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Author Topic: Have we talked about Left 4 Dead yet?  (Read 94690 times)

KvP

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Re: Have we talked about Left 4 Dead yet?
« Reply #250 on: 17 Feb 2009, 18:25 »

Pagebreak and I have an open relationship.

So fair warning, if anything happens I get to watch.
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Fatstrings

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Re: Have we talked about Left 4 Dead yet?
« Reply #251 on: 17 Feb 2009, 19:01 »

you do realize that skill has no relevance in the argument of which is "better", not which you like better

I agree that you are allowed to have your opinion I'm just saying that the mouse is better suited to accurate movement

if you like console better that's your decision

and just because I joined this forum three days ago doesn't make me a noob, the fact that you think so might make you a dumb ass though

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0bsessions

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Re: Have we talked about Left 4 Dead yet?
« Reply #252 on: 17 Feb 2009, 19:17 »

Actually, by definition, you are a noob to this forum, considering you are noob, not all forums are the same. That aside, no one called you a noob. You came in and gave your opinion on a post made a full three months ago in a relatively antagonistic manner and are continuing to be rather defensive about the matter for no real discernible reason, subsequently derailing the thread.
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Re: Have we talked about Left 4 Dead yet?
« Reply #253 on: 17 Feb 2009, 19:19 »

We're calling you a noob not because you are a newbie to video games or web forums, but rather to this forum and its culture. I suggest you lurk a bit longer and stop antagonizing one of the forum administrators. (One of the things that hints at you being a noob).\

Edit: God damnit Jon you beat me to it, and with nearly the exact same choice of diction!
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Yeah, I mean, "I won't kill and eat you if you won't kill and eat me" is typically a ground rule for social groups.

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Re: Have we talked about Left 4 Dead yet?
« Reply #254 on: 17 Feb 2009, 19:59 »

THE BOARD HAS BEEN OVERRULED

VERDICT: EAT A BAG OF DICKS
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Re: Have we talked about Left 4 Dead yet?
« Reply #255 on: 17 Feb 2009, 20:04 »

ha ha fatstrings moar liek fatdicks* amirite


* (in yr mouth)
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Re: Have we talked about Left 4 Dead yet?
« Reply #256 on: 17 Feb 2009, 20:07 »

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Fatstrings

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Re: Have we talked about Left 4 Dead yet?
« Reply #257 on: 18 Feb 2009, 01:55 »

I'm sorry if I'm being to "uppity" for a newcomer, I just happen to be an opinionated, I admit it, person, who read a thread b/c the subject is something I am quite fond of.  I placed an argument to a statement that, though in some points is quite accurate, coalesced into an utterly bitchtastic rant

I have partaken largely of mature forums for quite a while and have always found it to be somewhat ridiculous when an entire forum considers any statement by a newcomer to be unfounded just because they are such
I could understand if I hadn't made a valid point

I apologize for not checking the date, but the point remains, I don't appreciate being treated like a dumb shit simply because I wasn't a member a weak ago, at least allow me to make an ass of myself before you treat me as such

of course, judging by your past reactions to me you probably have already made this decision, in which case, I'll sit around a bit more and decide whether or not this community is one I wish to be a part of  [/2cents]
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lolwut

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Re: Have we talked about Left 4 Dead yet?
« Reply #258 on: 18 Feb 2009, 05:50 »

I'm sorry if I'm being to "uppity" for a newcomer, I just happen to be an opinionated, I admit it, person, who read a thread b/c the subject is something I am quite fond of.  I placed an argument to a statement that, though in some points is quite accurate, coalesced into an utterly bitchtastic rant

i'm glad that you admit to being a person

if only more people were like you then maybe the world wouldn't be such a mess
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Scandanavian War Machine

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Re: Have we talked about Left 4 Dead yet?
« Reply #259 on: 18 Feb 2009, 10:08 »

I AM A ROBOT

BEEP
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Re: Have we talked about Left 4 Dead yet?
« Reply #260 on: 18 Feb 2009, 10:15 »

Stuff

Well as long as you deign to be here the name fatdicks may very well stick*.


*in yr mouth
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Yeah, I mean, "I won't kill and eat you if you won't kill and eat me" is typically a ground rule for social groups.

