THESE FORUMS NOW CLOSED (read only)
Fun Stuff => CLIKC => Topic started by: JD on 28 Jul 2009, 02:54
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Hey guys, look at the Spitter (http://left4dead.wikia.com/wiki/The_Spitter), Charger (http://left4dead.wikia.com/wiki/The_Charger), and all the rest of the Infected (http://left4dead.wikia.com/wiki/The_Infected)
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(http://www.vgcats.com/comics/images/090727.jpg)
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The Spitter's nickname is Amy Winehouse.
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When she spits, she's actually laying down vocals for her next album.
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Hey zombiedude, the original links you posted dropped some pretty heinous popup ads on me including ads that fucked with the window size and closed tabs. I don't know if this was just me, or if it was the site in general.
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Didn't happen to me.
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Is it just me, or are they going for an inbred hick motif with the new Special Infected?
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I really really hope they follow Die Hard's lead and call this one Left for Dead 2: Left for Deader.
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Left Free or Die Dead
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See, in Australia that one was just called Die Hard 4.0, so utilising the "clever" number-letter swap already extant in the game title, if they were to emulate the most recent Die Hard film then in Australia the game would have to be called Left 4.0 Dead.
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Dead Hard With a Lefteance
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Cmon you fuckers, stop prancing around Left Hard.
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Left 4 Head: The Horde
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Die Another Dead
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Left 4 Dead 2: The Survivor Who Fragged Me
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The Left and the 4 Dead?
2 Left 4 Dead?
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Tr4n
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Die Another Death
There, that's better.
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REJOICE!!! (http://www.joystiq.com/2009/08/04/left-4-dead-crash-course-campaign-dlc-free-on-pc-7-on-360/)
Also; begin complaining that it will probably cost you 7 dollars.
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Oh hey, I get that for free.
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Oh look the spitter and charger in action (http://www.youtube.com/watch?v=10s_k4ntCQs&eurl=http%3A%2F%2Fwww.youtube.com%2Fuser%2FStephanBotha&feature=player_profilepage)
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That looks tops. Spit on the group to split them up then pick them off. Really cool stuff.
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That's cute.
Also, anyone hear about that petition people are signing to boycott L4D2? Apparently the game's creators said they weren't going to make a second one, that they'd just keep patching L4D1 forever. And people are pissed.
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Valve never said anything of the sort. They said they'd continue to update the original and provide new content (which they are doing), people just aren't used to Valve releasing a sequel so very soon after making the original, and nerds sure know how to overreact.
I imagine a good 80% of the people on the "boycott L4D2" steam group will be playing it on launch day.
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That looks tops. Spit on the group to split them up then pick them off. Really cool stuff.
That's actually kind of cool. That's always been the problem with Versus because players would stick together making any attempt at them near impossible.
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Well, to be fair that is what they are supposed to do. But yeah, having another tool in the arsenal is good. I hope they tweak the melee weapons a bit. At the moment it looks like the only one worth a damn is the axe, because the others don't really do all that much damage.
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It's been my experience that the only real reason why you'd have consistently bad rounds as infected is because you're not working together. All the special infected have drawbacks and you can only really hit hard if you work well together. A good boomer is absolutely essential.
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MORE AND MORE EXCUSES (http://www.joystiq.com/2009/08/06/valve-undecided-about-left-4-dead-dlc-working-in-l4d2/)
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That complaint really only applies to Xbawks gamers.
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What precisely do you have against white suits.
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Yes okay
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What precisely do you have against white suits.
a) they're ugly as hell
Fight you sir. Fight you.
although a guy wearing a white suit in such an enviroment while fending off hordes of zombies does seem an odd artistic choice. either they had to build in a realistic dirtying effect or it will come across as somewhat ridiculus.
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One of the problems that faced L4D in pre-release builds was that the Player Character models were practically indistinguishable from zombie models in terms of color palette, which led to increased friendly fire incidents, and friendly fire at difficulties above Normal is a serious danger. In the retail version that's still occasionally a problem for characters other than Louis, who is easily identifiable by his white dress shirt and red tie.
(http://i789.photobucket.com/albums/yy177/joexcocacola/left-4-dead-2-cast.jpg)
As you can see, at least the concept art for characters in L4D2 features colors that are bright and high-contrast in relation to the world - white, pink, yellow, teal, and a cleaner gray. I would wager that it's a design decision as much as an aesthetic one.
