THESE FORUMS NOW CLOSED (read only)
Fun Stuff => CLIKC => Topic started by: Storm Rider on 13 May 2006, 11:41
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There seems to be a fair bit of excitement about this game, so I thought it deserved its own topic.
Obviously the Solid Snake thing is a big deal, because it means some other non-Nintendo characters could be in the game as well.
So, what are you looking forward to/hoping for? Characters? Stages? Items? Controller functionality? Online play?
Personally, I really hope they don't do like they did with Melee and make half the characters nearly identical to the first half. I would certainly like for there to be as many characters as there were in Melee, but I hope they make an effort to make every character different and interesting.
I hope the Fire Emblem guys come back, because I love the series, and Pit and Meta Knight look like they could be really cool too.
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HOLYSHIWAAAAAAA
SMASH BROTHERS BRAWL
SNAAAAAAAAAAAAAAAAAAAAAAAAAAAKE
SNAKE! FUCKING SNAKE! AND HE'S NOT REALLY OLD IN IT EITHER!
FUCKING SNAKE!
I AM LIKE, GAY FOR SOLID SNAKE!
SNAKE!
I want bananas. Pokeballs. More minigames with more variation. Thousands of trophies and humourous cutscenes on par with the trailer.
No more non-nintendo characters.
But some castlevania based stages would ROCK.
Obviously people are gonna say Sonic the Hedgehog. I say NO.
CV is a Konami series.
which i guess with the inclusion of snake.
hrmm.
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Actually, a Belmont character would be pretty badass too.
EDIT: And I'm personally getting pretty sick of Sonic. Sega really has run that franchise into the ground.
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http://www.smashbros.com/en/movie/index.html
Enjoy the trailer.
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I don't like the name Pit. Pit. :@
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Pit looks like a cool character to play with.
Anyways, even though I never played MGS I still think it's awesome to find Snake there. I think Sonic would be a great addition; but they really shouldn't push the extra 3rdparty chars too far.
I reckon they'll make it work with the Wii controllers, but better to play with the old NGC controllers.
Ditch the extra chars; dr mario/pichu/...
This game will probably rock, just like SSBM. Fav char there was Fox, followed by Mario and Ness.
AND SAMUS IS HAWT LOL
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When the trailer was loading, it froze as Samus' armour was falling off. She looked very naked in that shot.
Just pointing that out...
I noticed that, too. I could have SWORN I saw nipples.
Anyway, about Pit: that's the guy from Kid Icarus, and I'm pretty sure his name was Pit then, too.
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Yes, Pit has always been Pit.
And damn them for not showing a Kid Icarus Wii game.
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Dude, they're already remaking Duck Hunt. One step at a time.
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I'd just like to add; FUCK PIKACHU.
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Well duh, but they can't get away with not putting Pokemon in it.
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Pokémon was the shit back in the day.
I was the top Pokémon master in my junior high school, I kid you not. First guy to have all 150. BOOYAKA.
((BTW, fuck Pikachu.))
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My pokemon team could pretty much trump just about fucking everything.
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I agree RE: Pokemon. Except for Mewtwo.
Mewtwo is so fucking badass that you can't leave him out.
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Emo my ass.
Can emo kids make a hammer twirl around their body like an unholy tornado of psychic destruction? No.
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Okay..this may get me assaulted..but fuck Snake. I haven't a clue why he may be in this,save for the occasional Gamecube exclusives.
Resident Evil has recently been a Nintendo exclusive. An appearance Jill or Leon would be tres' bien. Poo from Earthbound..Conker the Squirrel..the Sonic series has also become an exclusive..I can just imagine the announcer
annoucing Poo. POOOO!
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Yes. Because everyone wants Poo on their Wii.
...
Snake is in it because Kojima begged them, from what I can tell. They didn't go to him and ask for Snake, it was quite vice versa and they said 'why not?'
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This looks so cool! I still haven't gotten all the secrets on SSBM, though, and I've had it for like 5 years. I unlocked a stage last night and it was actually the highlight of my weekend.
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Actually, I still never did the leaving-it-on-overnight trick to get Mewtwo.
Marth > all, anyway.
EDIT: I really hope they keep a few of the extra characters (especially Ganondorf) but that they just make them different instead of being slightly slower but more powerful versions of the character they're imitating.
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My friends and I took a couple weeks this semester and did nothing but unlock everything in the game.
The only things we don't have on our save file are a few of the more ridiculously hard trophies.
I hope a SSBM save unlocks some awesome stuff in SSBB. At least some nifty trophies.
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Super-Smash Bros. MADE LAN-parties. I'd bring my N64s and as many controllers as I could find to any computer-based LAN party I went to, and I'll be damned if more people didn't play SSMB with me.
Samus and Link all the way!
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is no one else looking forward to playing online smash bros? that would be freaking awesome! I love testing myself against better players caus i am the best in my area. Hope to see all you on the Wii-net sometime! Cheers, Marke
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Online would be cool, but half the point of Smash Bros is to trash talk the person sitting next to you. And it's better than trash talking in another fighting game, since you're a fucking pink blob.
Incidentally, Kirby pwns j00
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haha, that's a good point. I wonder what Kirby will look like when he sucks Snake.
EDIT: That sounds unwholesome.
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zero-clothes
Why don't they just come right out and call it "anime fanboy wank material"?
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Kirby was my first fav char way back to N64; I sucked in getting back on the platform and the flying was easy. Or the "bomb drops".
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zero-clothes
Why don't they just come right out and call it "anime fanboy wank material"?
Though, actually, those clothes aren't the anime fanboy wank material. Iffin you haven't played Zero Mission, there's a part where her armor malfunctions and she's forced to infiltrate a space pirate vessel with nothing but a gun and that spandex suit.
The anime fanboy wank material in that game was a short tank top and very, very short pants.
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"Giefv epix screenshots plx!!11!"
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This looks so cool! I still haven't gotten all the secrets on SSBM, though, and I've had it for like 5 years. I unlocked a stage last night and it was actually the highlight of my weekend.
...aaaand now the one girl who's posted in this thread logs off in disgust.
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I don't get why people would be upset at new characters. Sure, maybe you can think of someone that would be cooler or whatever, but new guys is still new guys, and from the looks of it, all the new characters look very fun to play.
I don't care if he SUCKS, I am going to become Metaknight master.
And then fart on people with Wario.
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PIT
COME ON GUYS
His bow breaks into 2 swords. What more do I need to say?
Also, the battle between Pit and Metaknight could be an awesome Good vs Evil scenario. Fun fun fun.
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Or just shoot him with a tranquilizer dart.
But, y'know, your way's probably easier.
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i am excited about everything i saw in that trailer. except maybe Wario, who i never really liked for some reason.
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When the trailer was loading, it froze as Samus' armour was falling off. She looked very naked in that shot.
Just pointing that out...
Transformation sequences require nudity. Duh.
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...aaaand now the one girl who's posted in this thread logs off in disgust.
Yeah basically.
(Although you'd be surprised what it's like to play SSBM with 6 girls and 1 gay guy. And by that I mean my Friday night.)
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Pit is going to kick aaaaassss.
Resident Evil 4 was actually rereleased for PS2..but it's not important..but you are right about the Rare and Microsoft thing..damn.
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I wanna see Pit and Meta Knight too.
But Marth still better come back, or I'm gonna be pissed.
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People who play Marth (or Roy for that matter) suck.
Sword characters in general suck. Too much reach, too cheap. 'cept Metaknight.
Metaknight rocks.
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Whatever, everyone knows Fox was the cheap character.
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(Although you'd be surprised what it's like to play SSBM with 6 girls and 1 gay guy. And by that I mean my Friday night.)
I've been there (except I'm not gay) and it was very frightening. I thought I was a pretty hardcore competitor back in my day (this makes me feel so old) but these girls were really serious and excited about it, not to mention very drugged too. I have a scar on my scalp from being hit by a flying rumble pack.
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Hmm thats actually not too bad. I was the champ in my area until some punk friend of mine discoverd a "special" secret called the C-Stick. He then proceeded to think he was awesome and used it exclusively with Falco. I still beat him though :D anyone think yoshi is cheap? Cheers, Marke
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I knew a guy who was unbeatable with Jigglypuff. That's skill.
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I dunno jhocking.. Jigglypuff isn't too good in a big brawl but in a one on one or if she stays out and uses her charge up roll thing she can be deadly. I think almost any character is good except Pichu and Jigglypuff just gets picked on for being annoying and associated with Poke`mon... Cheers, Marke
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yoshi can be very very cheap in a brawl, all stomping, and firing eggs, but worst of all, is if he just keeps rolling back and forth in an egg, that does ludicrous amounts of damage
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Jigglypuff isn't too good in a big brawl but in a one on one or if she stays out and uses her charge up roll thing she can be deadly.
Jigglypuff does like no damage each attack, but the one killer move is that sleepy song. This guy could time that move so that, even if you see it coming a mile away, it always freakin puts you to sleep. Then while you're sleeping he'll just calmly walk over and beat the shit out of you.
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I used Jigglypuff a lot for the single play adventure things, like the one where you face 3 gigantic characters (bowser, ganondorf and mewtwo?). Jiggly has this instakill move when timed VERY right.
Other than that I like Fox, although I don't really master him that well. Still get beaten now and then by my younger brother with Luigi.
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Jigglypuff has always been one of my favorite characters. Stupid opponents always scoff when I choose him, but as soon as I start putting them to sleep and using the instant kill 'rest' move they start singing a different tune.
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Wait, a discussion of cheap characters and no one mentioned Link?
Seriously, that spin attack does damn good damage and throws you almost half the stage! Plus he can spawn bombs, and use that annoying drop attack where he stabs DIRECTLY INTO YOUR HEAD.
I hate Link in SSBM.
<3 Roy. I agree, used as a button masher, he's cheap, but if taken the time with, Roy can be a powerhouse. Master the timing and throw distance of his Sword's Dance, because it is AWESOME.
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When every single character is labeled as cheap, none of them are cheap. My fave, Kirby, is frequently labeled as a cheap character. The only characters that aren't cheap are the ones that suck.
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Fox that cheap and lame? Surely I ain't using him to full extent then : |
CAPTAIN ... PUNCH !
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Yeah, my friends and I know Fox as a sucky character. We must not be playing him right.
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Yeah, no one's ever used Fox or Falco as cheap characters in my group. Ness, Marth, Pikachu, Peach, and Captain Falcon are our cheap characters.
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No one mentioned Zelda as a cheap character?
She isn't so bad, but when she turns into Shiek, gg, gl, hf. Shiek requires little to no skill and can always get back on the board (morph back into Zelda while trying to get on, and you teleport back on top every time).
Fox is also really cheap, but I pretty much only use the sword characters and their reach > his quickness.
In fact, that's why I use the sword guys. Yeah, they all have long reach, but how else am I gonna keep all the little short shits away from me? My friends have always been better with the quick characters than I have (see: Guilty Gear's Chipp and Garou: Mark of the Wolf's Rock Howard) so I tend to get good with the ranged characters.
I can't believe no one mentioned Mario. I LOVE MARIO. He is so fun to play as, and in 1v1 situations, is unstoppable if you know how to work him. His smash attack has that little fire poof at the tip of his hands, so even if they parry or hit you, you'll hit them, and his cape is ungodly, especially against characters that have moves that are more horizontal than vertical to return to the map (Donky Kong, Bowser, Luigi, Captain Falcon/Ganondorf, etc.). Even though I lose with him a lot, I just have so much fun, that I don't even notice.
As for Kirby: Kirby sucks in SSB:M. He was awesome in the original SSB, but I honestly don't think he's any good in Melee. Absolutely NO range and he's not very quick. He's pretty decent if Samus is in the fight, but then again, why not just use Samus?
Oh, and Samus is a rediculously cheap character. You guys need to play my best friend. You will lose. I guarantee it. Back in high school with the first Super Smash Bros, kids would be saying all the time how good they were, then me and my friend (who never really gloated because we just played with my other brothers and a couple other close friends) would go to their houses and win 3 v 1 matches against these guys. We're pretty good.
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Marth
Marth?! Man, I got nowhere with Marth.
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Or ness. tried to master him but his lack of double jump (I know you can electrify yourself) or basic combat abilities bothered me.
Hardly used dash for fox, good tip. It is a damn good ability.
dang now I got a lot more interest in playing SSBM again.
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Ness' baseball bat is good fun.
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People who play Marth (or Roy for that matter) suck.
Man, I remember when this was the big complaint.
"STOP PLAYING ROY, IT'S LIKE SO CHEAP DUDE"
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Hell yes. His stupid damn parry and long-ass sword make me want to strangle anyone who's even halfway decent with him.
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Basically cheap chars=Any class that has really REALLY fast recovery speed. And any class that can edge camp, but if you edge camp with me it will be come Real Life:Melee as I pound the shit out of you for being a bitch.
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I was the cheapest Samus-user ever. I'd stick to the edges of the map, power up the chargeshot, then spam missiles for half a minute. Then, enter the melee myself and launch a chargeshot into the weakest character DIRECTLY after smashing them. Thrusting-gunarm-punch smash attacks followed by a glowing orb of pure doom spells game over for one player.
Go to edge of map, repeat.
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OK, that's really lame.
I kinda was hoping for more discussion of Brawl than reminiscence of Melee, so let's do this:
Which characters would you like to see most, aside from the ones that were in previous games and the already confirmed new characters (Pit, Meta Knight, Zero Suit Samus, Wario, Snake)?
Super attacks: good idea, bad idea, what do you think the other characters's will look like?
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Now see that makes you a dick. You would rather win at any cost then take into consideration your friends enjoyment of the game. If it was a competition against strangers for a prize, I could understand.
And that is why I would hit you.
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They added all the Nintendo characters I wanted to see.
I want them to have actual alternate costumes for all the characters, not just palette swaps.
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I think it would be cool to have minigame matches. Basically, you do damage with items, each being a different minigame. You pick it up, and it freezes while the minigame pops up in front, you play it real quick, and based on skill, level of difficulty, and win margin, damage and/or knockback is dealt. This would be perfect with the wiimote, because it could be something simple like a frenzy round of duckhunt, or quick bout of blocking sword attacks.
Also, super attacks are great, but have massive spam potential.
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Now see that makes you a dick. You would rather win at any cost then take into consideration your friends enjoyment of the game. If it was a competition against strangers for a prize, I could understand.
And that is why I would hit you.
It's my way of breaking the ice at a gaming party. Everyone ends up ganging up to kill me, then they prolong the game as loooong as possible to make me feel bad. Hilarious hijinx involving popcorn bowls ensue, and we settle into a groove of smack-talk and laughter.
Truth be told, aside from the first fight(or for revenge for a particularly nasty gang-up-on-Samus-hurr), I stick primarily to smashing. I like to say the word, too, while I smash opponents.
"You know Samus ain't a melee character, right?"
"SMASH SMASH SMASH"
SSB/SSBM has got to be the best group-of-friends-gamenight-game EVER.
Also, I refuse to be on-topic and contribute to a list of hopeful characters.
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Ha yea, awesome game. And if those friends don't really know how to play SSBM ------>
SUPER SUDDEN DEATH !!
(for which fox is just ownage)
Anyways, Also, super attacks are great, but have massive spam potential.
They'r item triggered, which will probably be rare.
as for character, sonic as something fast that just spins from side to side has a bit of potential... but then again maybe not. Pit looks kewl to play with.
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Item triggered or not, there is an option to change drop rates, and i'll be willing to bet that most people i know will whore those out like there is not tomorrow. That being said, I like the ability to do a massive attack to either one or many targets, and the humor value in some (kirby, wario) that keep true to the lighthearted spirit of the game.
Snake might call Metal Gear (randomized ray/rex?)
Metaknight will probably have an air raid typed attack
Pit could unleash a barrage of arrows
Pikachu could die (seriously, im hoping that), or A massive shockwave.
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OK, that's really lame.
I kinda was hoping for more discussion of Brawl than reminiscence of Melee, so let's do this:
Which characters would you like to see most, aside from the ones that were in previous games and the already confirmed new characters (Pit, Meta Knight, Zero Suit Samus, Wario, Snake)?
Super attacks: good idea, bad idea, what do you think the other characters's will look like?
The dude from Kung Fu.
While we're at it, any of the Golden Sun characters. I'd think they'd give Ness a run for the money as far as psychic characters are concerned.
Also, tetris blocks need to be items.
OH, OH! How about Soma Cruz from Aria and Dawn of Sorrow? Those two Castlevania games were both on Nintendo Handhelds only, and are Konami liscenced. Seeing as Snake is a Konami character, I think they'd do it.
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Characters that are fan suggestions being considered for actual implementation:
Geno (Super Mario RPG)
Megaman
King K Rool (Donkey Kong)
King Dedede (Kirby)
That's among a large list, half of which I've never heard of. Mind you, these are only ones that aren't already in the game. The lack of Sonic on the list means he's either already in, or he's already been rejected for legal reasons. Same with a Belmont character, most likely. Geno and Megaman would be pretty awesome, not too sure about the other two.
If Square characters from games on Nintendo consoles are possible, Sabin and Edgar from FF6 or Cecil from FF4 would be great. I'd also like to see Hector from the first Fire Emblem released in America (FE7, I believe), because swinging that big axe around would be badass.
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This sounds good.
I haven't seen the trailer yet but this makes me very excited.
I am very happy about Snake being in the game but I reckon the is more come maybe Sonic maybe not (god knows that series could do with some help at the moment) Oh and as for Zero suit Samus Kawaru wa yo.
Hee Hee
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I kinda liked the adventure mode, actually. But expanding on it, maybe adding two or three different adventures so it didn't get too repetitive, would be good.
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it isnt so much characters being cheap, so much as higher tier.
in most fighting games, there are tiers.
want to see some people playing serious smash bros? google or youtube that shit, then youll know how ridiculous this game can get.
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Any class *can* be cheap if they play it cheap. Using neverending combos, is cheap, certain chars are much better at that(read: Fox) than others. And edge camping is also cheap, any char can do, some better(read: Fox, Ness, Capt. Falcon) than others. But as I've stated before, if your playing with friends, being cheap should not be done, nore condoned. Rise up and rebel, fight the oppression!
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I'd love to see the specials be like the ones in the Naruto fighting games.
Each character had their chakra bar that depending on how full it was and which combo you used before a special,
you would do something different.
(Like Rock Lee had a down X special that after using would unlock a near insta kill full bar special).
Each special in that game seemed really overpowered until you realized a quick punch would counter the special AND burn up the other players chakra bar.
Plus some of the specials were just bad-ass, the last character you could unlock, the guy in the long black trenchcoats special was to crucify his enemy and then stab them to the cross they were on.
(this is from the 3rd game in the fighting series, it hasnt been released in america yet which is why I dont know the names or anything)
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I don't see why a Belmont would be so far out of the picture now.
I mean, they implemented Solid Snake, who is a Konami character. Konami also produces the Castlevania games, hence, it's not unrealistic to think that they might include one of the vampire hunters later on.
About special attacks: They aren't going to change how you play the game. They've already had two really successful titles in the Smash Brothers style, and I for one would be angry if they changed it. If I wanted to play with that Naruto style, I'd play that Naruto game. *shrugs* My two cents.
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Plus some of the specials were just bad-ass, the last character you could unlock, the guy in the long black trenchcoats special was to crucify his enemy and then stab them to the cross they were on
Uchiha Itachi ?
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NERD
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I don't see why a Belmont would be so far out of the picture now.
I mean, they implemented Solid Snake, who is a Konami character. Konami also produces the Castlevania games, hence, it's not unrealistic to think that they might include one of the vampire hunters later on.
About special attacks: They aren't going to change how you play the game. They've already had two really successful titles in the Smash Brothers style, and I for one would be angry if they changed it. If I wanted to play with that Naruto style, I'd play that Naruto game. *shrugs* My two cents.
I definitely think the belmonts would be awesome, especially considering they have history on NES and GB, GBC, GBA, and SNES, and some id prefer not to mention on N64.
anyway: captain olimar is one i think they are/should strongly consider.
as for 3rd parties, i dont think capcom will get into it. I mean they have their oown fighting games to put their characters into.
Some more characters id hope they consider:
King Dedede
Diddy Kong
mr R. Kool
Little Mac (but who DOESNT want little mac)
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Uhhh like megaman, where ever move transforms him into a different power a la Zelda/Sheik.
Also that guy from punch out would be funny if undynamic.
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I knew a guy who was unbeatable with Jigglypuff. That's skill.
Jigglypuff is in the top/upper tier. You can't really praise anyone that much for mastering Jiggly.
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Guys, GENO.
Seriously, Geno would be badass. As would Megaman.
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Oh, hell yes,
Where's my Geno?!
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This is why you should buy this game;
(http://i16.photobucket.com/albums/b18/Cthulucore/1147797065838.gif)
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last i heard geno and mallow were both still umm
how do i word it
ughra
oaky, last i heard square sitll owned the rights to those characters.
sorry, i just had my wisdom teef out, i cannot think!
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While Square may have partial ownership of these characters still, I have serious doubts they have any plans for them. They could probably be persuaded to sell them to Nintendo for very little, or at least give their permission for one or both to be in the game.
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I dont own a gamecube, but seeing this trailer made me want to go out and get the wii just for this game alone. But now i want to get the gamecube for the other verion and other games i can enjoy with my kids or if i just want to mellow out a bit.
Grimmy
just WIIed himself
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Characters I'd like to see:
Vivan and Bobbery from Paper Mario: The Thousand Year Door
Alex Roivas - Eternal Darkness, but that would probably bump the rating up a notch so I doubt it (Seriously, though, how awesome would it be to summon Cthulu in the middle of a melee?)
Little Mac would be fun if they did it right, which seems very possible with the new controller.
Non-nintendo characters:
Viewtiful Joe
Simon Belmont would be sweet
I think Megaman would be interesting if they didn't just make him a Samus Clone.
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Viewtiful Joe
I completely forgot about this guy, but I can see him working INSANELY well on SSBB.
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I think Megaman would be interesting if they didn't just make him a Samus Clone.
Do we forget what they did to him in Marvel VS. Capcom 2? Also the tragic MegaMan Power Battles?
Megaman is awesome as an action/adventure 2D platformer, but not a fighter.
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(http://i28.photobucket.com/albums/c213/hey_there_fatty/SSBB.jpg)
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SHORRU-TIME
That trailer is fucking awesome and I now need to own a Wii.
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if Konami characters are game, i'd like to see Goemon. i have good memories of Goemon.
Nintendo characters that would be cool to see: Ridley (though he might be too big), Samurai Goroh, Captain Olimar, characters from Punch-Out (i vote either Little Mac, Bald Bull, or King Hippo), Poo, and comedy option Tom Nook.
and as for the Sonic thing, i'd kind of rather see Knuckles, but they wouldn't put him in unless they already had Sonic.
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Sonic is not on the list of those being considered, which means he's probably either already been added, or has been nixed for legal reasons.
GUYS I CANNOT WAIT UNTIL JANUARY.
But yeah, Snake saying 'Show time' in the over-the-top Japanese accent was the best.
Plus guys: Smash Brothers. Online. SMASH BROTHERS ONLINE.
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Hrm, I'm not sure, but I've heard that some games will require a Gamecube controller to be properly played on the Wii...
SSBB anyone?
Just figured I'd throw that out there as a possibility.
Not likely, but If Sonic were put into the game, then outcry would start from the Sonic fanboys that they need to put Tails and Knuckles into the next (assuming there would be another) game. But we all already know that Knuckles was the most badass Sonic character.
Also, has anyone else ever played the arcade game where it's kind of like a Sonic fighting game, Sonic Championship I think it's called?
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Why isn't the mushroom guy (MarioKart guy that looks like a mushroom? Also appears in the Mario Bros 3 and MarioParty) in any of these. He would rock.
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Hrm, I'm not sure, but I've heard that some games will require a Gamecube controller to be properly played on the Wii...
SSBB anyone?
its not required.
they said something along the lines of "gamecube owners may not want to throw out their controllers just yet"
davidgrohl, mushroom guy=toad.
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Sonic is not on the list of those being considered, which means he's probably either already been added, or has been nixed for legal reasons.
GUYS I CANNOT WAIT UNTIL JANUARY.
But yeah, Snake saying 'Show time' in the over-the-top Japanese accent was the best.
Plus guys: Smash Brothers. Online. SMASH BROTHERS ONLINE.
I'm entirely undecided on Super Smash Bros over the interweb. On the one hand, multiplayer SSB whenever you feel like it. On the other hand, isn't multiplayer Smash Bros all about yelling, screaming, punching, kicking, unplugging controllers of, and generally abusing your friends when they pull out some insane smash combos? I don't think the game is "complete" without a bunch of close buddies and popcorn bowls turned makeshift weaponry.
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Well I'm more concerned about the multiplayer anytime thing, but yeah, there sometimes just isn't a substitute for people hanging out in a living room.
Still, I'm excited for the prospects.
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Is it bad I don't know who Ashley J. Williams is?
And is it bad I'm not happy about reskinned Samus? Samus... Samus, there's just something hardcore about her and her orange suit. Samus, she's the shit. She's the bomb. Hell, I'll say it: Samus Aran is The Man.
And while it'd never happen for myriad reasons (even though the Super Nintendo was, by far, the best platform ever for those games), I think it'd be quite entertaining to see a Mortal Kombat character in the Smash Brothers setting.
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Ashley J Williams is the fucking king.
The King.
Y'know?
The King?
'LISTEN UP YA PRIMITIVE SCREW HEADS!'?
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OH MY GOD!
'NAME'S ASH.. *pumps shotgun in extremely cool way* HOUSEWARES.'
good? bad? i'm just the guy with the gun.
geekoutaaaaaaagh.
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all his attacks would just be his badass quotes which would make the other characters' heads explode a la Scanners.
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I've been saying this since the first game came out for the N64...
I WANNA SEE BOMBERMAN.
Why not? I can actually see him fitting right in.
Plus, he IS a Nintendo exclusive, right?
Edit: Other characters I'd like to see:
Krystal (from recent Starfox games), Pico (or some other F-Zero character), Another cool Pokemon (perhaps Blaziken?).
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I think that if any Sonic character were to go in it would have to be Shadow... now HES badass! Other than that Krystal would be cool if they gave her a staff. Cheers, Marke`
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Sonic and/or Shadow would probably be too fast for the SSB platforms, but then again, Shadow has guns.
Also, I think Paper Mario would also be a pretty cool character.
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Paper Mario would be pretty neat, but there's already Luigi and Dr. Mario.. i really hope the latter doesn't make the cut this time. pointless guy.
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Thread necromancy!
There is going to be a major site relaunch with a bunch of news in 2 days, guys! I am super excited.
What do you guys think they're going to announce? More characters? Which characters from the first two games are coming back? Hopefully a release date?
Rrrrrghgeekout.
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I hope it's new characters. They've had the same 10 for like a year.
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I hope all of the characters (svae for Pichu and Dr. Mario) return, along with many new ones. SSB seriously needs a cast that is huge on a Marvel Vs. Capcom level.
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There is Bowser right? I do not care who they add, I will lumber over there and pound their asses to the ground.
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Bowser has not been officially confirmed yet, but I'm pretty sure that all or nearly all of the characters from the first two games will return. The word is Zero Suit Samus might not be a separate character, but a sort of Zelda/Sheik deal that activates in certain conditions that may or may not be under the player's control.
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According to Reggie, the game will definitely be out by the end of the year.
According to Reggie.
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I don't think they can afford to let it slip into '08. The Wii needs quality first-party games, and soon, lest it become permanently branded as a gimmick. I'm betting September or October.
Also, hearing Snake say 'Showtime!' in a ridiculously over-the-top Japanese accent is still completely awesome.
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SHORRU-TIME
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The first update with actually new info hit the site today! There is a Gooey Bomb that you can throw and will stick to people! It's timed, and you can 'pass it' to another person by touching them. That sounds awesome, because as soon as you throw it it becomes like a game of Hot Potato with explosions.
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Is it bad I don't know who Ashley J. Williams is?
And is it bad I'm not happy about reskinned Samus? Samus... Samus, there's just something hardcore about her and her orange suit. Samus, she's the shit. She's the bomb. Hell, I'll say it: Samus Aran is The Man.
And while it'd never happen for myriad reasons (even though the Super Nintendo was, by far, the best platform ever for those games), I think it'd be quite entertaining to see a Mortal Kombat character in the Smash Brothers setting.
Uh, to my knowledge, they didn't reskin Samus? She's still in her power suit. Samus without a suit is just a new character, sort of like Link vs. Little Link.
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Maybe, but I've also heard someone suggest (I forget where, so I don't know if this actually came from the development staff or not) that it could be like Zelda/Sheik, where it is part of the same character, just with different abilities. I can't pretend to know for sure though.
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Man, fuck little Link. I don't think I ever saw anyone play little link unless they were just dicking around.
Anyway, back on topic: I think sonic would fit in fairly well. I also think Chrono might be a good fit, though the characters are probably owned by Square. Since I'm dreaming anyway, how about Terra, Locke, or Edgar from FF6? Edgar or Locke in particular, I think could work; I'm not so sure about Terra, though.
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Megaman would be a fantastic fit for this game, especially if they gave him powers he had in the first 3 megaman games (because those were the best ones, obviously).
Simon Belmont is also a must. I wouldn't mind seeing Ryu from the Ninja Gaiden games, either, but he's an X-Box guy now so that wouldn't happen.
Anyway, I am pumped for this game.
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On the subject of megaman, what about zero as well?
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Man, fuck little Link. I don't think I ever saw anyone play little link unless they were just dicking around.
From what I've heard of the cast, young Link has been dropped in favor of cell-shaded Link from Wind Waker. Along those lines, it's been circulated that Dr. Mario was dropped in favor of Paper Mario. This is all unsubstantiated rumor, though.
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If they're going to have megaman, bring protoman from the Megaman Battle Network games that would be cool.
As far as bomberman goes, while he would be very cool, Link can already generate bombs which as far as I can see would be bombermans only ability. meaning that he would be now where near as good as link who has a ton of other abilities.
Though maybe you could give bomberman a variety of bombs, like floating, homing, teleporting or even bombs that can blow chunks out of the map.
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You know what this game needs?? The Virtual Boy as an item that you throw at someone. It attaches to their head and makes them dizzy and sick.
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Square is coming out with an SSB knock-off with its own characters - Final Fantasy Dissidia. I hope it doesn't suck. Cuz, you know, Ehrgeiz.
I've got a buddy who uses Young Link exclusively. He's good, but I still beat him with big Link.
I hope that SSBB will reduce or eliminate skin-swap characters entirely, giving previous swaps their own unique fighting styles. Especially Ganondorf.
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As far as bomberman goes, while he would be very cool, Link can already generate bombs which as far as I can see would be bombermans only ability. meaning that he would be now where near as good as link who has a ton of other abilities.
Though maybe you could give bomberman a variety of bombs, like floating, homing, teleporting or even bombs that can blow chunks out of the map.
He has all kinds of bomb effects and moves. Water bombs, fire bombs, even salt bombs. I'm sure Nintendo could find a way to put him in and make him unique. The alternate costumes are practically already done, since there were 4 different Bombermans to begin with.
And yeah, I never found much use for Young Link. Especially since I was never good with regular Link.
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I think sonic would fit in fairly well.
There was an EGM or Nintendo Power or something back in early 2002 about the GC version of SSB that said if on some version of the game you didn't die while beating 50 guys, you'd get both Sonic and Tails as playable characters. My roommates and I tried for ever to beat that, but we couldn't.
Turns out that it was an April Fool's joke by the magazine. We were pissed.
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I once convinced myfriends t od oan all-kirby match (since he's the only character whose move set I've ever bothered to memorize)
It was interesting, fun, and extremely pointless
I am excited about additions of Meta-Knight (The only badass puffball in existance) and Wario, though I wish they'd had his regular outfit instead of that goofy biker get-up.
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I think sonic would fit in fairly well.
There was an EGM or Nintendo Power or something back in early 2002 about the GC version of SSB that said if on some version of the game you didn't die while beating 50 guys, you'd get both Sonic and Tails as playable characters. My roommates and I tried for ever to beat that, but we couldn't.
Turns out that it was an April Fool's joke by the magazine. We were pissed.
It was EGM. EGM's April Fool's jokes are legendary.
The one that suckered us was back when GoldenEye came out. They doctored up some images to make you think that the last code was "Original Bonds" and let you use Sean Connery, Roger Moore, Timothy Dalton, etc. as characters for multiplayer. You had to do something stupidly insane to earn it, but we had a friend who was so good at the game he could. We were pretty upset.
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When is this game supposed to come out again?? If it's still this year, they're keeping it amazingly under wraps as far as characters and game modes go. I know they've said definitely that there will be online multiplayer, but I wonder how it's going to work insofar as matchmaking and whatnot.
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It has been repeatedly confirmed as a '07 release, most recently by Reggie. (http://www.gamespot.com/news/6171394.html)
I don't find this necessarily surprising, it seems a lot of publishers have been keeping their games under tight wraps right now. A bunch of Sony's PS3 stuff is set to come out this holiday season, but we didn't know anything about Heavenly Sword, Rachet and Clank, Uncharted, etc. until Sony's Gamer's Day just a couple weeks ago.
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There's the website (http://www.smashbros.com) that's getting updated daily with stuff.
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Isle Delfino stage! Looks so cool.
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They've also finally named the super attacks that were shown in the E3 trailer. They're called Final Smashes, and the item that triggers them is called a Smash Ball.
You can also run and jump while using a shooting item, too.
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That sucks though. I loved being Falco and watching people charge up the super scope and then using my deflector to kill them.
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Well, if the people you were playing against were any good they would have known better than to use the Super Scope against you anyway.
Also, I just want them to reveal more characters already. Mostly I want to know if Marth is still in the game or not. Pleeeease let Marth be in Brawl.
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The inclusion and character re-design of Pit makes me hopeful for a new Kid Icarus game, which would be so tight.
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The site now has a new arrangement for the ending of Yoshi's Story. Does this mean Yoshi is a confirmed character?
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I would be surprised if Yoshi wasn't in the game. I think the most likely characters to get cut are Ice Climbers, followed by possibly Mewtwo, Pichu, and Mr. Game & Watch. Nobody I knew got much use out of those characters in Melee (although Mr. Game & Watch was fun), so I'm inclined to say that they were probably some of the less-popular ones.
EDIT: And the "clone" characters (Dr. Mario, Ganondorf, Falco, Young Link) might be cut or hopefully given unique moves, since they were pretty much last-minute additions to Melee.
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Well, considering today's update was a Yoshi-themed song, I think that would more or less confirm his presence in the game.
I really hope they give Ganondorf a unique moveset and put him back in, because I feel like he's a notable enough character to deserve inclusion. Certainly more than say, Pit. And I know a lot of people who used Mewtwo in Melee.
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I agree about Ganondorf. They should also change up Falco, but I'm not sure how they'd do that. Maybe they should replace him with Krystal. Or even Wolf.
I had a Mewtwo phase in Melee, but I wasn't very good with him. It did lead me to start using Ness, who is my best character.
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I really hope they give Ganondorf a unique moveset and put him back in, because I feel like he's a notable enough character to deserve inclusion.
Apparently, if you use the debug menu in Melee, there's a model of Ganondorf with his sword, which hints that they may have been planning to give him a unique moveset, but ran out of time and made him a Captain Falcon clone instead.
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Hopefully they'll start announcing some more new characters soon. I don't have anyone I particularly want to be in it, but I'm still really interested to see who they're adding.
I heard that they said there would be 50 characters total in Brawl, so if all the old characters from Melee and going to be included there are 20 slots left.
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My #1 hopeful is Ridley (Of Metroid fame). I'd shit a brick if he was in it.
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Ridley's far too big to be an actual fighter. If I recall correctly, he was actually part of a stage in Melee.
I have a prediction though: Dark Samus from Metroid Prime 2. They could give her (it?) different abilities from regular Samus, like the Ice Beam or something.
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Hopefully they'll start announcing some more new characters soon. I don't have anyone I particularly want to be in it, but I'm still really interested to see who they're adding.
I heard that they said there would be 50 characters total in Brawl, so if all the old characters from Melee and going to be included there are 20 slots left.
50 characters?! Shit damn. That's some Marvel Vs. Every-Fucking-Body-SNK-Would-Let-Us-Use number action right there.
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I'll buy that when I see it. If there were going to be 50 characters, I can't understand why they would be keeping any characters beyond the ones in the two trailers so secret. I'm betting it will be closer to 35 or so. They'll definitely add more than the ones they've announced, but they also might take away a few from Melee.
I hope they do Poo from Earthbound, if only so you can hear the announcer say "The winner is... Poo!"
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Instead of fighting the wireframes in the challenge modes, you should be able to fight your Miis. That would be fun as hell.
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Man, if you could use your Mii as a sort of Create-a-fighter that would be so freaking rad.
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Apparently at some point they said there was going to be some kind of Mii support.
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Today's Dojo update confirmed GCN controller and Classic Controller support.
Hell yes!
Refering to previous posts:
Ridley was not in Melee except for as a trophy. Kraid was part of a stage.
Ganondorf's model with a sword is actually one of his multiplayer victory poses. It doesn't suggest him ever having a unique moveset(though he should.)
I know plenty of people who used Mewtwo. Damn good technical character. Pichu and Ice Climbers are generally unused in my group. Mr. G'n'W tends to get played a lot, just to piss off people with a sudden 9 out of nowhere.
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Right, right. He's still way too big to be a playable character, though.
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GUYS AND GALS!!!!!
GROUDON!!!
(http://www.smashbros.com/en_us/items/mball/images/mball02/mball02_070605d-l.jpg)
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Right, right. He's still way too big to be a playable character, though.
I don't see why the couldn't scale him down a bit and include him. Bowser was pretty fuckin' immense and they managed to squeeze him in there just fine. Ridley'd have a pretty damn nice move set, too.
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Man I'm on this website and it just assumes that you have never played Smash Bros. before so hard.
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Pretty much, yeah.
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Classic Controller! I love that thing.
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The Classic Controller is a very well designed gamepad for sure. Two analog sticks, a good D-pad, 6 buttons that are all easy to reach, and it's not too small or too big.
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Back to the characters; they should put a limit as to how many characters can come from what game or series. In SSBM they had Dr. Mario, Luigi, Mario, Peach, Bowser, and Yoshi; dear lord! OD on Mario Bros much? And what was with having Link AND Young link? Plus Pikachu and Pichu. I don't need to see the young/old versions of everything! They need to make kirby as badass as he was in the first one(N64 version) again too.
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I didn't even notice much of a difference between Dr. Mario and Mario. What was the point of having both of them again?
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In SSBM they had Dr. Mario, Luigi, Mario, Peach, Bowser, and Yoshi; dear lord! OD on Mario Bros much?
The only one of those they could remove is Dr. Mario. All the others are distinct and different characters. Also, there will be murder if they remove Peach.
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In SSBM they had Dr. Mario, Luigi, Mario, Peach, Bowser, and Yoshi; dear lord! OD on Mario Bros much?
The only one of those they could remove is Dr. Mario. All the others are distinct and different characters. Also, there will be murder if they remove Peach.
