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D&D Pathfinder

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sitnspin:
My role play group is going to be playtesting the new edition of Pathfinder. I am completely new to the system. I will be playing a goblin alchemist, which is totally different from any type of character I've played before. The Girl is going to be playing my character's half-orc barbarian girlfriend. I am already referring to us as adorable mayhem.

Neko_Ali:
I'd like to try the playtest out... But my group is already doing three nights a week for five different campaigns. And my room mate is absolute dead set against anything Pathfinder because there are 'too many options'. She doesn't like all the splat books and optional rules...

Gyrre:

--- Quote from: hedgie on 10 Sep 2018, 08:47 ---I think it's good that you're giving a nod to science and real world phenomena.  It's like the lake of boiling water I mentioned from last game, when one of the clerics casts water walking on everyone, I had to pointedly ask about the whole convection issue.  I think that you have a good instinct for where you want to take this, and both Neko_Ali and I were thinking of something that you might be able to poach extra ideas from.

Edit:  I like using lizardfolk for humans and the yuan-ti as elves.  I hadn't even thought about the latter.

--- End quote ---

Had another idea for the fluidized airbed. Ties in with the Treasure Island plot aspect. Perhaps some incredibly successful and infamous drow pirate had a bunch of wizards and druids cast a permanent Gust spell on the floor, specifically for making his treasure cache horribly difficult to find. If wizards did it, then there should be some reason for them doing so.

sitnspin:

--- Quote from: Neko_Ali on 10 Sep 2018, 11:54 ---I'd like to try the playtest out... But my group is already doing three nights a week for five different campaigns. And my room mate is absolute dead set against anything Pathfinder because there are 'too many options'. She doesn't like all the splat books and optional rules...

--- End quote ---
I've never played the system, so I'm no expert, but isn't the point of optional rules that they are optional? If you don't like them you don't have to use them, right?

In the play test rules there's only like 10 classes. It's no more complex than d&d. I'm not saying she has to play anything she's not interested in playing, but if her complaints are about rule, option, and book bloat, now would be a good time to give the game a shot since they are starting over with a new edition.

Neko_Ali:

--- Quote from: sitnspin on 10 Sep 2018, 20:54 ---
--- Quote from: Neko_Ali on 10 Sep 2018, 11:54 ---I'd like to try the playtest out... But my group is already doing three nights a week for five different campaigns. And my room mate is absolute dead set against anything Pathfinder because there are 'too many options'. She doesn't like all the splat books and optional rules...

--- End quote ---
I've never played the system, so I'm no expert, but isn't the point of optional rules that they are optional? If you don't like them you don't have to use them, right?

In the play test rules there's only like 10 classes. It's no more complex than d&d. I'm not saying she has to play anything she's not interested in playing, but if her complaints are about rule, option, and book bloat, now would be a good time to give the game a shot since they are starting over with a new edition.

--- End quote ---

I mean, that's what I said and it makes sense to me but she's apparently had bad experiences and just isn't interested in trying again. Her big complaint was all the additional classes and such that came out... but like you said, if you're running the game you always have final say in what's allowed. She's not even interested in giving Starfinder a try and I really want a go at magic space adventures. I tried to pitch it as an option for our Sunday game but people mostly wanted to play Shadowrun. Which I don't mind since I love the setting and system.

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