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Re: Have we talked about Left 4 Dead yet?
« Reply #261 on: 18 Feb 2009, 10:34 »

I have partaken largely of mature forums for quite a while and have always found it to be somewhat ridiculous when an entire forum considers any statement by a newcomer to be unfounded just because they are such
I could understand if I hadn't made a valid point

I apologize for not checking the date, but the point remains, I don't appreciate being treated like a dumb shit simply because I wasn't a member a weak ago, at least allow me to make an ass of myself before you treat me as such

No one had a problem either with your opinion nor necessarily the fact you're new (On its own, anyway). The problem is that you made your point in a relatively dickish and condescending manner. That doesn't generally fly to begin with, especially with someone new. You don't just walk into a party and interrupt conversations to condescend someone about a point they made ten to twenty minutes prior to your interjection, do you?
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Re: Have we talked about Left 4 Dead yet?
« Reply #262 on: 18 Feb 2009, 11:16 »

I actually see great potential in a friendship between you and Jon-boy here, Fats. May I call you Fats? Fatstrings seems so impersonal.


In a totally unrelated story one of my neighbors' dogs is named Fats, and I may or may not have been searching for the right moment to give it as a nickname to someone. Man, speaking of dicks though I almost feel a bit childish today. But at the same time, calling someone else on the forum like Est, who we all know and love, a dumb ass and then getting defensive when we treat you like a dumb shit, ye who are a total stranger that I don't give two shits about, seems justified.

I'm also just using your words here, not mine.
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Yeah, I mean, "I won't kill and eat you if you won't kill and eat me" is typically a ground rule for social groups.

Fatstrings

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Re: Have we talked about Left 4 Dead yet?
« Reply #263 on: 18 Feb 2009, 15:59 »

You can call me that I guess if you want, but it's usually my friends that call me fats

I probably wouldn't have been so condescending if it weren't for the fact that the post I was responding to was made in an incredibly dickish manner.  After my original post I received a comment by a "moderator" about how the "noobs" are talking smack, would you not yourself be on the defense, if you responded to an condescending post in a similar manner and someone chastised you over your head

I'm sorry guys, but I just don't see the sense in that, I understand not letting some kid you don't know treat you a way that is allowed to only your friends, but there's a difference between that and  chastising someone for stating their opinion with some fervor.

I wasn't calling him a dumb ass because his opinion regarding the argument was unwarranted, in fact I agreed with his statement about opinion, you know the rest, I don't want to repeat myself

either way, I think this argument has exhausted itself, I hope to meet on better terms in a later date

but anyway I'm done with my rant and will let this train wreck of a threat die away, unless, I guess, it gets back on track, in which case I would join in
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Fatstrings

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Re: Have we talked about Left 4 Dead yet?
« Reply #264 on: 18 Feb 2009, 20:04 »

that is one of the best analysis' of that game I've ever heard

couldn't agree more :P

it's worth it to get those awesome games though and I make sure to friend them so they happen more frequently later
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Boro_Bandito

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Re: Have we talked about Left 4 Dead yet?
« Reply #265 on: 18 Feb 2009, 20:15 »

Yeah, I have to say, good groups are absolutely essential. I only play in expert when my friends are online that I know and can talk to for tactics, pickup games are almost always standard simply because I can't trust that the other guys won't accidently set me on fire while I'm being pounced by a hunter. Can't trust that in standard either, but at least on expert you can call them noobs. (there I go again, antagonistic little me, weee)

Seriously though, how in the hell did you get stomach upset so easily? that's one of 6 of the achievements I don't have, which include zombie genocidest and what are you trying to prove?
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Yeah, I mean, "I won't kill and eat you if you won't kill and eat me" is typically a ground rule for social groups.

est

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Re: Have we talked about Left 4 Dead yet?
« Reply #266 on: 18 Feb 2009, 20:42 »

I probably wouldn't have been so condescending ...

Except that you had already been condescending when you said

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sorry to bust your bubble bud, (etc)

which is one of the main reasons why I replied the way I did.  I'm not gonna get back into the mouse v joystick thing, because I think Jens covered/summarised it well enough.