I suppose so. Peach is a really good character.
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I didn't even notice much of a difference between Dr. Mario and Mario. What was the point of having both of them again?
Dr. Mario was the same as Mario except that he threw pills instead of fireballs. That same is similarly true of Link and Young Link, Fox and Falco, Pikachu and Pichu. Same character, minor differences in attacks.
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I didn't even notice much of a difference between Dr. Mario and Mario. What was the point of having both of them again?
Dr. Mario was the same as Mario except that he threw pills instead of fireballs. That same is similarly true of Link and Young Link, Fox and Falco, Pikachu and Pichu. Same character, minor differences in attacks.
Dr. Mario and Mario; the only difference was pills vs. fireballs. But I disagree with you on the other three comparisons. Link vs. Young link; young link is faster and takes less time to recover and his attacks aren't as strong. Plus he's got the fire arrow instead of just the normal arrow. Fox vs. Falco; Falco is slower and heavier then fox when he's falling. Plus his laser beam/gun; B move has more damage to it, takes longer to fire, and stops the character for a moment (stuns them) rather then fox's rapid fire-1% damage-character's don't notice-shot. Pikachu vs. Pichu; Pichu gets hurt everytime it does anything with electricity. There's no point to Pichu besides to laugh at the gamer who's using them. The only thing that is noticeably different as far as attacks go is the skull bash (smash B) move. It does a lot more damage then Pikachu's does. Other than that there are just minor differences that are pretty moot and don't matter.
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Dr. Mario's air fist attack knocked people distance instead of being a meteor smash like the original Mario. Also, he was a little slower on the ground but more powerful because he shot electricity on a smash move instead of fire. (It doesn't go through parrying attacks like regular Mario's fire does.) The pills were heavier so they didn't go as far and dropped down quicker, making it a good attack when you've got height but not distance on your enemies. I believe some of his other regular attacks behaved differently how they knock back as well.
It's not a difference as far as their movesets, but you'd be surprised how significantly it changes how you use a character. I'd say all the clone characters were pretty distinct in this way, especially Ganondorf/Cpt. Falcon.
Anyway,
http://www.smashbros.com/en_us/music/music03.html
This makes me happy.
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Best boss music ever? Quite possibly.
I still demand Ridley in this fucking game. Even if it's just a like mid-boss fight or something (Master Hand was pretty fucking big). Anything to hear that music and Ridley's fucking screech.
Fuck, when I get home, I'm hooking my SNES up to the projector and playing Super Metroid.
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On a side note:
I really hope they have a stage similar to final destination. Nothing better then battling everyone on a flat chunk of land that doesn't do any kind of crap to you.
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Man the environmental effects are some of the best parts about Super Smash Brothers. Why not ask that they take out all the items too?
Also they've been revealing the Final Smashes of several characters recently, including one that wasn't seen in the trailers. In addition, they confirmed that regular Samus will be in the game in addition to Zero Suit Samus. Not unexpected, but still nice.
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I'm not too keen on Zero Suit Samus. Samus is the best female character because most non-Metroid fans don't even realize that she's a girl. She just kicks a ton of ass. People assume that this automatically makes her a man, and then she's like, uh no, 100% raised-by-Chozo grrl, kthx. And I don't really consider myself a feminist, but I feel like depicting Samus in a really scantily-clad fashion sort of... ruins the point of Samus shattering gender stereotypes.
Too bad for me.
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I would hardly call the Zero Suit 'scanty', at least in comparison to most female video game characters. Dead or Alive, anyone?
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(http://revolutionmedia.ign.com/revolution/image/article/710/710157/super-smash-bros-brawl-20060525021806451-000.jpg)
The point is that it is more about tiny waist, huge boobs and ass than being awesome. But this is neither the time nor the place.
(Yes, I know about the whole "end of the game reward" thing.)
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Welllll...
(http://www.smh.com.au/ffximage/2007/06/06/lw_tombr_narrowweb__300x413,0.jpg)
(http://www.gamez.nl/upload/819836_610_1158651264139-TakiBabe5.jpg)
(http://xboxmedia.gamespy.com/xbox/image/article/551/551313/dead-or-alive-ultimate-20040925062654922.jpg)
(http://cache.kotaku.com/assets/resources/2007/06/rachel_wallpaper_500.jpg)
I'm certainly not saying it's right or anything, but Samus in any form, including de-suited as she has been in certain cinematics in the past, is pretty tame as far as sexualized females in games go. I agree that she is one of the few female role models in video games at this point, but I don't think that this costume is threatening that, really. Especially if the character is good and then it proves that she can still kick your ass.
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Man the environmental effects are some of the best parts about Super Smash Brothers. Why not ask that they take out all the items too?
You can turn off the items in melee as well as stages when you unlock additional rules.
EDIT: In Icicle Mountain I try to stay alive more then concern myself with killing other people over half the time. I want to fight, not go through an obstacle course.
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I know. What I was trying to say was that if you take away the items and the crazy stages you take away a lot of the things that make Smash Brothers... Smash Brothers.
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But it should be kept to more of a minimum. The only stages that didn't have crap going on were Final Destination, Battlefield, Fountain of Dreams, Hyrule Temple, and that's it. Correct me if I'm wrong please.
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I think they should have a final fantasy appearance, but only from the first 1-4 games or something. Since FF used to be on the old NES.They should have some kind of trophy or something not a character that would be INSANE and cause so much confusion with people that didn't know oldschool FF.
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But it should be kept to more of a minimum. The only stages that didn't have crap going on were Final Destination, Battlefield, Fountain of Dreams, Hyrule Temple, and that's it. Correct me if I'm wrong please.
Disagree. If I want a run-of-the-mill fighting game, I'll play Tekken or Soul Calibur or whatever. The craziness is what makes Smash Bros. so great.
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Nothing beats being at death's door and running from your friend only to have a random Bobomb fall on them out of nowhere and kill 'em off or see them get blasted by an Arwing. Absolutely Priceless.
Also fun: if you're both down to your last life and your opponent's a stat freak and you have DK or Kirby? Grab 'em and jump off a fucking cliff. That riles up people who take the game too seriously like nobody's business. Bonus points for yelling "If I go down I'm taking you with me!" or "I REGRET NOTHING!!!"
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The point is that it is more about tiny waist, huge boobs and ass than being awesome. But this is neither the time nor the place.
(Yes, I know about the whole "end of the game reward" thing.)
I don't think she really looks disproportionate or anything. She just looks physically fit, which she would have to be to run around in a 300-pound suit of armor.
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Nothing beats being at death's door and running from your friend only to have a random Bobomb fall on them out of nowhere and kill 'em off or see them get blasted by an Arwing. Absolutely Priceless.
Also fun: if you're both down to your last life and your opponent's a stat freak and you have DK or Kirby? Grab 'em and jump off a fucking cliff. That riles up people who take the game too seriously like nobody's business. Bonus points for yelling "If I go down I'm taking you with me!" or "I REGRET NOTHING!!!"
That is so true.
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Hey, Ally, did you ever play Zero Mission?
Also, my friends who I play Smash with never, ever, ever get Samus's gender right. She's always "he". It's annoying.
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Am I the only one who thinks the complete lack of any mention in today's update of Sheik is a very, very good thing? Also, how pretty is that dress?
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Oh wow, first announced character in like a year. Maybe there's more soon.
*crosses fingers for Ness*
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Captain Olimar would be cool. He'd have a little army of Pikmin around him, and they would carry out all of his attacks for him.
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Nothing beats being at death's door and running from your friend only to have a random Bobomb fall on them out of nowhere and kill 'em off or see them get blasted by an Arwing. Absolutely Priceless.
Also fun: if you're both down to your last life and your opponent's a stat freak and you have DK or Kirby? Grab 'em and jump off a fucking cliff. That riles up people who take the game too seriously like nobody's business. Bonus points for yelling "If I go down I'm taking you with me!" or "I REGRET NOTHING!!!"
That is so true.
sometimes I would play as Donkey Kong jsut to piss off my cousins by doing that. I have even called it Kong Suicide.
I was kind of hoping to see Zelda with her swords from Twilight Princess in this one
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Kind of a bummer that the Zelda medley isn't with a full orchestra. It's kind of hard to listen to because it's so obviously MIDI.
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Honestly, I prefer stuff like that in MIDI form. Most of the Nintendo classics seem to just work best in the midi arrangements, with the exception of Metroid. Metroid's soundtrack just screams "Heavy fucking guitars."
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I love Zelda songs so much, MIDI and all. I've played them on oboe. adfhgadf lame
also LOVE Zelda's dress, don't care if there is no Sheik
also I have to get so good at this so that I can kick Troy's ass
EDIT: Ooh, no, never Zero Mission! The only Metriod game I've actually owned is Prime, good fun (played the others, though).
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Assist trophies sound wicked sweet
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So, Bowser transforms into Giga Bowser. I never play as him, but that's still pretty cool.
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That's freaking crazy. Also, he's probably the character that has seen the biggest visual upgrade.
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GIGA BOWSER IS GONNA EAT JOO!
GRAAAOR!
Scariest Nintendo character EVER.
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Part of me wishes they would stop updating stuff about this game because it's making me giddy as a schoolgirl and I'm afraid other people will overhear my giggling.
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Bad news: It apparently won't be playable at E3 next week. Good news: It has been re-re-confirmed for holiday season this year. The speculation is that Nintendo is not making it playable so they can keep the character roster secret.
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Which I'm all for.
I want a few surprises when I first spend 72 straight hours unlocking every last character and stage like an obsessive addict. Sometimes I pop in a different memory card just to do it all again for Melee. My best file is missing something like 8 trophies and I feel deep shame for never having gotten them.
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So, how about that Animal Crossing themed stage? Pretty cool.
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Does it mean Tom Nook is going to be a playable character?!
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Another thing was, part of the Nintendo press conference was basically geared around saying 'no, we do care about online play, really!' They listed a number of games coming in the near future that would have online play, and Smash Brothers was conspicuously absent. Of course, Sakurai said from the start that online play would only be in the game if they could get it working by the end of the year, but it looks like that won't be the case. Somewhat disappointing, but I'm still so excited for this game it doesn't really matter.
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To the person above, ICON LOVE. I just watched Wizard People today, Brad Neely is a GENIUS AMONG MEN.
On the topic at hand, Brawl was almost completely absent from the Nintendo press conference other than the date confirmation. It better still be online or I'll bust heads.
On today's update on the DOJO, I love music updates. Yay for a Star Fox Rearrangement!
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I think that the online feature is still on a 'if we can get it working before the game comes out' basis. They did not say a word about Smash Brothers during the part of the press conference where they were touting their upcoming online features, so if I had to guess, I'd probably say it's going to get cut.
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Aye, to be fair, I'm not sure online smash would be anywhere near as fun as many think it would be. Really, doing something ridiculous to win the day just isn't as fun when they aren't right next to you and ready to be heckled. The look on their face is also a very important part of the humiliation.
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The thing about Smash Brothers is the setup is really one of the best for local multiplayer, because you don't have to split the screen 4 times and have people squinting at a quarter of the screen to play. That doesn't mean I wouldn't love online Smash Brothers, but really I won't be particularly upset if it doesn't make this version. If the next Smash Brothers game doesn't have online, then that'll be upsetting.
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Aye, to be fair, I'm not sure online smash would be anywhere near as fun as many think it would be. Really, doing something ridiculous to win the day just isn't as fun when they aren't right next to you and ready to be heckled. The look on their face is also a very important part of the humiliation.
The new Burnout game is going to have an option for taking a picture of your face when you crash and transmitting it to your online opponents.
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Aye, to be fair, I'm not sure online smash would be anywhere near as fun as many think it would be. Really, doing something ridiculous to win the day just isn't as fun when they aren't right next to you and ready to be heckled. The look on their face is also a very important part of the humiliation.
The new Burnout game is going to have an option for taking a picture of your face when you crash and transmitting it to your online opponents.
...Dear god please tell me your not joking.
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He's not. The Xbox Live Vision camera (and presumably the Playstation Eye) will take pictures of you immediately following each time you take out another player or are taken out by another player and will send the picture to the other person involved in the takedown, and you can save these pictures to your hard drive for later gloating.
Also, they revealed Samus's Final Smash on the site today and in doing so revealed that this is how Samus transforms into Zero Suit Samus. So in other words, Zero Suit Samus is not a seperate character but just a second form that activates after you use the Final Smash.
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That's cool, because I've been playing as Samus a lot recently in Melee. I'm looking forward to it.
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Zero Suit Samus inherits Sheik's moveset?
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Probably.
Also, today's update: :?
The game is going to have an actual plot and epic story mode?
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I don't know if they'll get rid of Sheik or not. We know Zelda's in the game, but without seeing her moveset it's simply unclear.
And yeah, today's update is really cryptic. I'm not going to pretend to understand it.
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I'm guessing it's the opening sequence. The whole "trophies coming to life" thing is similar to Melee's opening.. I also think that purple dude is the new boss, like a replacement for Master Hand or something.
Though, anyone's guess is as good as mine.
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I would laugh until I bled out my eyes if Nintendo eventually announces that there will be no online play in this game because not everybody has fast enough Internet to justify it. That kind of argument worked 5 years ago with their limp, pathetic Gamecube online system, but it's pretty sad that in this day and age most if not all Wii games haven't had some kind of online component. Especially since the Wii is the casual gamer's system of choice and meant for multiple players.
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They'll justify it by saying 'we couldn't get it finished in time'. Nothing more, nothing less.
-
I don't have fast enough internet to justify it...
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I hope it doesn't have online play.
I hate people online. Assholes and jerks, all of them. Smash Bros. is a party game and sitting alone getting frustrated at lag and cheaters isn't a party.
-
That is true but you don't have to play it online!
You also don't have to play with jerks. I'd play only with real-life friends or online with my cousins across the country.
-
I'm not really unhappy about the very likely lack of online only because there hasn't been a single fighter that has had decent net code to date. I'm not sure why this is true, but I fully expect that to be sorted out by the next game in the series.
-
Great, another scrolling level (Rumble Falls). It actually looks interesting, but I'm gonna avoid playing this one with every fiber of my being.
Well, I may play it just once.
-
Yeah, I'm not a fan of the scrolling levels either.
-
Icicle Mountain 2! Yay!
-
A sequel to the second most annoying level in Melee, yay. Now all we need is another crazy acid-inspired pokemon one and then we can get back to the one's people will play.
-
Actually, I heard a damn ingenious idea for a level that's a sequel to Poke Floats:
Tetris! Blocks fall from the sky and pile up, like you're battling in a giant Tetris game. Occasionally, lines are made and drop off. Chaos to try to both not fall off, not get smooshed, and kill your opponents!
-
That would actually be a fantastic level.
-
Yeah, I'd play that. Or even a Meteos level.
On another note, they announced Yoshi, and he finally has a recovery up+B move.
-
A Meteos level would be pretty rad, but since Meteos isn't a Nintendo game, that's pretty unlikely.
-
Meteos is on a Nintendo platform, though, and was designed by Sakurai.
It's not completely unlikely.
-
True, but it's a Namco game. Would Nintendo really be willing to pay anything significant for a stage?
-
How much money was involved in getting Link into Soul Calibur 2?
Or they could just make a agreement. They get a Namco level, and Link can show up in SC4?
A lot of these companies have shown they're willing to let others use their material, if they like the way it's used.
-
Soul Calibur 4 isn't coming to Wii, so that wouldn't fly. No way would Nintendo let there IP wind up on Playstation 3.
-
Completely new character in today's update. Ike from Fire Emblem. Now I have the feeling that they're gonna drop Roy from the roster.
-
Fuck yeah! Marth was my go-to character in Melee, and Ike is a fucking beast.
-
Soul Calibur 4 isn't coming to Wii, so that wouldn't fly. No way would Nintendo let there IP wind up on Playstation 3.
It was just an example.
They are making Soul Calibur Legends, though, they could stick Link in there if they wanted.
-
The big reveal for today is a new mode. It's described as a 'action side-scroller', which sounds sort of like the Adventure mode from Melee, so I sort of wonder if this will be additional to that or replacing that. Although you do see the weird things that were in the cryptic update a week or so ago in the movie if you watch it.
-
Anyone notice that on the left of the site (US) it says Launch Date: Dec. 3 2007?
Also, I'm taking this picture to mean Peach is confirmed in:
(http://img453.imageshack.us/img453/2661/modea02070803hlfx8.jpg)
I wasn't really worried but yay!
-
Yes, this is the new adventure mode. It says so at the bottom.
Looks epic. Can't wait to play through.
-
Ha, nice Super Mario Bros. 2 reference, with the Subspace and all. And I can't wait to play this, it looks fantastic.
-
The release date was confirmed as December 3rd a few weeks ago at E3, McTaggart. I thought I had pointed that out, but maybe I forgot.
But the question is, does this replace the old adventure mode, or is it in addition to? It doesn't say specifically.
-
It replaces the old adventure mode. It's just an evolution of that mode. I see no reason to include Melee's adventure mode with this one.
It'll still probably have Classic single player mode too, though. And maybe All-Star.
-
Cool, smoke bombs. I see many ninja opportunities.
-
Holy hell.
BEST MUSIC UPDATE EVER.
I loooove Kid Icarus music. It's been ages since I've heard it. It is an awesome arrangement.
-
I want the duck from Duck Hunt as a playable character, dammit! :police:
-
So apparently after you use Samus' final smash attack, her armor falls off because it was so powerful, giving you Zero Suit Samus. That's a cool way to transform.
And guys, Smashville, an Animal Crossing level? I don't know about you, but I want a live performance on Saturday at 8pm.
-
OK, the big reveal today is a new character. It's... a Pokemon trainer. And that's the character's name, too: Pokemon Trainer. Apparently he doesn't fight directly, but instead you can control Squirtle, Ivysaur, and Charizard, and switch between them like you could with Zelda and Sheik (with the down+B move). They share a damage meter, but if you use one for too long it will fight less effectively. It's an interesting concept, but I honestly have no idea how well it'll work.
-
Shitty and Amazing are the only real options there.
-
Okay, so, predictions on how big the final character roster's going to be? Really big, like Marvel vs. Capcom 2, or just the usual suspects with a smattering of new faces?
-
If everyone from Melee returns, it's already pushing 40, and you know that they're still keeping some secret. I'm guessing they're just going crazy and adding as many as they can fit.
-
I'm reasonably sure they'll only announce the non-secret lineup on the Dojo. (Hence why Metaknight and Snake haven't shown up despite having already been announced)
So...we're looking at a pretty massive roster.
-
Woo? Stickers?
-
It looks interesting, not necessary, just... interesting
-
There seems to be a fair bit of excitement about this game, so I thought it deserved its own topic.
Obviously the Solid Snake thing is a big deal, because it means some other non-Nintendo characters could be in the game as well.
So, what are you looking forward to/hoping for? Characters? Stages? Items? Controller functionality? Online play?
Personally, I really hope they don't do like they did with Melee and make half the characters nearly identical to the first half. I would certainly like for there to be as many characters as there were in Melee, but I hope they make an effort to make every character different and interesting.
I hope the Fire Emblem guys come back, because I love the series, and Pit and Meta Knight look like they could be really cool too.
I actually got a complete [well pretty complete] list of the characters that will appear. I got it from my friend who has "pipelines", The number is astronomic!
1. Wario
2. Waluigi
3. Bowser
4. Bowser Jr.
5. Pit
6. Samus
7. Dark Samus
8. King K Rool
9. DK
10. Luigi
11. Mario
12. Peach
13. Toad
14. Fox
15. Krystal [she's my favorite out of the Star Fox serious]
16. Captain Falcon
17 Black shadow [from F-Zero GX story line]
18. Ridley [from the Metriod serious]
19. Dixie Kong
20. Diddy Kong
21. Yoshi
22. Geno [yupp, from Mario RPG]
23. Mallow [from Mario RPG as well]
24. Dr Mario
25. Wolf
26. Falco
27. Samurai Goroh [from F-Zero]
28. Balloon Fighter
29. Poo [from Earthbound]
30. Jeff [from Earthbound]
31. Ness
32. Link
33. Mr Game and Watch
34. Ice Climbers
35. Pikacho
36. Marth
37 Vector [from Fire Emblem]
38. Lyn [from Fire Emblem]
39. Little Mac [from Punch Out]
40. Big Bull [from Punch Out]
41. Paula [from Earthbound]
42. Young Link
43. Zelda
44. Kirby
45. King Dee Dee Dee
46. Jiggly Puff
47. Pichi
48. Roy
49. Andy [from Fire Emblem]
50. Ike [from Fire Emblem]
51. Skull Kid [from Zelda; Majora's Mask]
52. Ganondorf
53. Tingle [I wonder how he's gonna fight :|]
54. Meta Knight
55. Mewtwo
56. Mike J. [from "I have no idea where"]
57. Sonic [yupp, Sega gives it's props]
58. Knuckles
59. Pokemon trainer [yeah... I'm not to thrilled about this one either :|]
60. Solid Snake
61. Zero Suit Samus
and there's more to... but this is the ones I know for certain.
-
I like Waluigi but I can't really imagine playing as him except for as a joke
Tingle in SSBB scares me
-
Unless your friend works for Nintendo, I would take this list with a grain of salt.
-
Since Samurai Goroh is on the list, it's already proven false.
-
Also the fact that I'm pretty sure three of them are owned by different companies that wouldn't give Nintendo the characters for use (Mallow and Geno by Squaresoft and K.Rool by Rare who work for Microsoft now). I call shennanigans.
-
Also the fact that I'm pretty sure three of them are owned by different companies that wouldn't give Nintendo the characters for use (Mallow and Geno by Squaresoft and K.Rool by Rare who work for Microsoft now). I call shennanigans.
yeah, good point. Though i thought I'd just throw that out there :) Actually my friend has a connection with some guy he knows from Japan who has the Japan version of the game. Though I do tend to be gullible so I wouldn't doubt the fact that he's pulling my leg. i still think it would be cool if Geno and Mallow joined the fray though.
-
(The Japanese version of the game isn't out yet either)
However, I actually wouldn't be surprised to see Geno, since Super Mario RPG is heading for the Virtual Console. I would be really, really excited, though.
-
I really don't know who owns the characters created for Super Mario RPG. I mean, it was published by Nintendo. Besides which, Square isn't really doing anything with those characters, so I'm sure Nintendo could pick the rights up for cheap if they really wanted to.
But yeah, some of the additions to that list caused me to raise some eyebrows. As much as I love the Fire Emblem series, they wouldn't put that many characters in Brawl. Also every major character in Earthbound? Toad, considering he's already used as one of Peach's special moves?
It would be pretty rad if some guys from Punch-Out showed up though.
-
i hope krystal isn't in it... mainly so the world can be spared the creepy deviantart fanfic/art (http://sigurdhosenfeld.deviantart.com/gallery/) that you know will be posted if it were to happen.
-
Ew, Krysyal. She won't be in it. No way is that list correct. I don't think that everyone from Melee is going to return and I don't think it'll be a huuuuge roster.
My friend and I are drooling about it right now. Guys do you see that picture in the Zero Suit Samus tether recovery update? As my friend pointed out, CLEARLY Eldin Bridge. She is like "I HAVE SLAIN CREATURES ON THAT BRIDGE" :DDDDD
Also I do not understand the Pokemon Trainer. Nuuu.
Also STICKERS WANTTTTTTT (it's bad enough that I have a real life sticker obsession, which means that there are sea creature stickers on half of my posessions)
-
doesn't samus regularly do that anyway? that hooker can always get back to the stage no matter what.
-
The point isn't the tether. The point is that Eldin Bridge will be a stage! They just haven't announced it yet. By "she," I meant my friend, not Samus. We sit around and play Twilight Princess together and a Twilight Princess stage EXCITES US. A LOT.
-
They announced Bridge of Eldin July 6th: http://www.smashbros.com/en_us/stages/stage05.html
-
Oh, dang, whatever.
-
PEACH!
-
Giant Petey the Piranha Plant made me smile.
-
That list of characters is total bullshit. Fanboys on Gamefaqs are always going on about how they want Geno and Mallow in the game, and I'd be amazed if they had Sonic and Tails in it.
-
Tom Nook
nuff said
I want peach back too!
-
It'll never happen, but who wants to see a Big Daddy in the game?
Samus Vs Mr Bubbles is a match I'd pay money to see.
-
Diddy Koooooooooooooong!
-
"A hero always arrives late..."
Uh-ohhhhh :D
-
I'm not to thrilled about the animal crossing level :| I thought the game was kind of retarded and it reminded me of The Sims on PCP.
-
I was so utterly confused by Yoshi's final smash at first. They haven't touched on those abilities since he first popped up in Super Mario World.
-
Woah, I totally didn't see Yoshi's final smash until you mentioned it. I thought the music was the only update.
-
I was so utterly confused by Yoshi's final smash at first. They haven't touched on those abilities since he first popped up in Super Mario World.
it looks really awesome! :) From the looks of it they are intertwining all of the powers Yoshi had in Super Mario World into one move. You got the wings and the fire breathe in one sweet combination! I personally didn't see that coming. I kind of was expecting a sort of "swallow an enemy whole" kind of move.
-
I'm not to thrilled about the animal crossing level :| I thought the game was kind of retarded and it reminded me of The Sims on PCP.
The Sims on PCP would be a roomful of people flying into insane rages and throwing desks around, not a cutesy animal village.
Anyway, DUDES! BOSS FIGHTS! Sweeeeeeeeet!
-
Wait, what if you're playing as Peach or Zelda?
Still, fighting a giant (or is that normal size?) Petey Piranha is gonna be awesome.
-
I think you can't choose your character in the subspace emissary thingy, you'll fight with Kirby
Yeah It'll be great, If the first boss is huge, imagine the other ones
-
I doubt the Smash Bros. team would force you to play as a certain character, because that would violate the spirit of the game, and they clearly showed other characters going through the Subspace Emissary levels when they first revealed it. I guess there's going to be branching story paths for each character, which is a pretty awesomely ambitious undertaking.
-
Wait, what if you're playing as Peach or Zelda?
Still, fighting a giant (or is that normal size?) Petey Piranha is gonna be awesome.
from the looks of it it seems to auto-select your characters for the Subspace Emissionary. I actually think this is a great idea! It leaves more possibilities for the story.
-
I doubt the Smash Bros. team would force you to play as a certain character, because that would violate the spirit of the game, and they clearly showed other characters going through the Subspace Emissary levels when they first revealed it. I guess there's going to be branching story paths for each character, which is a pretty awesomely ambitious undertaking.
I think story branches are an awful idea! They do this alot in Sonic games and it just makes the story itself soooo short.
-
1. Wario
2. Waluigi
3. Bowser
4. Bowser Jr.
5. Pit
6. Samus
7. Dark Samus
8. King K Rool
9. DK
10. Luigi
11. Mario
12. Peach
13. Toad
14. Fox
15. Krystal [she's my favorite out of the Star Fox serious]
16. Captain Falcon
17 Black shadow [from F-Zero GX story line]
18. Ridley [from the Metriod serious]
19. Dixie Kong
20. Diddy Kong
21. Yoshi
22. Geno [yupp, from Mario RPG]
23. Mallow [from Mario RPG as well]
24. Dr Mario
25. Wolf
26. Falco
27. Samurai Goroh [from F-Zero]
28. Balloon Fighter
29. Poo [from Earthbound]
30. Jeff [from Earthbound]
31. Ness
32. Link
33. Mr Game and Watch
34. Ice Climbers
35. Pikacho
36. Marth
37 Vector [from Fire Emblem]
38. Lyn [from Fire Emblem]
39. Little Mac [from Punch Out]
40. Big Bull [from Punch Out]
41. Paula [from Earthbound]
42. Young Link
43. Zelda
44. Kirby
45. King Dee Dee Dee
46. Jiggly Puff
47. Pichi
48. Roy
49. Andy [from Fire Emblem]
50. Ike [from Fire Emblem]
51. Skull Kid [from Zelda; Majora's Mask]
52. Ganondorf
53. Tingle [I wonder how he's gonna fight :|]
54. Meta Knight
55. Mewtwo
56. Mike J. [from "I have no idea where"]
57. Sonic [yupp, Sega gives it's props]
58. Knuckles
59. Pokemon trainer [yeah... I'm not to thrilled about this one either :|]
60. Solid Snake
61. Zero Suit Samus
Needs moar Banjo Kazooie.
-
I'm sure the fact that Microsoft owns the rights to Banjo Kazooie now wouldn't get in the way of that at all.
-
I thought Rare still owned BanjoKazooie?
And if that's the case, I wouldn't say it'd be impossible, seeing as Diddy Kong made his way in.
-
Rare was purchased by Microsoft, so they're effectively the same thing now.
And Diddy Kong is still part of the Donkey Kong thing, which Nintendo obviously owned long before Rare came into the picture. Rare was functioning in second-party capacity during the Donkey Kong Country/Banjo-Kazooie days, where Nintendo didn't own them specifically but Rare only made games for Nintendo systems (the modern equivalent would be Insomniac or Naughty Dog and Sony). The difference is that Donkey Kong was an established property that Nintendo owned, whereas Rare created Banjo-Kazooie themselves, and thus Microsoft got the rights to that when they bought Rare.
-
Ah I see.
Thanks for the explanation, I was misled.
Daaaaamn Microsoft.
But despite the corporate trickery and red tape, I shall remain faithful.
BanjoKazooie!!
On a different note:
Who do we all play as?
I rock the Luigi.
-
Well, supposedly Banjo-Kazooie 3 is in the works, but it's for the 360, not any Nintendo system.
My go-to guy in Melee is Marth, but I'll have to mess around with the new characters to see who I feel the most comfortable with.
-
GLIDING!?!
I hope peach can do that, because she basically was able to last game (well hover, but it still helped). and Ice climbers could SO be in the game, they need alot of recovery techniques though. and better jumping, like...
Emphasize the climbing aspect
-
See Peach can stay still (in hover mode) as well as drift sideways and could change directions (in both hover and umbrella). I hope she gets a small buff in the speed department to make up for her losing that edge; though it might encourage more people to get in the air and let me neutral-a them to hell and back.
-
And if that's the case, I wouldn't say it'd be impossible, seeing as Diddy Kong made his way in.
Diddy Kong has snuck into alot of Mario games in the past though. I've seen him in Mario Golf: Toadstool Tour, Mario Power Tennis, and Mario Kart Double Dash. And Diddy Kong IS owned by Rare. Donkey Kong is the only character that Nintendo came up with. Diddy Kong, Dixie Kong and all the rest were made by Rare
-
And if that's the case, I wouldn't say it'd be impossible, seeing as Diddy Kong made his way in.
Diddy Kong has snuck into alot of Mario games in the past though. I've seen him in Mario Golf: Toadstool Tour, Mario Power Tennis, and Mario Kart Double Dash. And Diddy Kong IS owned by Rare. Donkey Kong is the only character that Nintendo came up with. Diddy Kong, Dixie Kong and all the rest were made by Rare
Damn dirty ape!
I'm curious on how he's supposed to operate...
Not even the pictures on the site show how he moves around?
Peanut pistols?!
JET PACK?!?
What has the world come to x.#~
-
And Diddy Kong IS owned by Rare. Donkey Kong is the only character that Nintendo came up with. Diddy Kong, Dixie Kong and all the rest were made by Rare
I think Nintendo retains all the rights to all properties and characters pertaining to the Donkey Kong games, including Diddy, Dixie, Cranky, Funky, and all the other Kongs that nobody remembers nor cares about, as well as King K. Rool and the Kremlins (which is why they showed up as goalies in Mario Strikers) and etc. In addition, I think they own all the characters from Diddy Kong Racing, with the exceptions of Banjo and Conker.
It's pretty much the same deal as the Sonic the Hedgehog comics that Archie Comics made, as well as DIC's cartoon series. Any additional characters that those companies created automatically became properties of Sega.
-
As far as I know, that's true.
-
OH FUCK WARIOWARE STAGE HELLLLLLL YESSSSSSSS
-
RIDICULOUSLY COOL IDEA ALERT
I wanna play it!
-
Do you think they'll include a shave obstacle?
I mean, they already have run, jump, and stay dry...
:lol:
-
Pit! The music!
Oh, man...so much joy seeping from my little fanboy heart...I've missed Pit. If Nintendo doesn't bring back Kid Icarus this generation, they can completely go to hell.
-
Except... Kid Icarus kind of sucked. Why it's been so romanticized I will never understand.
-
what a lame dojo update
-
At least we're past A and B moves.
Now we just have to endure moving around, difference between tilt and tap, shielding, and jumping (maybe?).
Also, I'm not sure if anyone else has noticed in the videos, but it looks like the roll-dodge has been edited somewhat.
Specifically: So that it acts more like a wave-dash.
Right now, Pit and metaknight both have been seen sliding back behind an enemy (I think it's Wario both times) without really "roll dodging". Just a nice smmooooth slide.
What do we think of this?
-
Finally, Meta Knight has been officially announced
-
Which raises another question:
Where the hell is Snake and his orange-boxery?
-
I hope snake gets the cut.
-
Maybe he'll be replaced with Raiden in the actual release. :lol:
I'm still hoping they'll put the MGS1 Ninja in there. And since Konami are letting them have one character, why not more? Alucard? [insert name here] Belmont?
-
I discussed this with my brother the other day: Snake just seems entirely out of place. I think Simon Belmont would've been a much better choice of a Konami character.
With all his side weapons (Axes, crosses) and his whip (Perfect for a recovery move), he would have been a perfect fit.
-
The Belmonts don't really have 'character'. Lets face it, Castlevania never had a plot.
Hideo Kojima LOVES his Snake character, and the character has a LOT of fans.
Snake is probably going to be a major selling point, and create more hype and excitement than any Belmont ever could.
Hideo Kojima loves his character Solid Snake. And he loves Nintendo and the Smash Brothers series. Snake making it into Smash Brothers must be a dream come true for the guy, and to me that is reason enough to have him in there.
-
WHAT IS A MAN?
A MISERABLE PILE OF SECRETS!
The Castlevanias have great plots, you jerk.
-
The Belmonts don't really have 'character'. Lets face it, Castlevania never had a plot.
Hideo Kojima LOVES his Snake character, and the character has a LOT of fans.
Snake is probably going to be a major selling point, and create more hype and excitement than any Belmont ever could.
Hideo Kojima loves his character Solid Snake. And he loves Nintendo and the Smash Brothers series. Snake making it into Smash Brothers must be a dream come true for the guy, and to me that is reason enough to have him in there.
that reminds me, I would love to see some MGS support trophies. I was thinking a The End one would be cool, but I don't know how it would work.
-
The Belmonts don't really have 'character'. Lets face it, Castlevania never had a plot.
Hideo Kojima LOVES his Snake character, and the character has a LOT of fans.
Snake is probably going to be a major selling point, and create more hype and excitement than any Belmont ever could.
Hideo Kojima loves his character Solid Snake. And he loves Nintendo and the Smash Brothers series. Snake making it into Smash Brothers must be a dream come true for the guy, and to me that is reason enough to have him in there.
Plus, you're gay for Snake.
Personally, I don't see what's wrong with having Snake in there. I mean, you've got Samus with her crazy futuristic weaponry. And also, Kojima was the one who came up with the idea of having Snake in a Smash Brothers game, not Konami. Konami obviously had to give permission, but considering they should be bending over backwards to make Kojima happy, I'm sure they were not too resistant to the idea.
-
If we're talking support trophies, how about one of the Metal Gears? Rex or Ray would be awesome.
Actually, I think most of the bosses would work in one way or another.
-
I still dont like it. He really doesnt fit in with the other characters.
It should've been the castlevania character. That'd made awesome sense.
-
The Belmonts don't really have 'character'. Lets face it, Castlevania never had a plot.
Hideo Kojima LOVES his Snake character, and the character has a LOT of fans.
Snake is probably going to be a major selling point, and create more hype and excitement than any Belmont ever could.
Hideo Kojima loves his character Solid Snake. And he loves Nintendo and the Smash Brothers series. Snake making it into Smash Brothers must be a dream come true for the guy, and to me that is reason enough to have him in there.
Considering the disgusting hype Brawl has gotten, I don't think it really needed Snake for a major selling point. It's Smash Bros. THAT is a major selling point.
Futuristic weaponry is one thing, but Snake doesn't really seem to fit the vibe of the game. Considering it's a fighting game, I don't see what the idea of a plot has to do with why a character should be there. Simon just fits the vibe of the game better.
-
But again, it wasn't Konami's idea, it was Kojima's, so of course he's going to put his own character in there. For all we know, maybe a Belmont is in there too.
-
Oh, man.
EPIC FRIDAY MUSIC UPDATE.
Two songs (including Nobuo Uematsu's awesome main theme) and the reveal of the ability to choose from many, many possibilities for stage music.
-
So the sites only down for me then?
-
Mama from cooking mama would be downright hilarious to play. She would dual wield a cutting knife and a cleaver. She can pour hot soup to burn opponents and make the ground slippery. She could set jello traps, making smashers incredibly slow. And her super move can be her turning into a dragon. I dont know what her recovery/jumpie attack would be though. Any ideas?
-
Oh my god oh my god POKEMON MUSIC SO MANY HAPPY MEMORIES. I wish I had time to go beat Pearl now!
-
Can someone suggest cooking mama in the nintendo supersmash brother's character suggestion forum? Pweety Please with nondiabetic sugar on top?
-
No, because that would be stupid.
-
It's too late to suggest characters anyway. The game comes out in less than three months; I'm pretty sure they long since nailed down the final roster.
-
-tears up-
Oh well, theres always a chance for new downloadable characters and arenas... right? RIGHT!?
-
Doubt it.
-
RIGHT!?! :cry:
-
Ice Climbers
-
Ice Climbers
youre god damned right.
-
You got a bloody right to say
-
Well, this kind of obliterates some character rumors.
Baby Mario and Baby Luigi could've been a ice climbers rip off. But now with the "I SAY NO TO CLONES!" campaign the internet's been having, the babies will probably not be in the game.
-
Thank Fucking God for that.
-
Thank Fucking God for that.
Whats wrong with Baby Mario and Luigi?
-
Because Yoshi's Island made me despise the babies.
(http://img.photobucket.com/albums/v619/ackblom12/060731.jpg)
-
It is now official.
BRAWL IS ONLINE.
I look forward to kicking all of your asses.
-
WIFI ENABLED!!
We can so play together :D!
Because everyone would want to play with me :(
-
I look forward to getting my ass handed to me by every single one of you. :-D
-
I will see you on. This is the best news ever.
-
as cool as playing online is, not being able to communicate in more than FOUR SHORT selected phrases, is not.
its like playing versus 3 randomized computer AIs. it doenst make sense, and its pointless. youd have to communicate over the phone or through like your computer or some shit. fucking the worst. so pissed.
-
Yes, because exactly what this game needed was for everyone to have to deal with annoying little shit thirteen year old Halo kids screaming "YOU FUCKI SUK N00B SHITDICK EATING COCKSUCKING FAGZORZ!!" with their scratchy, cracking voices into a headset.
-
^ Hear hear!
Fuck off to voice chat.
-
I will have my laptop nearby so that I can dis you via Gabbly, guys.
