The Descent series. I loved the games themselves to bits, and still do, but the endings are just pathetic.
Descent"Oh, you killed all the bad robots. Thanks! By the way, we never intended to let you just come back home, go to some space station and wait for the sequel."
Descent ][This one actually wasn't as bad, or maybe it was just me. Cool explosion sequence, then — DUN DUN DUNNNN — the warp core malfunctions and you disappear! Are you, the gallant Material Defender, dead? Lost in deep space? Tune in next
week season three years to find out!
Descent³By far the worst, and mainly because they tried to drag it out. The Guidebot gets smoked — but OH NO IT'S OK, it didn't really die, it gets back up again so the kids in the audience don't bust into tears. Everybody goes
out of their way to refer to you as Material Defender in their lines, almost mocking the fact that you're the one chump the writers didn't give a name to. MD breaks the fourth wall (wtf!) just to grin retardedly at the camera, like "a-hurr durr, I turned off dem viruses lol". Some dick on the CED ship (who we never saw before the end cutscene) is
summing up all the stuff that's better, like he's in a Saturday morning cartoon from the 70s. "Congratulations to the Material Defender!" Little stuff, like the cheesy music, bad lines, green-lined wipe transitions...I'll forgive the horrible CGI since it was 1999, but yikes. In their defense, though, MD1032 is a total badass and does bother to let it show once or twice.
[/rant]
In contrast, D3's
opening is one of my faves from any game.
Far better music, almost haunting in the beginning and heart-swellingly triumphant at the end. Watching it again, it actually almost brought a tear to my eye to see the charred remains of the Pyro the player had flown and loved for years consigned to the fires of a star — a fittingly dramatic beginning to a new chapter. So...like, what, did they fire all the
talented people once they finished that video?