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Plus, it's really hard to confuse Ben Affleck with James Avery.
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What precisely do you have against white suits.
a) they're ugly as hell
Fight you sir. Fight you.
You have my sword, Phil.
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What precisely do you have against white suits.
a) they're ugly as hell
Fight you sir. Fight you.
You have my sword, Phil.
Just keep your hands off my guitar.
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b) a white man in a white suit about to beat up a "mudman" that is dragging his knuckles on the ground bears some bad connotations
you're right his suit is going to get all muddy!!! duck, "nick"! duck
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Yeah, I really didn't get the connotations you're trying to convey. I mean, I get them now, but when I looked at the picture I just thought it was a pretty badly lit screencap in comparison to most of the ones I've been seeing, and that's about it.
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I think the zombies in that level, or just the special regular types known as Mudmen, walk like that. I've been kind of freaking out about that level cause their purpose is to be almost unseen when you're wading through the swamp. I guess they can go full speed through the mud and water all crouched down like that.
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White suits are only acceptable if they are made out of linen. Otherwise, it is the mark of shame.
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In your defense, Jens, I have read an article in the past about people already decrying the "racism" in the game. It is ridiculous. It is a mixed cast killing mixed zombies. I think that some of these people pore over screenshots and look for a reason to cry foul in the hopes of raising the recognition/profile/"brand" of whatever organisation they are acting for.
Like, ok sure. Taking a stand against racism is an honorable enough thing to do, but I Just wish that some of the people involved would take a more contextual approach than "oh hey, there is a white dude shooting zombies that look black in this one picture" and ignoring the other shots, some of which include a black dude or lady beating on zombies that appear white.
Oh hey, on that note why are all the special infected white? RACISM.
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(come on guys, black is the only classy suit colour and you all know it deep down inside),
you have much to learn, young padawan.
(sorry for derailing the thread guys but this is some egregious shit right here)
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When I see a white suit, I think of the rich bad guys from British movies set in the early 1900s. Or slave owners with plantations and shit down in South America.
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When I see a white suit I think of a person who has made a mistake.
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Or Miami Vice.
(or both)
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Want a new campaign and have the PC version? Well then, try Heaven Can Wait (http://www.l4dmods.com/index.php?option=com_content&view=article&id=239:review-heaven-can-wait&catid=2:news&Itemid=13)
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That campaign doesn't have nearly as much Iron Maiden as I was hoping.
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Nothing ever has enough Iron Maiden.
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Hope you're okay with clowns (http://kotaku.com/5352362/details-on-left-4-dead-2s-carnival-campaign)
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Oh God (http://www.youtube.com/watch?v=K_8hJsgZSNA&feature=player_embedded)
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Public demo starts October 27th (but maybe only if you've preordered).
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They're gonna open it to everyone at some point.(probably)
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ZOMBIE CLOWNS!!!
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Oh God (http://www.youtube.com/watch?v=K_8hJsgZSNA&feature=player_embedded)
Oh shiiiiiiiiiiiiiit. Before I hadn't considered buying L4D or L4D2, but that trailer completely won me over.
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Now I know how John Cusack would handle the zombie apocalypse, I guess.
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You know there's the same Steam deal for L4D2 that there was for Borderlands - If there are 3 other people who would like to buy the game at a $16 discount (plus early demo access and bonus baseball bat ooo) let me know. I can arrange it.
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They're doing it for this one, too? I"ll do it, I think I can fit L4D2 into my budget now.
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Sure, I've got another friend who's interested, so that leaves one more person. Anybody up for it? Paypalin' me $34 is the way it's going to happen.
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You know there's the same Steam deal for L4D2 that there was for Borderlands - If there are 3 other people who would like to buy the game at a $16 discount (plus early demo access and bonus baseball bat ooo) let me know. I can arrange it.
Hmm... Tempting... Get L4D2 on Steam for half price? I'm not sure my grades can handle that. I think I'll just stick with Borderlands before I go zombie hunting.
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Kinda low on cash and need to go on an epic halloween pub crawl or else I'd be totally down for this. Oh well.
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Ok yeah the demo comes out on the 30th for everyone else.
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Is the demo PC only, or will those of us without decent rigs getting screwed out of a demo here?
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If the first one was I'll wager this one is too.