-
Id play mostly with friends and stuff is the problemo. I want to yell holy fuck when i get hammered at 500% and yeah :( i guess interweb chatroom it is.
-
You are aware you can yell "Holy Shit!" without the aid of voice chat, right?
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but not holy fuck. and not so people can hear me :(. i donno i just know there will be tense moments where i want to like basically be liekfajsdf kdasjfalskjdf like i used to in cs when it came down to 1 ct 1 t and i somehow pulled it off.
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Of course, noone else ever actually wanted to hear your whooping. If you want to talk to your mates use vent or put your wiimote in your pocket and go over to their place.
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Most of my friends are in college multiple hours away. Use my pc to go on vent so i can communicate? kinda unintuitive if you ask me.
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Make new friends.
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also unintuitive.
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It is now official.
BRAWL IS ONLINE.
I look forward to kicking all of your asses.
Bitch, I will destroy you.
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im really looking forward to this game regardless of the online shnazzbombs. we sould strart exchanging AIM info so we can play together etcz.
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My AIM is in my profile.
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samehere
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Not a whole lot of big news coming out of the Brawl site, but David Hayter has apparently confirmed that he will be doing the voice work for Snake in the game. So that's cool, at least.
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I still want to see more new characters.
Even more, I want to see a lot more old characters make a return.
Roy and Marth were fun, and Falco was a favorite of mine. Then there was the awesome telekinesis you got with Mewtwo, and what about Ness? Where is Ganondorf?
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Well, they never reveal ALL of the characters. Considering that Marth, Roy, Ganondorf, Falco, and Mewtwo were ALL secret caracters in Melee (and Ness was in the original), I wouldn't say that they have yet to be revealed is evidence they've been cut. I hope not at least. Marth was my go-to character in Melee, and I actually liked Ganondorf quite a bit too.
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Speaking of new characters, one was just revealed now! It's Lucas, the protagonist of Mother 3, better known as the sequel to Earthbound that never made it outside of Japan. Maybe they'll pull a Fire Emblem and localize Mother 3 if he's a popular character.
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His hair is choice. Swoop!
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Looks like Ness has some competition.
...
Or a replacement? I hope not, Ness is awesome.
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OMFGZ LUCASSS
I dont know if I like him better than ness... I'll have to see his moves.
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Looks like Ness has some competition.
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Or a replacement? I hope not, Ness is awesome.
Sakurai specifically said that none of the 12 characters from the original Smash Brothers would be cut, so Ness is still in. If I had to guess, I'd probably say that Dr. Mario, Young Link, and Pichu are the most likely ones to get axed, and possibly one of the Fire Emblem characters as well (although I hope not, I liked them both).
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Snake's stage was just detailed! It's the helipad of Shadow Moses. Environmental effects include rampaging Metal Gears (including a new model, an unrevealed type from MGS4 perhaps?), destructable walls, and searchlights that cause anybody caught in them to have the well-known '!' appear above their heads. Apparently Snake will also get briefs on his opponents from his team while playing on the stage. Seems like a neat-looking stage, Kojima and his team put a bunch of nifty touches in it.
Also, this game is pretty much 2 months away now. I remember when the wait until December 3rd seemed like an eternity. Unfortunately, I have finals the week after this game comes out. So I'm either going to have to hold off on playing this, or I'll fail all my classes this quarter.
...It'll probably be the latter.
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this new sakurai post was kinda lame.
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There's something very wrong about Snake talking about eating Yoshis and chasing Samus naked...
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excite bikes! WOOOSH!
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I really need to reserve this game. I may even go to the midnight release of my local EB Games for it, assuming they actually do one.
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Snake's stage was just detailed! It's the helipad of Shadow Moses. Environmental effects include rampaging Metal Gears (including a new model, an unrevealed type from MGS4 perhaps?), destructable walls, and searchlights that cause anybody caught in them to have the well-known '!' appear above their heads. Apparently Snake will also get briefs on his opponents from his team while playing on the stage. Seems like a neat-looking stage, Kojima and his team put a bunch of nifty touches in it.
Right. I had a really shitty night and this update put a huge grin on my face and made me feel much better.
I fucking love this game already.
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Looks like Ness has some competition.
...
Or a replacement? I hope not, Ness is awesome.
Sakurai specifically said that none of the 12 characters from the original Smash Brothers would be cut, so Ness is still in. If I had to guess, I'd probably say that Dr. Mario, Young Link, and Pichu are the most likely ones to get axed, and possibly one of the Fire Emblem characters as well (although I hope not, I liked them both).
Pichu definitely, I know no one who used him more than twice. Why Young Link though? He was killer with hit and run once you got the hang of him.
Dr. Mario maybe... Though a lot of people prefer him over Mario for whatever reason, so I wouldn't be surprised if he comes back. I hope they keep the Fire Emblem characters too. Honestly I'd rather they not cut any, tweak them, of course, but I like the idea of a huge character select screen.
And for the record, I'd rather see Knuckles than Sonic, but that's not happening.
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I think that those characters would be cut because they were just tweaks of existing characters, and Sakurai said specifically that A) not every character from Melee would return and B) that every character would control differently in Brawl. I hope that means that they'll tweak Ganondorf instead of just ditching him, because he's notable enough that he really should be in there.
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ashley's theme is Snaazzzy!
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Why Young Link though? He was killer with hit and run once you got the hang of him.
Dr. Mario maybe... Though a lot of people prefer him over Mario for whatever reason, so I wouldn't be surprised if he comes back. I hope they keep the Fire Emblem characters too. Honestly I'd rather they not cut any, tweak them, of course, but I like the idea of a huge character select screen.
I'd heard rumor a long ways back that Dr. Mario and young Link were being cut in terms of Paper Mario and cell shaded Link.
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It's finally official. Sonic is in Brawl. (http://wii.ign.com/articles/826/826131p1.html)
Personally, I'm relatively apathetic towards this, unless the inclusion of Sonic means we see all his idiotic anime side characters in the game as well (which I would say is highly unlikely). But it does certainly have a lot of people excited.
As far as the Nintendo Fall Conference where this stuff was announced goes, I was way more excited (and I mean way, way more) for Fire Emblem DS. I might be the only person in the Western market that cares about Fire Emblem at all, but I am totally stoked for this, especially after how rad the DS Advance Wars game (Fire Emblem and Advance Wars are developed by the same studio) turned out.
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I am happy Sonic is in it. As for Fire Emblem, I really like those games and am eagerly awaiting the new Wii installment. If one comes to the US for the DS I will grab that one too. One of my favorite TBS games.
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Personally, I'm relatively apathetic towards this, unless the inclusion of Sonic means we see all his idiotic anime side characters in the game as well (which I would say is highly unlikely).
If they do add any more, it should be limited to those that have appeared in a Genesis game.
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It's finally official. Sonic is in Brawl. (http://wii.ign.com/articles/826/826131p1.html)
As far as the Nintendo Fall Conference where this stuff was announced goes, I was way more excited (and I mean way, way more) for Fire Emblem DS.
Me? I'm primarily excited for Super Mario Stadium Baseball. I absolutely loved Mario All Star Baseball and adding Wii controls is about the only way to make a ridiculously fun and shallow game even more fun and shallow.
Also: Bikes in Mario Kart, people. Bikes in Mario Kart!!!
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If anything, they should add Knuckles, that would get me excited.
For now I'm feeling rather uninterested in Sonic. I would rather see Megaman or Chrono.
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If anything, they should add Knuckles, that would get me excited.
For now I'm feeling rather uninterested in Sonic. I would rather see Megaman or Chrono.
I would love Knuckles to be there, but Sonic isn't bad either.
Megaman yes. Chrono no.
I'm predicting a 3rd third party character. My guess would have to be Megaman.
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Personally, I'm relatively apathetic towards this, unless the inclusion of Sonic means we see all his idiotic anime side characters in the game as well (which I would say is highly unlikely). But it does certainly have a lot of people excited.
damn, that could mean a lot of sonic themed assist trophies
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That's a good point. I would love to see a couple other Sonic characters in the game playable, though, but if that's just Metalsonic or Knuckles I'd say it's for the best.
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Unfortunately, the game has officially been delayed until February 10th, 2008.
I can't pretend I didn't see this coming, but considering all the other stuff coming out I frankly don't mind waiting two months, especially with all the stuff they're cramming into the game this time around.
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Feb? Oh thank god... I'm going broke as shit buying games for the next few months anyways.
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Yes, because exactly what this game needed was for everyone to have to deal with annoying little shit thirteen year old Halo kids screaming "YOU FUCKI SUK N00B SHITDICK EATING COCKSUCKING FAGZORZ!!" with their scratchy, cracking voices into a headset.
no shit! Communication would screw up the flow of the game something terrible. i like the idea of random fights because you never know how exprenced your opponents will be. I personnally would LOVE the challenge!
P.S. I could so kick all of your asses all at once. I'm literally undefeated in smash bros melee. give me ten minites practice on this game and I will make you all cuss out your TV :P
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If they do add any more, it should be limited to those that have appeared in a Genesis game.
well I wouldn't doubt that they would go in that direction. Today's update is Sonic's specail moves and it seems their going more in the direction of classic Sonic. They have is up-graded modern look, but his moves are VERY old-school...... which is awesome btw.
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Anyone think Sonic looks a little overpowered?
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Nah. He has no long range moves and it doesn't look like he has any instant kill moves. He basically looks like a faster, but significantly weaker Jigglypuff with better range.
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A delay was nessacary, the game will be a good chaser in febuary. Though, Nintendo seems to be lacking games for the holiday season..
also, double post, the modify tool should be used instead of two succesive posts.
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Super Mario Galaxy, Fire Emblem, NiGHTS, Guitar Hero 3, Manhunt 2, Medal of Honor 2 (With online play, allegedly), Umbrella Chronicles, Bully: Scholarship Edition (Only a remake, but damn Bully was fun).
Yeah...Nintendo looks absolutely fucked this holiday season...
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Oh god please Crono. I'm not sure how likely it would be.
Also I still want Poo.
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Not very. Considering that Square has basically left Chrono Trigger in the dirt (they aren't even remaking it like they did with every other relevant RPG they've ever made), at least. Also, with two characters from the Mother series already in the game, a third seems sort of unlikely considering its relevance in terms of other Nintendo games.
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damn, that could mean a lot of sonic themed assist trophies
If Dr. Robotnik is included as an assist trophy, they should only use voice clips from the old cartoon, when he was voiced by Long John Baldry.
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This is the only Robotnik I want to see as an assist trophy:
(http://sonic.neoseeker.com/image.php?image=stage_1_green_hill_zone.png)
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Does anyone really know why Sega randomly decided to change the name from Robotnik to Eggman? Because Robotnik was a WAY better name.
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According to Wikipedia, Eggman was always his name in the Japanese games, and Robotnik was the name in America and Europe. Somewhere around Sonic Adventure 1, they merged storylines, as well as his name. I think it's accepted that Robotnik is his real name and Eggman is a nickname. At least, that's what I think it is.
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At least, that's what they've said since SA1.
In Sonic 2 in the Wing Fortress Zone you'll see Eggman written on the ship. Kinda' odd that he'd use the perjorative nickname on that device, but whatever.
In any case, I know my Sonic shit.
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I'm guessing that if the game is made in Japan, he's always Eggman before they translate it to Robotnik for the American and European release. That's probably just an "Eggman" that slipped through.
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Exfept that he's called Eggman in every strategy guide and gaming mag I've ever read concerning any Sonic Game since SA1.
He'll always be Robotnik (<3) to me though.
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I actually do think this delay weakens Nintendo's holiday line-up, because I have medium-to-little interest in the rest of their Wii line-up. Yes, even Super Mario Galaxy.
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But why do we as gamers care about anybody's holiday lineup? It's not like Nintendo has to worry about money at this point, so it only benefits us for them to give them the extra time to make sure it comes out perfectly. I'd much rather it get delayed and have to wait a couple months for it than to have it rushed out in December with a broken online mode or something. Besides which, December 3rd is barely even squeaking into the holiday season as far as financial logic goes. It's after Black Friday and after most of the foot traffic has died down. Nintendo really loses nothing by putting this game out two months later, and we as gamers only benefit.
And as far as I'm concerned, if you're not pumped for Super Mario Galaxy, you're a heartless communist.
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I'm guessing that if the game is made in Japan, he's always Eggman before they translate it to Robotnik for the American and European release. That's probably just an "Eggman" that slipped through.
Actually, they didn't edit any of the art within the games between translations. That's why it's like that. Zone names are also always in English. All they do is translate / localize (some might argue bastardize in the case of storyline) the packaging and manuals between regions.
Modern games have Eng and JP voices, and subtitles in a number of languages. Signs and stuff may have different textures, depending, as well.
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(my quote button still isnt working)
Anyway 0bsessions
I have no interest in Fire Emblem, GayGamer said NiGHTS wasnt that great,I'd rather have a good graphics Guitar Hero 3, I dont think anyone cares about Manhunt 2 (and if they did they'd probably buy it on a diff. system), again with MoH, Umbrella Chronicles is a railshooter, which means noone will care much (they STILL could though), Bully: Scholarship Edition is a remake (as you said) and alot of people (like me) dont like to play games over and over again.
But I could be totally wrong and they're on the 10 best selling games of the holiday season..
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Your personal tastes are completely irrelevant to me. That series of games still gives Nintendo what is probably, overall, the strongest holiday lineup of all three consoles. Halo 3's already out, Assassin's Creed is suffering alleged issues (Both with the PS3's RAM and the 360's disc capacity) and GTA delayed, Mass Effect, Guitar Hero 3, Rock Band and, to an extent, Virtua Fighter 5 are the only games with any big sales potential for the 360 of note (Off the top of my head, anyway) with the PS3 having even less (Ratchet & Clank is the only exclusive I can picture having any real success) aside from the multiplatforms like GH3 and Rock Band.
Calling Nintendo's holiday lineup outright weak is completely idiotic.
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I will say that although I'm totally stoked for Mass Effect, this holiday season isn't quite the murderer's row everyone was making it out to be. A bunch of the really great-looking stuff got delayed, and with Halo 3 already out of the way that sort of diminishes the excitement of the holiday season itself.
And personally, I'm more interested in seeing Uncharted and Haze as far as PS3 games go. Rachet and Clank looks great and all, but it's functionally the same game that it's been for the entire series. So I could really take it or leave it.
Of course, like I said before, I'm one of the only people on this continent that gives a shit about Fire Emblem, so maybe my priorities don't necessarily match up with the market at large. Also, Jon, you forgot Battalion Wars 2 on your list of Wii games.
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I'm honestly getting bored of Zelda and Mario games. Zelda and Mario games have all been variations on the same idea ever since they moved to 3D. Combine that with the fact I haven't given two shits about platformers since the mid 90s, and you can hopefully understand my "meh" to Mario. Smash Brothers is at least something new-ish that hasn't been run into the ground already. And I would still argue this weakens their holiday line-up, because while Nintendo will sell a shit ton to casual gamers, I don't see hardcore gamers giving up their console of choice for a Wii just yet. Even gestures to the hardcore with things like Sin & Punishment on the Virtual Console are just that, gestures so that when they give press conferences Reggie can prattle on about how they're appeasing core gamers when they actually aren't.
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Casual and hardcore gamer are the most ill-defined and outright stupid buzz words in the entire video gaming community.
Can any two people even agree on what the fuck they really mean? I mean, what precisely IS the difference between a fan of Mario and a fan of Halo? Both are relatively derivative to an outsider, but genuine fun to one who appreciates the series.
I've been gaming since the fucking Atari. I don't spend forty hours a week playing World of Warcraft and I've never beaten Ninja Gaiden on hard difficulty, but I'm pretty sure my gaming dollar is just as important, if not moreso, than any other putz on the internet claiming to be more "hardcore" than me or anyone else.
I'm a gamer. I've been gaming since before some people on this forum were even born and I'll be gaming long into the future. My system of choice is a Wii because it's fun without bringing me the monotonous tedium of needing to invest forty someodd hours to get myself a worthwhile experience. As someone who works for a living and has an avid social life, I want and need gaming that I can pick up and play OR dedicate a weekend to if the weather's lousy and there's nothing better to do. Wii is the most efficient console for that in my eyes. If I want to crash on my couch and waste a day away, I can play Metroid Prime 3 or Resident Evil 4. If I want to just sit back and kill fifteen minutes before going out, I can always just pick up Wii Sports and play a couple quick innings of Wii Baseball or some Wii Tennis.
Sure, I could whittle away a day with Bioshock or Gears of War, but there's precious little to the other companies' offerings that doesn't require me to outright set aside a chunk of time in my daily schedule to get them done. I don't want video games to feel like a chore or something I have to plan ahead for. Video games are a hobby and damned if Nintendo's doing anything wrong by catering to the heavy majority: those who acknowledge so and treat it as such.
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^ I think the definition of "hardcore gamer" is "people who like brown games where you can be a dick".
I've been playing video games since I was 5. I own about 15 different consoles from various generations. My library is so huge, I don't even have an estimate as to how many games I own.
But, apparently, because I like my Wii, I am not hardcore.
Bring on Super Mario Galaxy!
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(http://www.smashbros.com/en_us/stages/images/stage14/stage14_071015d-l.jpg)
I will fall for this thing every damn time
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And who says that it's impossible for somebody to own and enjoy more than one console? I have a 360 and a Wii and enjoy both. I'm pretty sure I am what most people would consider a hardcore gamer, because even though I don't spend all my time on competitive multiplayer I do buy a lot of games and spend a lot of time reading information about games. If you only owned a Wii, then yes, you'd be missing out on a lot of great core gamer fare. If that's a problem to you, then get a 360 or a PS3 and have fun with that too.
Furthermore, as far as hardcore vs. casual goes, not only is quantifying how 'hardcore' of a gamer you are childish and irrelevant, there's nothing wrong with casual games in themselves. Pick-up-and-play games are great as long as they're well designed. For example, look at Puzzle Quest. On a fundamental level, it's a very casual game; it's essentially Bejeweled, and the matches don't usually go longer than 5-10 minutes apiece. However, it's also addictive, can be played for long periods of time if the person so desires, and has an added layer of depth for those people who want to go deeper into it. Look at a lot of the PopCap stuff, such as Peggle or Heavy Weapon or any of the other fantastically designed casual games they make. I think the reason most people associate 'casual' games with lower quality is because the target consumers are inherently less discerning and more willing to pay for poorly designed games because they don't know any better. But that shouldn't reflect poorly on the design philosophy. When casual games are done correctly they are as viable from an entertainment standpoint as any other type of game.
And as far as Zelda and Mario games go, I think Nintendo gets away with making very incremental changes because A) they put an absurd amount of time into polishing their games, and B) people don't mind playing a similar game if the last one in the series came out 2 or 3 years before. It's not like EA's sports games, where they're asking you to pay 60 dollars for a game every 12 months that's essentially the same as the year before. Or Rachet and Clank, where Going Commando and Up Your Arsenal were essentially the same game with different menus. Sure, Twilight Princess was basically a second Ocarina of Time, but Ocarina of Time came out in 1998. I personally played through Twilight Princess and thought it was great. Was it as amazing as it was the first time around? No, but I enjoyed it. And to be honest, the adjustment of a Gamecube game to Wii controls and the great control scheme of Phantom Hourglass just makes me more excited for what the first Zelda game designed specifically for the Wii will be like. Furthermore, the last 3D Mario adventure was Super Mario 64. Not only did that come out in 1996, but it basically defined everything that a 3-D platformer should aspire to be. So if you're saying to me, 'this game is too much like a game that came out 11 years ago', when Super Mario 64 not only pioneered the genre, but also when Super Mario Galaxy is adding in physics- and perspective-based gameplay to an extent never seen in a platformer, not to mention a tremendous amount of colorful art design, imagination, and environmental diversity, then try to understand why I think you're impossible to please. I'll take Super Mario Galaxy and all of its similarities to Super Mario 64 over another brown-tinged, bloom-lighting infused sci-fi FPS any day.
And that's another issue I have with gaming in general: specifically, when did the gaming community become so totally fucking jaded? I'm not targeting ScrambledGregs in particular (if you feel that way, I apologize because it wasn't my intention), but it just seems to me after reading a lot of video game websites that people just can't get excited about anything anymore. Every time there's a preview of a game I always read people commenting about how they don't like it because the character designs are lame or they don't like the environments or (a statement that probably infuriates me more than any other) because it doesn't have online multiplayer. Even in the weeks leading up to Bioshock's release, a game I loved to death despite some minor flaws, I saw people saying that it was a rental because it didn't have an online mode. Even though the game was injected what I considered to be much-needed boosts into the environments and narratives of the FPS genre, some people just managed to find tiny things about the game to hate. Of course, I'm not saying everyone needs to agree with my opinions on games, but man, would it hurt people to reserve judgement until the game hits shelves, for crying out loud? The sort of hallmark experience for me in this regard was the Kotaku comments on the Too Human trailer that was released a few weeks ago. It's a game from a developer with a fantastic track record, and its gameplay is Diablo meets God of War, and its setting is Norse myth in a sci-fi universe. Everything about that game got me excited, and I thought the trailer looked great as well, but as soon as I checked the comments I saw 90% of the people taking an enormous shit on the effort Silicon Knights made even though it was clear that most people didn't know anything about how the game was supposed to work. It's frustrating as hell.
And finally, I'd like to reiterate from my last post that we as gamers shouldn't care what Nintendo's 'holiday lineup' is like. The only people who should care about what games are hitting in what quarter are the executives running the publishers and the investors in those publishers. If Nintendo had rushed out all of their Wii games in the holiday window (which, knowing Nintendo's habit of being extremely careful with their first party properties, we all should have known was never going to happen), then people would just be complaining in spring about a 'drought'. As I said before, regardless of where the money comes from, Nintendo is doing absolutely fine financially, so it doesn't hurt us as gamers to have Super Smash Brothers in development another couple of months to make sure it's perfect when it ships, and it will still sell just as well as it would if it had come out in the middle of November. The original Knights of the Old Republic came out in July, the traditional graveyard of game releases, and it was one of the biggest commercial successes of the original Xbox.
And I'm done ranting for now.
EDIT: And of course Ozy summarizes it perfectly in 6 sentences while I typed out that behemoth. Fantastic.
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The sort of hallmark experience for me in this regard was the Kotaku comments on the Too Human trailer that was released a few weeks ago. It's a game from a developer with a fantastic track record, and its gameplay is Diablo meets God of War, and its setting is Norse myth in a sci-fi universe. Everything about that game got me excited, and I thought the trailer looked great as well, but as soon as I checked the comments I saw 90% of the people taking an enormous shit on the effort Silicon Knights made even though it was clear that most people didn't know anything about how the game was supposed to work. It's frustrating as hell.
I kind of wish they had called Too Human anything but Too Human.
Because I loved, loved, loved the original cyberpunk concept of Too Human, when it was first conceived 10 years ago. So when I saw the God of War but Nordic sci-fi concept I was sorely disappointed. Both of my cyberpunk dream games went to hell on the 360. :(
But I know that if they didn't call it Too Human, I would've been heck of excited to see a new Silicon Knights games, which also disappoints me.
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Storm Rider, Obsessions and Ozy have pretty much covered all of my ranting on the hardcore issue. It does seem silly that I would be considered a hardcore gamer by just about anyone's standards, but yet my opinion is somehow nullified by the fact the Wii is my system of choice.
So yeah, I have a hard on for Smash Bros. and blah blah blah. I've got plenty of other games to play this holiday (on all 3 systems I own) and it means I'll actually have something to buy early next year.
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Bu...bu...but Storm, you're forgetting about Super Mario Sunshine. :-D
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Super Mario Sunshine didn't have the same focus as Galaxy and 64 do, and it doesn't have the same mechanics either. It's a different category in my opinion. And no, that's not just because it wasn't that great.
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Storm Rider, Obsessions and Ozy have pretty much covered all of my ranting on the hardcore issue. It does seem silly that I would be considered a hardcore gamer by just about anyone's standards, but yet my opinion is somehow nullified by the fact the Wii is my system of choice.
So yeah, I have a hard on for Smash Bros. and blah blah blah. I've got plenty of other games to play this holiday (on all 3 systems I own) and it means I'll actually have something to buy early next year.
Because no hardcore gamer would ever play a game that was colorful, exciting, dare I say cutesy, and engaging. Some people just don't get it. And that's why the PS3 and XBOX 360 are taking a backseat to the Wii -- not every "hardcore" gamer hates originality, or thinks that graphics -- of another landscape that's mostly dark of full of sand -- are the most important part of a game. I can only wonder how much different the
I am hardcore in the sense that I've spent a lot of time gaming. Most of the time I play the various Sonic games. I've gotten all A-Ranks on Sonic Heroes and beaten Super Hard mode something like four times at this point. Don't go telling me that's not hardcore. (Also, speedrunning.)
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Is it possible to have one thread in this topic that doesn't devolve into a argument about Hardcore vs Casual games.
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I am hardcore in the sense that I've spent a lot of time gaming. Most of the time I play the various Sonic games. I've gotten all A-Ranks on Sonic Heroes and beaten Super Hard mode something like four times at this point. Don't go telling me that's not hardcore. (Also, speedrunning.)
The only word to describe someone who plays the recent run of Sonic games is 'masochist.'
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Actually, Sonic Heroes is okay, but the later ones are worse. This game is straightforward and not particularly annoying. It has a few kinks, like a lot of games, though.
The only problem with heroes is that occasionally the controls are too tight, but most of the time it's okay. It's just REALLY HARD in general.
But the level design is, at times, the best I have seen for 3D Sonic games -- Power Plant Zone is brilliant, and the artistic style is a logical progression from the originals.
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I'm not actually sure if I'm jaded or more critical or just growing increasingly apathetic about videogames. I find myself vacillating between thinking that videogames have never been better as an artform and thinking that in becoming more artistic they lose a lot of the fun element.
On a related topic, I have a very specific range of gameplay experiences that I can actually enjoy anymore. Casual games are too simplistic and short to hold my interest, while more 'hardcore' games are too complicated/difficult/long to do the same. It's like there's a sweet spot somewhere in the middle, and unless a game hits it, I don't enjoy it.
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(Regarding today's update)
Wow. They've actually managed to make the home-run contest interesting.
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Gregs, it sounds to me like you've become jaded, or, extremely picky, your choice. I wouldn't call that apathy, because then I doubt you would still be posting on this board.
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You know wheres a good palce to argue about the definition of hardcore gamer, or talk about shit that isnt the ssbb thread? In another tread, or another forum!
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-tries to save thread before hardcore vs casual implodes it-
How about that meowth!?!
and the new controls!
wicked!
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From the available control schemes, I think I'll end up using the classic controller. I prefer it so much to the original gamecube controller, though that actually worked pretty decently for smash. I really dont like the wiimote alone sideway NES style control scheme, and the Wiimote+Nunchuck seems sorta meh as well.
I doubt they'll include Meowth, just based on him not having a huge fanbase, and the inclusion of pikachu and the pokemon trainer. I'm still crossing my fingers for Little Mac, but I'm not holding my breath.
edit: Oops! Didn't realize that they had an update involving Meowth and the control scheme before I posted haha. Is he an assist trophy or a pokeball guy. Hmm. Also my main gripes with the wiimote alone controls are the shield and grabs are so awkward. Hold your wiimote and try to hit the plus button in a really regular kind of way. I think I'd have to look at the wiimote itself most times, or risk hitting menu and really fucking up the flow of things.
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I'll probably use either the Classic controller or the Gamecube controller, depending on which feels better to me. Although I actually think if you switched the taunt and shield buttons on the Wii Remote control scheme it would actually work pretty well, and supposedly we'll be able to customize any of the control schemes as we please.
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Classic or Wavebird for me. Both are great controllers.
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Will Wanton Sex God
I'm still crossing my fingers for Little Mac, but I'm not holding my breath.
Assist Trophy!
Though he couldve been a really cool character to play.
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I'm happy but a little dissapointed but also really happy. It's a weird time.
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little mac to??? It almost seems like nintendo is trying insanely hard to fit the aspects of every popular game ever made into 1 sweet deal. This game will no doubt be talked about for decades [like Mario RPG and other games were]
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I am hardcore in the sense that I've spent a lot of time gaming. Most of the time I play the various Sonic games. I've gotten all A-Ranks on Sonic Heroes and beaten Super Hard mode something like four times at this point. Don't go telling me that's not hardcore. (Also, speedrunning.)
The only word to describe someone who plays the recent run of Sonic games is 'masochist.'
hey I take offense :P I've been a hardcore Sonic fan ever sense Sonic The Hedgehog first came out on the Sega Genesis. for the recent games? I have every single one for the gamecube. If you take the story line and the charecters with a grain of salt [keep in mind that Japan is like hardcore when it comes to anime based crap] than you start to notice that the games are actully pretty dang fun and it IS alot like classic Sonic [only 3D]
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damn, why did they bring back the home run thing? I hated that mode above everything else.
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damn, why did they bring back the home run thing? I hated that mode above everything else.
they seem to have modified it much like the camera mode. The camera mode sucked because you had to "plan" the pictures. They seemed to have changed it to where you can pause the game and snap a photo anytime you like, which kind of excites me to be honest. Same with the homerun mode. Homerun contest sucked because not only was it single player but you had to make sure you didn't hit the bean bag off the bourd to early. This time they have multiplayer options as well as internet multiplay, they also put up a barrier that can only break after you hit it with enough force. It'll make hitting that sandbag ALOT easier.
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I'm just interested in seeing how this will control with the nunchuck.
Also I suck at melee. But then I only ever play it in waiting rooms for medical facilities against 5-year-olds.
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Probably:
Move with the control stick, jam the stick to either side hard to dash.
B on the wiimote to do a standard attack.
A for specials
C on the nunchuck to block or grab
Z to jump
A and B could be the other way around. What else do you need?
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Peach's final smash...
I dont know how to feel about it..
It should've been something from Super Princess Peach.
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Hell fucking yes to Little Mac! If Nintendo doesn't release a modern version of Punch-out soon, I swear I'll do....something....that I haven't thought of at the moment.....
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Peach's final smash...
I dont know how to feel about it..
It should've been something from Super Princess Peach.
it seems kind of..... weak. All it does is put your opponents to sleep and rain "peaches". You mide-as-well use an assist trophy as a better option. As for the feel of the move in general. It's peach after all.... you aren't gonna see anything to "war-lordish".
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Well the point is that while they're asleep you can charge up a Smash Attack and send them flying, then eat all the peaches to regain your own health. It seems like it'd be most useful when your opponents already have a lot of damage.
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I guess but.. still...
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pictochat... what a cool idea for a level! I LOVE it! It's ingenious.
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I second that.
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KING. DEDEDE. THE SHIT HAS BEEN BROUGHT.
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Oh shit.
Oh shit.
STOP
(http://www.smashbros.com/en_us/characters/images/kingdedede/kingdedede_071025b-l.jpg)
HAMMERTIME
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I am so much more excited about King Dedede than Sonic.
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Yes.
Yes!
YES!
YEEEESSSSS!!!
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Oh man, as a DK and iceclimbers user....is dedede my new main?
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shit son its dede!
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(http://www.smashbros.com/en_us/characters/images/kingdedede/kingdedede_071025b-l.jpg)
words fail me
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A long ass post about gamers
God DAMN I love you.
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KING. DEDEDE. THE SHIT HAS BEEN BROUGHT.
we're up to 23 charecters WITHOUT the secret charecters. thats almost as much as Melee WITH the secret charecters! The charecters that have shown up have made me seriously wonder who the secret charecters will be and how many of them there will be.
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I like his moveset.
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we're up to 23 charecters WITHOUT the secret charecters. thats almost as much as Melee WITH the secret charecters! The charecters that have shown up have made me seriously wonder who the secret charecters will be and how many of them there will be.
I know of at least 2. Luigi and Jigglypuff. Most of the other Melee secret characters I'm not so sure of, since they were mostly clones.
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Jesus, a stage-creator, on top of everything else? Truly you are too good to us, Sakurai.
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This is just fucking ridiculous at this point. How many goddamn features is he going to cram into this game? It's like he can read minds.
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Oh. My. God.
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*bow* We are not Worthy. We are not Worthy.
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Holycockfuck!
THATS SUCH A COOL FEATURE!
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At this point I think he's just trying to make sure that no future Smash Bros. will be able to compare.anyways...
Holyshitfuckinghellass!
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I'm pretty sure he's making it so there will never need to be any future SSB games. Ever.
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I don't know about you guys, but I've got some ideas for stages that I am simply dying to try out.
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amazing
wait, that means penis stages
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And swastikas, probably, knowing the internet. And boxed-in arenas with spikes EVERYWHERE.
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Am I the only one who noticed a Mother song in the Stage Creator update?
Either they're packing a lot of random music in this game or there's more Mother/Earthbound stuff coming. Happy-da.
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This is just fucking ridiculous at this point. How many goddamn features is he going to cram into this game? .
not only that, but incase you guys missed it, you can submit a stage to Nintendo with the Wii and the best stage of the day will get sent to everyone's Wii. So there will be literally a new stage to try out every single day. Will there even be TIME for us to create a stage of our own?
It's like he can read minds
well i'm sure they read all of the feedback that is posted on the web by users... plus I'm sure they get alot of emails.
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I'm seriously hoping they put a sticker on it that says:
"Seriously, guys...just spare your girlfriend the trouble and break up with her now."
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I'm pretty darn glad they brought back the personilized appearnces from N64 smash bros. I really enjoyed those.
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I'm seriously hoping they put a sticker on it that says:
"Seriously, guys...just spare your girlfriend the trouble and break up with her now."
Man, this means nintendo is assuming their audience has girlfriends...
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Nintendo does seem to be a rather optimistic company.
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I'm seriously hoping they put a sticker on it that says:
"Seriously, guys...just spare your girlfriend the trouble and break up with her now."
Man, this means nintendo is assuming their audience has girlfriends...
haha harsh! though it does seem to be true. Lets take a poll here. What would you rather do? Spend time playing video games or spend time with your hot girlfreind [assuming you have one] nuff said.
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I'm seriously hoping they put a sticker on it that says:
"Seriously, guys...just spare your girlfriend the trouble and break up with her now."
I told my friend(who is far lazy to actually post here) about this comment, and she posed the question of the girl being a gamer that would totally pwn you without losing a single life.
To which I promptly replied that i would have to dump her anyway for such horrid emasculation, or I would marry her on the spot.
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I would've told her that that was a cute assessment of the situation and I would briefly consider the idea while she made my dinner.
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God DAMN I love you.
I'm not kidding about this. It seems like every time you post, I get a damn good laugh out of it.
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Awwwwwww, Obsessions, looks like you have a man-crush. How adorable!
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Awwwwwww, Obsessions, looks like you have a man-crush. How adorable!
:|
anyways... did ya all hear smash bros brawl is coming out?
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More importantly, why aren't there more people professing their love for me? I'm pretty sure I should have my own thread for it by now. "The 'Boy, Jon Sure Is Bitchin' Thread"
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Oh lord, I can't help but think of you when I think of Old Gregg now.
http://www.youtube.com/watch?v=ehGYgtr9doQ
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Guys! Gray Fox assist trophy! Gray Fox assist trophy, guys! Ninjas make everything better.
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Now we just need Psycho Mantis to show up and start reading your Wii's internal memory and saying creepy stuff about the games you play.
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Lucas's specail moves are cloned with ness's :| I REALLY hope they don't do this again! Though.... from the looks of it I doubt Ness is making a return. I think Lucas will be replacing him.
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The chances of seeing Ness again just dropped a little. That sucks, because he was my favorite in Melee.
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But Lucas' hairswoop pwns Ness' hat!
Also, Wouldnt it be cool if Lucas' different costumes were other characters from the series?
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I'm seriously hoping they put a sticker on it that says:
"Seriously, guys...just spare your girlfriend the trouble and break up with her now."
Man, this means nintendo is assuming their audience has girlfriends...
haha harsh! though it does seem to be true. Lets take a poll here. What would you rather do? Spend time playing video games or spend time with your hot girlfreind [assuming you have one] nuff said.
My ex was looking forward to Brawl more than I was....up until she heard young link wasn't going to be playable (or at least young link from Majora's Mask....she hated Wind Waker)
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I disagree, I would love to see Wind Waker Link make an appearance, it would offer a nice contrast to the older Link that they have already shown
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Like I said, I believe Sakurai said in an interview somewhere that all of the 12 characters from the original Smash Brothers would be in the game. Which means that Captain Falcon, Luigi, and Ness, even if they haven't been announced are likely to be in the game. At least, I would be pretty surprised if they were taken out.
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I'm seriously hoping they put a sticker on it that says:
"Seriously, guys...just spare your girlfriend the trouble and break up with her now."
Man, this means nintendo is assuming their audience has girlfriends...
haha harsh! though it does seem to be true. Lets take a poll here. What would you rather do? Spend time playing video games or spend time with your hot girlfreind [assuming you have one] nuff said.
My ex was looking forward to Brawl more than I was....up until she heard young link wasn't going to be playable (or at least young link from Majora's Mask....she hated Wind Waker)
how could she hate Wind Waker??? Wind Waker was awesome!
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Wind Waker was mediocre in comparison to Ocarina of Time, Majora's Mask, and Twilight Princess.
And todays's update is blah.. Norfair. (Like we didn't already know?)
(http://www.smashbros.com/en_us/stages/images/stage17/stage17_071109a-l.jpg)
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Mediocre? Personally I thought it beat the everloving shit out of all three of you mentioned. For one the combat was actually fun.
Norfair was expectedsure, but then again they do have to make enough updates to cover another 3 months. Jesus though, some of the kick ass new characters (Dedee!) they've announced so far I'm excited as hell to find out who the secret characters are.
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Whoa dude. I thought Wind Waker was awesome and all but it doesn't touch Ocarina of Time. Majora's Mask, sure, and I'd probably say Twilight Princess too.
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I think they're revealing too much!
There has to be surprises!
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Whoa dude. I thought Wind Waker was awesome and all but it doesn't touch Ocarina of Time. Majora's Mask, sure, and I'd probably say Twilight Princess too.
Yeah, it's about on par with Majora's Mask.
Which was way better than OoT.
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You're fucking crazy.
-
Crazy like a person who enjoys good video games.
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Crazy like a person who enjoys good video games.
You can enjoy them, sure, but that doesn't mean you're priorities are in place when referring to which are the best. :P (Kidding)
As for "Combat being fun" in Zelda games? Zelda II takes the cake easily. Sorry, but in terms of fighting even simpler opponents, nothing beats those Iron Knuckles.
And part of the reason that Ocarina of Time was better than Wind Waker was the lack of that damned Triforce Fetch-Quest. So because, you know, it was possible to die in Wind Waker. :| The combat isn't fun when there is no challenge whatsoever, in my opinion. At least Twilight Princess sometimes had THAT.
And Majora's Mask easily had the greatest difficulty of all the 3D Zelda games.
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Whoa dude. I thought Wind Waker was awesome and all but it doesn't touch Ocarina of Time. Majora's Mask, sure, and I'd probably say Twilight Princess too.
