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Vault 101 (Fallout Thread)

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de_la_Nae:
Not convinced. Fallout's hard enough to make a coherent game from, let alone anything else.

BenRG:
Fallout would work best as a narrative fixed-story series like Babylon 5 rather than an open-ended episodic show. That said, it would need to be very well scripted or it would just get repetitive and boring.

LeeC:

--- Quote from: Thrillho on 02 Jul 2015, 02:55 ---I think Fallout would probably work better as a quality TV series.

--- End quote ---
I agree whole heartedly.  Gives time to flesh out the settings and characters at a decent pace.  I feel like a movie will not do it justice.


--- Quote from: Thrillho on 02 Jul 2015, 02:55 ---I can see an independent film-maker making something remarkable out of a Fallout movie

--- End quote ---
Like "Nuka-Break" or like more legit indie movie (sundance type quality with new talent up and comers)?


--- Quote from: BenRG on 02 Jul 2015, 04:22 ---Fallout would work best as a narrative fixed-story series like Babylon 5 rather than an open-ended episodic show. That said, it would need to be very well scripted or it would just get repetitive and boring.

--- End quote ---
I could probably story board a good TV series based on Fallout 1 but writing the script I would need help.  I'm no babe in the woods but I am not experienced in script writing, only novels  :-P .  Could do the search for the water chip in 10-12 1 hour episodes for season 1 and season 2 would be about the same on the super mutants, though I feel like that can be hatched out in 6-8 episodes.  It would totally give plenty of leeway room for character development and filler episodes to flesh out the town and organizations.  Giving it a more organic felling, like the world is alive in a sense.

________________
I feel like there is a huge disconnect between Fo3 and NV as I play Fo3 again.  I am finding I like NV more and more strictly because it has FO1&2 that has set up the lore of the west and makes the Mojave seem more fleshed out.  There is this weird sense that its both a wasteland and not.  Wasteland in that there are large expanses of irradiated wilderness filled with mutated fauna, but not wasteland as civilization has already started up anew.  It really makes me hope that they do not touch on the west any longer and leave it be.  Perhaps HD remakes or Bethesda remakes of FO 1&2 in the style of their current games but nothing going forward in the timeline for the west.  I feel it will loose its wasteland persona or post-apocalyptic feel going forward.

As for FO3 its, as I've touched on before, pretty much a condensed version of FO1&2 but in DC.  Perhaps its because its a different region but it doesn't encapsulate the same feelings from FO1&2's wasteland.  Its more "Postman" than "Boy and his Dog" or "Mad Maxx" in the sense of tone and scope.  That doesn't make it any less fun or interesting, just a clear disconnect.  Hell for all I know its just a difference in color palette used.  :-P  Anyone else feel like that or am I just pulling a No-bark Noonan?

BenRG:
Here's an interesting thing: Fo:NV is set four years after Fo3 and Fo4. This is a potential goldmine for fanfiction writers and anyone else who is into in-universe Kremlinology. How much are events in the game affected by events on the East Coast half a decade ago?

For example: Elder McNamara's bitter and counter-intuitive decisions could easily be more explicable if the nastier factions of the Brotherhood on the East Coast were wiped out years ago (thanks to The Lone Wanderer and The Sole Survivor) and that his Chapter of the Order is one of the few 'loyalist' groups who have not succumbed to the 'distraction' of uniting with and co-operating with local progressive settlements. His actions are very much more comprehensible if he can feel the cold, dead hand of history on his shoulder and is wondering if the 'traitors' of the East Coast are going to be the ultimate victors of this ideological struggle without even having to fight.

Method of Madness:
Wait, F4 takes place pre-NV? That's...strange.

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