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Vault 101 (Fallout Thread)

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snalin:
You have that in Tactics, so you might be thinking of that. 1 and 2 instantly pushes you into turn based mode whenever someone goes hostile.

TheFuriousWombat:

--- Quote from: Neko_Ali on 28 Oct 2013, 10:26 ---I'm not sure what Wombat was talking about there... I was talking about turn based combat in Fallout 1 and 2. There is no turn based combat in 3 or New Vegas... Just VATS.

--- End quote ---

Sorry, yeah, I meant VATS. It's been a couple years since I've played either. I'd argue that VATS is essentially a turn based system, however. What I originally meant was, I definitely don't consider F3 or FNV to have FPS combat as someone else suggested, because playing them in true real time (that is, sans VATS) would be extremely challenging, and as far as I'm concerned you can't be an FPS AND allow players to repeatedly pause the game to choose how and where to attack enemies.

My own semantic opinions aside, I think Fallout 1 and 2 (especially 2) are well worth playing. They do feel dated, sure, but in many ways they're more complex games than 3 or NV (which, I should point out, are two of my favorite games - and is it bad that I kinda prefer NV?) and either way they're among the very best isometric RPGs ever made.

LeeC:
I rarely used vats in FO:3 unless I was in a tight spot, or ust for funsies to see the slow-mo cinematic cut scene of a super mutant's head exploding!  For new vegas I did as I traversed the mojave to make sure nothing snuck up on me.  I would spam the shit out of the vats button to make sure I didn't get ambushed by Caesar's men or the dreaded cazadors!

Sorflakne:
I felt like VATS was cheating at first...but then I ran into a super mutant carrying a gatling laser.  And then I ran across a deathclaw warren...

And cazadors...dear god, deathclaws are preferable to those hellspawn.

One thing I hate though is the kill cam.  Yeah, it's cool and all watching a bullet travel into an enemy's head and watching it explode (or rarely, decapitate), but not when I'm getting fucking swarmed!

snalin:
VATS was so broken in 3. You were basically invincible for the duration of it, so if you had an incoming rocket, you could just enter VATS right before it hit, shoot a 10mm at an enemy a couple of times, and take no damage from the rocket.

Before you got the kill=full AP perk, I can't really see it being possible to rely on only VATS - if you don't kill everything with the first couple of headshots, you're pretty much done for.

Did anyone try the mods that replaced VATS with bullet time?

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