I think if you go by what it did for it's time Wind Waker's fails miserably compared to Ocarina, but overall I enjoyed Windwaker a lot more. The art style, combat, the ending (oh god the ending) and overall feel of the game just felt absolutely perfect to me and it dissapoints me a lot that I'm 99% certain that they'll never touch that kind of Zelda game again for home console due to the incessant bitching.
It's like a sex really. You love 3 different positions, but at the end of the night you still got a preference.
You can enjoy them, sure, but that doesn't mean you're priorities are in place when referring to which are the best. :P (Kidding)
As for "Combat being fun" in Zelda games? Zelda II takes the cake easily. Sorry, but in terms of fighting even simpler opponents, nothing beats those Iron Knuckles.
And part of the reason that Ocarina of Time was better than Wind Waker was the lack of that damned Triforce Fetch-Quest. So because, you know, it was possible to die in Wind Waker. :| The combat isn't fun when there is no challenge whatsoever, in my opinion. At least Twilight Princess sometimes had THAT.
And Majora's Mask easily had the greatest difficulty of all the 3D Zelda games.
For me, the Fetch Quest was about as annoying as all of the non boss combat in Ocarina. I swear I spent 70% of OoT avoiding fighting anything because combat was so goddamn tedious. I take fun over "dying of boredom" in combat anyday. At least in Wind Waker I had some treasure hunting to do in between all of the sailing.
It's also kinda hard to compare Zelda II to any other Zelda in my mind. It's not even the same genre. I liked it quite a lot, but an Action/Platformer/RPG can't really be compared to an Adventure game in gameplay terms.
..Right right, Smash.. umm.. only 3 more months?
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3 months from tomorrow, actually! I'm still excited, but there's so much to play right now that I'm not really missing the delay at all.
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This is why I don't understand the delay complaints. I haven't even finished Metroid Prime 3 yet, and once I'm done that, I've got Gears of War and Dead Rising on loan from my brother as well as Ultimate Alliance and the Orange Box. THEN Mario Galaxy...
Shit, guys! Somebody play my games for me!!!
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I really have no clue how I'm going to handle getting through Galaxy and Mass Effect at the same time. This is especially a problem since I tried The Witcher the other day and loved it, but I really don't need another 40+ hour game on my plate right now. My willpower is terrible though.
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Wind Waker was mediocre in comparison to Ocarina of Time, Majora's Mask, and Twilight Princess.
[/img]
I'm not sure why majora's mask has been so glorfied. The game sucked like nothing else, the clock system was rediculious. The mask system was just cheesy. Ocarina of Time remains the best, with all of the knowlege they have today i kind of wish they would remake it.
anyways, back to smash bros brawl :)
And todays's update is blah.. Norfair. (Like we didn't already know?)
(http://www.smashbros.com/en_us/stages/images/stage17/stage17_071109a-l.jpg)
actully this is pretty new, before they had Brinstar [which had lava rise from underneath] and Brinstar's Depths [which had Kraid in it]. Norfair looks completely new, for 1 the lava comes from more than one place and doesn't just come from below. There's lava waves that come from the backround and they even have the first appearnce of the actul Metriod hatches.
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I think they're revealing too much!
There has to be surprises!
there will be secret stages and features and stuff I'm sure. Plus.... when you buy the game you'll know whats in it in a matter of hours anyways.
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I'm seriously hoping they put a sticker on it that says:
"Seriously, guys...just spare your girlfriend the trouble and break up with her now."
Man, this means nintendo is assuming their audience has girlfriends...
haha harsh! though it does seem to be true. Lets take a poll here. What would you rather do? Spend time playing video games or spend time with your hot girlfreind [assuming you have one] nuff said.
My ex was looking forward to Brawl more than I was....up until she heard young link wasn't going to be playable (or at least young link from Majora's Mask....she hated Wind Waker)
how could she hate Wind Waker??? Wind Waker was awesome!
It was also insanely easy, and traveling was a pain in the ass.....we both hated that damn boat. She also hates cell shading.
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yeah i agree with that... plus I could've gone without finding the triforce shards at the end. i think I spent 3 hours on the internet trying to find online guides that would tell me where those damn things are
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Guys. It's hard to say which is worse: the two sets of quote tunnels in a row, or the fact that people are quoting posts directly above their own. Both are considered to be in poor form as quote tunnels (Quoting a quote of a quote of a quote and so on) slows down peoples' internet connections and quoting the post directly above you is completely unnecessary as it's right there for all of us to read, anyway (Plus it's things like that that lead to quote tunnels).
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I didn't mind the Triforce quest because I was going to search every square of the map for junk anyway.
Majora's Mask was seriously and ridiculously awesome, BTW, and OoT was Link to the Past, but more boring, shorter, and worse.
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yeah I take that back, A Link to the Past was the best Zelda game ever made. Nintendo has GOTTA remake that one into 3D. I liked how Twilight Princess kind of "brought back" the dark world [AKA the twilight realm]. If anyone caught onto that, the elements in the twlight realm were identical to "a link to the past's" dark world
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:police:
Shouldnt this conversation be in a Zelda thread?
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If anyone caught onto that, the elements in the twlight realm were identical to "a link to the past's" dark world
If by 'identical' you mean 'kinda similar but not actually the same in any way', sure.
They weren't even the same place in concept. LttP's 'dark realm' was the Golden Realm corrupted by Ganon. Twilight Princess's twilight realm was just some parallel universe to Hyrule.
And it was way less cool anyway.
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So how about that game, what's it called. Super Smash Bros Brawl. Isn't that game going to be great?
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So how about that game, what's it called. Super Smash Bros Brawl. Isn't that game going to be great?
ok i get the point :)
Norfair seems pretty cool for a stage, it's not like the other metriod stages in the past.
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All the levels seem kind of the same though... I mean, we have the platform and two-three floaties. And thats basically all of the levels.
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Except... not at all. Try again.
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It just seems like that to me. I mean, It seems like Super Smash Bros melee had a larger variety of levels (Except that my douchebag of a friend forced me to play the link level OVER and OVER)
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the first smash bros had the 3-platform thing going on REALLY bad. all of the stages were the same. In Melee the levels got more complex and Brawl looks like it's gonna multiply that complexity by 10. I'm totally stoked, expecaully sense I'm getting a Wii in January.
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I love the fact they're adding in destructible levels. I can't imagine just how awesome it will feel to be fighting around the Greek statues smashing them to pieces while your brawling around the stage.
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Today's update was Ike's Final Smash... Too bad we already heard about that if you paid attention to all the E For All Impressions. :P
And this is kinda random, but does anybody happen to play Smash Bros 64 still? Like.. Emulating and whatnot? I need somebody to play against.. :(
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Today's update was Ike's Final Smash... Too bad we already heard about that if you paid attention to all the E For All Impressions. :P
And this is kinda random, but does anybody happen to play Smash Bros 64 still? Like.. Emulating and whatnot? I need somebody to play against.. :(
I'll take you on if you can point me to an N64 emulator that has it. I promise you though you'll have a run for your money. Smash Bros is MY game man.
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Psh, we'll see about that. If you haven't been playing online for awhile, you're probably not quite expecting the amount of skill that is shown there. It's crazy.
And tonight's update was Multiple Taunts... Which was already known.
(http://www.smashbros.com/en_us/howto/technique/images/technique07/technique07_071113c-l.jpg)
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Oh. A fairy.
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Um thats a cool update... I guess?
just wait, Sakurai is going to post a KICKASS update soon.. We're due for one.
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ugh..... I HATE what they did for the handicap feature of this game! I liked it much better the other way.
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Are you kidding me? It's so much better this way! In the only system, you couldn't KILL somebody if you had a handicap of 1, and they had 9.
And a single (weak) hit would send you flying. It was a terrible, terrible system. All it did was force the handicapped player to do hit and runs until they could get the other player to actually be stunned after an attack. This way, the game will actually still play fairly, while it uh... Necessary.
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Today's update was Meta Knight focused, with his special moves and theme music. I'd like to reiterate for the record how fucking awesome this game's music is. Seriously.
-
Update on color changes. Looks like they've done a lot more with it.
Yeti DK? Fire Mario? Fusion Suit Samus? Dark Link? Heck yes.
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wow the new update is somethign i never would have expected and is also infinitely cool. its also something i doubt ill use :-/
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I might change the grab button from Z on the Gamecube controller because that button is a pain in the ass.
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I actually didnt think that the z button was that bad. The z buttons on the classic controller look like they are a bit more out of reach though.
Im still wondering why they dont include anything from the Metroid Prime games. I would have expected them to include the Chozo Ruins or something from the first one. But nay.
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I fully expect to see a Prime level by the final unveiling.
Possibly the Phazon Mines from Prime 1 or the Luminoth Sanctuary Fortress from Prime 2.
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The Donkey Kong music is pretty excellent.
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Im still wondering why they dont include anything from the Metroid Prime games. I would have expected them to include the Chozo Ruins or something from the first one. But nay.
perhaps it's a secret level
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I am glad they got rid of the DK Rap
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what are you talking about the DK rap was awesome
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he's the leader of the bunch and you know him well
he's finally back to kick some TAIL
his coconut gun can fire in spurts
if he shoots you it's gonna hurt
he's bigger
faster
and stronger, too
he's the first member of the DK crew
DK, donkey kong
DK, donkey kong is HERE
ohhh after you play that level more than like, once, that song gets permanently embedded in your brain
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I never could understand what they were singing.
Probably because I was too focused on killing my enemies. That and my ears are fucked.
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what are you talking about the DK rap was awesome
no offense but the DK rap was gay as hell dude. And after playing the game like countless times, it becomes one of those annoying songs that you just wish for the life of you you could get out of your head. Kind of like the crazy frog songs. :|
on a slightly diffrent topic. THEY BROUGHT BACK THE TEMPLE LEVEL! To quote Marten from QC. THATS HELLA AWESOME!
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Well we finally got a view of the Character selection screen
(http://www.smashbros.com/en_us/gamemode/wi-fi/images/wi-fi04/wi-fi04_071207d-l.jpg)
Hmmm...there's not much room for unlockable characters .... wait where's Kirby ... and Wario... there's heaps of characters not there.
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That's the select screen from the demo version that was at the Wii for All event, as is the stage select screen in the next shot. Don't bug, it just means there's certain things they still want to keep under wraps.
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I love their fix for disconnects. I swear to god this man is a genius and I want to slob on his knob. For Science.
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Majora's Mask > OoT
Hmmm...there's not much room for unlockable characters .... wait where's Kirby ... and Wario... there's heaps of characters not there.
So? I noticed with Twilight Princess they no longer just have empty boxes for items you miss etc. I reckon for the unlockable characters their portrait will just appear next to the current ones as in Melee.
It's a shame Nintendo is being lazy once again and screwing Europe fanbase with another postponed release of 6 fucking months. It's not as if there is much localization work to be done.
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on the bright side though, the longer we wait, the better off the game probably will be because it'll give them more time to work with it.
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It just hit me.
There are so many features and modes in this game. It's insane. I wouldn't be surprised if every update from now until the release date was a "Game Mode" update.
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It just hit me.
There are so many features and modes in this game. It's insane. I wouldn't be surprised if every update from now until the release date was a "Game Mode" update.
it seems to be the patturn lately thats for sure :|
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on the bright side though, the longer we wait, the better off the game probably will be because it'll give them more time to work with it.
And change exactly what?
No patching, and there is online play. Don't expect any balance fixes, and I doubt there would be annoying animation/menu bugs or extra features in this release. This is all just lazy localization.
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So Waluigi's in as an Assist Trophy, which means he won't be a playable character. Kind of a shame, I would have liked to see his moveset.
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Personally I have always found Wario and Waluigi to be extremely irritating, and I am kind of happy that Waluigi isnt a playable character. But thats just me.
There is always just something off about those two. Maybe its the fact that they cant seem to close their mouths at all, ever. They are always bearing their teeth. Or maybe its because they really couldnt think of any better a name than Waluigi. I mean come on, Waluigi? Really?
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That's kind of the whole point of the teeth thing. Toothless and tight lipped smiles are the norm in japanese comics and box art, at least with sane characters. Big, toothy grins and baring your teeth all the time are reserved for maniacs, which definitely suits Wario and Waluigi.
And yeah, I hate them too.
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Plus, I think I read somewhere that the prefix wa- in Japanese means 'bad'. Thus, that's where the names came from.
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Wario is a contraction of warui (meaning evil) and mario.
waruiji means bad boy. And to English people (who don't get the pun) it sounds like they just were lazy with waluigi. Everybody wins.
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Heh, wow.
And here I just thought they were being lazy.
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waluigi is great! my buddy dressed up as Waluigi for halloween, mostly as an excuse to twist his mustache while yelling "waaaaaaaaaaaaa!"
The original Super Smash Bros for 64 is one of my favorite games of all time. I still play it on a regular basis; my brother bought it and a used n64 from a garage sale and the machine never gets turned off in his dorm room. Any time I go visit him, we spend more time playing Super Smash than doing anything else. I was disappointed by Melee, I can't exactly say why. I only played it a handful of times, but something about it just didn't capture the greatness of the 1st one, but maybe I just didn't really give it a chance. I hope this one ends up being pretty good, but no one I know has a Wii anyways, so I dunno if I'll ever even get a chance to play it.
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I never played Metroid Prime, but the new stage actually looks pretty cool.
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Um... Melee was really superior to the original in every possible way. Not to say the original was bad or anything, but they really just added a ton of stuff to the sequel as well as refining what already existed.
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Um... Melee was really superior to the original in every possible way. Not to say the original was bad or anything, but they really just added a ton of stuff to the sequel as well as refining what already existed.
Agreed.
I am so happy that they finally added something from prime! I was waiting for them to do that.
Its really all I have to go on with the Metroid series, I never got a chance to play the 2D versions, I didnt own a SNES or anything.
I really want to buy it for the Virtual console but then I need to buy the classic controller too.
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I'm stoked that Gray Fox is apparently an assist character. Snake and Fox beating the hell out of Pikachu? A veritable wet dream.
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(http://www.smashbros.com/en_us/characters/images/kirby/kirby_071220s-l.jpg)
I cannot stop laughing at this.
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I am so happy that they finally added something from prime! I was waiting for them to do that.
Its really all I have to go on with the Metroid series, I never got a chance to play the 2D versions, I didnt own a SNES or anything.
I really want to buy it for the Virtual console but then I need to buy the classic controller too.
Super Metriod for the SNES is probably one of the greatest games of all time. If you have an SNES emulator I highly sugges you look for it.
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I cannot stop laughing at this
whats even more disturbing is what it would look like for kirby to swallow snake :|
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I was laughing at the Kirby-Snake for like 5 minutes straight after I saw that picture.
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(http://www.smashbros.com/en_us/characters/images/kirby/kirby_071220s-l.jpg)
I cannot stop laughing at this.
That is the coolest looking kirby ever!
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Oh, hee hee hee! Hee hee! Oh, hee hee hee!
(http://www.smashbros.com/en_us/characters/images/pikmin/pikmin_080109a-l.jpg)
(http://www.smashbros.com/en_us/characters/images/pikmin/pikmin_080109b-l.jpg)
(http://www.smashbros.com/en_us/characters/images/pikmin/pikmin_080109c-l.jpg)
(http://www.smashbros.com/en_us/characters/images/pikmin/pikmin_080109d-l.jpg)
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Woohoo!
OLIMAR!
Now that's a thing to announce! I was expecting and hoping, but was getting worried.
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DUDE
that makes me wish I was ever able to actually find and play Pikmin. I wonder if he's gonna be an Ice Climbers sort of character.
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It seems like they're going for more of a Peach's Turnips type deal with the Pikmin, but I might be reading the description wrong.
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It seems like they're going for more of a Peach's Turnips type deal with the Pikmin, but I might be reading the description wrong.
actually it says that without pikman, he can't even do a smash attack. So I'm think that every attack he uses involves pikman and the amount of pikman he has determines how effective the attack is.
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Yay!
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What the fuck? Isn't Olimar supposed to be like, 1 inch tall?
-
Oh shit.
A continuity error!
-
Technically all the fighters are animated trophies, so he wouldn't be to scale.
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I totally thought that he would make a good smash bros character and now he is in it! Awesome!!
Now we need Ness back.
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Only one month people!
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This is the best screenshot of the entire website.
(http://www.smashbros.com/en_us/characters/images/snake/snake_080110c-l.jpg)
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I dunno if I'd agree with that unless you really like Snake's ass or something. I like the picture below it much better, mostly because I could tell what the hell was going on.
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I dunno if I'd agree with that unless you really like Snake's ass or something.
You have to agree, it is pretty nice.
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It looks like he has a serious wedgie though. Although it is nice, I feel bad for him.
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This seems relevant to the current conversation:
(http://waffleimages.nwpshost.com/files/5e/5e9cb70e7dc2cc7d81c3ba1088af62dca4f986d0.gif)
Olimar's special moves are up. He looks like he's going to be a freaking blast to play.
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Stupid sexy Snake.
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I think olimar is my new character! :D
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I always thought pikmin was a fruity game.... even worse so than pokemon. But Olimar seems like a pretty awesome charecter to play.
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(http://www.smashbros.com/en_us/characters/images/pikmin/pikmin_080111h.jpg)
pikmin don't have graves you know
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I always thought pikmin was a fruity game.... even worse so than pokemon.
If Pikmin is, as you so eruditely put it, "fruity", that would make about 95% of Nintendo's games "fruity".
-
The worst part is that there are people who would agree with that statement. I posit that these people don't play video games for fun as much as they play them for cathartic relief from the confusion that they feel from all the strange changes their bodies have been going through.
(What I am trying to imply here is that nobody over the age of 15 should accuse Nintendo games of being 'kiddy' or 'gay' unless they're stupendously moronic)
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I kind of take offense to that fruity comment . Also, they're radish flower things. They're vegetables if anything.
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I kind of take offense to that fruity comment . Also, they're radish flower things. They're vegetables if anything.
yeah it was a little harsh :) I think we're entitled to our oppionions though. I should have said instead "I didn't really care for the game personally". That would have been more decent.
anyways.... back to smash bros brawl.
-
I personally think oppionions are best served grilled on a turkey avocado melt.
-
I'm more of a fan of opinions served on rye bread with Russian dressing and sauerkraut, but I see where you are going with that.
Anyway,
I think I might take Solid Kirby and turn that into my Steam icon.
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yeah it was a little harsh :) I think we're entitled to our oppionions though. I should have said instead "I didn't really care for the game personally". That would have been more decent.
anyways.... back to smash bros brawl.
It's not that it was harsh. No one cares about your opinion about the game.
It was just stupid wording.
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(http://www.smashbros.com/en_us/gamemode/various/images/various22/various22_080114b-l.jpg)
Challenge board ŕ la Kirby Air Ride
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Delayed again! Fortunately, this one's pretty short. The new date is March 9th.
-
Well, on the bright side, that means I will be jealous of my sister for a shorter time (We have a Wii at home, and we've already pre-ordered Brawl).
-
Wasn't the game originally supposed to be released sometime around christmas or something?
-
Feck. So close. :(
"Distant Planet" is beautiful, though.
-
I'm surprised they didn't add in Yoda or Vader, since they seem to be up for grabs for games they don't fit in whatsoever.
-
I think that's a stretch, but now I suddenly see Yoshimitsu fitting in pretty well.
-
^ considering Snake, I don't really see Yoda as a stretch as all.
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I want Megaman. That is all.
-
I want Megaman. That is all.
qft
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I have got to see the Kirby-Olimar.
-
Well, Sheik is back in but I think that was sort of expected. What I find interesting is that he has his own Final Smash, which could be interesting in what it does differently from Zelda's.
Also, after spending the last half hour listening to all of the music samples again I just want to reiterate that this game has an absolutely stunning soundtrack. Not only does it have incredible nostalgic value but all of the arrangements are absolutely impeccably composed. It's hardly surprising given the amount of musical talent that Sakurai roped in, but I love it to death anyway.
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I have got to see the Kirby-Olimar.
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Well, Sheik is back in but I think that was sort of expected. What I find interesting is that he has his own Final Smash, which could be interesting in what it does differently from Zelda's.
Also, after spending the last half hour listening to all of the music samples again I just want to reiterate that this game has an absolutely stunning soundtrack. Not only does it have incredible nostalgic value but all of the arrangements are absolutely impeccably composed. It's hardly surprising given the amount of musical talent that Sakurai roped in, but I love it to death anyway.
Shiek is still Princess Zelda. You are using the wrong pronoun.
Also I agree with the Music. It should be awesome.
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Tomato tomahto. In Ocarina while she is in the 'Sheik' persona she is referred to as a he, because that's the persona of the disguise.
-
Actually, to the best of my recollection, Sheik is not referred to in the third person at all.
The only times Sheik shows up is when Link is alone. Nobody else ever refers to her. The only third person references are after she's revealed to be Zelda, when Ganondorf kidnaps her toward the end.
-
Are you sure? I haven't played Ocarina in years, but I could have sworn I saw Sheik referred to as a 'he'. Maybe that was online somewhere in a manner intended to obscure spoilers. In any case, this is all irrelevant.
-
All three SSB:M trophies refer to Sheik as "she".
-
Wait, the player is supposed to think Sheik is a guy in Ocarina? Really?
Cause I always thought she was a she.
-
I think those of us more accustomed to the femininity of male protagonists in Japanese games thought Sheik was male initially. I know I did.
-
Well I'm accustomed to bishi boys in games, but not Nintendo games, and it never occurred to me to even doubt Sheik was a chick.
If she had been in a Final Fantasy game, I can see your point.
-
I always saw Sheik as a girl as well, then again I guessed right off the bat that it was Zelda in disguise. To be honest I am excited that she is back, I was worried that since they are using the Twlight Princess model she would not have returned
Famitsu gave SSBB a perfect score, the 7th game to actually get such a score.
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(http://www.blogsmithmedia.com/www.joystiq.com/media/2008/01/ssbbsheikreturnsnoworries.jpg)
I don't see the mannishness.
Just look at that high kick.
-
In Ocarina she did have a fairly mannish shout when she threw down the flash thing vanish.
One thing I don't think I mentioned when it was shown was Wario's original costume. Awesome.
-
When I played Ocarina, I definitely thought she was a man until her true identity was revealed.
The lack of any third-person references confuses me though; did she actually ever introduce herself in Ocarina? How do we know that her name is Sheik?
-
It's been a while since I played Ocarina, but I'm pretty certain she introduced herself.
-
You all know what that means, people? That means we ALL have to go get our N64 out of the closet and play through Ocarina of Time again.
-
Or be lazy and play it on the VC or GC collection.
I'm all about lazy.
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I wish I still had an N64.
The only one I ever owned was given to me for free by a guy who worked in a used-game place. I went in one day and he was just like "Go ahead and take it, I don't care". Apparently it had just been brought in for trade but had not been put through the system yet.
-
The weird thing is, I actually still have my N64 and all of my games but not any controllers for it. My mom probably made me get rid of them after I got my Gamecube and PS2 because... well, I don't know why. See my comments about my old NES in the Classic Console thread. Plus my N64 is at home anyway, so I don't have it here with me in school.
But yeah, I'm actually experiencing periods of serious nostalgia for Ocarina, and if there weren't so many other games I needed to finish I would probably download it from the VC in a moment of weakness and go through it all over again.
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March? Whateveeer. I CANNOT WAIT TO KICK ALL OF YOUR ASSES YES THAT IS A CHALLENGE I WILL MAKE YOU ALL CRY LIKE LITTLE BOYS
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Ally I will bring you down so hard, do not even bother.
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Aw, man.
The sticker thing was looking SO awesome until the end of the update. :(
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You mean the part where you lose stickers if you get a game over, or the part where you can't use them outside of Subspace Emissary?
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The part where you can't use them in normal brawls.
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Well of course you can't. That'd screw up the balance for the online modes. I can't believe you actually thought otherwise.
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All I know is that I will get good with everyone who uses a Sword, and not because I'm some sword fanatic but because I am a default attack range whore in every other fighting game ever made. Also Ike looks really badass.
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Dedede FTW.
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I'm still not sure how I feel about having to use Lucas instead of Ness. I liked how his air-PK Fire shot at a downward angle.
-
Don't assume Ness is out of it just yet.
-
Agreed Narr; I'm one of Those Guys: I played Marth to death 'cuz he's fast and has a disjointed hitbox for stupidly good priority. I naturally gravitated to him and Sheik right away because they're so fast and let you bulldog lesser players to death rather quickly. I really felt like a douche when it turned out that they were some of the upper tier characters in the game and had been routinely using them exclusively against my friends. :|
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Haha dude I totally know what you mean. When I play Capcom fighters, I refuse to use Ken and Blanka and Chun-Li just because they are who "everyone" uses. I need to figure out who the non-top tier fighters in King of Fighters games are just so I can get good with them. As of now, I'm pretty sure everyone I'm good with is considered top-tier. :(
Sadpanda.
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That sticker thing is amazingly dumb. Is that just for subspace emmisarry or multiplayer?
If its for multiplayer, then its unfair. The person who owns the game will put all the good stickers on THEIR character, and everyone else will just suck it I guess.
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Don't worry, it's only for Subspace Emissary.
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The sticker thing is all kinds of brilliant. Especially the way you can lose them. I think the only issue will be getting used to a faster Peach in the single player and then losing miserably against anyone because I'm not used to her being slow.
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All I know is that I will get good with everyone who uses a Sword, and not because I'm some sword fanatic but because I am a default attack range whore in every other fighting game ever made. Also Ike looks really badass.
Ike is specifically referred to as a heavy character, so he'll probably be slower than Marth and maybe even slower than Roy. Still, I can state definitively for the record, having played both of the games he appears in, that he is a fucking badass. I hope one of his alternate costumes is his armor from his final class change, because it looks awesome. Marth was my go-to character in Melee as well, so I hope he isn't cut. I mean, with the DS remake of the first Fire Emblem game there'll finally be a game with Marth in it coming out in the States soon.
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That sticker thing is amazingly dumb. Is that just for subspace emmisarry or multiplayer?
If its for multiplayer, then its unfair. The person who owns the game will put all the good stickers on THEIR character, and everyone else will just suck it I guess.
Reading comprehension's apparently not your strong suit, eh?
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Being nice isnt your strong suit.
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Snap. News to me.
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Still, I can state definitively for the record, having played both of the games he appears in, that he is a fucking badass. I hope one of his alternate costumes is his armor from his final class change, because it looks awesome.
Yeah, I became rather fond of Ike in Fire Emblem. I've seen FE boards where people whine that he's really unlikeable because he comes across as stiff, honor bound, and generally just kind of wooden in general... which is basically all the reasons I liked the guy. He's a bit dour but not a whiner, and generally doesn't seem to get excited about things without having good reason. I mean, shit, it's not like I play these games for a super deep plot, and if need a guy to be dorky comic relief there's always Boyd, who also happens to be a premier one round killer. Besides, Ike tears it up in the late game of POR and is just a flat out monster in Radiant Dawn. I completely agree that I wish his Radiant Dawn appearance had been used as a character model; he makes more sense as a heavy when he's a full adult, since speed is something he caps consistently in the first game but not so often in the second, plus he just looks more like a bad ass.
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Unfortunately, I can only find a fanart drawing rather than a real screenshot of either his model or his portrait from the game itself, but here it is for the uninitiated:
(http://img.photobucket.com/albums/v332/Lordemblem/Windlord/Drawings/VanguardIke.jpg)
He basically fucks up EVERYTHING.
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Yeah, I found the official art back before the english release on some Japanese site, and it was a real bitch to find so I saved it myself. Here you go. And actually, I neglected to save anything else, since I was really only interested in showing my sister how much different he looked at the time.
(http://i12.photobucket.com/albums/a207/Xyljin/ike-1.jpg)
Compare to him as a kid in the first game: http://www.path-of-radiance.info/image/dl/ike.jpg (http://www.path-of-radiance.info/image/dl/ike.jpg)
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Today's update is Zelda's Final Smash. "Light Arrow". You can use it as Sheik, appearantly. Kind of a shame, Sheik should have her own Final Smash.
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The fact he's a heavy character is awesome, to me. I am usually really good with heavy characters in most fighters, Smash Brothers being no exception. Ganon and Bowser rocked ass. Now they'll have one with lots of sexy range.
If they straight-up made Potemkin a character, you guys would have to fear.
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Today's update is Zelda's Final Smash. "Light Arrow". You can use it as Sheik, apparently. Kind of a shame, Sheik should have her own Final Smash.
It wasn't really a suprise to read that, they actually said it already. so yeah, it is a shame, but not a surprise
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Lucario? (http://www.joystiq.com/2008/01/21/nintendo-accidentally-confirms-lucario-ness-jigglypuff-for-bra/)
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I'm a little confused about the wording on Manaphy's description:
...And your damage meter remains as it was.
Does that mean that you don't take damage as the other character, or that the damage is applied to your damage meter? The latter makes more sense, but the wording implies the former to me. Any thoughts?
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I think it just means you keep your damage meter, you don't get your opponents.
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I want Megaman. That is all.
But Sparkster absolutely OOZES Smash Material! I want another Konami character in my smash, even if it a Genesis game intitally!
Also, Famitsu giving the game a perfect score feels to me a lot like Electric Playground going on and on about how Tommy Tallarico's score for Earthworm Jim 2 is so awesome on the CD versions of the game. (Y'know, he'd be pretty cool in the game too! (Jim, that is, not Tallarico.))
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Oh sweet zombie Jesus, I would LOVE Sparkster in this game. I'd completely forgotten about him, but he would rock.
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I still want Tom Nook in. He could knee cap you with a tire iron and ask for the rent money as his final smash.
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I think those dudes from Balloon Fight need to be in it because that was the greatest NES game of all time.
I am not even kidding.
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(http://i28.photobucket.com/albums/c213/hey_there_fatty/CoolSpot.jpg)
LOL.
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My favorite thing about box covers like that is that I can easily the poor artist sullenly gripping a bottle of bourbon while pondering how his life came to this.
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Lucario? (http://www.joystiq.com/2008/01/21/nintendo-accidentally-confirms-lucario-ness-jigglypuff-for-bra/)
And Ness, too! That's a relief.
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I want to know what jigglypuff's final smash is. I mean what can a round fluffy windbag do that's in any remote way large and impressive. If it has anything to do with putting everyone to sleep and drawing on them with a pen I will be slightly more than unimpressed.
-
Just looking at Jigglypuff's move list for the actual Pokemon games, Hyper Voice sounds like it has a good chance to be a Final Smash. Besides which, the Smash Bros. implementation of any Pokemon moves could be significantly different and more powerful, considering Rollout and Rest are ridiculously powerful in Melee and not so much in Pokemon.
-
New post-apocalyptic Mushroom Kingdom level with a new Koji Kondo piano track? I am excited. Really!
-
You guys are lucky you will be able to play it very soon. I wonder when it will come to Spain... 'til then I will keep my SMBM daily routine.
I can't wait to see Sonic in action. He will for sure replace Kirby as a main character for me! (Yes, I do use Kirby)
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I want to see kirby sonic.
Also, is it just me, or is some of the characters final smash's really, really lame? Mario's and Link's look really sweet, the others, not so much.
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In answer to my own question above. the only thing I can think of that is plausible is that jigglypuff evolves, making it stronger faster and all around more powerful for a set amount of time, similar to wario's final smash.
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I remember playing that spot game! It sucked!
Also, Lucario? There is WAY too many pokemon in the game.
Yeah, Tom Nook should DEFINITLEY be in this. I still have a little part in my heart stowed away for Cooking Mama being in it (she has like, 4 games!)
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If it has anything to do with putting everyone to sleep and drawing on them with a pen I will be slightly more than unimpressed.
Are you kidding? That would be great!
-
I've heard some pretty convincing logic that the last third party will be Sora, from Kingdom Hearts.
- he's iconic and popular enough
- square and nintendo have been having a secret relationship for years now. there are love-children. (ff3 for ds anyone?)
- he's VERY smashbrothersy. there's a huge list of moves that would make sense for him.
-also, KirbySora. Kirby with a keyblade is cooler than Kirby with sonic dash, sorry.
Besides that, when's the last time a Megaman game was very popular? I mean, sure, sonic's been out of the limelight for awhile, but he's still sonic. Megaman was never the center of attention like he was.
also, flying yoshi is cool, and so is Snake's lightgun game. The only one so far that I've been actively disappointed by was Zelda.
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God, I hope not. Kingdom Hearts was one of the only games I've stopped playing because I just couldn't stand it anymore. Plus, if the contributions from Sonic Team and Kojima Studios are any indication, Sakurai will ask the developers for input, and nearly everything that Tetsuya Nomura has touched for the past half dozen years or so has been pretty shitty.
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I DISAGREE. Kingdom Hearts II was fun stuff. Sora in Smash though.. hmm.. I'd rather see Tron.
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I stand by my thought that Simon Belmont would be absolutely fucking perfect for this game. Simon fucking Belmont, guys. He has a god damn whip!
-
I don't think it has even a little chance of happening but Pacman would be cool to play in Brawl, his Final Smash could be him eating one of those big pellets and then all the other brawlers would turn blue and white so he could eat them! Hell, I'm already excited if this happens!
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I thought Kingdom Hearts was fairly awful. The production values are great but the game play is terrible and if Sora's iconic it's mostly by proxy. That said, I wouldn't be THAT surprised if Sora made it in, since Kingdom Hearts was a pretty big deal to a lot of people, apparently. Still, I don't think it's a coincidence that he mostly seems to be championed by the gameFAQs crowd, which is fitting because Kingdom Hearts is perfect for them: It's got all sorts of winding and pointless sidequests for the OCD suffers to write lovingly crafted and meandering descriptions of where you can find yet another fucking dalmation puppy. And for what? Gummy ship pieces. For a ship that could just crash its way through to the next stage easily anyway. Seriously, the 3rd time I flew around in it, I got up, made a sandwich, came back in time for my ship to safely make to its destination and decided I didn't want to play the game anymore. One of my fondest wishes is that Yahtzee will break down and make a Kingdom Hearts review one of these days, but I'm pretty certain he'd rather be sodomized by a silverback gorilla than play through an old PS2 JRPG.
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Don't remind me of how I wasted 100 hours of teen angst on those two games. Please die in a fire, Tetsuya Nomura, signed, me.
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In response to Megaman not being in the game simply because of popularity. That is ridiculous, sorry. Megaman has actually been pretty popular as a stupid new spinoff animated series in the past few years among younger children. This is besides the point. Was Falcon a popular character when the original Smash Bros. came out? There hadn't been an F-Zero game for the N64 around that time, and I remember nobody paying attention to it anyway, and the same goes for the Gamecube one. So, what about Metroid? Samus didn't get reborn until the Gamecube. What about Ness? Dude, Earthbound is still Super Nintendo. Don't give me this popularity bullshit. If they don't put Megaman in the game it's because of the rights to the character. It's probably impossible to get rights from Capcom for him at this point, especially with the new tv show blurring the old Megaman with this new Digimon/Pokemon/Yu-Gi-Oh cartoon series. I have to agree with you about Sora though. I would not be surprised if he was put into the game. It would still be out of place though. Moreso than Snake. Sora is just too Final Fantasy for Smash Bros. Why? Angst-ridden japanese cliche-fests don't fit in too well with the likes of a Japanese conceived Italian plumber, a huge turtle, a few pocket monsters, some plants and a astronaut, a sexy roly-poly, a small green elf, furries, a pink cotton ball... Need I go on?
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Sora has been in one game on one Nintendo platform and it wasn't even significant.
This is a Nintendo game and every third-party character is going to have strong ties to Nintendo. Mega Man and Simon Belmont (hell, they were in the Nintendo Half Hour Commercial that was Captain N) are reasonable. Sora and Pac-Man are not.
On that note: Captain N should HELL of be in this game and should've been from the beginning.
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Ozy, Captain N would make my day. He would have such amazing moves. He could even take off his jacket for a final smash!
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Sora has been in one game on one Nintendo platform and it wasn't even significant.
*Ahem*
Metal Gear (Series) (http://en.wikipedia.org/wiki/Metal_Gear_%28series%29)
The Metal Gear series has barely touched Nintendo (One proper game, two spin-offs) in over twenty years on the market. It's, by and large, been supported by Sony consoles. Yet Solid Snake is in there.
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There are 4 Metal Gear games on Nintendo platforms, one of them made by a Nintendo second-party.
Good enough for me.
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And furthermore, Kingdom Hearts blows. Metal Gear (by all accounts, I've never played one) does not. So fuck Sora.
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That is a great outlook on the Kingdom Hearts franchise. I propose that we all fuck Sora.
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Noooooooooooooooooo
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Rahter than pac-man (that would be awesemely cool) I would rather preffer a Tetris brick to play Brawl. Imagine its final smash be something like throwing lots of bricks, while tetris main theme starts playing! And its stage, like Mr Game and Watch's, but higher and with Tetris theme too, with falling bricks aswell.
Edit: Morning typo
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Dude, what? No.
A Tetris-themed stage, on the other hand, would be excellent.
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That is a great outlook on the Kingdom Hearts franchise. I propose that we all fuck Sora.
On that note, if this thread doesn't get the fuck back on track, I am going to find some Kingdom Hearts hentai and PM it to every single fucking one of you.
Guys, Super Smash Bros. Brawl. Looks pretty fucking good, doesn't it?
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The sad thing is, that wouldn't be too hard. About half the people who played the game are somehow involved in fanart/fanfix. Which is a lot of people. So yes, I agree that Brawl looks totally fuckin' rad.
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That is a great outlook on the Kingdom Hearts franchise. I propose that we all fuck Sora.
On that note, if this thread doesn't get the fuck back on track, I am going to find some Kingdom Hearts hentai and PM it to every single fucking one of you.
Guys, Super Smash Bros. Brawl. Looks pretty fucking good, doesn't it?
I love you J0n.
So, we can play trial versions of iconic games. Just an evil way to say, "buy the game!"
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Gone, gone, gone. Fooled by what is, in retrospect, obviously a fake screen.
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Yeah dude, that was the most obviously fake screen ever.
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I wonder what Kirby would look like after absorbing Lucario.
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Gone, gone, gone. Fooled by what is, in retrospect, obviously a fake screen.
are you talking about this one?
(http://www.blogsmithmedia.com/www.joystiq.com/media/2008/01/ssbbrosterhigh.jpg)
cause seeing Black Bull on there made me really excited
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Yeah, see that picture? Hells of fake.
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You raised my hopes and dashed them quite expertly sir
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Dude, how do you think I feel? I damn near came when I saw Ridley on that roster.
-
*hopes while madly fapping* maybe it's a fake that just happens to have all the real characters??
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Possible, but doubtful. I seriously doubt they'd put an F-Zero villain in it. Although Micaiah from the new Fire Emblem is on that fake roster, which is cool.
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I don't see why they wouldn't put the F-Zero villain in it. Seriously, the fact Falcon was even in the first one remains a mystery to everyone. Surprise characters happen. I didn't expect Game and Watch in Melee.
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It's not the sense that he'd be unexpected, it's just that the majority of F-Zero characters don't really have any personality and that on a certain level is what Smash Brothers is all about. Samurai Goroh is already an Assist Trophy, and that's the only other character in F-Zero I could see that would have a really unique moveset in any way.