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Who all will be downloading the demo? I'm going to, and it will be nice to actually have a decent rig this time, I was stuck using a crappy laptop when the first one came out.
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I will.
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Demo's for everyone. Today the pre-orders should get theirs and everyone else gets theirs on the 30th
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Okay, I figure this is the best forum to ask in. In that trailer Zombiedude posted, what is the music that starts playing a couple times? I know I've heard it before, but I don't know where. The music that starts at 0:38.
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No clue off the top of my head, but my first guess would be something from the original game mixed up a bit, much like the banjo bit at the beginning.
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Nothing says obsession like avatar awards (http://kotaku.com/5391683/left-4-dead-2-getting-avatar-awards-%5Bupdate%5D)
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Nothing says obsession like avatar awards (http://kotaku.com/5391683/left-4-dead-2-getting-avatar-awards-%5Bupdate%5D)
Awwww man, yes.
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No clue off the top of my head, but my first guess would be something from the original game mixed up a bit, much like the banjo bit at the beginning.
I don't think so, I never played the first game beyond the demo, and I recognize it from somewhere. Just can't remember where.
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Just pointing out that coach was holding a chocolate bar when he was reading those instructions
look at that chocolate bar closely (http://i38.tinypic.com/qytszs.png)
there are helicopters on em
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a) they're ugly as hell
b) a white man in a white suit about to beat up a "mudman" that is dragging his knuckles on the ground bears some bad connotations
You had to point that out to me for me to think about it.
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a) they're ugly as hell
b) a white man in a white suit about to beat up a "mudman" that is dragging his knuckles on the ground bears some bad connotations
You had to point that out to me for me to think about it.
People who are looking for racism will usually find it.
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Thanks to a mishap at Gamestop my friend was given two codes, so now I have a code to download the demo
I really love the new melee weapons, especially the machete.
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I used to love the sound of a Boomer gurgle get cut short because they fell off of a building.
My new favorite sound is the frying pan impact noise.
Also, hoooooly shit I did not know how fast Chargers were.
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Ok now I hear the demo comes out for everyone on the 4th
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I could never get into L4D. The whole thing seemed completely repetitive, with boring interchangeable guns, characters with only cosmetic differences, linear stupid levels and gameplay that had no variations after the first 15 minutes. I even read in some interview that they had their granmas or some such people testing the game and the earlier versions actually had non-linear levels, but after granma kept complaining about getting lost they changed that. Great, playtest the damn thing on people who will never play a first person shooter for any reason other than BUT GRANMAAAAAAAAA I THINK MY GAME IS REALLY COOOOOOOOL
Some folk say it's the multiplayer with friends that makes it fun. Why, I ask you, couldn't you just play multiplayer with your friends in a game that has characters with actual gameplay differences, lots of different weapons that actually behave in different ways and support different gameplay styles and custom levels of the non-linear variety? You know, like Team Fortress 2?
Also L4D2 seems like a "sequel" in much the same way that X-Com: Terror From The Deep was a sequel. Which is to say WE RESKINNED EVERYTHING SOME THINGS
Also:
Left 4 2 Die
2 Dead 2 Live
Left 5 Dead
2 Live Crew
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I did get bored of L4D for a while. Guys who preordered it that I've talked to said it blows the first out of the water though. I guess I will wait for the demo to be sure.
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Also
(http://img194.imageshack.us/img194/9471/img0825zw.jpg)
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Triple post because of this
http://a.imagehost.org/0877/1254160007141.jpg (http://a.imagehost.org/0877/1254160007141.jpg)
Some concept art?
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Also
[look at this frowny woman]
You know, these Gritty Pictures of Realistic Things in the L4D2 publicity shots just make me think the devs take the game entirely too seriously.
It's a first person shooter in a Zombie Apocalypse setting! You might as well put the Village People in Warhammer 40k as a Space Marine chapter and pretend that was serious!
Triple post because of this
http://a.imagehost.org/0877/1254160007141.jpg (http://a.imagehost.org/0877/1254160007141.jpg)
Some concept art?
It appears to me that this lady's nose has imploded.
Also the whole thing has some kind of vague plastic surgery criticism vibe that I can't put my finger on. No wait, yes I can. In a work of Social Commentary Horror Writing© that is a total ripoff of The Picture Of Dorian Gray, I could very well imagine some rich socialite getting her portrait painted and then the portrait disintegrating into this as she gets more plastic surgery.
