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D&D 3.5 - "Quest" The spell..

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SeanBateman:
Could you explain the premise behind this campaign maybe? The whole plan you have going on here? I am a bit confused.

TheLoweringTide:
I don't have a copy of the 3.5 rules here, so I'm not familiar with the precise wording of the spell.  I'm going to assume it does something like magically compel your character to perform the action with penalties for failing to do so?

Personally, I'd just roll with it.  You created a character with a certain temperment, and now that temperment is being put to the test.  "Learning how to forgive" is an abstract goal, so your character's notion of forgiveness might be quite different from the druid's.  Maybe he still exacts revenge, but now he feels bad about it.  Maybe he tries to be polite and forgiving, but still ends up hurting people.  Just have fun with it.  You can't create a character in a sandbox and expect him not to be affected by other characters/game actions.  That's not how gaming works.

Switchblade:

--- Quote from: Something Witty ---Here is the situation:

I just started a D&D 3.5 campain. In the first round of combat I was taken to -3 health(Due to several poor rolls on my part all in a row), after my life was restored, I returned to the place where it happened, tracked those who did it, and slaughtered them swiftly and in a most brutal fashion, without mercy. Later, in a town, being that I am a 9.5 foot tall half-ogre, I managed to strike fear into the hearts of the town-folk, despite the fact that I was doing my best to be polite and such(Including using a gold-nugget the size of a troll's head to purchase a drink and room for the night). Then the other 3 PCs in the campain rol in and assault me, dragging me down to 0 hp and off to face the Druidic Council of the forest That the first part of the game happened in.

The Head Druid(A level 20), put me under the effect of "Quest" the spell, on a quest to "learn how to forgive." The problem with this is: The way I designed this character, forgiving is just not going to happen, save extenuating circumstances.

He does not just go about rampaging and slaughtering the masses, but if he sees an action against himself as unjust or otherwise not "fair," he will carry out swift and brutal retaliation. Basically, "Don't start any trouble, and I won't finish it." There's a lot more to him, but that is all you need to know at this point.

My question is this: Is there any way to void the effects of "Quest" the spell, without actually completing the quest, or suffering the dire consequences of not completing the quest? Short of going to the DM and saying "This is stupid, it is going to force me to entirely change the way I play my character," I mean.

Ideas or suggestions are welcome. The session starts in 3.5 hours, so come up with some ideas pretty quick if you can.  

I have this running on 3 different forums right now, hopefully I'll get several different ideas.
--- End quote ---


*Dons DM hat*

Fact is, your DM's a pretty crappy one  if he's had an NPC give your character such a nebulously worded Quest. The "Quest" and "Geas" spells only work properly with specific instructions: "Go to the tomb of Elirak the red, and bring me his spell book." or: "Kill Sherriff Meegan, and bring me his tattoed left hand as proof of his death." THOSE are quests - clearly defined goals that a character can work towards achieving through perceivable effort. What you've been given is an example of your DM bullying you over a decision he disagreed with, rather than doing the sensible thing and talking to you first.

A quest that says "learn how to be more forgiving." is FAR too loosely phrased. Frankly, you could complete the quest just by saying to the druid "okay, I won't smash your face in for  knocking me out, dragging me here, and putting me under some idiotic spell... This time. But you'd better bloody hope you don't cross me again."

Quest complete, spell lifted, 100XP bonus.

In all seriousness, I'd have words with your DM over this one. Don't be abrasive, but make it clear that you think he's grossly misused the spell, and that such nebulous wording makes it impossible for you to actively work towards completing the quest. Your PHB should be ample backup for this. And I'd ask him to talk to you about any grievances he has over you or your character's behaviour (justified or not) before slapping you with a bloody stupid spell.

Something Witty:
I actually do not have a PHB. But I will most definately be doing some hardcore reading into it, and sending my DM reeling as best I can..

e-z0r:
This is exactly the problem with D&D. Too many bloody rules.

I like rules. I'd love to play a game to the rules. Unfortunately, not everyone, actually MOST of everyone, knows the rules, or interprets them as I feel is most correct.

Hence, normally we play something different, like CP2020 or WoD.

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