-
Speaking of Bulls... I'd love to have Bald Bull or King Hippo in there as heavies, but I'm pretty sure Li'l Mac's already an Assist Trophy, right? I mean, really, Punch Out was pretty fucking epic.
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If King Hippo was in it, I'd shit. He would be an amazing Subspace Emissary boss.
-
I've heard some pretty convincing logic that the last third party will be Sora, from Kingdom Hearts.
- he's iconic and popular enough
- square and nintendo have been having a secret relationship for years now. there are love-children. (ff3 for ds anyone?)
- he's VERY smashbrothersy. there's a huge list of moves that would make sense for him.
-also, KirbySora. Kirby with a keyblade is cooler than Kirby with sonic dash, sorry.
Besides that, when's the last time a Megaman game was very popular? I mean, sure, sonic's been out of the limelight for awhile, but he's still sonic. Megaman was never the center of attention like he was.
also, flying yoshi is cool, and so is Snake's lightgun game. The only one so far that I've been actively disappointed by was Zelda.
that would stretch it a bit for me. I mean it's cool to have SOME non-nintendo charecters in there but we can't forget what makes smash bros, smash bros.
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I doubt Sora will be in it because Squeenix is full of cockgobblers anymore and there's no way in hell they'd ever license a character out to another company because they'd want all the profits.
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The Japanese intro movie has leaked, and basically confirms two characters. (http://kotaku.com/349912/super-smash-bros-brawl-intro-sneaks-out-with-spoilers)
For those of you who don't want anything spoiled, look away now:
It's Marth and Ness. Ness we sort of already knew about, but it's basically official now. As a huge Fire Emblem dork and somebody who used Marth as my primary character in Melee, I'm super happy he's still in Brawl. Probably means Roy is cut, but whatever, I like faster characters anyway.
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I liked Marth over Roy, and I am happy that he is back.
Man, Meta Knight and Ike back to back versus the Subspace Emissary looked badass
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Marth was the better character out of the two because he was so much faster. Didn't matter that he didn't hit AS HARD because he still hit hard enough. Roy's big explosion was better than shield breaker, too, but then again, that doesn't mean a damn thing when you're playing against good people anyway because you'll never have the chance to charge it full one way or the other. Now that Ike is in as a heavy hitter Fire Emblem character, I could care less if Roy didn't show back up.
I'd still like to see Ganon in the game. Not Ganondorf, mind you, but actual Pig-Faced Ganon. If they made him look like he did back in the old cartoons, I would be eternally grateful.
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More character leaks, so be aware if you don't want it spoiled:
Captain Falcon and Luigi are in as unlockables. I don't know how what the conditions are: apparently Marth is unlocked by beating Classic mode for the first time.
EDIT: Ganondorf is confirmed as well. No word on whether he'll still play like Falcon or not though. I was watching an extended video of Marth's Adventure mode level, and I noticed a few things. One, he's even faster than he was in Melee, although his reach has been nerfed a fair amount. He still seems to have more reach than Meta Knight, who is the other fast sword-using character. Also, the Shield Breaker is now a thrust rather than an overhead swing, which means you can't use it to take out guys above you anymore.
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Well, look who it is:
*SPOILER*
http://img.photobucket.com/albums/v32/TheHusseinSkank/1201601933736.jpg (http://img.photobucket.com/albums/v32/TheHusseinSkank/1201601933736.jpg)
EDIT: OH MY GOD.
http://img.photobucket.com/albums/v32/TheHusseinSkank/1201603771300.jpg (http://img.photobucket.com/albums/v32/TheHusseinSkank/1201603771300.jpg)
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What's that, like, 6 characters revealed in the last few posts? Good stuff.
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Game and Watch, Lucario, and ROB are all also playable. Ridley is a boss in Adventure mode, not a PC. Narr, Ganondorf's Final Smash is apparently turning into Ganon, although I haven't seen that in screen form yet. Ganondorf does NOT use his sword from TP, but no word on whether he and Falco are still clones.
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*sqee*
OH MY GOD GANON YAYYAYAYAY!
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Game and Watch, Lucario, and ROB are all also playable.
God bless Nintendo!
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I hope they release more characters after the game is out.
but thats probably not going to happen.
And a mii character would be AWESOME. Not like "Create your own fighter" but more of a "this is the fighting style for all miis" I mean, we have to enter in our profiles, why wouldn't they use that for miis?
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(http://farm3.static.flickr.com/2146/2229408042_688e112d32.jpg?v=0)
Toon Link?
(http://farm3.static.flickr.com/2151/2228496354_f0d4dd1f2f.jpg?v=0)
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Man, I was certain Wind Waker Link wasn't going to make it. Unless that screen is fake (which I don't think it is), then I was wrong. Now people are trying to figure out whether that's the complete roster or if there's more. Also, I don't understand how ROB is going to work at all. Seems like a strange inclusion to me. Ah well.
The question is now whether Ganondorf, Young/Toon Link (I can't imagine they'll have that name in the English release), and Falco are still clones. Also, whether Lucas is just a Ness clone.
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SHABBAT SHALOM, MOTHERFUCKER, I was right!
Hero of Winds in the hizouse!
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Heck, he even has a boat stage all his own.
To tell you the truth, I wanted to see a Wind Waker version of Ganondorf, mostly for the twin katanas. Alternate costume?
I wonder what ROB's moves are going to be?
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Who or what is ROB?
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The old robot attachment they made for the NES. I guess he is in it based upon all the leaked things.
(http://www.blogsmithmedia.com/www.joystiq.com/media/2008/01/ssbbrob.jpg)
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Seeing Wind Waker Link being in makes he very fucking happy.
Also, R.O.B. honestly shouldn't be any weirder than Game & Watch gameplay wise.
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I guess. But his inclusion just sort of begs the question of 'why?' ROB was more of a peripheral than an actual character, and was involved in one game all the way back on the NES. I mean, I suppose he's only slightly less obscure than Pit, but Gyromite isn't generally considered on the same level as Kid Icarus.
Mostly I'm just really really happy that Krystal's not in it. I prefer to imagine that she never existed. But now that I think about it, I'm sure she'll show up as an Assist Trophy or a Sticker or something.
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I am really, really happy about Ness being back, he was seriously one of the most fun characters to play.
Though I wonder who is going to be in that last blank spot on the screen.
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There are basically 3 opinions right now: those who think the roster as shown in that last pic is the final one and there are no more characters to unlock, those who think that there is one more character to make an even 4 rows of 9 (including the random button) that nobody's unlocked yet, and those who think that there are even more characters and the boxes on the select screen will just shrink to fit in another row/column. I won't pretend to know the answer because I don't know what the players of the leaked Japanese version have/haven't tried yet.
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Am I way behind here, but what happened to "Zero Suit Samus"?
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Zero Suit Samus is a character that can be switched between while playing regular Samus, hence why she's not on the select screen. The difference is, you can't do the switch manually like with Zelda and Sheik, but instead after performing Samus's Final Smash move you become Zero Suit Samus, and vice versa.
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If Luigi is in, why not Daisy?
Damn it.
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She's probably a palette swap of Peach again.
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There are basically 3 opinions right now: those who think the roster as shown in that last pic is the final one and there are no more characters to unlock, those who think that there is one more character to make an even 4 rows of 9 (including the random button) that nobody's unlocked yet, and those who think that there are even more characters and the boxes on the select screen will just shrink to fit in another row/column. I won't pretend to know the answer because I don't know what the players of the leaked Japanese version have/haven't tried yet.
Well, it can't be the full grouping as the picture I've seen floating around that's widely recognized as potentially the final select screen is missing Sonic.
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I hope there end up being like 70 characters, including the submarine from Sqoon and Johnny Cage.
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screenshot of character selection screen
I don't know but something about that list seems off to me. wait, I think there might be one more character to be added, probably from Starfox, look at all the characters, most of them are lined up in vertical lines from their series, yet lucario and bowser are out of their lines. but if another character was slotted between Dede and lucario everyone would line up.
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Though I wonder who is going to be in that last blank spot on the screen.
I think that's a random option.
Oh wait, did you mean the white space next to Lucas, or are you considering that there's still room on the bottom row for one more?
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The rumored last character is Wolf, the leader of the opposing squadron in Star Fox 64. Nobody's unlocked him yet, but he was part of the leaked list a few weeks back that has been exactly right on every other character (including ROB).
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I don't know but something about that list seems off to me. wait, I think there might be one more character to be added, probably from Starfox, look at all the characters, most of them are lined up in vertical lines from their series, yet lucario and bowser are out of their lines. but if another character was slotted between Dede and lucario everyone would line up.
Mewtwo would fit there.
(incidently, where is mewtwo on that list? I want my absurd jumping)
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Mewtwo is out, but Lucario appears to fight fairly similarly.
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I dunno, I kinda feel like 2 characters with the damned reflector is already 2 too many.
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Actually yeah, you add in Wolf between Dedede and Lucario and everyone sort of sorts themselves into nice colums based on their franchises. Of course, you add Krystal in there and the same thing happens...
(please not Krystal)
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Though I wonder who is going to be in that last blank spot on the screen.
I think that's a random option.
Oh wait, did you mean the white space next to Lucas, or are you considering that there's still room on the bottom row for one more?
I was saying the spot next to Lucas but that actually would make sence as a random option.
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Thanks god Mewtwo is not in SMBB... I really did hate him with his stupid B+up...
Anyways, another Fox-series character... Quite probably (Perhaps Krystal), but I still would preffer a Tetris brick or Gordon Freeman lol
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So the last one is Wolf. I was in a Gamespot thread and someone posted a picture of the final screen and an in-game shot of Wolf.
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Link to the thread and/or picture? I'm not skeptical, I just really want to see it for myself.
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There's plenty of them out there, let me find one real quick.
(http://i165.photobucket.com/albums/u60/FallenAngelVeronica/wolf1.jpg)
And a video of him during Wi-Fi play for good measure. (http://www.youtube.com/watch?v=0H6uRcUADi8)
I'm a little disappointed that it appears that all three of the Star Fox characters have the same Final Smash. It doesn't matter to me that much, because I won't be using any of them, but still.
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Yeah, I kind of hoped Wolf would call in a massive airstrike or something. Oh well.
The lamest thing so far is that Ganondorf is still basically the same as Captain Falcon.
(http://img.photobucket.com/albums/v32/TheHusseinSkank/44c04bcf52627d450b7bdc46441217d675f.jpg)
EDIT: But in the interests of not sounding like a nerd with entitlement issues, I'll say some nice things: the Green Hill Zone level looks sweet, and the F-Zero level looks like an absolute trip. I'd say the new stages are this game's crowning achievement, actually.
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Oh yeah, those are minor, tiny issues with a game otherwise that I'm certain I'll be playing for years. Between Ike, Olimar, Pit, and Meta Knight there's plenty of inspired choices on the character side as well. Collecting everything in this game will be a ridiculously engaging task. A 10-hour single player mode for a brawler isn't too shabby either.
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Word up. People who are actually angry (to the point of cancelling their pre-orders!!) about the character roster are absolutely nuts.
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I'm a wee bit disappointed that Kirby-Olimar is just Kirby with a space helmet on.
On the other hand, Zero Suit Kirby is just Kirby with a ponytail and it is ridiculously amusing.
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I wonder what Kirby-R.O.B looks like
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Probably Kirby with eye-goggles that resemble ROB's eyes/head.
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I'm a wee bit disappointed that Kirby-Olimar is just Kirby with a space helmet on.
No, he's got a big nose and an anglerfish thing, look!
(http://img156.imageshack.us/img156/1320/472790df7.jpg)
This game is gonna rule.
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Ah, apparently the Kirby-Olimar screenshot I saw was inaccurate, then. Or an early concept model.
That one is more like it.
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Word up. People who are actually angry (to the point of cancelling their pre-orders!!) about the character roster are absolutely nuts.
That's the Internet for you. Somebody always has to bitch.
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I like how people are pissed because of the clones, especially considering that Melee had like 5 or 6 in a roster of 25, when Brawl has maybe 4 in a roster of 35.
Who cares if Fox, Falco, and Wolf all have the same final smash? Just the very idea of final smashes is enough for me.
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guyz scorpion shuld be in this gaem
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What gets me the most is how people are complaining how there weren't more third party characters in this game when it should be obvious to anyone that Sonic and Snake are the third party representatives precisely because they were the easiest to negotiate. Kojima actually asked Nintendo to put Snake in, rather than the other way around, and while Konami certainly had to sign off on the deal it's highly unlikely they'd want to displease the creator and mastermind of their most critically acclaimed and financially successful game franchise. Sega and Nintendo already had some kind of deal worked out for licensing of each other's characters due to that asinine Sonic and Mario Olympics game, and considering Sega has finally seemed to realize that Sonic is teetering on the pit of complete irrelevance I'm sure they were more than happy to allow him into what is one of Nintendo's most successful game series.
And it should have been clear from the start that the number of third-party characters in the game would be small because the more companies get involved, the more of the profits Nintendo has to give up, and considering Melee was the best-selling game on the Gamecube I'm sure they weren't particularly thrilled at the prospect of having to hand a lot of the money they would make of the sequel away to other companies.
In short, kids on the Internet are stupid.
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Kids on the Webernets deign to think that there is no business philosophy applied in the creation of an expensive product.
I am really looking forward to this and might finally buy a Wii, which will have me purchasing the new Mario Galaxy, Metroid, No More Heroes, and Zack & Wiki. Really money, why do you have to be so difficult?
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Looking at the official site they list King Dedede's standard B move as inhale (the same as Kirby's) so is are they different attacks with the same name or can Dedede also take other characters' standard attacks, if so I want to see Dedede with other people's personas
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In the game he would suck in and blow out things, not necessarily eat them and gain their powers. I think he shot out air, kind of like when Kirby is done flying.
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I am 95% sure that Dedede cannot absorb the powers of other characters.
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If Dedede's realistic he won't be able. Just like Blue Kitty said, it's most likely he will do that.
Also, I wonder if they will add Knuckles and Tails (and evne Robotnik!) in a future versión of SMB with 50 characters :P
Gah and still a long time to wait to play...
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Interestingly enough, the Dojo announced today that because the Japanese version is already out, updates between now and the American release (and presumably the European, but who knows) will begin to include hidden characters, stages, and other features.
I’d like to continue to add on to the Dojo so that players of Brawl can come back to this website following it’s completion and view Smash Dojo as a sort of guide for the game.
If that means he's going to include the conditions for unlocking these features as well as their descriptions, I actually think that's pretty neat. I'm sure he figures that everybody knows about the hidden stuff who wanted to, so why not put it up on the Dojo for everyone to see?
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http://uk.youtube.com/watch?v=q8J-2X2d84w
If this doesn't make you want this game, your soul might be dead.
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So, there's only 35 or so characters? The website said 50, maybe everything still isn't unlocked.
Nintendo should totally do a New Character update batch in a couple of months.
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http://uk.youtube.com/watch?v=q8J-2X2d84w
If this doesn't make you want this game, your soul might be dead.
Holy... mother... of... God.
Is there any chance of this not being the best game of 2008?
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So, there's only 35 or so characters? The website said 50, maybe everything still isn't unlocked.
Nintendo should totally do a New Character update batch in a couple of months.
Give japs more days to unlock all!
Holy... mother... of... God.
Is there any chance of this not being the best game of 2008?
No, there is no scape!
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15 more characters. There is still a little yearning hope for Cooking Mama.
The game she was in sold 1.5 million copies in the US ALONE! And this is only the charts for the first d.s game.
Also, Tom Nook would be awesome too.
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I had to change my pants after watching that video.
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Guys, the 35 characters is the final roster. All-Star mode has been unlocked and everything.
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I....I want this game.....badly.
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http://uk.youtube.com/watch?v=q8J-2X2d84w
If this doesn't make you want this game, your soul might be dead.
HOLY MOTHERFUCKING SHIT!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!!
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I'd probably stab a man in the heart for this game.
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http://ca.youtube.com/watch?v=Rh9vbV0H09Y
Ike in Classic Mode. The Master Hand battle music is epic.
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Bah. Fuck that pansy shit. You want epic?
THIS IS EPIC!!! (http://ca.youtube.com/watch?v=iJP8TtY3eig)
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Whoever came up with Ridley dragging Samus across the wall like a rag doll is a certifiable genius.
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Which, of course, begs the question: "Wait, why did we didn't we ever make a 2-D Metroid game with a bunch of her smash brothers moves?"
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Well, Ridley sort of does that one of the times you fight him in Metroid Prime 3, so that's probably where they got the idea. Of course, it was in first person so it wasn't quite as dramatic.
Also, video of every Final Smash (http://ca.youtube.com/watch?v=lmtSmm0p7UA&feature=user). Turns out Ganondorf's isn't pig-faced Ganon after all, but the beast form from the final boss of Twilight Princess.
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Whcih was called...Ganon. Anyone who didn't expect that upon noting that this was the Twilight Princess Ganon was only setting themself up for disappointment.
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I didn't say that I didn't expect it, it's just that from the way I heard it described conjured images of the old-school Ganon form.
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Looking at the synonyms for the word "brawl", this series, should Nintendo choose to continue it, has a long way to go before running out of possible titles. Super Smash Bros. Donnybrook, Super Smash Bros. Fracas... all the way down to the bottom of the barrel with Super Smash Bros. Altercation, Super Smash Bros. Heated Disagreement, and Super Smash Bros. Unfortunate Misunderstanding.
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It could also take a darker turn to attract the mountain dew swilling "mature" crowd that only plays GTA or FPS games because they think it's a sign they wear big boy pants. Just imagine Super Smash Brothers Pogrom or Super Smash Brothers Vendetta.
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Though SSB: Ethnic Cleansing may not be as marketable.
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I'm still waiting for SSB: Epic Clusterfuck.
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Super Smash Brothers: Fisticuffs
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Super Smash Bros.: Square Go
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Super Smash Brothers: Fisticuffs
^Gets my vote.
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Super Smash Bros. Prison Riot. Or Super Smash Bros. Dust-Up.
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Super Smash Bros.: Bitchslap
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every Final Smash (http://ca.youtube.com/watch?v=lmtSmm0p7UA&feature=user).
I'm a little disappointed that toon link uses the triforce slash, I was hoping he'd be able to freeze time like in the final boss battles of Phantom Hourglass.
Also lucario can climb walls. Awsome.
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How cool is the way they're handling spoilers on the dojo. That site is so well designed.
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every Final Smash (http://ca.youtube.com/watch?v=lmtSmm0p7UA&feature=user).
I'm a little disappointed that toon link uses the triforce slash, I was hoping he'd be able to freeze time like in the final boss battles of Phantom Hourglass.
Also lucario can climb walls. Awsome.
I'm just generally disappointed in some of the Final Smashs
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The only thing that's really all that disappointing to me is that some of the final smashes appear to be a hell of a lot more useful than some of the others.
I mean, Peach's is cute and all, but compared to any of the sword-users or the Starfox characters?
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Has anyone heard anything about plans to patch the game should imbalancing be noticeable? After the VERY strenuous testing well all be doing for nintendo I'm sure some characters will be obviously stronger than others? Itd' be nice if a fox like character got toned down a bit, if one reveals itself. Also maybe bonus content eventually?
Also regarding final smashes: I wonder if the potency of the final smash has anything to do with how "good" the character is, and is a way to compensate? I dont know, just an idea.
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I seriously disapprove of the idea of "balancing" characters if they turn out to be "too good". It's just a way for whiny kids to whine slightly less because "OMG that character is so cheap".
I mean, let me take you back to Mortal Kombat 2, arcade edition. No matter how you slice it, Reptile was a weak-ass character in almost every conceivable way. But you know what? A good player could still beat any other character with him. I used to do it all the time.
In fact, having some characters that are "better" inherently is a good thing because it gives newer players a fighting chance against veterans.
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The only thing that's really all that disappointing to me is that some of the final smashes appear to be a hell of a lot more useful than some of the others.
I mean, Peach's is cute and all, but compared to any of the sword-users or the Starfox characters?
are you kidding? from the looks of that video peach's does 40% damage to every player, puts them to sleep and dumps a bunch recovery items for you. you use it eat as many peaches (preferably singing ' millions of peaches' if you're playing with friends) as you want then get a free smash or throw.
The ones that do look bad are Pokemon trainer's (which only did 10% to pickachu) and Lucas and Ness, and maybe didy's (unless he's easier to control than the video would give you to believe)
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I seriously disapprove of the idea of "balancing" characters if they turn out to be "too good". It's just a way for whiny kids to whine slightly less because "OMG that character is so cheap".
I mean, let me take you back to Mortal Kombat 2, arcade edition. No matter how you slice it, Reptile was a weak-ass character in almost every conceivable way. But you know what? A good player could still beat any other character with him. I used to do it all the time.
In fact, having some characters that are "better" inherently is a good thing because it gives newer players a fighting chance against veterans.
If some characters are better, vets will be using that to their advantage. Pros playing counterstrike dont use the TMP, Street Fighter Third Strike (most) people dont use 12, its all about tiers, almost all games have them. I just hope smash is relatively even. There are cheap characters. If brawl is like melee, online might be a little less fun with everyone choosing falco/fox/whatever other tier 1 characters.
Do you seriously think that if some characters are better they won't be used? Did you maybe mean easier to pick up? That hardly makes them better compared to a seasoned pro with an upper level char. Meh.
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Whoever did the Diddy one sucks or, at least, with practice Diddy should be about as useful as Yoshi's.
Also, the P.T. one is a LOT of damage in one unstoppable line, the other character just was knocked out of the way, might've jumped.
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Meanwhile, Pikachu's final smash is awesome because Pulseman is awesome. (The volt tackle is basically just Pulseman's voltteccer under a different form. I really wanted to see a Game Freak character that wasn't a Pokemon in this game. Oh well.)
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As a long time fighting game fanboy, I would be in favor of rebalancing later on should it be absolutely necessary. The thing about Smash is that it shouldn't ever be too much of a problem because for the most part, they've done a fair job balancing the game in the past. There will always be good and bad characters, but as long as the good characters are spread out enough so that it's not just 3 guys out of the 35, and the bad characters are like Dan where they are so hilarious in use that losing against him/her makes it that much more sour, then that's okay.
I trust Nintendo more than Capcom when it comes to balancing, we'll say.
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Do you seriously think that if some characters are better they won't be used? Did you maybe mean easier to pick up? That hardly makes them better compared to a seasoned pro with an upper level char. Meh.
I suppose I come from an older generation of fighting gamers who took pride in using "bad" characters to win against "good" characters. It's just not fun for me to be really good at a fighting game and then completely dick out the fun by also using a "good" character. I play fighting games to have a challenging match, not just to "pwn n00bs".
And yes, I do realise I am in the vast minority in that, but seriously, that's how it was back in the day. When MK2 was huge, almost none of the "expert" players used Scorpion every time; in fact, the top-tier players almost always used the "random" option.
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I actually like that there's a 'random' option here too. Considering I'll probably only be playing online against you people or my meatlife friends, I don't really care about what 'veterans' or 'competitive players' do. I mean, I'm pretty damn good at Melee if I may say so myself, but I think gaming tournaments are pretty stupid on every level. Especially since the tournament play limits to one on one playing on Final Destination with all items turned off, which basically ruins all of the fun of Smash Brothers in the first place.
Seriously, if we get a QC game going on, items and Final Smashes are staying on and the stage will be random, I am not gonna put up with that fucking attitude about the 'purity' of the competition or any of that bullshit. I'm fairly certain nobody's like that around here anyway, but I'm putting that out there just to let everyone know. Smash Brothers is about having crazy, chaotic fun, not bitching and moaning about losing because of some lucky item grab.
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You almost make it sound like Melee doesn't have a random option or anything.
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... Final Destination with all items turned off, which basically ruins all of the fun of Smash Brothers in the first place.
Seriously, if we get a QC game going on, items and Final Smashes are staying on and the stage will be random, I am not gonna put up with that fucking attitude about the 'purity' of the competition or any of that bullshit. I'm fairly certain nobody's like that around here anyway, but I'm putting that out there just to let everyone know. Smash Brothers is about having crazy, chaotic fun, not bitching and moaning about losing because of some lucky item grab.
I can agree with this one a lot of levels, but who's to say how Smash is supposed to be played? If it's SUPPOSED to have all those items and stuff, then there wouldn't be the option to turn it off. Correct me if I'm wrong, but another party type of fighting game, Sega's powerstone was intensely chaotic and item heavy, but didn't have the option to turn the items off.
9 times out of 10 it'll be my personal preference to have the items all on, but I don't have anything bad to say against people who turn them off. Playing on one stage only is kinda boring though.
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Sega's powerstone
Actually, it was designed by Capcom. I'm not sure on the publisher. It might be SEGA since the arcade version was NAOMI-based.
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Agreed with Will. I don't think there's any "right" way to play Smash, as long as you're having fun.
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I hate having items on. Always have, always will. They're OK if you have a 4 person match going, I guess, but I generally dislike it when it's one on one or something and it becomes a case of mario kart syndrome.
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Sega's powerstone
Actually, it was designed by Capcom. I'm not sure on the publisher. It might be SEGA since the arcade version was NAOMI-based.
Ah youre right, it was just released for the dreamcast. I can even picture all the startup screens and the blue and yellow capcom coming up.
doh.
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Agreed with Will. I don't think there's any "right" way to play Smash, as long as you're having fun.
That's my concern though. I think making Smash into a 'serious' fighting game sucks all the fun out of it, and taking the things that separate it from regular fighting games like the items and the dynamic stages in the name of 'fairness' or whatever is lame.
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Right. And they haven't done that, so I just don't see what's the problem with tourneys and turning items off. The game's got broad appeal regardless.
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OK, let me rephrase this because I think I'm being misunderstood. I don't have a problem with the fact that they have the option to turn items off and so forth, I think people who do that are lame and boring and I hope that if we get into the habit of regular matches between people on this forum we play it in the normal manner because the game doesn't track stats anyway so who cares whether you win or lose because the game is crazy and unpredictable. (At least, not those type of stats, I don't think.)
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My friends in meatlife are the type that do no items, final destination and I hate it. I tell them I don't find it more pure that way because there's absolutely no using the stage to your advantage, there's no factor in skill with regards on how to use the various different items in the game, and that it just tended to suck all the fun of smash out for me.
Correct me if I'm wrong, but there IS significant skill in using each various stage to your advantage and in being a complete item ninja/whore, right? If I want a "pure" fighter, I'll pop in King of Fighters 11 and level the playing field because I'm genuinely good at those types of things anyway. I say let Smash Bros be Smash Bros. Items on, random level.
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Exactly, half the point of Smash Bros. has always been using the stage properly.
Also, items are good if, for example, you have a girlfriend who sucks at fighting games and you don't want her to throw the controller at you because you win every single match. :-) (That is also a good reason to never use Fox in Melee)
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I remember me and my friends always had our *own* characters we'd always use, I'd always use Link. Two of us would always choose Fox, and those two people would always be in 2nd and 1st place. I never got familiar with fox, but didn't his moves set allow for invincibility by constantly using the same two dash attacks? One for back and forth and another for shooting up into the air?
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Fox players need to be taken out back and shot. Fuck them.
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So, they're not skilled, just dicks?
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Fox was just pretty much unstoppable in the hands of a skilled player. To the point that he wasn't fun to play. Giving one character the best projectile AND Reflector was just overkill.
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Yeah, Fox is just totally fucking broken to the point where if you play as him with a modicum of skill, you're just being a dick to the other player. Luckily since wavedashing is out and his blaster doesn't cause flinching anymore, they seem to be balancing him out a bit better. Plus his Final Smash seems to be pretty easy to avoid. Just stay airborne until the time runs out and there's not a whole lot it can do.
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I like fighting in different stages (with the exception of hyrule; just takes so damn long and really really favors Samus and Fox) but hate the items. Part of this is because my brother and I are so even in skill that where exactly the item happens to drop is 99.999% more important than anything else. In a strange way, items both become incredibly predictable AND disruptive when it's just the two of us. If it's a 4 way brawl though I couldn't possibly care less though. Of course, a big chunk of it is probably just because he's my brother and sibling rivalry and all that crap.
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I guess I must have really sucked, because I didn't win every time I played as Fox. I guess that's one reason I don't like him. Whenever I play as Fox everyone expects me to win and know all of this technical stuff, when really I'm just average.
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^The same thing happens to me every time I play as Fox.
I really don't like playing as Fox, he's just too quick while begin heavyweight when he falls. I really don't like him.
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Yeah, fox is great in skilled hands but if you don't know what you're doing he's a great way to kill yourself.
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I was never good with fox, ever. He just dropped like a brick and I really couldn't control him well at all.
When Brawl finally comes out I its going to be a very humbling experience for me cause as far as I am concerned I am pretty much the best Smash Bros player I know. So much to the point that usually people dont want me to use Yoshi so that way they have a chance. But when I play online, there are going to be those people who play this game for money, like, thats all they do, that is their thing, I am going to get the crap kicked out of me so bad. But at least in the most fun way.
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Yeah, Fox is just totally fucking broken to the point where if you play as him with a modicum of skill, you're just being a dick to the other player. Luckily since wavedashing is out and his blaster doesn't cause flinching anymore, they seem to be balancing him out a bit better. Plus his Final Smash seems to be pretty easy to avoid. Just stay airborne until the time runs out and there's not a whole lot it can do.
fox's blaster didnt cause flinching in melee, falco's did though.
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Final destination really sucks for me since my character is Peach. She's a really good air control character (oh god neutral a in the air) but in final destination people don't go in the air by choice and without items it's kinda hard to put them there. I think Fox was maybe a little overpowered, but playing on final destination really amplified that. On levels like that the blaster is really powerful since there's no elevation and nowhere to hide and dash attacks and being faster than your opponent on the ground will win you close range.
Fox was pretty much perfect for final destination, Peach better at things like that completely wacky floating pokemon level.
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I think one of the reasons my friends graviatated towards the Final Destination-No Items situation is because I won 90% of matches on other stages and they could demolish me if we set up to their rules. I went along with it, because I didn't really care. It was still fun. I just wish I could have convinced them to random the stage more often because then it opens up SO MUCH MORE to it.
I think my favorite two stages are Hyrule Castle and Pokéfloats. Pokéfloats, IMO, was the single most technical stage because you had to know when to jump, how to get people to miss you, how to do meteor smashes at opportune times, etc. etc. Chaos is what it's all about and finding order in that takes a skilled pro.
Or a lucky noob. Either way, it's fun.
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I agree with you, Poke Floats was the most fun, difficult to master stages and God how I hated the Ice Climbers stage, not because of the scrolling part, it's the design which was, IMO, screwed up. The new Ice Climbers stage looks fun though. I, also, hope the scrolling stage from Brawl will be better than the one from Melee.
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Hyrule castle is another one of those stages that just makes Fox extra ridiculous though. You can literally just run around like a douche bag doing short hops and blasting the other guy ad nauseum and unless they're Falcon they can't catch you.
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I always found Fox to be a joke at Hyrule, actually. I used Link, mainly, so maybe that's why. I'm not stupid enough to go up top when Fox is running around, and he couldn't juggle you like you could juggle him on the platform below.
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Right, which is why everyone just sits there like morons until one person decides to end the waiting game by sucking it up and taking their assbeating so they can move onto a level that doesn't suck so badly. It's the Smash Bros. equivalent of camping eachother.
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Ok..... the Port Town level looks sick. I'm soooooooo excited! I loved F-zero GX!
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Also, items are good if, for example, you have a girlfriend who sucks at fighting games and you don't want her to throw the controller at you because you win every single match. :-) (That is also a good reason to never use Fox in Melee)
....my ex used to whip my ass in Smash Bros. Her and Young Link.....
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A friend of mine who doesn't work for nintendo linked me to an illicit r (http://thepiratebay.org/tor/4009769)ip of Brawl's music he found on the wild frontiers of the internets and let me tell you this:
This is what god must sound like.
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Fox was hell overpowered on SSBM, but what about Roy/Marth? Roy was SLOW, but two hits and you were history. As a Kirby user, in any stage with close ends, such as pokéfloats or Mr. game & watch's was too painful to be killed with 0% on one damn hit of fast smash (c) or B+up. Marth was nearly as powerful and quite faster.
Anyways, the game is quite balanced. Even Mr. Game&Watch can become a hard opponent :) Though some characters were terribly slow, like Bowser.
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Right, which is why everyone just sits there like morons until one person decides to end the waiting game by sucking it up and taking their assbeating so they can move onto a level that doesn't suck so badly. It's the Smash Bros. equivalent of camping eachother.
Link is a good anti-Fox. Ranged grab, multiple ranged attacks that can hit at angles, and longer melee reach. If Fox players want to sit up top the whole time, just throw boomerangs and bombs at them simultaneously until they try to rush up close, then do my favorite combo which is Link's down throw + up B spin attack.
I really never found Fox to be that overpowered. To me, the most annoying, cheapest character was Shiek.
Oh and about Game&Watch: He has quite possibly the best hit priority of any character in the game. Your attacks will usually cancel an opponents while still landing on them. It's all about timing.
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Ugh, I hate the hook shot in Melee. I don't see how Sheik could be worse than Fox; the darts are a decent move because of the flinch but Fox & Falco's reflector plus Falco's down spike are better than anything Sheik's got. Also, I just realized I said Hyrule Castle earlier when I meant Hyrule Temple in Melee. I loved Hyrule Castle in the first game but the Temple's so big that a decent fox player can just run away from you the whole match and pepper you with blaster shot if you try to follow.
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you can just sit in one spot with sheik and spin her whip around and around.
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That last post completely annihilated my sarcasm detector. I'm at a loss.
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Did one of you won all the 290 trophies in Melee?
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Did one of you won all the 290 trophies in Melee?
I got 289, I couldn't win the Olimar trophy because I didn't have pikman and in order to get that trophy you needed pikman data on your memery card.
As for overpowered charecters? Samus was flat out evil. One shot from that charge beam and you were history. Does Samus even need a final smash in brawl? that charge beam is enough!
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A friend of mine who doesn't work for nintendo linked me to an illicit r (http://thepiratebay.org/tor/4009769)ip of Brawl's music he found on the wild frontiers of the internets and let me tell you this:
This is what god must sound like.
Did he include the Sonic tracks? Because I'm underwhelmed by them. Perhaps because I have heard far better arrangements of the material due to my obsession around it. Would you rather have a fight with this music (http://www.megaupload.com/?d=W8XNNBZB) or the music actually in Brawl (http://sthosv.sonicretro.org/True%20Blue%20Bonus%20Tracks/Angel%20Island%20Zone%20(SSBB%20Remix)%20-%20Super%20Smash%20Bros.%20Brawl.mp3)? (Keeping in mind that this is a Nintendo game first and foremost?)
And the newer "edgy" tracks are lame. Seven Rings in Hand in particular. But since it was Sonic's appearance on the Wii, I wasn't suprised.
Some of those songs just have no connection to a Sonic stage at all.
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Eh? Samus, Marth and Sheik are my three favorite characters and I hardly ever use the charge blast OR Sheik's chain. People are confusing the crap out of me now. Then again, I'm a pretty terrible smash player; about all I do with samus is ride her dair, nair, missiles and ridiculous horizontal recovery to victory.
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And the newer "edgy" tracks are lame.
It seems to me like the newer the music is for Sonic games, the lamer it gets.
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A lot like Sonic games in general?
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Since Sonic Adventure it has been getting lame. I miss incredible themes such as Green Hill :<
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Did he include the Sonic tracks? Because I'm underwhelmed by them. Perhaps because I have heard far better arrangements of the material due to my obsession around it. Would you rather have a fight with this music (http://www.megaupload.com/?d=W8XNNBZB) or the music actually in Brawl (http://sthosv.sonicretro.org/True%20Blue%20Bonus%20Tracks/Angel%20Island%20Zone%20(SSBB%20Remix)%20-%20Super%20Smash%20Bros.%20Brawl.mp3)? (Keeping in mind that this is a Nintendo game first and foremost?)
I don't know about your question, but the one thing I can say after listening to the two tracks is the Brawl arrangement is fucking amazing.
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Okay, fair enough that you think so. I happen to find it a bit too cheesy, but that might just be because my head is way up my ass. :P
Since Sonic Adventure it has been getting lame. I miss incredible themes such as Green Hill :<
Actually, Sonic Heroes had some REALLY GOOD music in it, too. I love the music for Ocean Palace, Power Plant, and Lost Jungle in particular. The only complaint I have is that I would have liked more thematic consistency between the music for levels, like in Sonic 3.
But yeah, GHZ theme is totally in there. So rock out with that. Even if practically none of the other tracks seem appropriate for that stage. I mean, if they had gone with a full orchestrated version of Ocean Palace, I think that would have been a LOT cooler than just having the game's theme song.
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I would actually prefer the Brawl music. Listening to the two, the remix makes me think of classic Sonic games, which is well and good, but this is neither a classic Sonic game nor a racing game. The Brawl music does give it an... "edgier" sound (and I use the word loosely) and has a frantic gotta beat em all appeal to it.
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I just downloaded the full soundtrack rip and I am NERDING OUT SO HARD. It's like the Smash Bros. team went to me personally and said, "Happy birthday. Here is the music of your childhood."
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Hm, and I just got a new phone, was looking for possible old-school video game songs to use as ringtones...
I already made it so text messages do the Legend of Zelda "You found a secret door using a bomb" noise.
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Is it possible for somebody to zip that file and put it on Megaupload or Mediafire or something? Using torrents on my university connection is just asking to have my internet shut off.
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I already made it so text messages do the Legend of Zelda "You found a secret door using a bomb" noise.
That is simultaneously the most nerdy and most awesome thing I have read in some time.
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Is it possible for somebody to zip that file and put it on Megaupload or Mediafire or something? Using torrents on my university connection is just asking to have my internet shut off.
I would TOTALLY do this for you, but the torrent is 2gb small.
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Someone already put it up on filefactory. I didn't have any problems downloading it from there.
Tracks 1 - 25: http://www.filefactory.com/file/8bd4a4/
Tracks 25 - 91 http://www.filefactory.com/file/447333/
Tracks 92 - 125 http://www.filefactory.com/file/0273be/
Tracks 126 - 176 http://www.filefactory.com/file/9ee70a/
Tracks 177 - 201 http://www.filefactory.com/file/73f293/
Tracks 202 - 247 http://www.filefactory.com/file/a0e371/
Tracks 248 - 314 http://www.filefactory.com/file/863382/
Unfortunately they're not named, so you'll have to do it manually, which is a pain.