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A: That is probably the Depeche mode shirt Xbawks avatars will get.
B: what
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Yeah, I thought you just said that the devs take the game entirely too seriously.
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words go here
I dunno what you said, little bro. But you touched my heart.
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Yeah, I thought you just said that the devs take the game entirely too seriously.
Yes.
L4D always felt serious to me. Extremely serious. And not in any reasonable kind of way, it just felt gratuitously serious. The whole game was basically serious for the sake of being serious. Kind of like GTA IV, except that game at least had the decency to have a plot as some kind of framework to be serious in, instead of just having SERIOUS all over the place with no context whatsoever. But even so, these days it just seems to me like we've gone from "gore and swearing" to "people are sad and everything is bland" as the thing used to hook in the barely pubescent MATURE GAMES FOR MATURE GAMERS SUCH AS MYSELF demographic.
Sure, the "lots of blood and ridiculous explosions" was all style over substance. But at least then we had style. Now we just have no style and no substance. Everything is just bland for the sake of being bland, because bland is realistic and realistic is the best thing to ever happen to games according to people with highly questionable taste in videogames.
Where are the improvised weapons? Why is there zero environmental damage? Where are the melee weapons that are actually useful because they kind of have to be when your ammo is finite but your enemies aren't? How about at least some kind of mildly over-exaggerated ragdoll physics? No? What happened to fun? These are all questions I would ask myself while playing Left 4 Dead, if that were indeed a thing I would do.
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You think Left 4 Dead is serious.
pffffffffffffffffffffffffffffffffffffffffffffffahahahahahahahaahahahahahahahah
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I'd be the indian.
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Dibs on the cowboy.
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Mustache rides with the police man
And fuck man, Left 4 Dead is the least serious game I've ever played. The only serious part is me wanting to stay alive to see the next parts of the level, and even then they re-spawn you anyway
Also, I love the new automatic shotgun.
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Dibs on the cowboy.
My indian would so space laser you to death for stealing his land.
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Dibs on the cowboy.
My indian would so space laser you to death for stealing his land.
Oh, you mean Tommy (http://xbox360media.ign.com/xbox360/image/article/704/704803/e3-2006-prey-screens-20060503052112560_640w.jpg)?
(Damn it I want this demo now, not in November.)
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I'm tempted to think Tunahead has absolutely no idea what the fuck he is talking about.
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I concur.
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Ok now I hear the demo comes out for everyone on the 4th
Disregard this I suck cocksOh, you mean Tommy (http://xbox360media.ign.com/xbox360/image/article/704/704803/e3-2006-prey-screens-20060503052112560_640w.jpg)?
(Damn it I want this demo now, not in November.)
You can get it now.(on steam anyway)
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When I checked on wikipedia, it said the third for people that didn't pre-order the game.
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I can't seem to get anything right today, sorry.
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I believe I have a new friend in the Combat Rifle (Whichever the one with 60 amo is, anyway). I used to manually three-shot burst with the AR in the first game, good for ensuring death in infected. Also, Boomer puke + molotov is the best combo.
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I even read in some interview that they had their granmas or some such people testing the game and the earlier versions actually had non-linear levels, but after granma kept complaining about getting lost they changed that. Great, playtest the damn thing on people who will never play a first person shooter for any reason other than BUT GRANMAAAAAAAAA I THINK MY GAME IS REALLY COOOOOOOOL
Please tell me you have a link to this because otherwise I'm going to assume you just made this shit up, what with everything else you've said so far being patently wrong an' all.
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He's making it up -- Turtlerock abandoned an open-level design because it just wasn't fun to play; the biggest problem they found is that with the repetitive nature of the game, players would simply find the "best" route and use it time and again, turning what was supposed to be an important gameplay decision into simply a matter of memorization. Instead, they chose to go with a director that influenced the AI, not the level design as a whole.
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Please tell me you have a link to this because otherwise I'm going to assume you just made this shit up, what with everything else you've said so far being patently wrong an' all.
I can't be expected to memorize the URL of every worthless developer interview, especially since I never pay attention to the hype. Ever. I remember when I first started hearing about Brütal Legend I thought to myself that it was just going to be a horrible, prolonged, incredibly painful Chuck Norris joke with every instance of "Chuck Norris" replaced by "heavy metal".
