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Truth in Advertising - No Man's Sky
LTK:
People might not like it, but the game sold like hotcakes. An angry internet mob bombing the reviews doesn't change that. It may have been a critical failure, but it certainly wasn't a commercial one.
Neko_Ali:
That is the thing though. A lot of those sales were pre-orders based on what people though they were getting from previews and developer interviews. Where certain features which were said were going to be the game turned out to not be in the final product. A lot of those angry reviews were by people who bought the game, then were disappointed that it wasn't what was promised to them. Which is understandable. I wonder how many people returned the game via Steam.
I also pre-bought the game about a week before release. Had I waited another week, I very well may not have bought it. But they promised a free ship to those who pre-bought. Of course, that ship was barely better than the one you start off in, and got quickly replaced by another, so the pre-purchase reward wasn't really worth it either... I don't think the game is as terrible as people say though. I found it more relaxing than similar games, like Elite Dangerous. I don't think it was worth the $60 I paid for it at the time though, and I would rather have got it for half that price and called it fair. However I decided not to return it. It may not have been what I was expecting, but it wasn't bad. It was just.. more suitable to an Early Access title. Now that the update is out, I plan to go back and play it again, so maybe it will turn out worth the price tag in the end.
TheEvilDog:
--- Quote from: LTK on 01 Dec 2016, 08:05 ---People might not like it, but the game sold like hotcakes. An angry internet mob bombing the reviews doesn't change that. It may have been a critical failure, but it certainly wasn't a commercial one.
--- End quote ---
I'm not just talking about commercial based success or failure, I'm talking about reputation. This is going to follow Sean Murray and Hello Games for the rest of their careers. This is on a par with John Romero and Daikatana. Its going to take a miracle for them to recover and I sincerely doubt that players are going to give them that chance.
And people have hated the game. A quick check on Steam and maybe 12% of those who bought the game gave it a favourable review, which incidentally is the the lowest score for a major title on Steam. Its already lost pretty much its entire playerbase in the three months following release and the company has already faced legal trouble over its misleading marketing campaign. It certainly hasn't been helped by Valve offering refund tickets based on false advertising, regardless of whether they had played 2 hours or not.
No Man's Sky was a critical failure and already being touted as the biggest gaming flop of the year, one that is going to haunt Hello Games for some time.
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