EDIT: After some snooping, I've found out that you can rename them all by copy-pasting this into a .bat file (I'm gonna have to double-post here, due to the 20,000 character limit):
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rename A01.mp3 "A01 - Overworld - Super Mario Bros.mp3"
rename A02.mp3 "A02 - Underground - Super Mario Bros.mp3"
rename A03.mp3 "A03 - Underwater - Super Mario Bros.mp3"
rename A04.mp3 "A04 - Easton Kingdom - Super Mario Land.mp3"
rename A05.mp3 "A05 - Airship Fortress - Super Mario Bros 3.mp3"
rename A06.mp3 "A06 - Castle - Boom Boom - Super Mario World - Super Mario Bros 3.mp3"
rename A07.mp3 "A07 - Title - Ending - Super Mario World.mp3"
rename A08.mp3 "A08 - Overworld - New Super Mario Bros.mp3"
rename A09.mp3 "A09 - Luigi's Mansion Medley - Luigi's Mansion.mp3"
rename A10.mp3 "A10 - Gritzy Desert - Mario & Luigi Partners In Time.mp3"
rename A13.mp3 "A13 - Delfino Plaza [Original] - Super Mario Sunshine.mp3"
rename A14.mp3 "A14 - Ricco Harbor [Original] - Super Mario Sunshine.mp3"
rename A15.mp3 "A15 - Bob-Omb Battlefield [Original] - Super Mario 64.mp3"
rename A16.mp3 "A16 - Super Mario Bros Medley - Super Mario Bros.mp3"
rename A17.mp3 "A17 - Mario Bros Medley - Mario Bros.mp3"
rename A20.mp3 "A20 - Mario Circuit - Super Mario Kart.mp3"
rename A21.mp3 "A21 - Luigi's Circuit - Mario Kart 64.mp3"
rename A22.mp3 "A22 - Waluigi Pinball - Mario Kart DS.mp3"
rename A23.mp3 "A23 - Rainbow Road [Original] - Mario Kart Double Dash!!.mp3"
rename B01.mp3 "B01 - Jungle Japes- Donkey Kong Country.mp3"
rename B02.mp3 "B02 - Map Overworld-Bonus Round [Original] - Donkey Kong Country.mp3"
rename B03.mp3 "B03 - Donkey Kong Medley - Donkey Kong.mp3"
rename B04.mp3 "B04 - Donkey Kong Medley 2 - Donkey Kong.mp3"
rename B05.mp3 "B05 - King K Rool - Donkey Kong Country.mp3"
rename B06.mp3 "B06 - Stickerbrush Symphony - Donkey Kong Country 2 Diddy's Kong Quest.mp3"
rename B07.mp3 "B07 - Battle for Storm Hill - Donkey Kong Jungle Beat.mp3"
rename B08.mp3 "B08 - Jungle Hijinx - Donkey Kong Country.mp3"
rename B09.mp3 "B09 - Level Music - Donkey Kong.mp3"
rename B10.mp3 "B10 - Jungle Level 1 [Original] - Donkey Kong Barrel Blast.mp3"
rename C01.mp3 "C01 - Zelda Main Theme - Legend of Zelda.mp3"
rename C02.mp3 "C02 - Overworld - The Legend of Zelda.mp3"
rename C03.mp3 "C03 - Temple - The Legend of Zelda II.mp3"
rename C04.mp3 "C04 - Dark World - The Legend of Zelda 3 A Link to the Past.mp3"
rename C05.mp3 "C05 - Dark Mountain Forest - Legend of Zelda A Link to the Past.mp3"
rename C07.mp3 "C07 - Link's Awakening Medley - The Legend of Zelda Link's Awakening.mp3"
rename C08.mp3 "C08 - Hyrule Field - The Legend of Zelda Ocarina of Time.mp3"
rename C09.mp3 "C09 - Ocarina Melody - The Legend of Zelda Ocarina of Time.mp3"
rename C10.mp3 "C10 - Windmill - Ganondorf's Theme - Serenade of Water - The Legend of Zelda Ocarina of Time.mp3"
rename C11.mp3 "C11 - Molera [Original] - Legend of Zelda Wind Waker.mp3"
rename C12.mp3 "C12 - Restored Village of the Blue Maiden [Original] - Legend of Zelda Four Swords Adventure.mp3"
rename C13.mp3 "C13 - Gerudo Valley - The Legend of Zelda Ocarina of Time.mp3"
rename C14.mp3 "C14 - Termina Field - The Legend of Zelda Majora's Mask.mp3"
rename C15.mp3 "C15 - Dragon Roost Island [Original] - The Legend of Zelda The Wind Waker.mp3"
rename C16.mp3 "C16 - Sailing Theme [Original] - The Legend of Zelda The Wind Waker.mp3"
rename C17.mp3 "C17 - Hyrule Field [Original] - The Legend of Zelda Twilight Princess.mp3"
rename C18.mp3 "C18 - Hidden Village [Original] - The Legend of Zelda Twilight Princess.mp3"
rename C19.mp3 "C19 - Midna in Distress [Original] - The Legend of Zelda Twilight Princess.mp3"
rename D01.mp3 "D01 - Brinstar Remix - Metroid - Metroid Prime Pinball.mp3"
rename D02.mp3 "D02 - Norfair Remix - Metroid.mp3"
rename D03.mp3 "D03 - Ending Theme - Metroid.mp3"
rename D04.mp3 "D04 - Ridley Boss Theme - Super Metroid.mp3"
rename D05.mp3 "D05 - 52. Theme of Samus Aran, Space Warrior - Super Metroid.mp3"
rename D06.mp3 "D06 - Sector 1 - Metroid Fusion.mp3"
rename D07.mp3 "D07 - Metroid Prime Menu [Original] - Metroid Prime.mp3"
rename D08.mp3 "D08 - Parasite Queen Boss Battle [Original] - Metroid Prime.mp3"
rename D09.mp3 "D09 - Meta Ridley Boss Battle [Original] - Metroid Prime.mp3"
rename D10.mp3 "D10 - Hunter Theme [Original] - Metroid Prime 2 Echoes.mp3"
rename E01.mp3 "E01 - Ending - Yoshi's Story.mp3"
rename E02.mp3 "E02 - Athletic - Yoshi's Island.mp3"
rename E03.mp3 "E03 - Above Ground - Yoshi's Island.mp3"
rename E05.mp3 "E05 - Flower Garden - Yoshi Touch & Go.mp3"
rename E06.mp3 "E06 - Wilderness - Yoshi's Island DS.mp3"
rename E07.mp3 "E07 - Athletic (alternate version) - Yoshi's Island.mp3"
rename F01.mp3 "F01 - Legendary Air Ride Machine - Kirby Air Ride.mp3"
rename F02.mp3 "F02 - King Dedede's Theme - Kirby's Dream Land.mp3"
rename F03.mp3 "F03 - Boss Medley - Kirby Medley.mp3"
rename F04.mp3 "F04 - Butter Building - Kirby's Adventure.mp3"
rename F05.mp3 "F05 - Gourmet Race - Kirby Super Star.mp3"
rename F06.mp3 "F06 - Meta Knight's Revenge - Kirby Super Star.mp3"
rename F07.mp3 "F07 - Marx - Kirby Super Star.mp3"
rename F08.mp3 "F08 - Zero Two - Kirby 64.mp3"
rename F09.mp3 "F09 - Nature Area [Original] - Kirby & The Amazing Mirror.mp3"
rename F10.mp3 "F10 - Checker Knights [Original] - Kirby Air Ride.mp3"
rename F11.mp3 "F11 - Frozen Hillside [Original] - Kirby Air Ride.mp3"
rename F12.mp3 "F12 - Squeak Battle - Kirby Squeak Squad.mp3"
rename G01.mp3 "G01 - Main Theme - Star Fox.mp3"
rename G02.mp3 "G02 - Corneria - Star Fox.mp3"
rename G03.mp3 "G03 - Main Theme - Star Fox 64.mp3"
rename G04.mp3 "G04 - Area 6 - Star Fox 64.mp3"
rename G05.mp3 "G05 - Star Wolf's Theme - Star Fox 64.mp3"
rename G07.mp3 "G07 - Fortuna [Original] - Star Fox Assault.mp3"
rename G08.mp3 "G08 - Fichina [Original] - Star Fox Assault.mp3"
rename G09.mp3 "G09 - Star Wolf [Original] - Star Fox Assault.mp3"
rename G10.mp3 "G10 - Space Armada - Star Fox.mp3"
rename G11.mp3 "G11 - Area 6 - Star Fox 64.mp3"
rename H01.mp3 "H01 - Main Pokémon Theme - Pokémon Red - Blue - Green.mp3"
rename H02.mp3 "H02 - Pokémon Center Theme - Pokémon Red - Blue - Green.mp3"
rename H03.mp3 "H03 - Route 1 - Viridian City - Pokémon Red - Blue - Green.mp3"
rename H04.mp3 "H04 - Pokémon Gym - Evolution - Pokémon Red - Blue - Green.mp3"
rename H05.mp3 "H05 - Wild Pokémon Battle - Pokémon Ruby - Sapphire - Emerald.mp3"
rename H06.mp3 "H06 - Elite 4 Building - Pokémon Ruby - Sapphire - Emerald.mp3"
rename H07.mp3 "H07 - Wild Pokémon Battle - Pokémon Diamond - Pearl.mp3"
rename H08.mp3 "HO8 - Palkia - Dalgia battle - Pokémon Diamond - Pearl.mp3"
rename H09.mp3 "H09 - Team Galactic Battle - Pokémon Diamond - Pearl.mp3"
rename H10.mp3 "H10 - Route 209 - Pokémon Diamond - Pearl.mp3"
rename I01.mp3 "I01 - Mute City - F-Zero.mp3"
rename I02.mp3 "I02 - White Land - F-Zero.mp3"
rename I03.mp3 "I03 - Fire Field - F-Zero.mp3"
rename I04.mp3 "I04 - Menu [Original] - F-Zero X.mp3"
rename I05.mp3 "I05 - Dream Chaser [Original]- F-Zero X.mp3"
rename I06.mp3 "I06 - Devil's Call In Your Heart [Original] - F-Zero X.mp3"
rename I07.mp3 "I07 - Climb Up! And Get The Last Chance! [Original] - F-Zero X.mp3"
rename I08.mp3 "I08 - Brain Cleaner [Original] - F-Zero GX.mp3"
rename I09.mp3 "I09 - Shotgun Kiss (Vegas Palace) [Original] - F-Zero GX.mp3"
rename I10.mp3 "I10 - Planet Colors (Green Planet) [Original] - F-Zero GX.mp3"
rename J02.mp3 "J02 - Fire Emblem Main Theme (Vocal version) - Fire Emblem Shadow Dragons and the Blade of Light.mp3"
rename J03.mp3 "J03 - Medley - Fire Emblem Shadow Dragons and the Blade of Light.mp3"
rename J04.mp3 "J04 - With Mila's Divine Protection (Celica Map 1) - Fire Emblem Gaiden.mp3"
rename J06.mp3 "J06 - Combat Preparation - Fire Emblem The Sacred Stones.mp3"
rename J07.mp3 "J07 - Winning Road - Fire Emblem Sword of Seals.mp3"
rename J08.mp3 "J08 - Strike - Rise to the Challenge - Fire Emblem Blazing Sword.mp3"
rename J09.mp3 "J09 - Against the Black Knight [Original] - Fire Emblem Path of Radiance.mp3"
rename J10.mp3 "J10 - Crimea Attacks [Original] - Fire Emblem Path of Radiance.mp3"
rename J11.mp3 "J11 - Power-Hungry Fool [Original] - Fire Emblem Path of Radiance.mp3"
rename J12.mp3 "J12 - Victory Is Near [Original] - Fire Emblem Path of Radiance.mp3"
rename J13.mp3 "J13 - Eternal Bond [Original] - Fire Emblem Radiant Dawn.mp3"
rename K01.mp3 "K01 - Snowman.mp3"
rename K05.mp3 "K05 - Humoresque of a Little Dog.mp3"
rename K07.mp3 "K07 - Porky's Theme - Mother 3.mp3"
rename K08.mp3 "K08 - Mother 3 Love Theme - Mother 3.mp3"
rename K09.mp3 "K09 - Unfounded Revenge - Smashing Song of Praise - Mother 3.mp3"
rename K10.mp3 "K10 - New Pork City - Mother 3.mp3"
rename L01.mp3 "L01 - World Map [Original] - Pikmin 2.mp3"
rename l02.mp3 "L02 - Forest of Hope [Original] - Pikmin.mp3"
rename l03.mp3 "L03 - Environmental Noises [Original] - Pikmin.mp3"
rename l04.mp3 "L04 - Ai no Uta - Pikmin.mp3"
rename l05.mp3 "L05 - Tane no Uta - Pikmin 2.mp3"
rename l06.mp3 "L06 - Main Theme [Original] - Pikmin.mp3"
rename l07.mp3 "L07 - Stage Clear - Title [Original] - Pikmin.mp3"
rename l08.mp3 "L08 - Ai no Uta (French ver) - Pikmin.mp3"
One more.
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rename m01.mp3 "M01 - WarioWare, Inc - WarioWare, Inc Mega Microgame$.mp3"
rename m02.mp3 "M02 - WarioWare, Inc Medley - WarioWare, Inc Mega Microgame$.mp3"
rename m03.mp3 "M03 - Mona Pizza's Song (JP) - Mawaru Meido in Wario.mp3"
rename m04.mp3 "M04 - Mona Pizza's Song - WarioWare Twisted!.mp3"
rename m05.mp3 "M05 - Mike's Song (JP) - Sawaru Meido in Wario.mp3"
rename m06.mp3 "M06 - Mike's Song - WarioWare Touched!.mp3"
rename m07.mp3 "M07 - Ashley's Song (JP) - Sawaru Meido in Wario.mp3"
rename m08.mp3 "M08 - Ashley's Song - WarioWare Touched!.mp3"
rename m09.mp3 "M09 - Misc MicroGame$ Song A - WarioWare, Inc. Mega Microgame$.mp3"
rename m10.mp3 "M10 - Misc MicroGame$ Song B - WarioWare, Inc. Mega Microgame$.mp3"
rename m11.mp3 "M11 - Misc MicroGame$ Song C - WarioWare, Inc. Mega Microgame$.mp3"
rename m12.mp3 "M12 - Misc MicroGame$ Song D - WarioWare, Inc. Mega Microgame$.mp3"
rename m13.mp3 "M13 - Misc MicroGame$ Song E - WarioWare, Inc. Mega Microgame$.mp3"
rename m15.mp3 "M15 - Misc MicroGame$ Song F - WarioWare, Inc. Mega Microgame$.mp3"
rename m16.mp3 "M16 - Misc MicroGame$ Song G - WarioWare, Inc. Mega Microgame$.mp3"
rename m17.mp3 "M17 - Misc MicroGame$ Song H - WarioWare, Inc. Mega Microgame$.mp3"
rename m18.mp3 "M18 - Misc MicroGame$ Song I - WarioWare, Inc. Mega Microgame$.mp3"
rename n01.mp3 "N01 - Title Theme - Animal Crossing Wild World.mp3"
rename n02.mp3 "N02 - Go KK Rider! - Animal Crossing.mp3"
rename n03.mp3 "N03 - (Unknown KK remix).mp3"
rename n05.mp3 "N05 - The Roost - Animal Crossing Wild World.mp3"
rename n06.mp3 "N06 - Town Hall - Tom Nook's Store - Animal Crossing Wild World.mp3"
rename n07.mp3 "N07 - KK Cruisin' [Original] - Animal Crossing.mp3"
rename n08.mp3 "N08 - KK Western [Original] - Animal Crossing.mp3"
rename n09.mp3 "N09 - KK Gumbo [Original] - Animal Crossing.mp3"
rename n10.mp3 "N10 - Rockin' KK [Original] - Animal Crossing.mp3"
rename n11.mp3 "N11 - DJ KK [Original] - Animal Crossing.mp3"
rename n12.mp3 "N12 - KK Condor [Original] - Animal Crossing.mp3"
rename p01.mp3 "P01 - Underworld - Kid Icarus.mp3"
rename p02.mp3 "P02 - Title - Kid Icarus.mp3"
rename p03.mp3 "P03 - Skyworld - Kid Icarus.mp3"
rename p04.mp3 "P04 - Kid Icarus Medley - Kid Icarus.mp3"
rename q01.mp3 "Q01 - NES Medley.mp3"
rename q02.mp3 "Q02 - Stack-Up - Robot Block Medley.mp3"
rename q04.mp3 "Q04 - Chill - Dr Mario.mp3"
rename q05.mp3 "Q05 - (Song Name Unknown) - Clu Clu Land.mp3"
rename q06.mp3 "Q06 - Balloon Trip - Balloon Fight.mp3"
rename q07.mp3 "Q07 - (Song Name Unknown) - Ice Climber.mp3"
rename q08.mp3 "Q08 - (Song Name Unknown) - Shin Onigashima.mp3"
rename q09.mp3 "Q09 - 3D Hot Rally - Famicom Grand Prix 2.mp3"
rename q10.mp3 "Q10 - Type A - Tetris.mp3"
rename q11.mp3 "Q11 - Type B - Tetris.mp3"
rename q12.mp3 "Q12 - Tunnel Scene - X.mp3"
rename q13.mp3 "Q13 - Stage 2 - Wrecking Crew.mp3"
rename q14.mp3 "Q14 - (Song Name Unknown) - Nazo no Murasamejou.mp3"
rename r02.mp3 "R02 - PictoChat.mp3"
rename r03.mp3 "R03 - Electroplankton Ambience - Electroplankton.mp3"
rename r04.mp3 "R04 - Game & Watch Remix.mp3"
rename r05.mp3 "R05 - Mario Tennis - Golf.mp3"
rename r06.mp3 "R06 - Lip's Theme - Panel de Pon.mp3"
rename r07.mp3 "R07 - Marionation Gear - Chousouju Mecha MG.mp3"
rename r08.mp3 "R08 - Title - Big Brain Academy.mp3"
rename r09.mp3 "R09 - Golden Forest - 1080 Snowboarding.mp3"
rename r10.mp3 "R10 - Mii Channel (!).mp3"
rename r11.mp3 "R11 - Wii Shop Channel.mp3"
rename r12.mp3 "R12 - Battle Theme Medley - Golden Sun.mp3"
rename r13.mp3 "R13 - Shaberu! DS Cooking Navi.mp3"
rename r14.mp3 "R14 - Excitetruck.mp3"
rename r15.mp3 "R15 - Brain Age Train Your Brain in Minutes a Day.mp3"
rename r16.mp3 "R16 - Opening Theme - Wii Sports.mp3"
rename r17.mp3 "R17 - Cow Racing - Wii Play.mp3"
rename s02.mp3 "S02 - Encounter - Metal Gear Solid.mp3"
rename s03.mp3 "S03 - Theme of Tara - Metal Gear.mp3"
rename s04.mp3 "S04 - Yell Dead Cell - Metal Gear Solid Sons of Liberty.mp3"
rename s05.mp3 "S05 - Snake Eater (Instrumental) - Metal Gear Solid 3 Snake Eater.mp3"
rename s06.mp3 "S06 - MGS4 Theme of Love Smash Bros Brawl Version - Metal Gear Solid 4 Guns of the Patriots.mp3"
rename s07.mp3 "S07 - Cavern - Metal Gear Solid.mp3"
rename s08.mp3 "S08 - Battle in the Base - Metal Gear Solid 3 Snake Eater.mp3"
rename s10.mp3 "S10 - Metal Gear 2's opening theme - Metal Gear 2 Solid Snake.mp3"
rename s11.mp3 "S11 - Calling to the Night - Metal Gear Solid Portable Ops.mp3"
rename t01.mp3 "T01 - Credits - Super Smash Bros.mp3"
rename t02.mp3 "T02 - Menu - Super Smash Bros Melee.mp3"
rename t03.mp3 "T03 - Opening - Super Smash Bros Melee.mp3"
rename t05.mp3 "T05 - Master Hand Battle - Super Smash Bros Brawl.mp3"
rename u01.mp3 "U01 - Green Hill Zone 1 - Sonic the Hedgehog.mp3"
rename u02.mp3 "U02 - Scrap Brain Zone - Sonic the Hedgehog.mp3"
rename u03.mp3 "U03 - Emerald Hill Zone 1 - Sonic the Hedgehog 2.mp3"
rename u04.mp3 "U04 - Angel Island Zone 1 - Sonic The Hedgehog 3.mp3"
rename u06.mp3 "U06 - Sonic Boom - Sonic CD US Version.mp3"
rename u07.mp3 "U07 - Super Sonic Racing - Sonic R.mp3"
rename u08.mp3 "U08 - Open Your Heart - Sonic Adventure.mp3"
rename u09.mp3 "U09 - Live and Learn - Sonic Adventure 2.mp3"
rename u10.mp3 "U10 - Sonic Heroes - Sonic Heroes.mp3"
rename u11.mp3 "U11 - Right There, Ride On - Sonic Rush.mp3"
rename u12.mp3 "U12 - His World - Next Gen Sonic the Hedgehog.mp3"
rename u13.mp3 "U13 - 7 Rings in Hand - Sonic and the Secret Rings.mp3"
rename w01.mp3 "W01 - Princess Peach's Castle - Super Smash Brothers Melee.mp3"
rename w02.mp3 "W02 - Rainbow Cruise - Super Smash Brothers Melee.mp3"
rename w03.mp3 "W03 - Jungle Japes - Super Smash Brothers Melee.mp3"
rename w04.mp3 "W04 - Brinstar Depths - Super Smash Brothers Melee.mp3"
rename w05.mp3 "W05 - Yoshi's Island - Super Smash Brothers Melee.mp3"
rename w06.mp3 "W06 - Fountain of Dreams - Super Smash Brothers Melee.mp3"
rename w07.mp3 "W07 - Green Greens - Super Smash Brothers Melee.mp3"
rename w08.mp3 "W08 - Corneria - Super Smash Brothers Melee.mp3"
rename w09.mp3 "W09 - Pokémon Stadium - Super Smash Brothers Melee.mp3"
rename w10.mp3 "W10 - Poké Floats - Super Smash Brothers Melee.mp3"
rename w11.mp3 "W11 - Big Blue - Super Smash Brothers Melee.mp3"
rename w12.mp3 "W12 - Mother - Super Smash Brothers Melee.mp3"
rename w13.mp3 "W13 - Icicle Mountain - Super Smash Brothers Melee.mp3"
rename w14.mp3 "W14 - Flat Zone - Super Smash Brothers Melee.mp3"
rename w15.mp3 "W15 - Super Mario Bros 3 - Super Smash Brothers Melee.mp3"
rename w16.mp3 "W16 - Battle Theme from Pokémon Gold - Super Smash Brothers Melee.mp3"
rename w17.mp3 "W17 - Fire Emblem - Super Smash Brothers Melee.mp3"
rename w18.mp3 "W18 - Mach Rider - Super Smash Brothers Melee.mp3"
rename w19.mp3 "W19 - Mother 2 - Super Smash Brothers Melee.mp3"
rename w20.mp3 "W20 - Dr Mario - Super Smash Brothers Melee.mp3"
rename w21.mp3 "W21 - Battlefield - Super Smash Brothers Melee.mp3"
rename w23.mp3 "W23 - Multi-Man Melee - Super Smash Brothers Melee.mp3"
rename w24.mp3 "W24 - Temple - Super Smash Brothers Melee.mp3"
rename w25.mp3 "W25 - Final Destination - Super Smash Brothers Melee.mp3"
rename w26.mp3 "W26 - Kongo Jungle - Super Smash Brothers Melee.mp3"
rename w27.mp3 "W27 - Brinstar - Super Smash Brothers Melee.mp3"
rename w28.mp3 "W28 - Venom - Super Smash Brothers Melee.mp3"
rename w29.mp3 "W29 - Mute City - Super Smash Brothers Melee.mp3"
rename w30.mp3 "W30 - Menu 1 - Super Smash Brothers Melee.mp3"
rename w31.mp3 "W31 - Giga Bowser Battle - Super Smash Brothers Melee.mp3"
rename x01.mp3 "X01 - Super Smash Bros Brawl Main Theme.mp3"
rename x02.mp3 "X02 - Menu 1.mp3"
rename x03.mp3 "X03 - Menu 2 - Super Smash Bros Melee.mp3"
rename x04.mp3 "X04 - (Unknown).mp3"
rename x05.mp3 "X05 - Final Destination 2.mp3"
rename x06.mp3 "X06 - (Unknown).mp3"
rename x07.mp3 "X07 - WiFi Waiting Room.mp3"
rename x08.mp3 "X08 - (Unknown).mp3"
rename x09.mp3 "X09 - (Unknown).mp3"
rename x10.mp3 "X10 - Tournament Theme 1 - Super Smash Bros Melee.mp3"
rename x11.mp3 "X11 - (Unknown).mp3"
rename x13.mp3 "X13 - (Unknown).mp3"
rename x15.mp3 "X15 - (Unknown).mp3"
rename x16.mp3 "X16 - Homerun Contest.mp3"
rename x17.mp3 "X17 - (Unknown).mp3"
rename x18.mp3 "X18 - (Unknown).mp3"
rename x19.mp3 "X19 - Trophy Mode.mp3"
rename x20.mp3 "X20 - (Unknown).mp3"
rename x21.mp3 "X21 - (Unknown).mp3"
rename x22.mp3 "X22 - (Unknown).mp3"
rename x23.mp3 "X23 - (Unknown).mp3"
rename x24.mp3 "X24 - (No sound).mp3"
rename x25.mp3 "X25 - Battlefield Ver 2.mp3"
rename x26.mp3 "X26 - Target Smash.mp3"
rename x27.mp3 "X27 - Credits.mp3"
rename y01.mp3 "Y01 - (Unknown).mp3"
rename y02.mp3 "Y02 - (Unknown).mp3"
rename y03.mp3 "Y03 - (Unknown).mp3"
rename y04.mp3 "Y04 - (Unknown).mp3"
rename y05.mp3 "Y05 - (Unknown).mp3"
rename y07.mp3 "Y07 - Subspace Emissary vs Final Boss.mp3"
rename y08.mp3 "Y08 - (Unknown).mp3"
rename y09.mp3 "Y09 - DK Island Swing - Donkey Kong Country.mp3"
rename y10.mp3 "Y10 - (Unknown).mp3"
rename y11.mp3 "Y11 - Data Selection Screen - Metroid Prime.mp3"
rename y13.mp3 "Y13 - (Unknown).mp3"
rename y14.mp3 "Y14 - (Unknown).mp3"
rename y15.mp3 "Y15 - (Unknown).mp3"
rename y16.mp3 "Y16 - (Unknown).mp3"
rename y17.mp3 "Y17 - (Unknown).mp3"
rename z01.mp3 "Z01 - Victory! (Super Mario Bros).mp3"
rename z02.mp3 "Z02 - Victory! (Donkey Kong).mp3"
rename z03.mp3 "Z03 - Victory! (The Legend of Zelda).mp3"
rename z04.mp3 "Z04 - Victory! (Metroid).mp3"
rename z05.mp3 "Z05 - Victory! (Yoshi).mp3"
rename z06.mp3 "Z06 - Victory! (Kirby).mp3"
rename z07.mp3 "Z07 - Victory! (Star Fox).mp3"
rename z08.mp3 "Z08 - Victory! (Pokemon).mp3"
rename z10.mp3 "Z10 - Victory! (F-Zero).mp3"
rename z11.mp3 "Z11 - Victory! (Mother).mp3"
rename z16.mp3 "Z16 - Victory! (Ice Climber).mp3"
rename z17.mp3 "Z17 - Victory! (Fire Emblem).mp3"
rename z18.mp3 "Z18 - Victory! (Game & Watch).mp3"
rename z21.mp3 "Z21 - Victory! (Wario).mp3"
rename z22.mp3 "Z22 - Victory! (Meta Knight).mp3"
rename z23.mp3 "Z23 - Victory! (Pit).mp3"
rename z25.mp3 "Z25 - Victory! (Pikmin).mp3"
rename z35.mp3 "Z35 - Victory! (ROB).mp3"
rename z46.mp3 "Z46 - Victory! (Metal Gear Solid).mp3"
rename z47.mp3 "Z47 - Victory! (Sonic the Hedgehog).mp3"
rename z50.mp3 "Z50 - Continue?.mp3"
rename z51.mp3 "Z51 - Game Over.mp3"
rename z54.mp3 "Z54 - New Feature Unlocked! A.mp3"
rename z55.mp3 "Z55 - New Feature Unlocked! B.mp3"
rename z56.mp3 "Z56 - New Feature Unlocked! C.mp3"
rename z57.mp3 "Z57 - New Feature Unlocked! D.mp3"
rename z58.mp3 "Z58 - New Feature Unlocked! E.mp3"
And done. Enjoy!
-
Cheers, mate.
-
I'm listening to these songs as I'm going back through and tagging them, and I think some of my favorites are the ones where they drastically change the original sound. You wouldn't expect the Gourmet Race remix from Kirby Super Star to work, but it does. So well.
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Is all the music for this game performed by actual orchestras because if not, especially after Mario Galaxy, I am going to be kind of sad.
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It seems to be equally split between orchestrated and MIDI. The MIDI tracks are completely different from the orchestrated ones though, and they sound fantastic.
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Yeah, this is probably the most eclectic game soundtrack I've ever heard.
-
Apparently my brother's bandmate has the japanese version for his modded wii, so I'll be checking it out today. Doubt I'll have anything interesting to share though; I mean, after all, the question right now is "Great game, or greatest game?"
-
Is all the music for this game performed by actual orchestras because if not, especially after Mario Galaxy, I am going to be kind of sad.
Well, a fair bit of Mario Galaxy was actually done with MIDI as well, so only some of it would be. None of the Sonic music is, despite how awesome that would be. (Check out OCRemix's Project Chaos if you don't believe me. Specifically Breathtaking Vision (Sky Sanctuary Remix) if you want Mario Galaxy style -- and this was quite some time before Mario Galaxy, though probably not actually by a live orchestra, maybe using Garritan or something).
-
My only problem with the Sonic section of the soundtrack (and the soundtrack as a whole, really) is that they included the cockrock abortions from the later games.
-
The worst part is that in games like Sonic Heroes there's actually really good level music, and they decide to go with the questionable-quality main theme.
-
Original Green Hill theme on Brawl.
Oh my fucking god. This will for sure be the best game EVER.
Edit: I just heard Angel Island theme of Brawl... there are no words to describe what I feel right now!
-
MARIO BROS WATER THEME HELL YES
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Guys, the obvious peaks of this soundtrack are the mindblowing orchestral rendition of the Tetris theme and the Spanish guitar-and-horn version of the Gerudo Valley theme from Ocarina of Time.
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Guys, the obvious peaks of this soundtrack are the mindblowing orchestral rendition of the Tetris theme and the Spanish guitar-and-horn version of the Gerudo Valley theme from Ocarina of Time.
My torrent just finished when I read this.
THERE'S TETRIS MUSIC?
WHERE IS MOTHERFUCKING T-BLOCK! I DEMAND HE BE A CHARACTER!
Edit: Also, Zerodrone, I didn't see your comment earlier about my text ringtone. Thanks! :D
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Guys, the obvious peaks of this soundtrack are the mindblowing orchestral rendition of the Tetris theme and the Spanish guitar-and-horn version of the Gerudo Valley theme from Ocarina of Time.
Oh. My. God.
I need to download this stupid soundtrack thing.
-
is that name changey thing doable on a mac? if not can someone upload with the titles changed? thatd be rockin.
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THERE'S TETRIS MUSIC?
Yep, Type A is Q10 and Type B is Q11.
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omg I didn't see 'em and I had no time to hear all, when I'm home I definately know what I'll do, get those two songs in a loop on Winamp!!
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is that name changey thing doable on a mac? if not can someone upload with the titles changed? thatd be rockin.
It is very doable. Just change the tags in iTunes. I'm lazy, so I'm waiting for a torrent of the tagged version.
-
Is all the music for this game performed by actual orchestras because if not, especially after Mario Galaxy, I am going to be kind of sad.
Well, a fair bit of Mario Galaxy was actually done with MIDI as well, so only some of it would be. None of the Sonic music is, despite how awesome that would be. (Check out OCRemix's Project Chaos if you don't believe me. Specifically Breathtaking Vision (Sky Sanctuary Remix) if you want Mario Galaxy style -- and this was quite some time before Mario Galaxy, though probably not actually by a live orchestra, maybe using Garritan or something).
The Sonic tracks aren't live at all? Some of the sounds are pretty realistic.
edit: Yay! The Yoshi's Island from Melee song is the Air Platform Theme from SMW. One of my favourite Mario songs, though I prefer the piano...
-
There's already one up on mininova, Darryl.
Right here. (http://www.mininova.org/tor/1149126)
Ignore the fact it's listed as no seeders. I managed to snag it inside a few hours with no trouble.
-
The mininova one didn't work, they said: Failure! Mininova.org is not tracker!
-
Same error here. I can wait!
-
It works now, you just have to wait and it'll begin by itself
-
I waited for like, an hour. Maybe more.
-
The Sonic tracks aren't live at all? Some of the sounds are pretty realistic.
You mean Project Chaos? It's possible that it was done live, but I've heard some Garritan projects in my composition class and I think that you can get about the same quality of sound as with a live group. Considering that they don't seem to be making any money on the project, hiring a bunch of live performers seems unlikely. (And then getting it all in one take?)
The program is pretty cheap, and it's got excellent samples. That said, it makes me hungrier for orchestral music like that in my Sonic game, and clearly it can be done without hiring a live orchestra.
If you mean that the stuff in Brawl isn't live, well, yes, some of it is. Sonic Boom has mostly live instruments, and most of the rock-ish tunes are as well. Right There, Ride On is apparently in Brawl and is like a DJ miix (it's from Sonic Rush) and thus *not* live. I don't know if they've done anything except likely improve sound quality.*
Sonic Boom has live instruments as well as some synth stuff, I think, and Super Sonic Racing, like Sonic 3D Blast for Saturn and PC, probably doesn't have any live instruments, just a vocalist and Jacques (Richard Jacques, that is) working with really good MIDI patches. I can hear these things, and am nearly 100% sure that everything in Sonic 3D and Sonic R by Jacques was done through MIDI (though humanized -- likely he used a keyboard rather than just a tracker or sequencer). The rock tunes are all with live instruments, I believe.
To my knowledge the Genesis tunes minus AIZ are all just rips of sort from the original games and thus pure synth.
EDIT: Yeah, they have at least a bit. AND IT IS JUST SO FUN YOU WOULD NOT BELIEVE IT!
-
Hey guys, I've decided the best remixes on there are all from the Kirby games.
If you mixed Kirby and Dragonforce, you'd end up with their remix of Gourmet Race.
-
No, because it's actually enjoyable, unlike Dragonforce.
-
Fuck, they put Tingle in the game.
On another note, I will love them forever for adding Drill Dozer.
-
Probably the last thing to come to mind for Kirby, (yes, even "neoclassical architecture" and "detachable penis" rank higher on the list) this is an AWESOME metal thing.
Vaguely reminiscent of MegaDriver.
Yeah, I'm SEGA's bitch. I admit it.
EDIT: I see the DK Rap is in the torrent. Is it in the game too? That would be AWESOME.
"D! K! Don-key! Kong! He's the leader of the bunch. You know. him. well."
-
That must be depressing. I'm sorry.
-
"SAMUS IS UNDER FIRE! SHE'S SENT AN EMERGENCY DIRECTIVE! JOIN THE FIGHT!"
Honestly never fails to crack me up.
-
From today's update:
...That said, there is one character who has a rather unusual method by which they can distinguish friend from foe...
Any guesses on which character? I'm thinking it's either Samus or ROB.
-
this music makes me so utterly happy inside that I cannot express it in words.
-
Anyone heard the King K. Rool/ Gangplank Galleon theme? Great instrumental stuff, especially the beginning.
-
Only one month people!
-
I wish I knew japanese. The game's fun but navigating the menus in a foreign language is kind of a pain in the ass. I'm still undecided about what I think of the marth changes. He is different and the spacing doesn't feel right at all anymore, but at least his stupid combo attack thingy is somewhat useful-ish now. All my friends are busy this weekend though so it's kind of hard to get a feel for things just kicking the crap outta lvl 9 npcs.
-
There's no Language options (English/Japanese)?
-
I thought that's why it takes an extra month or two for it to come out in English-Speaking Areas: translating the menus and text and all that.
-
More goes into localizing games than simple translation, albeit that's the biggest part of it.
-
You also have to deal with region encoding and ntsc/pal resolution.
-
I guess that's true. Plus there's the matter of new voice-acting for characters when appropriate (changing Zenigame-speak to Squirtle-speak and all that.)
-
I think I'm actually going to miss the Japanese text once it's gone though; the way they're incorporated into the menus and everything is really quite handsome. Oh well, I still can't wait to get my hands on the localized version when it comes out. I'm glad it's just a friend of our's copy; you can't really play through story mode without his modded Wii freezing up right at the end as it currently stands.
-
There was a Japanese language option in the American version of Melee.
-
I wish I knew japanese. The game's fun but navigating the menus in a foreign language is kind of a pain in the ass. I'm still undecided about what I think of the marth changes. He is different and the spacing doesn't feel right at all anymore, but at least his stupid combo attack thingy is somewhat useful-ish now. All my friends are busy this weekend though so it's kind of hard to get a feel for things just kicking the crap outta lvl 9 npcs.
Hey dude. I suggest you shut up about how you're playing the game for the next month so I don't have to repress the urge to hunt you down and gut you like a trout.
-
(http://img91.imageshack.us/img91/1039/captainfalconul8.png)
if only
-
Oh, My God! That would be all kinds of awesome BK.
I preordered my copy on Friday. Would have just bought the whole thing, but I was $1.23 short. fucking taxes.
-
Apparently my brother's bandmate has the japanese version for his modded wii, so I'll be checking it out today. Doubt I'll have anything interesting to share though; I mean, after all, the question right now is "Great game, or greatest game?"
Apparently it sold 11million copies in 11 days in Japan, fastest sold Wii game to date.
http://www.1up.com/do/newsStory?cId=3166234
-
WHY HAVE WE STOPPED TALKING ABOUT THIS?!? IT IS COMING OUT IN FIVE FREAKING DAYS PEOPLE!!!
-
I'm over Brawl.
These days I'm really into strings.
-
Multicolored stings?
-
Probably just strings in general.
-
~Snip~
And done. Enjoy!
Wow! Thanks! :laugh:
I took the time to rename the "Unknowns" to "Unknown SSBB #.mp3" so that when they're in my iPod they don't go heywire and get all confused. All that's left is to ID3 tag these puppies with "Super Smash Bros Brawl" as an album and "Nintendo" as an artist, and transfer them to the iPod.
Freaking win.
Thank you for the time and effort with that batch file.
-
Guys. two days.
Wish we could exchange friend codes earlier, but theyre exclusive to the game.
So anyone down with playing at noon eastern time on Sunday? That's my plan.
Additionally: anyone else plant o make one of their 4 preset messages "my aim is Imissthefort, im me now" or something similar since there wont even be names on people if you play with random people?'
Either way, lets schedule a sunday session!
-
My copy won't arrive until Monday, and I'll probably play through Adventure mode before I go online with it.
-
I will likely not get one before monday as well. Take some time to get back into the swing of things, and learn the new characters a little.
-
Snake's awesome alternate costume....
(http://www.smashbros.com/en_us/gamemode/etc/images/etc01/etc01_080307_082-l.jpg)
awesome.
-
I'm gonna go wait with one of my friends for the opening of the store to go get our copy since they don't do pre-orders anywhere we know. So I'm gonna have it Sunday morning. And I might sign up for a Smash Bros. tournament EB Games organised with Nintendo.