However, a quick Google search does indicate that other people have read the same interviews and at least discussed them on various forums. Turns out the reason they removed non-linearity was because every person ended up taking the same path in the non-linear versions of the levels. Must have just been one of those behavioral quirks people have. You know, going left whenever you're lost.
Also I am beginning to suspect that you are not very good at mathematics, considering "everything else I've said" was "Left 4 Dead is a serious, serious game". Also I am not in any way accusing anyone in this thread of being a creepy fanboy, but I notice that your clever counter-arguments to "Left 4 Dead is a serious game" were all just either "you are wrong" or "AHAHAHAHAHAHA" (AKA the "crying on the inside because someone said mean hurtful things about the things I like" response)
What was in any way non-serious about Left 4 Dead? Was it something some particularly wacky player said to you in a multiplayer session? Because I've heard stories about that, which I believe to be entirely fictional. This is because the only kind of people I've met online in L4D are the ones that don't communicate at all ever in any way and the ones that treat co-operative online shooters like they were World Of Warcraft progression raids. Which is to say, by responding to everything with a fullblown psychotic episode.
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Anal Prolapse
WORDFILTERRRS
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(http://img441.imageshack.us/img441/3540/intestines.jpg)
You can shoot zombies in the gut, intestines will spill out and they will continue to run
Awesome
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blah blah blah, give me a good reason Left 4 Dead isn't serious, blah blah blah
If you can't distinguish the difference between Hostel and Planet Terror, we probably can't help you.
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I read an interview where Gabe Newell said they had to rape babies to get the sound effects for the zombies.
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I read an interview which said You Guys Are So Silly
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Corroborating an alleged story by saying "other people on other forums believe it too" is about the dumbest statement I've seen on here in at least an hour and a half. Comic discussion forum included.
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Hey guys, I'm not really very interested in this game because zombies are pretty boring, but I've just deleted four posts from this thread because they had absolutely nothing to do with discussing the game and everything to do with ganging up on Tunahead because he/she said something that everyone else thought was silly.
The moral of the story is don't be arseholes or I'll delete your posts and/or lock the thread.
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A few things:
-Walking Witches are creepy, especially cause they sing
-I really love the melee weapons
-the new sniper rifle is awesome
-Witches don't like you throwing boomer bile on them
-The new Smoker looks really freaky
-I love the sound the Charger makes
-I love that you can change records in the Juke Box
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And if the point wasn't already made, it goes on to state it multiple times.
Comic books are also good at staying true to this approach. 28 Days Later was obviously really serious, and really dark, it sent the genre in its own direction.
With Sean of the Dead at the other end?
Absolutely. Right! Its completely out there. We're looking for that perfect mix. Nothing too serious, we like a laugh, but we also want to creep you out a little bit. When one of the boss Infected jump out at you we want you to scream, and yell!
Some of the horror films we've mentioned make veiled political points. Will your game have a hidden message?
Not at all. We don't take oursleves that seriously. We're so bad with our ship-dates anyway that were we to include some kind of message it would be teribly irrelevent by the time the game was released!
[Laughter]
Again, we try not too take ourselves too seriously.
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On the other hand if a particular player's subjective experience is that a game is serious then for that player the game is serious. It doesn't matter what the developers say and it's no use telling the player "No! You're not doing it right!"
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Of course, if said player tries to convince everyone else that it is serious, he has no leg to stand on.
Besides, you think zombies are boring. Your argument is invalid.
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But zombies are boring!
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But zombies are boring!
What's that? All I'm reading is
My name is Harry and I'm an extremely dull person, blah blah blah
but I know that can't be right.
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Zombies are only boring before they reanimate.
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Sorry Aussies (http://kotaku.com/5395571/aussie-l4d2-gets-a-deep+clean-sanitizing)
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Not surprised about that.
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Harry shows up and makes ridiculous claims about zombies being boring and this comes out. Coincidence? You decide!
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I've gotten the demo downloaded, so I'll probably be on for a while tonight.
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The demo is fucking sweet. Gonna have to buy my first FPS ever.
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I enjoy the demo. Wish there was more to it. Doesn't quite feel different from L4D just on what they're demoing.
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I wished they had the scavenge mode on the demo.
