Regarding the AI discussion:
Some of you might be familiar with the GURPS roleplaying system.
One of the sourcebooks of this game is called "Transhuman Space". It's an actually very well crafted soft sci-fi setting, meaning, it's not so much focused on all the cool new technology (that would be the playing field of hard sci-fi), but more on the way societies change due to vast technological advances and breakthroughs. (The meaning of 'sex' and 'gender' for example changed quite a bit, in a world where true "Morphological Freedom" is possible. With enough money, you can have exactly the body you want. There are no limits.)
AIs are one such breakthrough.
In this fictional background, AIs can have various legal statuses, reaching from 'free citizen' to 'second class citizen' to 'valued property' to 'abomination'.
One other drawback of being an AI in this world is their "Reprogrammable Duty".
It's an optional disadvantage for AI characters in the game. They're still software after all. If, as an AI, someone has your command codes, you obey them, no matter what degree of freedom you might otherwise possess. And even if you are aware of these codes, there are safety measures in place that prevent you from changing them, or acting against the people who know them. Only 'free citizen AIs' have full custody over their own command codes.
I wonder how the AI characters in QC are programmed in this regard. Especially AIs with military-grade bodies like Bubbles. From what we have seen until now, AIs in QC are truly free. Free enough at least, to create their own illegal robot fight club, like Corpse Witch, or download tons of porn like Pintsize...
Could AIs like Winslow and Momo still have some limitations written into them, that keep them from invading their human companions private data? This would add an interesting new dimension to Winslow contemplating the fact, that he is now physically able to open and read Hannelore's mail if he so chooses.