-
(http://www.smashbros.com/en_us/gamemode/etc/images/etc01/etc01_080307_065-l.jpg)
Alternate costume for Sonic?
-
I've gotta learn Ike before I get online and get all your friends codes. :)
I love the way Ike looks, I was a Samus / Link person in the 64 one but there's just something about the way that Ike looks and moves that says I'd be good with him. We'll see. :]
-
Well if you've played the source material for Ike (Fire Emblem: Path of Radiance and Fire Emblem: Radiant Dawn), you already know that he's a complete fucking badass. I mostly used Marth in Melee, so I'm definitely going to try him out and see if I like him.
Also, fuck them for putting Shadow the Hedgehog in this game. It won't change my love for it, obviously, but holy shit I hate all of Sonic's shitty anime sidekick characters.
-
Alternate costume for Sonic?
Assist trophy.
-
Also, fuck them for putting Shadow the Hedgehog in this game. It won't change my love for it, obviously, but holy shit I hate all of Sonic's shitty anime sidekick characters.
I think it, you say it.
-
I actually enjoy most of the Sonic characters, new and old.
Then the internet gets to them.:shudder:
-
Am I the only one who thinks that they might have peaked to early as far as the hype for this game goes. I mean, I still want to play it, but no where near as much as I was wanting to around the time it came out in Japan, and I'll probably be even less excited by the time it gets released in Australia.
I think they marketed this game really well, but I think it would have been perfect if it had had a worldwide release date - as, if this thread is anything to go by, I'm not the only one who partially lost interest over the last month.
-
Please tell me at the very least he does not use guns
-
If I remember correctly, he slows time in a little sphere he creates.
-
Happy Smash Bros. day everybody!
-
God damn I hate story mode
-
friend code 1289 7870 5047
AIM: imissthefort
lets play!
for some reason cant get basic with anyone brawl to work :(
-
I'm gonna go get my copy in 3 hours, I'm so excited!
-
Yay!
-
Does nobody have their copy yet?
Also for those that do: anyone not nearly as good as they expected to be? i like lost all my skillzzzz
-
I fired up Melee yesterday and was promptly embarrassed when I tried taking on 3 level 9 CPUs like I used to be able to do without much trouble.
-
It's really going to be awful for me that this game comes out right before finals. I am pretty much fucked, I think.
Only 22 hours left to wait! Not that I'm impatient or anything oh god i want this game so badly
-
PLaying with my friend in florida equates to al ot of lag. I hope this is resolved (im not complaining, I realize this is day two of a game probably a million people bought)
-
A million might be a conservative estimate.
-
Don't get it 'til Wednesday. The anticipation is making me swell up more than the really unfortunate guy in that one episode of House.
Maybe I'm completely out of it, but anyone know if the game plays well with the wiimote/wiimote + nunchuck?
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A million might be a conservative estimate.
I just thought I'd point out that there were more people at the midnight launch at my local EB for this game than for Halo 3. About twice as many.
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Don't get it 'til Wednesday. The anticipation is making me swell up more than the really unfortunate guy in that one episode of House.
Maybe I'm completely out of it, but anyone know if the game plays well with the wiimote/wiimote + nunchuck?
I havent bothered using that combo to be honest. it controls really well with the GCN controller and the classic controller pretty decent too.
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I'm doing alright with the Wiimote/Nunchuck combo. I haven't even tried the Classic controller setup.
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Ok well if you guys wanna hit me up.
FC: 0044-2483-6590
AIM: ScourgeNagash
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I fired up Melee yesterday and was promptly embarrassed when I tried taking on 3 level 9 CPUs like I used to be able to do without much trouble.
I'm having trouble beating normal, even with the Gamecube controller
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Fun playing with you lordnangash. Hope the lag thing gets figured out in the next week or so :)
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Yeah, it was still fun even with the amount of lag. It was almost like a special rules game, haha.
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my friend bought brawl yesterday. 2 of my roomies and i went to his palce while his wife did her project for her class. the four of us guys played for a like 3-4 hours. that game is FUUUUN and I am still top seed in our circle of friends though a mere shell of my former smash glory in smash bros and early melee. =P
As soon as I get my tax return check, i'm gonna get a wii and brawl.
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I want this game SO badly!
I cant rent it today because no one is home to drive me to Movie Gallery.
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If I remember correctly, he slows time in a little sphere he creates.
CHAOS CONTROL, BITCHES!!
Pity that all that Tails and Knuckles do is chase Silver out of Green Hill.
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I work at best buy and i was honestly surprised to see so many people out front before the store opened, granted working there gets some some privileges so I got the game first thing in the morning and went come.
My first thought after putting in the game and jumping to the trainer mode
using the wii mote or the wii mote / nuncuck is a pain. use the classic controller much, much easyer
they slowed the game down, which isn't bad for the newer people to the series but for the vets, its noticeable and annoying.
wtf did they do to samus, they slowed all her attacks down and they do less damage, also zero suit samus is awful
Pit (Kid Icuras) is awsome.
-Boom
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Friend Code: 5370-0085-9891
AIM: Hokes85
Hit me up for a match, I'm in Northern CA. I use the Wiimote+Nunchuck with a slightly modifed control scheme. It works really well for me. I still suck horribly at it since I haven't played in Melee in a long time, but I'm slowly getting better.
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One of my friends just Brawl. In the last two days, an unhealthy number of hours have been spent Brawling. My left thumb is actually a little raw from furious joystick use.
I love Smash Bros. because it is an awesome party game. It has enough in it to satisfy an experienced gamer, but an inexperienced button masher (er, me) can have fun too.
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Just finished playing it for about 10 hours straight. Finished Subspace Emissary, then picked up Wolf and Toon Link. I think the only character left to get is Jigglypuff, I'll work on that tomorrow, I guess.
As far as the new characters go, I really dig Snake and Ike. I don't like Meta Knight as much as most people seem to, though.
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You know what the definition of nice is?
It's coming home from school and finding the game on your doorstep.
Ahhhh.
So amazing.
I'm afraid to start the Subspace Emissary though.
The awesomeness might be too much for me.
I think this might be a good place to insert a...
<twitch>
Friend code thing: 1332-7431-5111
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I wouldnt exactly call Subspace Emissary "awesomeness"
I dont really like any of the new characters. Diddy is cool, and Dedede is okay.
I'm sticking with Ice Climbers and Peach though.
(Also, why does Wario SUCK?)
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Favorite characters:
5- Olimar: He's a really good character when you know how to play wih him.
4- Ike: Powerful but slow though not as slow as King Dedede.
3- Snake: It's fucking Snake!!
2- Wario: He's my favorite newcomer though I don't really know why.
1- Link: Old-time favorite, great character.
The only character I don't have is Wolf.
What a great game though!
I wouldnt exactly call Subspace Emissary "awesomeness"
I dont really like any of the new characters. Diddy is cool, and Dedede is okay.
I'm sticking with Ice Climbers and Peach though.
(Also, why does Wario SUCK?)
Oh no, he doesn't suck! If you get to now how to play well with him, he's a really good character.
Edit: and here is my Wii friend code: 2636-1098-7706-7760
PM me before adding me please. Thanks
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Yeah, I withdrawal the Wario statement.
I was doing one of those levels, where you have to keep on jumping up to keep up with the screen. Yeah, Wario's bike is only a hindrance in those levels.
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I now have every character and between the three Star Fox characters, Wolf is way better than Fox and Falco, he's slower but he's more controllable.
And I'm happy that the Havok engine was used, it makes the aerial attacks much easier to pull off.
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I'm actually overall pretty cool with the nunchuck. I'll just have to un-learn some brawl strategy and get used to shaking smashes.
Also, I bet Sakurai himself favors Meta Knight. I'm not suprised the Kirby characters have a potential for ownage in this game.
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Well here I am. 3 days after release, and I've got every single character unlocked. I'm still working on unlocking all the stages but as of yesterday afternoon I have everyone. :)
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I'm just going to do a lot of 1-hit-kill special brawls just to unlock all the characters, I think.
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I've unlocked all the stages and the characters, now I'm gradually working my way through the challenges screen, some of which are seriously fucking hard.
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I just recently finished Subspace Emissary and it was surprisingly immersive! It was a lot more fun unlocking all of the characters through that instead of the individual little chores. Next I'll start working on the stages.
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Subspace is crazy and REALLY LONG, but cool.
Also, you can now convert snapshots from Brawl into jpg files:
http://smashgamers.com/2008/02/29/brawl-pictures-to-computer-bin-cracked/
To celebrate this development, I have a ceremonial bizarre picture that I happened on accidentally.
(http://img299.imageshack.us/img299/4263/woobrawlfellatiobf4.jpg)
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That doesn't really look very much like fellatio, actually. I'm pretty sure Ike's dick isn't on his feet.
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New developments: i have everyone but wolf.
Having lots of fun playing online and the lag seems to be getting noticably better, though still not quite where I'd like it. I'm maining Wario and can win most games (just won 6/7 of the last 4 player pubs.) I think he may be top tier, but I dont know what the pros will bring to the game, once they get it down. Still, his FS is one of the best (IMO) and his down b far has like no time to "charge" like a smash you do it, and if you charge (as in wait till youre blinking) it it hits harder than a smash.
I think Meta Knight is pretty awful. He's pretty danged good at racking up damage (neutral b, b+forward, netural a are all multi hit low damage movse) but really cant kill anyone too well.
Dedede has been dededeesapointing me. He hits goddamned hard, but beyond that is kinda meh-y. His recovery is good, but he cant defend himself while doing it. His up+b is a great recovery move but doesnt hit anyone away who's edge-guarding.
Captain Olimar seems to have great potential.
Diddy is great. He hits fast and decently hard, has enough hits that actually push someone away while doing damage, and combos nicely.
Ike is nice in laggy games becuase they dont see the big sword comin'. :P
That's about it for now!
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I'm slowly getting better as Sonic, but most of that is getting used to the classic controller. It's difficult actually having to think to press the buttons.
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That doesn't really look very much like fellatio, actually. I'm pretty sure Ike's dick isn't on his feet.
Yeah, you're right in retrospect. What I thought was his head was actually a shoe.
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i hate all of you for living in the states. i want this game so hard.
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I still can't win with anyone but Pikachu, however I win the majority of my matches with Pikachu.
This has been a trend since fucking N64, whhhhy.
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That picture looks more like Yoshi is hugging Ike's leg like a little 3 year old child.
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I finally hooked up my game to online, even though I haven't played any matches yet. Friend code is 2234-6907-8434.
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I've still got a lot to unlock, but here are my thoughts on a few characters.
ROB is interesting. Have only played a couple games but like I suspected he hits pretty dang hard and has really big range. Slow though.
Ike is really badass but slow as hell, as a result I don't like him.
Some of us think that Marth is really nerfed in this version, but I don't know. He's certainly faster than Ike, though his final smash is hard to pull off. I'm like the only person to have managed to regularly perform it -- even level 9 computer can't. It is easier than Meta Knight's, though -- you don't have to be right next to an enemy to pull it off.
Pikachu's final smash is hard to control but is assured destruction after a certain hit percentage, and being able to go pretty much anywhere means death to others when it's controllable. I was playing a number of level 9 cpu 2v2 team matches with another guy and we kept getting raped by the volt tackle.
Sonic is really weird. He can build up a lot of damage, but I find his smashes a bit hard to use; he's not good for getting lots of KOs. He controls in what I guess could be considered like the Advance style. The springs he uses can destroy blocks on Green Greens, so you can be dodgy as all hell and spring up in the air and destroy bomb blocks for potentially big damage. Super Sonic -- Sonic's final smash -- is pain on a stick, though, just like the volt tackle except even harder to control -- less spinning and more zooming in a straight line at super high speeds, though, naturally. Also, he has absolutely HUGE jump/recovery height, though he can't do any damage with the up+b for the most part, unless someone is underneath a falling spring when he does it.
Snake's final smash is also badass, maybe a bit harder to aim. Think the same basic idea of the dragoon except you get multiple chances to hit. Remote mines can also be pretty crazy.
AI is pretty damn impressive in this game, though even at level 9 sometimes the characters will walk to the hellbeasts in New Pork City and promptly get destroyed as a result. This happened earlier today in a team battle with two Sonics against I think Marth and Kirby. I died leaving Sonic to fight off Marth, each had one life, and Marth had over 200% on him, Sonic about 150%; I think Sonic went to get a Smash Ball and ended up stuck on a ledge with the monster on the main platform, and promptly suicided as a result.
I got back at them later.
Dedede's final smash is nice, because you don't have to be near anybody to activate it. Similarly with the Mother characters' final smash, lots of pain raining down, though theirs is more avoidable. Dedede also seems near invincible while doing his smash.
I for some reason really like the Ice Climber stage, but the Mario Bros. stage seems likely to favor characters with big smash attacks. It is really bad for, say, Sonic. Easy to spin dash off the side of the level. No falls mean sword hits can be fatal really easily in this one.
I still think Meta Knight is awesome. I always was like, "You know what Konami character would REALLY be good in Brawl? Sparkster!" (Apparently I wasn't the only one!) (http://www.youtube.com/watch?v=-NkFWz6YWM8&feature=related) Meta Knight's control in Brawl is eerily similar to that of Sparkster in the eponymous Genesis game. His sound effect is similar too.
GHZ is small. I wish it could have been larger.
It seems though that even now I've still played most Brawls on Hyrule Temple. I'm starting to get sick of it, which reminds me that I need to start creating stages.
Also, the new Star Fox stage has an awesome background.
Subspace. Without spoiling, it's long and fairly hard at least the first time. Haven't beaten the whole thing, I'm up to the part where Samus get the suit.
Storyline is cool, I actually like the lack of any lame voice work or anything. It fits well -- reminds me of games like Sonic 3. Speaking of which, it's a pity he doesn't have a role in it really, but whatever. I'll live.
One last thing. If everyone has a handicap of 300% to make for fast matches, do not let someone else play as Sonic. One hit from the spin attack will destroy you.
tl;dr THIS GAME IS AWESOME
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I love Ike. It might be because I'm a huge Fire Emblem dork, but I think he kicks ass. He's slow as hell but also has the best knockback of anyone in the fucking game (I've KO'd people with regular attacks) and certain moves, like his neutral A combo and down smash, can be deceptively fast if you catch the other guy off guard. Also, people expect you to be all offense, all the time, so throwing in the occasional Counter just to fuck with them is highly amusing. Plus he's durable as hell and has great vertical recovery. Not sure if he's my main yet, I really like ROB and Snake as well, and I still have love left for Marth even with the range nerf. Ganondorf has been nerfed to the point of uselessness though, in my opinion.
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Ike is fun when you play matches where everyone has a 300% handicap.
Seriously, try playing like that. I've had two-second matches like that -- we just did that sort of thing to high heaven to unlock all the characters, Subspace be damned.
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Is any one else a little miffed at how they put Sonic in the story line, as well as Wolf?
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Oh my christ,
I just spent the last 8 hours straight playing this game with a friend.
I FUCKING LOVE SMASH BROTHERS.
Anyway, My thoughts on new additions:
Sonic's not that great for KOs on his own, but I'm sure given enough time playing assholecuntbagdouches that do nothing but Final Destination, I'll figee his smashes better.
Metaknight just doesn't have a smash attack as far as I can tell, although he is king of the air. His regular air moves hit pretty hard and he's rather versatile when it comes to movement up there.
Pitt is mediocre, but doesn't really do anything for me because I like Kirby better and they more or less serve the same purpose.
Toon Link is pretty cool, but he's a carbon copy of regular Link, who is my classic best character throughout the entire series. He's got enough changes to warrant him as a new character, though, vs. Little Link in Melee.
Ike's a mixed bag for me. His horizontal recover is just terrible. There's no other way to describe it. It's utterly garbage. I like slow power characters for the most part, but I can't get past the fact he simply CAN NOT recover from horizontal smash attacks.
Wario is love. I love the motorcycle. I love the shoulder smash. I love the ridiculous Wario-Man costume. He's been my favorite Mario world character in every Mario Golf/Tennis/Kart game, so I'm not surprised.
Snake is pretty awesome on open levels with lots of chaos, but he's not very good 1v1 or in smaller stages. His smashes are slow. They are amazing, but slow. You hit a guy with a Nikita missle and he's pretty much gone. If you hit him. I also don't like the fact that you can hurt yourself or teammates with most your specials or smash attacks, even if team damage is off. BUT ALL THAT SAID, Snake is pretty awesome over all. On stages where you've got some distance, you can grenade and rocket whore all day long. If you're playing with multiple people (which is the only way to play), you can rig bombs and shit that ninja kills as well.
Diddy Kong = why bother? I only used him during some of the special events, but I didn't give a damn about him.
Olimar is fun but kind of on the weak side.
Lucario is like a quicker, more powerful Mewtwo. Borderline overpowered in the right hands, if you ask me. He's not a dodgy as Mewtwo was, though. However, the fact his moves get more powerful as you take damage is rather cool. He's godly on stages where getting up to 250% is possible as after that, his regular attacks are likely to knock you off.
I think I covered all the new people but Wolf and Rob, as Wolf = slower, more powerful Fox with slightly different trajectories and ROB, because I didn't bother to play with him yet. ON TO THE CHANGES TO CHARACTERS:
Mario's down+b move is god awful. I can't figure out how to make it worthwhile, except maybe for whoring corners when it's 1v1? I miss ground tornado.
Donkey Kong went from being a joke to being awesome with just a change to the speed of his charge punch.
Kirby is awesome again because he's got N64 slide kick instead of fireball! Also Kirby + Snake's Mullet and 5-o-clock shadow is the best thing in Smash Brothers.
Also: FINAL SMASHES are extremely unbalanced. Captain Falcon's is an instant KO if you hit someone. Snake can easily kill every other opponent on the screen, possibly even twice. Let's not even speak of Pikachu and Sonic. THEN you've got Donkey Kong. What is the fucking point, man? The only reason to get the final smash with him is purely to make sure others don't get it. I find it extremely weird the rest of the game was rebalanced hardcore, but they made the final smashes pretty insane compared to each other. It's a small part of the game but when you're doing like a 3 minute match, that one kill you get from the final smash is likely to turn the game in your favor.
tl;dr:
I am going to buy a Wii so I can have sex with it because this game is that awesome.
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Ive had the game for a few days, I think about a week now, and I almost have everyone unlocked I think.
It kinda bugs me how they changed a few things with Yoshi, who is my favorite character, they didnt change enough to make him different, just worse.
His over smash doesnt reach quite as far as before and his meteor smash timing is totally different and most of the time doesnt hit people straight down. And the worst thing is that they totally nerfed his butt bomb. Now anyone can just do almost any sort of attack and swat him away right in the middle of the attack. I can still win with him most of the time but these things still bug me.
As far as the new characters go,
Olimar
I really really like Olimar, Im not sure why, he is a very strange character with an unconventional playing style but he can be very quick and pretty powerful if you know how to use him. Plus its just fun to pelt people with random pikmin while they are fighting each other.
Pit
Meh, Ive tried him a few times but I just cant get the hang of him, he is quick but I just cant knock anyone off. Its like he doesnt have any good finishing moves, or at least not a whole lot that I have seen.
Lucario
I pretty much refuse to play with him because he is probably the single most lame looking pokemon I have ever seen. Ever.
Snake
With Snake in a match you are guarenteed to have at least something exploding onscreen at sometime or another. At first I didnt like him but now that I know how to use him, he is actually really fun to use. Im not good with him but he is still fun.
Ike
Im generally not a fan of slower characters so Ike isnt really one I like to use. Though I dont really like fighting against him either, I think he is waay too heavy and is really hard to knock off. He just doesnt fly anywhere.
Metaknight
I cant do well with him, I have the same trouble with him that I do with Pit, quick but I cant get any KOs. On a side note, his voice is way too deep for how small he is, its kinda creepy, in a funny way.
Lucas
He is really fun to use, I think I might be slightly better with Ness but he still kicks a significant amount of butt. I love his up smash, its just so powerful.
Pokemon Trainer
I like using the trainer mostly because of Ivysaur, he has be perfect mix of speed and power, I love any attack that make him explode out of the flower on his back, thats just fun. Also his neutral special is good for racking up some damage. I also love using the vine recovery.
Squirtle is also fun just because of how quick it is, I can do decent with him.
Charizard is my least favorite only because he is a heavy character and I cant do well with them. Still he is okay.
Sonic
I dont use him because he isnt a Nintendo character that shouldnt be in the game in the first place. I think I am still the only one who thinks that.
Zero Suit Samus
Probably my favorite new character so far, seriously, I just love the whipping and the quickness and everything. I will usually try to stay as her through an entire match even if that means after getting a smash ball that I need to find a place to turn back into her without people attacking me. It has gotten to the point where my friends will try to not let me transform to Zero Suit after I get a smash ball they all gang up on me and follow me around. Everyone really hates it but me.
I still really want to unlock Toon Link, young Link was one of my favorite characters last game so Im hoping he will me similar.
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Is any one else a little miffed at how they put Sonic in the story line, as well as Wolf?
Haven't gotten very far, but I have read a bit here and there about Sonic's role in SSE. Lame -- he should have had some awesome vs. Mario battle relatively early on or something.
Also, I have come up with some better music choices for Sonic than what they actually put in:
Sonic Adventure:
Skydeck a Go! Go! from (Sky Deck part 1) -- kicks as much tail as the new version of the Brinstar song without any remixing.
Mt. Red: A Symbol of Thrill also from (Red Mountain part 1)-- it's got a rearrangement of the Sonic 2 Mystic Cave 2-Player theme in it.
Twinkle Cart also from (Panic Puppet Zone Remix, from Sonic 3D Blast) -- another great retro kick, but a better fit might be
Windy Valley~The Air (Windy Valley part 3) -- which also is based on a song from 3D Blast, and kinda' guitar-based.
Sonic Heroes:
Seaside Hill -- first level of the game, looks a heck of a lot like Green Hill and the music fits overall.
Ocean Palace -- the second stage of the game has a song by the great Naofumi Hataya, one of the guys behind the J/E Sonic CD soundtrack among other things. Would be REALLY cool if maybe some Game Gear Sonic stuff could be thrown in -- I'm sure it could be done.
Grand Metropolis -- I think having one of the more upbeat songs is a better idea for GHZ.
Frog Forest, Bullet Station and Bingo Highway would all be reasonably good songs to throw in Subspace stages. Instead all we get is a couple licks of His World in the Stickerbrush Symphony remix (original from DKC2, Bramble Blast).
Speaking of which, why is His World in this game at all? A better song would have been something from one of the Nintendo-released games.
I can't blame them for putting in Seven Rings, but I don't like that song. Let the Speed Mend it would be a better choice since it's more like the Super Mario Land song played often in Subspace (maybe that was another Sonic song thrown in a Subspace remix?). [ur=http://youtube.com/watch?v=KHXmFNrvWp4&feature=relatedl]It might have worked (go to about halfway in for Brawl footage).[/url] That said, not a lot of it really works with GHZ from that game; the entire soundtrack was outside of SEGA's hands -- done by Runblebee -- which when they've got a great studio with incredible talent like Wavemaster makes me wonder what's up.
Sonic CD:
Palmtree Panic Present, from the US Version. Since the first level from each game is usually a GHZ variant, these songs fit well. It's also a bit better than the J/E version, though using...
Toot Toot Sonic Warrior (Sonic You Can Do Anything), the J/E version theme song would be another good choice since it actually first appeared in the Sonic 2 GG game.
I can't say much about Sonic Adventure 2 as I never played it, nor anything after Sonic Heroes, in terms of what songs to put in, though the stuff from Sonic 06 usually fits well with the Subspace environments (which are very similar to those in Sonic 06, just in 2D).
But Leaf Forest ~Right There, Ride On~? FUCK YEAH, SEAKING! One of the better choices. Also uses a sample used in a Foo Fighters song, apparently.
EDIT: Edited some redundant phrases to remove any redundancies.
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I still think Snake has a hard time fitting in, but I have to admit that he really kicks ass. To me it seems like he causes more plain damage than any character with his basic attacks.
I was pretty dissapointed with Meta Knight. I mean, he does more damage, but is still just about as light as Kirby.
King Dedede is really awesome. His attacks have huge knockback and his floaty-jump is really helpful given that he is a heavyweight character. I also like Pit a lot, since he is really balanced.
Sonic could have been done better, but his speed is faithful and his hoaming-fuck-up attack is pretty useful.
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My problem is Olimar is that, it is too easy for someone to steal K.OS.
Like yeah, I can get someone from zero to 100 in no time, but then I have to run over and knock them out (I'm usually far when I throw my pikmin) and then someone swoops like a vulture and takes my kill.
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Pokemon Trainer
I like using the trainer mostly because of Ivysaur, he has be perfect mix of speed and power, I love any attack that make him explode out of the flower on his back, thats just fun. Also his neutral special is good for racking up some damage. I also love using the vine recovery.
Squirtle is also fun just because of how quick it is, I can do decent with him.
Charizard is my least favorite only because he is a heavy character and I cant do well with them. Still he is okay.
Sonic
I dont use him because he isnt a Nintendo character that shouldnt be in the game in the first place. I think I am still the only one who thinks that.
Zero Suit Samus
Probably my favorite new character so far, seriously, I just love the whipping and the quickness and everything. I will usually try to stay as her through an entire match even if that means after getting a smash ball that I need to find a place to turn back into her without people attacking me. It has gotten to the point where my friends will try to not let me transform to Zero Suit after I get a smash ball they all gang up on me and follow me around. Everyone really hates it but me.
I still really want to unlock Toon Link, young Link was one of my favorite characters last game so Im hoping he will me similar.
I forgot to mention Pokemon Trainer. He's interesting and probably the most versatile character in the game, but has no decent down attack between the 3 of them. There's absolutely no air game which is where I excel.
I also think it's funny you have issues with Sonic but not with Snake. Yeah sure, Snake started on the NES, but he hasn't been seen on a Nintendo Platform since before there really WERE any other choices.
I haven't seen Zero Suit Samus yet. I doubt I will any time soon because I don't have any friends in my current pool who are Samus people. The Samus guy in our group sort of had a falling out with me because I realized he's an abosolutely terrible friend. (Seriously, I moved into my own place about a month ago now and the fucker hasn't even returned a phone call.) If they have a way for Samus to start a fight as Zero-Suit, I doubt I have much playing time with her.
How could you have liked Little Link, just as a question? He was terrible. If you took adult Link and nerfed all his attacks and range, then you had Young Link. Toon Link is actually a viable alternative as he's got a much better recovery than regular Link and enough of his moves are varied (like his awesome up smash) to adult Link that it feels like a different character rather than a complete carbon copy.
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And most Sonic games after Sega left hardware have been made primarily for Nintendo systems.
Also: Zero Suit Samus' trick is on the Dojo, apparently hold shield until the stage selection screen then quickly press up-down-up.
Curious about the use of the Konami code for Snake, though...
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I really like Lucario. I'm not completely sure why though.
I just do well when I'm using Lucario. There's the whole power increases as
damage percent increases that is really useful.
My biggest problem with him is that his down+b move, double team, is too slow.
This might be me pulling a Captain Obvious, but did anyone else notice how a lot of up+b recovery
moves can curve now? That wasn't included before was it? Or am i just the one idiot who missed it?
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Curve? You mean, like, you can change their direction? A lot of them have been like that since Melee.
Does anyone else randomly slip and fall during matches? That seems to happen to me occasionally.
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So, the general consensus is this game is great, but is it good enough to warrent the $500 AuD that buying a Wii and the games entails? (obviously I will buy other games for it when I have the money, but that might take awhile so there would be a long perioud where Smash would be my only game.)
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Guys how do you wall kick
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Axerton: probably yeah
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When you're next to a wall with a character that can wall jump, hit the opposite direction of the wall. Pretty easy.
Also in regards to curving up+B attacks: I notice LESS curving than there was in melee, to be honest.
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Curve? You mean, like, you can change their direction? A lot of them have been like that since Melee.
Does anyone else randomly slip and fall during matches? That seems to happen to me occasionally.
No. Not change direction, I knew they could do that, but not go in a straight line.
I mean. How do I say this...they make parabolas instead of lines! I hate math.
Like Diddy's up+b move, the jet pack, when you use it it goes up and then turns and curves and you turn downwards.
Lucario's up+b move can also curve in midair. And there's Metaknight who can do all sorts of fancy aerial acrobatics with his up+b.
I mean, I remember all of the up+b moves in Melee had you going in a straight line in one direction.
Oh and are you sure you're not slipping on banana peels?
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I forgot to mention Pokemon Trainer. He's interesting and probably the most versatile character in the game, but has no decent down attack between the 3 of them. There's absolutely no air game which is where I excel.
I also think it's funny you have issues with Sonic but not with Snake. Yeah sure, Snake started on the NES, but he hasn't been seen on a Nintendo Platform since before there really WERE any other choices.
I haven't seen Zero Suit Samus yet. I doubt I will any time soon because I don't have any friends in my current pool who are Samus people. The Samus guy in our group sort of had a falling out with me because I realized he's an abosolutely terrible friend. (Seriously, I moved into my own place about a month ago now and the fucker hasn't even returned a phone call.) If they have a way for Samus to start a fight as Zero-Suit, I doubt I have much playing time with her.
How could you have liked Little Link, just as a question? He was terrible. If you took adult Link and nerfed all his attacks and range, then you had Young Link. Toon Link is actually a viable alternative as he's got a much better recovery than regular Link and enough of his moves are varied (like his awesome up smash) to adult Link that it feels like a different character rather than a complete carbon copy.
Yeah, I dont even know why I dont really have a prolem with snake.
I liked Young Link because he was really fast compared to link, who in my opinion is a bit slow. Young'n also had a little bit better recovery. I could just use him a lot better in general.
muteKi is mostly right about Samus. But if you want to be more percise:
In order to be zero suit from the beginning of the match hold shield in the character select screen and then after you press start and are in the stage select you can let go.
If you want to transform right in the middle of a match then you press up-taunt, down-taunt, up-taunt REALLY quickly. You just have to hammer the buttons a whole bunch and it will eventally happen. It takes a little practice to do efficiently.
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Oh and are you sure you're not slipping on banana peels?
I'm pretty sure they're not banana peels. Sometimes, my character will slip in the first seconds of the match.
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Is it just me or is Charizard's side-special the hardest hitting non-Final Smash move? It is goddamn brutal.
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I dunno, Ike has some pretty brutal moves too.
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Snake's Nikita missiles.
End of hard-hitting move discussion.
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I believe Ike's side smash has the highest knockback of any single move in the game. I've heard that a throw of the white Pikmin from Olimar does the most damage %, though.
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I thought the purple Pikmin was the strongest....could be wrong though.
But yea, Ike is devastating. I love fucking up my opponents with his Up-B when they think I'm done for on the edge of the course, hehe.
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Is it just me? Or is the game a lot more shallow than Smash Bros Melee
The attacks are fine- but the recovery is so easy that edge guarding is pointless
Air dodges only go left and right so you can't dodge-land-attack if they try to hit you
I didn't like wave dashing so I'm not going to talk about that
You can grab edges facing the other way... which makes the cape move of Mario a lot less threatening
There's more freedom in the air after recovery moves
Thrown items are easier to grab (so easy that I get some on accident)
The Parrying Shield is easier
My friend who was terrible at melee is almost on par with me for Brawl.
All this watering down of deep gameplay may be due to the online play though- No one wants to play a very good player if you're new
I dunno... maybe the little quirks and perks will sprout up as time progresses.
I've already played about 25 hours of Brawl though.... all chars and most levels I believe.
For those who are doing the challenges... save all your hammers. Seriously. I think Clearing "Boss Battles" on Intense is the hardest one. Since there are no continues on that one.
The online play is very very laggy so far... I keep playing as jigglypuff- it must be really hard to dodge the rolling in the lag =).
If anyone has any advice on finishing moves for Sonic please let me know because I keep racking the enemy to at least 150% before finishing them (while Ike can finish people off at around 60%) Perhaps he (Sonic) would be ideal as a team battle character- since he can literally be anywhere on the screen with his speed.
A lot of the characters seem to have ups and downs for certain levels.
Meta Knight is bad on flat levels as his aerials are amazing
Pit is good on flat levels because he reflects and his long ranges moves are basically straight
Lucario is good on bigger stages because he stays alive longer and staying alive means getting stronger and stronger
King Dedede is so bad I don't know what to say. I like aerial battles though so if I hate him this much he must be a ground fighter.
The final smashes are almost balanced. Jigglypuff is useless on most of the stages. Donkey Kong you have to hit A or whatever with the BEAT for it to be useful. Pikachu's is a lot weaker compared to Sonics- which is a bummer.
There is just so much to say about Snake I don't know where to start... At first it seems like all his moves will leave him an open target but after a bit of experimenting I've learned a lot. Charing the Up Smash attack will launch the rocket higher. The remote mines are easier to set while jumping and you can even put them on enemies. The rocket launcher can be stopped using the shield button- which then it plummets straight down. You can cook his grenades. You can also drop his grenade using the shield button. Then you can pick it up and throw it- or you can just leave it there. His forward A in the air hits the enemy straight down- that is neat.
Narr: You can start off as Zero Suit Samus by holding the R or Z (for wiimotes) during the character select. Just hold the button and press Start or +. You don't need to keep holding the button during stage select.
Apparently you can slip and fall by random chance when you start running. More often on icy grounds.
Young Link was awesome- he had a lot of control in the air and just seemed a lot more agile than link. His down A was a lot more accurate in Melee because of this.
Toon Link's down A is easily dodged as he goes straight down after a brief pause when you start the attack. But Toon Link's initial and second jump are very very high which makes him good at intercepting enemies in the air.
This is a fun game though. Yey.
The purple pikmin is the heaviest- therefore knockback.
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I am completely baffled that people actually liked Young Link compared to adult Link. Link's strengths were that he was next to unbeatable on the ground because of his range, varied attacks, and versatile special attacks. Sure, he weighs a metric fuckload and as such falls rather quickly, making him relatively easy to edge-camp, but Young Link didn't weigh anything. He had better air control, but could be knocked off extremely easily with relatively low percentage. Most of all, his fire arrows were ass compared to regular arrows and his up-B spin attack was god awful. Then you factor in his laughable range (seriously, Jigglypuff's attacks went further), and he was completely worthless. No one in my formerly large circle of Melee players liked Young Link compared to adult Link, partly because they all watched how much ass I kicked with adult Link and copied my good strategies.
At least Toon Link has an improved Up-smash (just one solid hit as compared to Link's fancy combo). His sword pogo air attack is pretty nice as it's quick and works more or less like Yoshi, Kirby, or Bowser's Down+B move. I still like regular Link's arrows a bit better as they are faster, but his has longer range for less time held down and reach quite a bit further. It makes you actually use his bombs to hit guys beneath you, at any rate. His air game is significantly changed and while he's not as heavy as Link, he can actually take a few hits before flying off.
I don't really get people saying Brawl was dummied down, either. They took out everything that was being exploited in "competitive gaming" from Melee. For my friends and I, it hasn't changed at all because anyone who wave-dashed or used any of the other fairly exploitable manuevers had to pay for the pizza and soda all on their own, and were banned from playing their best character all night.
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I'm sorry but what's wave-dashing ?
And yes the purple pikmin is the heaviest but the white one is poisonous, he does way more damage.
I'm happy that there aren't real "clones" in the game, yes Fox, Falco and Wolf have the same Final Smash but gameplay-wise, they are very different.
I can't seem to win with Ike when I'm against Ike, don't know why.
Diddy is weird, his Final Smash is great but his special moves are really odd.
Sonic Boom FTW, it's the only Sonic song which has vocals that I like, the other alternative-rock shits are shitty
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Also, if you want to get the coin battle stuff over quickly, create a level that looks like this:
000000 000000
0 0
0 0
0wwwwwwww0
0000000000000
0000000000000
where 0 is a wall and w is spikes.
Just keep bouncing on the spikes and you'll gain coins like mad.
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We had pretty much done that in one stage already. No spikes, but it's a big level and you can't knock people out. It's utterly fantastic for coin battles, especially once everyone is hurt a good 600%.
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I saw a related battle but you have no idea how much faster the spikes do it. We found out accidentally by selecting random, getting a default created stage, and getting stuck between spikes and a ceiling.
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Hey guys, i made this thread just to compile people's FC's and AIM (possibly) and location (even more possibly) in one place, so you dont have to go hunting and pecking. let me know what yout hink!
http://forums.questionablecontent.net/index.php/topic,19496.0.html
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Guys, Ivysaur is a fucking houseboat. Co-oping the Boss Battles with one Pokemon trainer and one powerful heavy character (like Ganondorf) is almost easy given the amount of damage Ivysaur can do just sitting underneath a boss.
Oh, and his forward smash is brutal.
And his recovery is sick.
Yeah, Ivysaur is the sick nastiness.
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I saw a related battle but you have no idea how much faster the spikes do it. We found out accidentally by selecting random, getting a default created stage, and getting stuck between spikes and a ceiling.
Oh, for the purposes of just doing the unlocks which require coin battles, I have no doubt, but the entire floor as spikes doesn't exactly lend itself to being playable and fun.
I dunno about you guys, but the more I've played coin matches, the more I enjoy them. It's a lot less predictable than time or stock matches because the winner might have done terrible the whole round but everyone who was beating him dies near the very end, losing half their coins.
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yeah ivysaurs fucking nice. His smashes hit hard! Really well rounded
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Hey, a repository of created stages is residing at this address:
http://brawlstages.com
If you've got SD cards and a reader, you should totally check it out!
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R.O.B. and Ike seem to be my favorites at the moment. I feel like i abuse Ike's up+B move too much though.
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I use Aether a lot too. Also, his A combo.
I'm also a little better with Sonic than before, now that I realize that his down+B and side+B moves aren't completely useless.
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Hell, R.O.B. is AWESOME. I completely destroyed the final boss of subspace solely with his efforts, because he hits really hard in the air.
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ROBs side air moves are really really strong. Also, his upb is a GREAT recovery move. 1+2=pwnd.
My new best character is Zelda, though. she hits HARD and side b is so damn controllable.
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King Dedede's Super smash is awesome.
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Im pretty sure that Ike and Snake are a bit overpowered. I realize that they are slower so its okay that they have some power but seriously, its just getting rediculous.
Like one time I was fighting Snake and I was Yoshi, I hit him with my over smash attack and then Snake does his weak combo moves, and I am sent flying. Smash vs. weak attacks, smashes should always win.
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Yeah, I've noticed that with Snake.
Also, I learned the hard way that the AI is much better than it was in Melee. That, or this game is programmed to hate me.
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I dont think snakes overpowered. All his strong moves, named his side smash take a long time to charge up and actually be effective. His up+a is awkward, but good, his down a requires planning. Snake is just a character that requires a lot of planning and skills that may not translate well to the rest of the roster, imo. Ike on the other hand, is REALLY fucking strong, but hes also REALLY fucking slow. He's got good reach, but come in at angles and can really really pick him apart.
Im getting pretty near unstoppable with Zelda. Anyone in the middleish of the east coast (close to VA) wanna smash some?
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The key to Snake and Ike is to not rely on their smash moves. They don't really need it to send someone flying. Both their basic A combos are extremely powerful, and Snake's walking A-combo is absurd. Their smashes are just icing on the cake for when it's appropriate to use one.