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I love that the juke box plays Still Alive
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Honestly, seeing as how my current video game cash and time budgets are (read: should be) both set to 0 at the moment, I'm hoping some people stick around on the demo after the full game is released. Will the demo still be available after then, does anyone know?
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Man, my game still hangs kinda often...the way I fixed it in the first L4D doesn't seem to be working, either.
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Honestly, seeing as how my current video game cash and time budgets are (read: should be) both set to 0 at the moment, I'm hoping some people stick around on the demo after the full game is released. Will the demo still be available after then, does anyone know?
Probably not
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Man, my game still hangs kinda often...the way I fixed it in the first L4D doesn't seem to be working, either.
If you're referring to the core optimization thing, yeah it doesn't seem to be working out for me very well either, although in general it seems to be much better optimized. I hope they'll have the kinks worked out by launch or shortly thereafter.
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I wouldn't expect a fix before the game ships -- best bet is just to disable the setting in the options.
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I did; that didn't seem to work the last time I tried it, but then again I haven't been able to mess around with it much. I'll take another look at it this week.
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Just two days, but I probably won't be able to get it until this Friday.
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COME ONNNN IT'S SUPPOSED TO BE LAUNCHED WHAT THE HEEEEELLLLL
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^^
Why Valve turns the forums off during a launch.
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apparently a few black friday sales of the game for 35 bucks. I think I'll pick it up at that price.
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Thoughts? favorite parts?
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I worked really late today so I just got home and tried the first couple parts of "Dead Center"
So far... I'm really digging it. Me + grenade launcher + katana = lots of zombie parts everywhere (I don't live in Australia, obviously) I'm looking forward to finishing everything in single player before I start campaign mode.
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Swamp Fever Finale.
TWO FUCKING TANKS GOD DAMNIT
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How are the new infected?
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Charger is far and away the best one.
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They all fit within well-defined strategic roles for the Infected, which is nice. With the Spitter you divide the survivors, with the jockey you draw the survivors where you want them to go (it's nice that a jockey is so hard to remove by shooting) and the Charger is just a direct damage type. Versus should be fun, I haven't tried it out yet.
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The Charger is pretty good at isolating single survivors, since he's immune to the knockback of everything but the explosive rounds, and his charge knocks everybody back. If you get a good charge, you can carry a survivor clear down a street, or, in the case of Hard Rain, off of the big five-story building. slam someone off of it. He can also break up a group of survivors in cramped hallways, if he doesn't get stuck on anything.
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Yeah Charger can do some evil crap if you get a good line to an edge. ALso, bowling for survivors is fun as hell. I got a strike yesterday. Spitter/boomer combo is also crazy evil. Stuff a bunch of survivors in a tight space with a Boomer horde, then spit and watch as they desperately try to escape both the zombies and acid.
So far my favorite maps (I haven't played through all the scenarios yet) are the first level of Dead Center, the finale of Dark Carnival, and the third level of Heavy Rain.
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Anybody playing on 360? I haven't bought this game yet, but it'd be nice if we could get a squad going.
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I'm getting it soon, probably next Friday now that I have a job.
Oh, and Midnight Riders (http://www.midnight-riders.com/)
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I've been playing since early morning today, mostly Versus and online campaign. I love this game. It is so good and I'm probably not going to play anything else for a while even though last week I was totally addicted to Dragon Age.
I wasn't a fan of Versus in the first game. Rarely played it, and when I did I never found it enjoyable or interesting. This time around it's been nothing but fun. I chalk this up to the fact that the times I have played I have always had a great team who constantly coperated with each other and communicated well, which looking back is something that I did not find with the L4D. I know that's not a fault of the game, I just seem to have better experiences with other players on this game.
Although I know for a fact I came off as a huge dick today. I was playing the Drak Carnival campaign with guys I met in a Lobby, I suggested we try the Gnome Chompski Achievement where you have to rescue a garden gnome you win at a game stall at the carnival. It took us three runs of ammo to get the alloted points to unlock it. After an hour and 50 minutes we finally made it to the finale with gnome still being held onto. After an epic stand off with hordes and two tanks the chopper comes, I'm down to my last health so I decide to just run and take the gnome as far as I can before I die. On the way to the chopper I find a med kit and heal while the others are holding their own behind me so this gives me time to dash ahead and get in to wait for them, only they get bombarded by a horde and I'm left in the helicopter holding a gnome and not wanting to let go because daminit I want this fucking Achievement.