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Has anyone seen the Youtube videos of the "transcribed" main theme lyrics?
I find a couple of them uproarious.
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Snake's up+a is not awkward. sex god I live in Maryland so we could brawl.
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WE CULD BRAWLL!!!
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Snake's up+a is not awkward. sex god I live in Maryland so we could brawl.
His smash or his regular up+a move?
His smash is awesome. MORTAR! It's handy on many, many, many stages. I can't think of what his standing A move is like right now. His up+a in the air is one of the better ring out top attacks I can think of.
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Yeah, I'm pretty handy with Snake. Still suck overall.
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I don't see all the stuff people have been saying about the game being harder or different or whatnot. Slower, I think a lot of people said. I haven't noticed at all. Maybe you guys had to put up with more "competitive gamer" faggots that exploited Melee like crazy but I picked up the game fairly quick again.
Link's still my go-to guy but lately, I've been playing Pikachu a lot. I forgot he was probably my second best character back in the original smash brothers, although I didn't really use him in Melee. I wonder why as he hasn't changed much at all. Snake's been my best new character, although I've been getting better with Ike and Pitt, of all people. Pitt's like the ultimate range whore. You can get a good 90 damage on people before they have a chance to react and if they get close, you just fly below the stage and back up on the other side. I've done that a few times.
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I don't see all the stuff people have been saying about the game being harder or different or whatnot. Slower, I think a lot of people said. I haven't noticed at all. Maybe you guys had to put up with more "competitive gamer" faggots that exploited Melee like crazy but I picked up the game fairly quick again.
Link's still my go-to guy but lately, I've been playing Pikachu a lot. I forgot he was probably my second best character back in the original smash brothers, although I didn't really use him in Melee. I wonder why as he hasn't changed much at all. Snake's been my best new character, although I've been getting better with Ike and Pitt, of all people. Pitt's like the ultimate range whore. You can get a good 90 damage on people before they have a chance to react and if they get close, you just fly below the stage and back up on the other side. I've done that a few times.
Try that pit shit with me hah. Also homophobia for the lose.
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First: didn't need to quote me directly above you.
Second: I don't get the homophobia quip. Is that because I called people who exploited the game "faggots"? What's that have to do with homophobia? Maybe it's a bad habit, but I was under the assumption most people that don't really give a damn about being politically correct call people they don't like derogatory comments without regard to someone getting offended for a stupid reason.
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I'm not seeing how you using a derogatory name for a gay person isn't cause to be offended? Anyhow, wanna smash since youre awake? :P
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Don't own a Wii or the game personally. I have a friend who lives down the block with one but he works weird hours so I only get to play it twice a week or so.
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While you can say what you want in quarters with your friends if that's how you guys are, it's pretty ridiculous to assume that a word like that isn't going to offend someone. It's really not much different from dropping the N-Bomb. There are certain words I'll use in casual conversation that go on as inappropriate, but there are plenty of people on this forum who would be quite obviously offended by your use of such a word.
I'd recommend editing it out and just not doing it again.
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It's the combination of using an offensive term AND making a sweeping derogatory statement about people who play a video game differently than you do that bugs me. It's just not cool. Some people enjoyed wavedashing and playing ridiculously high speed matches. You don't have to be a dick about it. Both games are out now. We've all won.
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Well yeah, I sort of do need to be a dick about it because cheaters ruin games. Exploits = cheating = ruins games. Relenting would be giving them an inch, and they'll take a mile.
And while I'm sorry you guys got offended, I'm not going to say I was wrong here. I'm not apologetically sorry. I'm sorry you choosing to be offended by something that's not offensive. Seriously, the general amount of hypocrisy on this board drives me crazy sometimes. Posting "inappropriate materials" is supposed to be a bannable offense but after an admin/mod/whatever put a penis in her icon, it was totally kosher to post stuff like that. I tried to make a humorous spin on a birthday thread and what happened? People flamed it, and instead of it getting locked, the rest of you guys posted giant phallus in the thread, completely ridiculing me. How many politically incorrect jokes have been in the QC web-comic itself, after all?
Grow a spine and stop lecturing me. Or at the very least, stop lecturing me because it's not going to get anywhere. Growing a spine is purely for your own benefit.
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Man. Every time I start to think that MAYBE you're not a waste of bandwidth, you give me a harsh reminder.
I say bandwidth as I'm too much of an optimist to assume that you're anything but an internet bot designed to be an idiot.
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I'm sorry, have we met?
I don't recall you ever voicing an opinion about disliking me before. It'd be good to know you've been harboring ill for awhile now.
Now because Smash Brothers is a good game and this is significantly off topic and derivative to this topic, I'm going to move this to PMs now. I'd appreciate you guys to do the same.
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(http://www.anotherday.nl/weblog/img/kaktus_penis-thumb.jpg)
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Stop shitting up my thread.
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(http://i13.photobucket.com/albums/a300/calenlass/cockbear.png)(http://i13.photobucket.com/albums/a300/calenlass/cockbear.png)(http://i13.photobucket.com/albums/a300/calenlass/cockbear.png)(http://i13.photobucket.com/albums/a300/calenlass/cockbear.png)(http://i13.photobucket.com/albums/a300/calenlass/cockbear.png)(http://i13.photobucket.com/albums/a300/calenlass/cockbear.png)(http://i13.photobucket.com/albums/a300/calenlass/cockbear.png)(http://i13.photobucket.com/albums/a300/calenlass/cockbear.png)(http://i13.photobucket.com/albums/a300/calenlass/cockbear.png)(http://i13.photobucket.com/albums/a300/calenlass/cockbear.png)(http://i13.photobucket.com/albums/a300/calenlass/cockbear.png)(http://i13.photobucket.com/albums/a300/calenlass/cockbear.png)(http://i13.photobucket.com/albums/a300/calenlass/cockbear.png)(http://i13.photobucket.com/albums/a300/calenlass/cockbear.png)(http://i13.photobucket.com/albums/a300/calenlass/cockbear.png)(http://i13.photobucket.com/albums/a300/calenlass/cockbear.png)(http://i13.photobucket.com/albums/a300/calenlass/cockbear.png)(http://i13.photobucket.com/albums/a300/calenlass/cockbear.png)(http://i13.photobucket.com/albums/a300/calenlass/cockbear.png)(http://i13.photobucket.com/albums/a300/calenlass/cockbear.png)(http://i13.photobucket.com/albums/a300/calenlass/cockbear.png)(http://i13.photobucket.com/albums/a300/calenlass/cockbear.png)(http://i13.photobucket.com/albums/a300/calenlass/cockbear.png)(http://i13.photobucket.com/albums/a300/calenlass/cockbear.png)(http://i13.photobucket.com/albums/a300/calenlass/cockbear.png)(http://i13.photobucket.com/albums/a300/calenlass/cockbear.png)(http://i13.photobucket.com/albums/a300/calenlass/cockbear.png)(http://i13.photobucket.com/albums/a300/calenlass/cockbear.png)(http://i13.photobucket.com/albums/a300/calenlass/cockbear.png)(http://i13.photobucket.com/albums/a300/calenlass/cockbear.png)(http://i13.photobucket.com/albums/a300/calenlass/cockbear.png)(http://i13.photobucket.com/albums/a300/calenlass/cockbear.png)(http://i13.photobucket.com/albums/a300/calenlass/cockbear.png)(http://i13.photobucket.com/albums/a300/calenlass/cockbear.png)(http://i13.photobucket.com/albums/a300/calenlass/cockbear.png)(http://i13.photobucket.com/albums/a300/calenlass/cockbear.png)(http://i13.photobucket.com/albums/a300/calenlass/cockbear.png)(http://i13.photobucket.com/albums/a300/calenlass/cockbear.png)(http://i13.photobucket.com/albums/a300/calenlass/cockbear.png)(http://i13.photobucket.com/albums/a300/calenlass/cockbear.png)(http://i13.photobucket.com/albums/a300/calenlass/cockbear.png)(http://i13.photobucket.com/albums/a300/calenlass/cockbear.png)(http://i13.photobucket.com/albums/a300/calenlass/cockbear.png)(http://i13.photobucket.com/albums/a300/calenlass/cockbear.png)(http://i13.photobucket.com/albums/a300/calenlass/cockbear.png)(http://i13.photobucket.com/albums/a300/calenlass/cockbear.png)(http://i13.photobucket.com/albums/a300/calenlass/cockbear.png)(http://i13.photobucket.com/albums/a300/calenlass/cockbear.png)(http://i13.photobucket.com/albums/a300/calenlass/cockbear.png)(http://i13.photobucket.com/albums/a300/calenlass/cockbear.png)(http://i13.photobucket.com/albums/a300/calenlass/cockbear.png)(http://i13.photobucket.com/albums/a300/calenlass/cockbear.png)(http://i13.photobucket.com/albums/a300/calenlass/cockbear.png)(http://i13.photobucket.com/albums/a300/calenlass/cockbear.png)(http://i13.photobucket.com/albums/a300/calenlass/cockbear.png)(http://i13.photobucket.com/albums/a300/calenlass/cockbear.png)(http://i13.photobucket.com/albums/a300/calenlass/cockbear.png)(http://i13.photobucket.com/albums/a300/calenlass/cockbear.png)(http://i13.photobucket.com/albums/a300/calenlass/cockbear.png)(http://i13.photobucket.com/albums/a300/calenlass/cockbear.png)(http://i13.photobucket.com/albums/a300/calenlass/cockbear.png)(http://i13.photobucket.com/albums/a300/calenlass/cockbear.png)(http://i13.photobucket.com/albums/a300/calenlass/cockbear.png)
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I will note that this is the only gaming forum I have been on where people get so uptight about the word faggotry.
Whatever... :roll:
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Because we care about treating people with respect, apparently.
Regardless, I feel the need to repeat myself:
Stop shitting up my thread.
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(http://www.tillerman.net/uploaded_images/sonic-785270.jpg)
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Thanks, Malorie! This is the bestest birthday EVER!
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I'm really sorry, Storm Rider. I didn't mean for this to happen. I've officially moved it into PMs now so if they keep going on, I've at least tried to clear up the mess.
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I really don't see a point in posting a bunch of penis shit. If it's supposed to be funny I guess I don't have the same sense of humor but I'm kinda grateful.
So guys, how about yoshi. will he ever learn to triple jump?
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Throwing his egg while in midair kind of gives him a little bit of a hop. It's not a third jump proper, I guess, but it's often enough to get you back on from being knocked far away.
I never realized how much of a beating Yoshi could take. Strategy guides classify him as a heavyweight. It makes enough sense, I guess. A friend in our clique is best with Yoshi, and he commonly gets into the 200% before we can finally knock him out.
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too bad the whole time he's alive he's doing some pretty mediocre damage...atleast in my experience.
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Brawl. Biggest disappointment ever.
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No, the Barenaked Ladies turning out to be a bunch of near middle-aged fully-clothed Canadian guys is the biggest disappointment ever.
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repeatedly derailing this thread=biggest dissapoint ever.
Xerostyle: how do you figure? What expectation did it fail to meet?
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I think Yoshi completely fucking sucks.
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Man yoshi and kirby are pretty much the cheapest characters ever
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No, Meta Knight is cheaper. He's fast and is hard to deal with.
That's why I play with him so much. Fire-filled tornados rock.
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I'm kinda gravitating back to melee a bit, be honest. It's dumb, but I'm just not used to canceling via shields. I keep wanting to duck to cancel things.
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meta knights actually a lot better than i thought he was originally. i guess people are learning to play with him. im sorta a broken record, but i think i surprise people when i play as zelda who doesnt transform to sheik and totally eff up their day.
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A lot of people that dislike Metaknight don't like that he doesn't have a lot of ringout options in terms of smashes (his over smash has such terrible range and doesn't know if it wants to be fast or slow) but he really is a great character. Just like with Pit, if you get someone off the edge a little bit, you can just go smash the crap out of them in the air to the point they can't get back on and glide back once he's finished. Also, his down-smash is one of the best in the game as it's quick and hits both sides.
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his neutral b (if thats the tornado thing) is pretty hard to stop, you can block it and shit but its not esay to kick him out of it. it also launches surprisingly well.
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No, the Barenaked Ladies turning out to be a bunch of near middle-aged fully-clothed Canadian guys is the biggest disappointment ever.
If anything, seeing a sign that says "LIVE: Barenaked Ladies", walking in, and seeing this:
(http://media.canada.com/51df8522-e0a5-44bf-ad15-5fc7d54dfa34/ladies.asp2.jpg)
was the BEST surprise in my life.
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As for the cheapest character, All of you have seen it, I'm sure, but
<object width="425" height="355"><param name="movie" value="http://www.youtube.com/v/p1wx0bz_6FQ"></param><param name="wmode" value="transparent"></param><embed src="http://www.youtube.com/v/p1wx0bz_6FQ" type="application/x-shockwave-flash" wmode="transparent" width="425" height="355"></embed></object>
BOWSER IS CHEAP.
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This just in: Bowser is now the only character that can move.
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I'm really seeing nothing cheap or game breaking in that video.
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Eh, I'm not really going to call shenanigans with that video because Bowser is in general a pretty sub-par character in the air, and it's not like it made him move any faster. Looks to be more trouble than it's worth.
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'Sides, Koopacide has been on the Dojo for like forever. Everyone should know about it.
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People I've enjoyed playing with thus far: LordNagash, HarperLufro, Legion329.
People I haven't enjoyed playing with: nobody yet! :D
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'Sides, Koopacide has been on the Dojo for like forever. Everyone should know about it.
It's no worse than Donkey Kong's grab in the past or Kirby's suicide drop, at any rate. It's only really useful in Stock matches, anyway, because if you're in a Time match setting, your score's not gonna change.
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Somewhat disappointing that Marth got nerfed, but I find I still do the best with him (although his side B is now about 10 times more useful). I'm trying to get good with Diddy, but banana spam combos only get you so far. ;_;
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'Sides, Koopacide has been on the Dojo for like forever. Everyone should know about it.
It's no worse than Donkey Kong's grab in the past or Kirby's suicide drop, at any rate. It's only really useful in Stock matches, anyway, because if you're in a Time match setting, your score's not gonna change.
I think there are a ton of ways its more useful. if it hits it hits and thers no way out of it. that makes it alot better than the dk or kirby suicides. how its useful outside of a time match is pretty easy, say youre up by 1, becuase you just killed an enemy in a hardfought battle that leaves you at 170%. they spawn, you eventually koopacide them, level playingfields at 0, 0, with you still up by one, and wasting a bit chunk of time.
I'm not saying that's nice, or even a great tactic, but it could atleast somewhat work.
Nevertheless, boo on bowser.
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My brother got me addicted to this game when I was at my parents' for the week and now I'm several states away and can't play! It's almost enough to make me go seriously into more dept for a Wii.
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How many people are dicking around with Snake and realizing how freakin' sweet he is? I was playing with will, and we discovered that when you roll you drop the grenade as soon as you throw the shield up.
I was trying to cook a grenade, roll and have it blow up in his face, but he was more interesting in chucking my leopard-printed ass back and forth across the stage. :D
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Leopard-print Snake is amazing. It's almost Benimaru-like homosexualness, and I dig that in a Nintendo game. It's like his version of a pink costume.
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meta knights actually a lot better than i thought he was originally. i guess people are learning to play with him. im sorta a broken record, but i think i surprise people when i play as zelda who doesnt transform to sheik and totally eff up their day.
Well i do both cause...well Zelda and Sheik rock not just the latter.It's no worse than Donkey Kong's grab in the past or Kirby's suicide drop, at any rate.
I have figured out how to do a ike suicide kill, sorta
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Dude, I've realized my love for zero suit samus and ike. With Ike, a flick of the right analog stick always does the trick. And with Samus, her laser whip is killer.
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^ Yeah but most of ikes shit can be seen a mile away. Playing around with Ike for a few hours gave me a lot of hints at some of his weaknesses. He only hits medium hard (for damage) but can kill you at like 60% no problem becuase his stuff launches so far. Regardless, you can really poke/projetile the fuck out of him. Stick and move like little mac. Basically to me ike is someone to take your time against, because he will fuck up your day if you make a mistake.
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I'll agree with that. Thing is, most Ike players are retarded and simply spam Aether over and over. If you as me, his single best attack is his over+B move, provided enemies are damaged a little bit. It's his only reliable way to get in for damage.
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Thus why Ike + bunny ears = win.
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He's really really good in a laggy 4 player game wher eyou cant see the hits coming ;)
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I think Ike's down A also makes him worthwhile. It's pretty quick, and hits on both sides.
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and his down+b move is actually a very good way of dealing with pokes. You just need to be half decent at timing and every poke will just be returned or at least nullified.
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No more updates by April 14? Wonder if they'll announce Euro/Australian release date then...
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Let's talk about best final smashes in the game. Unless otherwise mentioned, "best" indicates FS with which you can get the most KO's in a random 4 player game.
Mr. G&W
Snake
Pikachu
Sonic
Wario
Diddy Kong
Yeh those are the ones that came to my m ind as being pretty good
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Game and Watch's isn't that great. Depends on the stage, and even then, he moves pretty damn slow.
I'm gonna have to go with the Landmasters. Just jump and use your jets to ring out people on top of your ship. So frustratingly annoying.
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Yeah, the guy across the hall mains Wolf. FUCKING LANDMASTER!!
But I thought the European release date was May 1.
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Jigglypuff's is good on smaller stages.
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Jigglypuff is not a bad character, actually. Her strengths are hell-of noticeable in this game.
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Jigglypuff is a he I believe.
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http://www.smashbros.com/en_us/characters/hidden10.html
Jigglypuff is an "it."
i've just always used female terms for Jigglypuff because all the alternate costumes are feminine. There's the hairbow, the giant flower-lady style hat...
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Although "it's" sleep move has been weakened for Brawl, which I'm not that big of a fan of.
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JP is still decent. She's still a standby/go to for me. i like her
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The thing about Jigglypuff most people don't tend to do is use her in the air. She floats faster in the air than she does running on the ground. It's a speed thing, as well as a damage thing.
Rollout is still awesome, too.
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Jigglypuffs can be either (http://www.serebii.net/pokedex-dp/039.shtml) gender.
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I also miss the headband costume for JP. They gave it to Pikachu, like he needs it.
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Jigglypuffs can be either (http://www.serebii.net/pokedex-dp/039.shtml) gender.
That was officially the best post in this thread.
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Pokemon are still my biggest group of trophies...no surprise there. :roll:
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I played this for hours a day for a good few weeks after release. Sadly, it truly isn't as good as Melee.
The thing that bothers me most is the lack of hitstun, meaning that I can't follow-up my attacks without a good possibility my opponent will either airdodge or attack with a higher priority move, meaning that I can't control a match as well as I could in Melee, even when I know I'm much better than the person I'm playing. However, for group matches and most casual play I'll probably still be playing Brawl, partially due to the fact that most people I know would baw at the suggestion of playing Melee instead.
And Toon Link is looking like he could be slightly broken in this game. I hate playing Toon Link more than any other character. Just to inform you in case you were wondering, I've been playing almost exclusively Zero-Suit Samus cause she's amazing, despite the fact that she's the only new character I was kind of wishing they hadn't even put in the game pre-release. Shorthop forward air with Ike is also fun to do to all my Ike spamming friends who don't know what they're doing and just spam counter and smash B.
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I can't get the hang of Zero-Suit Samus. I've been playing Ice Climbers almost exclusively, which others seem to find quite annoying.
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In group matches and for kills, ZSamus's smash B whip is a beast (so far I've managed to do things like hit all three of my friend's who were playing at once, KOing two of them). Also sometimes short hop whip can make a pretty good approach. And up air is great for juggling and star KOs (though as I mentioned before, there's a great possibility that you won't be able to properly follow-up in the air in Brawl.) Back air and forward air both make pretty good finishers. Though back air has more solid and reliable knockback.
As far as other reliable ZSamus moves, neutral combo, forward smash and up smash are all pretty reliable. Neutral B is pretty situational. But if you get the hang of it you can do some pretty sweet stuff with it.
Edit:Oh ya, and if somebody's edgehogging your tether, then her down B is a third jump.
Edit 2: And I almost forgot, I like her tether grab much more than Link's or regular Samus's, oddly. I don't know why. Her and Lucas have pretty decent tether grabs, which I usually don't like. I also have a tendency to grab+down throw+any air attack with any character in the game, so I didn't mention it for ZSamus, but it can work okay with her up air. And as far as grabs go, Dedede's down throw chaingrab is the most fun thing to annoy your friends with.
Edit 3: How could I forget? Opening a match with ZSamus means you spawn with items, even in a non-item match. And if you know what you're doing then having items SPAWN AT YOUR FEET at the beginning of a match is certainly a good thing, especially in a one-on-one.
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Wait.
You don't like Brawl as much as Melee because... it's more fair? *boggle* In essence, that's what you're saying. I fail to see how giving players more options to stay alive because it's harder for other players to follow-up with insane combos is a bad thing.
@ Seebanks: Ice Climbers piss me off when they are in the hand of a skilled player. I swear to god, every time I do some sort of ranged move, it just hits the backup Ice Climber, so the actual player is still around to whallop with his hammer.
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i have sort-of-kind-of-maybe gotten the hang of sonic. I still roll myself off the edge though.
oh and i abuse fox and falco's side+b moves to the point were it is my only attack.
R.O.B has pretty much become my standby.
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Lucas and Ike are still my favorite characters, although I played this game so much for the first couple of weeks after it came out I'm kind of burned out on it right now.
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Wait.
You don't like Brawl as much as Melee because... it's more fair? *boggle* In essence, that's what you're saying. I fail to see how giving players more options to stay alive because it's harder for other players to follow-up with insane combos is a bad thing.
You don't know much about Smash, I guess. It actually takes a certain amount of skill to control the match like I'm talking about in Melee. People who aren't good can complain about combos all they want but in Smash comboing wasn't mindless and easy, and even though they were often hard to escape from, a skilled defensive player could DI out of it. Controlling the match in Melee is all about predicting your opponent's DI and knowing what moves to use to continue your dominance. Not only that but the hitstun on moves in Brawl is sometimes less than the lag of the move itself. Meaning that my opponent can sometimes be free to attack before I've even overcome the lag of the move I used. So in the split second period when I knocked Toon Link into the air above me with ZSamus, and I attempt to immediately follow it up with an uair, he's already overcome all of his hitstun and uses his overpowered, godly dair which pretty much outprioritizes anything I could do.
It's not more fair, they just handed a bunch of unfair options on the defensive side in Brawl for the noobs. It may seem like Melee's less fair to you, but the players who you see as unfair by dominating with insane combos are really just that much better for you. Not only that but there are actually a lot of mindless "insane combo" type things (Dedede's dthrow chaingrabs which are so incredibly simple to pull off any monkey can do it)
That being said, the better players are still better, so it doesn't even matter if you disagree with those of us who think the game's worse. Don't put words in my mouth if you don't actually know what you're talking about.
And if you want to say something like "well I'll challenge you to Brawl anyday" don't even bother cause I don't feel like playing you, I don't enjoy online play, and I'm not even relatively that great at Brawl yet anyway. Because I got tired of trying to get better when I realized that every single person I know basically had a "get used to the feel of the game period" and then basically the game gives noobs hand outs as long as they know how to hold the controller and the basic physics.
Brawl is fun as long as you're playing FFA's or just plain don't care about winning or losing at all. But that's the extent of it.
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tourneykid BAAAAAAAWWWWWWWWWWWWWWWW
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Actually I've never been to a tournament in my life. I can just measure the pros and cons of two games without having to look through rose-tinted glasses.
I love Brawl, I'm not denying. But it's just not as good as Melee if you're actually going to play someone one-on-one.
The competitive aspect of a game is still somewhat important even if you're not a "tourneyfag." But I guess it's fun to dumb down your side to insults and whatnot if anybody disagrees with you.
Now if you want to actually say something that actually has any substance or meaning, you're more than welcome to.
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tourneykid BAAAAAAAWWWWWWWWWWWWWWWW
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I totally forgot that video games are one of the few subjects that if you're even a little bit knowledgeable about something you're open to insults.
So basically because I know how to play the game, and I have an opinion about why Brawl is inferior, that makes me a tourneykid even though by definition I am the exact opposite.
Apparantly I'm the only one who has any idea what I'm talking about.
Edit: It's also hilarious that Narr was trying really hard to be the big Brawl authority before I came on this thread and now he's just playing the Devil's Advocate to the "tourneyfag" or "tourneykid" now that I'm here.
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Tournykid doesn't mean you play it tournys. It means you overanalyze a GAME to the point you can simply tell everyone else they are wrong for enjoying it because it's simple and therefore "noob friendly."
If you were giving me strategies on how to rush with Necrons in Dawn of War or were telling me how awesome of a combo you can pull off with Chun-Li, I'd say the same thing.
I suppose I overanalyze, too, but in a different way (as of late). I personally think the fact they "dummied" the game down to make it more accessible to more people increases the fun factor exponentially. It's just fun, instead of being a giant wank-fest about who is better at what.
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I never said it wasn't fun. It's a fun party game. But as a fighting game it's not nearly as good as Melee, and Melee was good as both a party game and a competitive game, which in my opinion makes it infinitely better. None of the "dumbing down" has actually made the game anymore fun as a party game, in my opinion.
Also, you all were discussing the merits of certain characters over other characters. Which has an aspect of competitiveness to it.
And I'm not actually analyzing that hard. But when I play the game I just understand clearly what's going on. I guess it's just because I've played enough of it, but when I play the game I seem to have a clearer grasp of the flow of the game than my friends do. So when I get frustrated with it I can put why it's frustrating into words. It's not that I'm thinking too hard about it, it's just that I understand the game.
The fact that you're actually arguing and insulting me over my opinion on a GAME actually probably says more about you than it does me. Just because I have a hobby that I enjoy doesn't merit you insulting me or telling me that I'm too invested in something I actually don't do much. (I hardly play video games, but Smash is pretty much the only games I play.)
Edit: Basically, Melee was great for both casual players and competitive players. Everybody loved that game. You could play it for pure fun (which I did a lot) or you could play it against your friends on a competitive leve to see who's better. So both types of players liked it. But look at Brawl, the majority of the competitive community is rejecting the game, whether they just think it's not a worthwhile competitive game or they totally hate the game, and basically most of the people who love the game are casual players. So basically, what's the better game, the game that appeals to everyone or the game that doesn't?
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The game that appeals to the wider audience rarely appeals to the competitive audience. It's just fact.
I've also never looked at Smash Brothers as a fighting game, although it's hard to put it in any other genre. To me, it's a party game. Always will be. I think the game's creator feels that way, too, considering he went out of his way to remove things competitive gamers loved like wavedashing and the like.
If I want a fighting game, and a competitive one, I'm going to fire up some iteration of King of Fighters. Sort of like how if I want massive team-based FPS, I fire up Battlefield but if I want 1v1 murderfests, I fire up Unreal Tournament.
I apologize for coming across like an ass, btw. I do that a lot because I'm an extremely opinionated person and have been under a lot of stress for the past 6 months for reasons I don't really want to get into. Please accept my apology.
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I think Melee appealed to a huge audience (the Gamecube's best selling title by far, I believe) and still had a very strong competitive scene, and I think everybody knows how strong the tournament scene was for Melee.
I actually never thought of it really as a fighting game either. I just thought of it as Smash. Also, I would've been fine with the removal of wavedashing (which I didn't use that much except for when I was Luigi, I tried to wavedash when I first played Brawl as Luigi) or L-cancelling (which I also didn't use that much cause it was a pain to integrate into regular playing, and I was already beating everyone I knew anyway.) if they had just kept a reasonable amount of hitstun. I mean the floatiness and large amount of DI in Brawl gives defensive players good escape possibility anyway, I don't see why they had to basically nerf all attacks in the game. (That's basically what happened, nerfing attacks and buffing defense.)
And it's totally fine. Apology accepted. I also apologize for basically telling you you don't know anything about the game. It was just spurred on by the fact that I believed my opinion was perfectly justified and clear.
Also, I admit that I've been playing Brawl inbetween classes today because of this thread. I got a funny replay of me basically killing myself a million times as ZSamus. I still try and spike people over the edge with her down air, knowing full well it means my death.
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I do that all the time with Toon Link if I play him right after playing regular Link. I'm so used to trying to pogo sword people down that I forget he goes super fast with his down+A in the air.
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Does anyone notice that the CPUs have a tendency to gang up on you? I thought the AI was better than it was in Melee, but I realize now that 4-way brawls are essentially 3v1. This is starting to annoy me a bit.
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I still find it easy to control a match, especially against my RL friends who are mostly much worse than I am. I do not see the problem with raising defences while lowering attack. It just makes the tactics different, not worse.
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No offense... but play people who are better at the game, or get better at the game yourself if you don't believe me. There is a problem to it, whether it affects you or not, there is a problem that competitive players have been noticing left and right since the game debuted. I can still control against certain people as well, but once somebody figures out what they're doing or their tactics lend itself to defensive playing (a counter spammer I know who can now basically counter between all of my attacks while in Melee if I managed to punish an unsuccessful counter it actually gave me the advantage, rather than still having to predict and punish counters over and over again) then I'm going to have a harder time whether that person's skill in the game has increased, or whether they've just figured out how to push the R button or dair everytime I attack them.
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So your opinion is essentially "I don't like this game and if you disagree you're not good enough at it?"
Good for you, I guess?
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Dude, if you are going to get all uppity about a videogame, make it one that is a little more technical.
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If playing with a defensive strategy is what is good in brawl, why not use that? It just sounds like these 'competitive' players are complaining because the strategy they want to use is no longer the best. How is this not the case? Is there perhaps an argument I could read somewhere?
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SBB is still not out here in the uk! we've been waiting forever, taunted by threads like this for months.
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If playing with a defensive strategy is what is good in brawl, why not use that? It just sounds like these 'competitive' players are complaining because the strategy they want to use is no longer the best. How is this not the case? Is there perhaps an argument I could read somewhere?
Thats exactly what i feel Jedi's arguments have boiled down to. I'm not saying that's how he feels, but thats how it's coming across.
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So your opinion is essentially "I don't like this game and if you disagree you're not good enough at it?"
Good for you, I guess?
Actually not at all, if you like the game that's fine. But the problem for more competitive players is definitely there whether you disagree or not. And if anyone is going to say that the problem some people have is not legitimate, then I would say you're just not playing with the same mindset or on the same level as those who have the problem. If you like the game that's fine too, but we have our opinion too and if anyone is to try and say, "well I don't think what you think is based on is even true" then I would say "Well, play like us."
My opinion of you though, is that I'm expressing my opinion respectfully and you're just too stupid too understand. So. Good for you, I suppose.
And to everyone else, it's not that the "strategy" has changed, it's just that ATTACK and DEFENSE are now unbalanced. It shouldn't be like that. Both should have merits. Of course there can always be players whose strategy is to play more defensively, and it's not like competitive playing in Melee was about "attack attack attack," (again, don't say anything about a community if you don't know anything about it) but in any game the player who is being attacked should not be given unbalanced advantages over the attacker.
And Cartilage Head, though I'm not saying that I'm being "uppity" why is it better to get "uppity" about a technical game? Does that justify being "uppity?" and again, how am I being as such? Is me not liking a game and explaining why in a reasonable way (though, being flamed, of course) now cause for alarm? Perhaps your perceptions are slightly askew.
I'm not very uppity honestly, I'm just expressing my legitimate opinion about a game I enjoy, and am being attacked by morons who having nothing better to do than insult me and not say anything to back up their own opinions in the least (well really just Storm Rider) and I have no respect for that whatsoever.
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Oooh, aren't you a big man, calling people stupid on the Internet. I'll have to somehow live with the crushing knowledge of your disapproval.
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Internet tough-guy.
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Isn't stormrider a mod? Guy's been around quite awhile and as far as I can tell is pretty amicable to most everyone unless they get really out-of-control.
Just saying.
Also: I had a big in depth response written then decided it just wasn't worth it because jedi's not going to listen to reason anyway.
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Please tell me, please, how I'm being a tough guy? I would honestly truly like to know. I would really like to know how trying to express my opinion as clearly as I can, and simply responding quite simply to your own inneffective insults is somehow me being a tough-guy. I have not threatened you, I have done nothing. I simply have responded to your rather base and simple attempts to insult me in kind. I'm not attempting to be "big" or "tough" by calling you stupid. I simply believe you are quite simply, an idiot, at the very least in this instance. Your handling of this rather inconsequential situation is incredibly immature (for some reason I believe you're actually older than me as well, which is quite pathetic) and your insistence on dragging this internet conflict on is also stupid. It's just idiotic and I'm sorry I have no better way to put it. I wonder if you actually understand what it is your accusing me of, that somehow I feel "tough" when my manner suggests nothing of the sort.
In particular, I did not even have a genuine argument with either Storm Rider or Cartilage Head, which leads me to believe they're just itching for some sort of internet conflict. Which, would actually be much more sad than if I actually were an internet tough guy. I wonder why you both decided to insult me in the first place? Is there some reason? I have seen no expression of your own opinion. There is not any semblance of a discussion between us, so why do you see fit to insult me? Somehow your behavior seems completely pointless.
That said, I do not want to argue, and I do not want to be flamed. I am not trying to do anything but discuss the topic of this thread. If this forum is just too terribly unreceptive then I can honestly find better things to do. It's really not that big a deal. I am only asking that you just give up on it and if you have something to say about Smash, then perhaps you can say it. Otherwise. Just leave me alone.
And of course, I can already predict that there might be some comment about my relatively long posts responding to this subject. And let me just go ahead and say that I really see nothing wrong with taking a mere 5 or 10 minutes to attempt to formulate an intelligent post, even if I'm responding to people who refuse to do anything but insult me, insults which I did little to deserve in truth.
Edit to Narr: I'm really dissapointed, I thought we understood each other. At any rate I will say the only reason my manner is at it is now is that I feel quite attacked in this thread. For what I don't know. My intention was not malicious in the least. My intention was to discuss a game and I meant no offense to any person until I myself was attacked.
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tourneykid BAWWWW
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seriously though, kids. Relax, it is a videogame. It is fun to play, that's basically it.
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Fine, everyone. This isn't about the game anymore. This is just about me feeling attacked. But I realize that you don't like me. I apologize if anyone felt offended and that I should have realized you would be unreceptive to my opinions. I apologize and I meant no harm, I just meant to discuss, and I really did want to discuss Brawl itself and not Melee vs. Brawl, my few comments on the subject were simply blown out of proportion and my honestly good intentions were I think ignored in favor of my more controversial views.
I agree it's just a videogame, but I don't think I'm at fault for making anything to big. I just felt that I was insulted, and being insulted over a videogame is a bit inexplicable to me.
Once again, I apologize. I apologize if I offended. And I apologize for contributing to an escalating argument.
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HOW BOUT THAT BRAWWWWLLL
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Its pretty fun. im getting beat regularly by a local kid. thats less fun but still fun. i may participate in a tournament where the prize is (ironically enough) an x360 :P
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My overall opinion? Very entertaining, very fun, but way overhyped.
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Anything as hyped as Brawl was is going to get that in the description, though, unless it also has a kitchen sink and cooks breakfast.
Anyway, I've found that Marth's side B is one of the few attacks that can counter Wolf's smashes. They have an insane range.
Then again I guess I could try blocking more but I was never one to play defensively. Madcap action almost requires near-mindless attacking.
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(http://www.legorobotcomics.com/comics/45.jpg)
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Seriously, can we let the playstyle bashing drop now? This thread is starting to resemble the rest of the internet. That's not a good thing.
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(http://img148.imageshack.us/img148/4007/27ei6.jpg)
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Bendu you over analyzed the game and we poked fun at you for doing it... I'm guessing :? Pointless argument really.
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^ We're trying to move past that part of this thread, for everyone's sake :)
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How do you get wolf? I haven't figured it out.
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Beat Sub-Space Emissary and then go back to the stages that have new flags on them. Wolf's in one of those stages, although I can't remember which one off the top of my head. That's also how you get Jigglypuff and... uh... someone else.
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You can also get Toon Link that way, although you can get him by beating Classic on Hard after finishing the SSE as well, if I recall correctly.
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You can also finish Boss Battle with Fox (any difficulty) after beating the Subspace Emissary.
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yeah wolf is really pretty hard to get (if there's a way that isnt through the SSE.) i dont remember the details, i'd just gamefaqs it
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Toon Link is so goddamn hard if you fight him at the end of Link's classic mode (after SSE). It is much easier (since you don't have to go through the whole classic mode) to get him in SSE after completing it.
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Hey, my friend code is 2578-4127-1694 if you want to hit me up. I've been following this thread for a while, but I just now got around to getting an account and my wii online.
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Nobody here knows you.
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Has anybody mentioned how awesome DeDeDe is?
Because DeDeDe is pretty awesome, probably my "best" character if I'm ever forced to choose one for matches.
I treat this game like a fighting game with a party game atmosphere. Once you learn most of the basic intricacies there's very little stopping you from playing every single character in the game and fairing well with them.
I've got a rotating door of characters (DeDeDe, Snake, Pit, Falco, Diddy Kong, Samus, Meta Knight, Mario, Luigi, Lucas, Ness, Pokemon Trainer, Lucario, Olimar, Link, and Wario) that I enjoy playing in random rotation. If anybody is up for some brawling just ask and I can get my friend code up.
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I think that it's true that everyone can be reasonably good with most characters in the same way that someone who learns to play ryu can be "good" at street fighter. Quarter circles only get you so far before youre in over your head, same with Smash, imo.
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Seems like a fair enough analogy.
Thing I've enjoyed most about Brawl (and the Smash Bros. series in general) is that I've been able to enjoy it from both the competitive and party sides of the "scene". I think that anybody who totally forsakes either side of the spectrum is truly missing what the game is about.
In essence:
"Sure you can chain throw someone across the map with DeDeDe then follow them off the stage and air spike them off the side, but can you handle 20 different explosions on screen at once while there is a very large puppy blocking the screen?"
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I enjoy pit alot, and his Hiyiyiyi moves are really annoying to hear all the time which really helps get into your opponents heads. Ive yet to find anyone that can kick my ass or even win most of the time period. Unfortunately I dont have the game or a Wii my play time is limited and inconsistent.
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Man Wolf is easy to unlock. The trick is to ignore SSE and just do 450 brawls. SSE is pretty much the opposite of fun.
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If we are still talking about this my favorite characters are Dedede and Lucas. The latter because he is both fun to use and his final smash is just the coolest.
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So even though a few months ago I started arguments in this thread about how I like Melee more than Brawl, me and my friends have essentially only been playing one video game this summer and it's Brawl. My best character's have moved to Diddy and Pokemon Trainer (to the point that my friends actually say that Diddy has been ruined for them.) In particular Diddy became my favorite after I learned glide tossing, which may be the most fun technique in any Smash game for me.
I played Melee the other day again and felt like I couldn't even play it anymore, it was kind of frustrating.
Somehow I'm better at Smash 64 than I ever was, though.
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I had the same feeling about Melee. I couldn't play it again. The characters felt heavy compared to Brawl.