Which I got.
They weren't happy that I didn't help them and kicked me after the credits.
TL;DR: Game is fucking choice. I would be totally down for a QCL4D2 Squad.
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Yeah I'll be getting this with my paycheck on friday.
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I played so much scavenger last night.
So much.
It's so goddamn fun on both sides. It's pretty much just versus a la carte. Highly intense, high paced zombie on survivor action.
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Am I just having bad luck or is the quality of the pick up games even way worse than the original L4D? I haven't been in a group yet that didn't have at least one total fuckwit in it, and sometimes it's been all three. Yeah, sure, I had plenty of bad games in the original too, but I haven't been on a single team of at least all competent players. Periodically in the original, I'd get matched up on some great teams.
The newness maybe?
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Spent most of Friday night playing this. I really didn't like a few of the campaigns, but the multiplayer is so goddamn exciting.
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Oh god, why is this game so hard for me.
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Guys, can we get a QC team for 360? I'm getting sick of playing with people who aren't good.
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No
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I guess that's going to preclude me from asking the same question for PC.
Bummer.
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Not really, I was just being a dick because I have the PC version.
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Oh... I see.
So, uh, is there any interest in getting a PC-centric L4D2 group going so I don't always have to be on shit teams in scavenge?
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Yesssssssssss
Steam ID: ozymandias.x
Name: Ramses Luther Stubbs
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Although I know for a fact I came off as a huge dick today. I was playing the Drak Carnival campaign with guys I met in a Lobby, I suggested we try the Gnome Chompski Achievement where you have to rescue a garden gnome you win at a game stall at the carnival. It took us three runs of ammo to get the alloted points to unlock it. After an hour and 50 minutes we finally made it to the finale with gnome still being held onto. After an epic stand off with hordes and two tanks the chopper comes, I'm down to my last health so I decide to just run and take the gnome as far as I can before I die. On the way to the chopper I find a med kit and heal while the others are holding their own behind me so this gives me time to dash ahead and get in to wait for them, only they get bombarded by a horde and I'm left in the helicopter holding a gnome and not wanting to let go because daminit I want this fucking Achievement.
Which I got.
They weren't happy that I didn't help them and kicked me after the credits.
TL;DR: Game is fucking choice. I would be totally down for a QCL4D2 Squad.
I see you, lifting off in the helicopter, looking down at your fellow soon-to-be-ex-survivors who have that look on their face, that look only someone about to die a horrific death can ever have. As the zombies overrun them, their mangled corpses soon to be a feast, a single tear rolls down your cheek. You turn your head and stare in the grateful eyes of the gnome in the passenger seat. You wipe away the tear, and pull the helicopter up into the sky, towards salvation. They don't understand, they could never understand my feelings for you...
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Oh... I see.
So, uh, is there any interest in getting a PC-centric L4D2 group going so I don't always have to be on shit teams in scavenge?
Yeah. name: thepopstalinist
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From what I've heard if the gnome gets to the helicopter, and you are still alive, then you will get the achievement. You don't have to be the one holding it, you just have to make sure it gets there.
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Just got the 360 version, I'll probably start playing it when I get home tomorrow afternoon. Do we have enough 360 players for a 4-man team?
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You might have enough players but I don't think anyone on the 360 version counts as a man.
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I can do just fine. Some play throughs I haven't been touched at all. One thing I'm not good at is friendly fire. If I see a zombie I shoot it, sometimes someone gets in the way at the last second or I just shoot right through them.
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Hey, have you checked out Left 16 Dead (http://www.youtube.com/watch?v=TXQHRUGFdnU)?
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That looks absolutely terrible and unplayable, but Yeah I'm on Xboxlive right this second, gamertag Wickedfall, someone play with me because I'm tired of shitty pick-up games.
PS; The xbox version also bee-tee-dubs has a little button you can press to pull a 180 really fast, great for those high tension battle sequences.
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I'm pointlessly trying to insert needless machismo into my inherently nerdy hobby to make up for my personal shortcomings.
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I would totally be in on this, if my 360 hadn't red-ringed on me.
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Oh... I see.
So, uh, is there any interest in getting a PC-centric L4D2 group going so I don't always have to be on shit teams in scavenge?
Is there a QC Forums Steam group?
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Early Christmas means I'm installing this on my 360 right now.
Edit - Also, keep in mind that if you become incapacitated and accidentally fire off one shot of your pistol, you cannot get the Confederate of Crunches. Fuck.
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I bought this for 360, I love it! So much fun yes yes yes!
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First DLC pack
http://kotaku.com/5426167/first-left-4-dead-2-add+on-brings-back-bill-francis-zoey--louis
Valve has revealed the first downloadable addition to Left 4 Dead 2, a new episode named "The Passing." The campaign, set after the events of "Dead Center," features a meet up between Ellis, Coach, Rochelle, and Nick and Bill, Francis, Zoey and Louis.
"The Passing" offers more than just a friendly Survivor get-together, adding one new "uncommon common" infected type, new weapons—one melee, one firearm—and "a new co-operative challenge mode of play." The new campaign will naturally be playable in Survival, Versus and Scavenge modes in addition to that still unannounced newer mode.
The new episode is "set in a small town in rural Georgia," according to Valve's release, keeping players in the role of Left 4 Dead 2's cast "as they meet with the L4D1 characters." Could "The Passing" offer 4-plus-4 cooperative multiplayer action, or are we just aiming too high?
Left 4 Dead 2's "The Passing" is scheduled for release in "early spring" for the PC and Xbox 360. Pricing has not yet been announced.
Bringin back the old crew fuck yeahhhhhhhhhhh!
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Can't wait, though the way they describe them it seems like it'll just be a cameo
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Left 8 dead would be awesome, though.
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Can't wait, though the way they describe them it seems like it'll just be a cameo
That, or the original guys are enemies now.
Somehow.
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Sounds to me like it adds a new 8 player co-op mode to me is what it sounds like.
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Although I know for a fact I came off as a huge dick today. I was playing the Drak Carnival campaign with guys I met in a Lobby, I suggested we try the Gnome Chompski Achievement where you have to rescue a garden gnome you win at a game stall at the carnival. It took us three runs of ammo to get the alloted points to unlock it. After an hour and 50 minutes we finally made it to the finale with gnome still being held onto. After an epic stand off with hordes and two tanks the chopper comes, I'm down to my last health so I decide to just run and take the gnome as far as I can before I die. On the way to the chopper I find a med kit and heal while the others are holding their own behind me so this gives me time to dash ahead and get in to wait for them, only they get bombarded by a horde and I'm left in the helicopter holding a gnome and not wanting to let go because daminit I want this fucking Achievement.
Which I got.
They weren't happy that I didn't help them and kicked me after the credits.
TL;DR: Game is fucking choice. I would be totally down for a QCL4D2 Squad.
I see you, lifting off in the helicopter, looking down at your fellow soon-to-be-ex-survivors who have that look on their face, that look only someone about to die a horrific death can ever have. As the zombies overrun them, their mangled corpses soon to be a feast, a single tear rolls down your cheek. You turn your head and stare in the grateful eyes of the gnome in the passenger seat. You wipe away the tear, and pull the helicopter up into the sky, towards salvation. They don't understand, they could never understand my feelings for you...
I love this game, but sometimes I get the feeling karma doesn't give a damn what I do in this game. When I happen to be the firstone to get to the chopper/boat/end of the bridge etc I'm like : okay I've just manage to get to relative safety, now I'm going to use my sniper to cover my teammates on their way here. *unloads clip, killing 45+ zombies* Hey guys I've cleared you a highway to heaven, come on guys, we can do this!"
Then the second after that, I get smoked, charged or spitted on, forcing me to abandon my place on the chopper. The 3 other guys get in soon after while the hordes finish me off. Before the other 3 realize what just happen, I'm down, defending my sorry ass with that lame pistol, an army of zombies quickly dropping my health to absolute death. Even when it's not hopeless, the others just stand there, waiting for me to die, ungrateful sons of *&^*^&$^
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The game's called Left 4 Dead, they're just following the title
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They're obviously going for that Fuck Teamwork achievement.
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My girlfriend got me this game for Christmas. I am interested in playing it.
Xbox 360 gamertag: BeardedGlyphic
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Left 4 Dead 2 3 4 the weekend (http://kotaku.com/5444099/left-4-dead-2-gets-free-xbox-live-weekend)
Ahh fuck I'm away that weekend and I need gold subscription ahhh fuck