Also, what I said mostly wasn't even about you.  Your comment was pretty tame, but lately there's been an influx of new people who fit the description John (0bsessions) laid out even more strongly than you do.  Talking to people in a disrespectful manner, reacting badly to comments because they don't know the people making the comments, not getting in-jokes and having a shitfit, that sort of thing.

If you weren't so new around here you'd probably have known that a. I'm not entirely serious most times when I say shit like I did and b. I am an admin, not a moderator and as such if you antagonise me too much I can ban you.  I mean, I probably won't because I am not a jerk, but it's still not an overly intelligent idea to come into a place and start stomping on the toes of the bouncers.

So anyway, I agree Jens.  My fun in Left4Dead is extremely dependent on the quality of team-mate.  A couple of times I've jagged a spot on a team where the guys all had mics and all knew how to communicate properly.  Those were the best games of L4D I've yet played, simply because by communicating effectively we worked better as a unit and were less susceptible to being singled out for attack.  I also learned a lot about playing as a special zombie during one of those times, with a few of us using Hunters to herd the survivors together, then a Boomer dropping on them from above and other fun stuff like that.

I recently reinstalled Windows, so I don't have this on my machine at the moment.  I'm gonna have to reinstall so I can check out the add-on pack when it comes out, but I am not overly excited about it.
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Fatstrings

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Re: Have we talked about Left 4 Dead yet?
« Reply #267 on: 19 Feb 2009, 10:04 »

well apologies to taking offense then, I also am generally not trying to be an actual ass when I talk that way and tend to be quite sarcastic

also, I hadn't much sleep that night due to a design build project and I'm not usually one for excuses but I was on a short string before I even read the post

but anyway I'm done with this series of rants if you guys are and ready to move on

speaking of which, I'm always down with getting new decent people to play with so if you guys are down my steam id is  Fatstrings

feel free to add if you're interested
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Re: Have we talked about Left 4 Dead yet?
« Reply #268 on: 20 Feb 2009, 00:53 »

Try it on Expert, you pussy!

ps you aren't actually a pussy and i'm glad you're having fun
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And if you played too hard it'd flop out and dangle around by the wire and that is just super ugly

Fatstrings

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Re: Have we talked about Left 4 Dead yet?
« Reply #269 on: 20 Feb 2009, 07:38 »

hah, in reality I've noticed that l4d gets to the point for just about everyone where you have to play expert, advanced just gets too easy, my problem is none of my friends of old, the reason I bought the game, want to play expert so I just do the campaigns when none of them are one, they also don't like versus, so it turns into me trying to make advanced interesting

which is not an easy task, oh well, it's still and awesome game

and btw, does anyone know when the big update comes out?
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Fatstrings

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Re: Have we talked about Left 4 Dead yet?
« Reply #270 on: 20 Feb 2009, 09:29 »

I'm still trying to get untouchables, I got through a campaign with no friendly fire, but I it was Mercy and a tank tossed me off the building, didn't survive so didn't get it :(
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Re: Have we talked about Left 4 Dead yet?
« Reply #271 on: 21 Feb 2009, 11:07 »

Jens, to get the no healing achievement, all you have to do is die if you get below half health. At the end of each round (or even if you're close to a spawning point) let one of the other survivors execute you, respawn and instant half health, no medpacks required. useful if half the team is in the red. Not epix on the storytelling level, but meh.

Yeah I basically have all of the achievements except the ridiculously hard ones, which means zombie genocidest, what are you trying to prove, stomach upset, untouchables, nothing special, safety first and for some reason barf bag, I can't seem to get all four people at once in a versus match.

My favorite achievement was man vs tank actually, back before I finally bumped up my game to expert mode. Basically we were on hard mode, no medpacks, I was in yellow and the other three survivors were in red. The tank spawns at the entrance to the hospital on no mercy and for some reason I'm in the back of the group so I'm the last one up the ladder, the tank hits a car that smashes into all three of them, killing two instantly and knocking the third one down on the other side of the car, out of firing range for dealing with the tank. I fire off a clip to get its attention and drop back down the hole into the sewers, where it follows. My other friend (who I know in meatlife) is firing away at a horde of zombies up top while I'm downstairs doing a run, turn, empty a clip routine through the sewers. Up the ladder my friend goes down in a blaze of glory when a horde rushes him and wipes him out, while I manage to take down the tank on my own, getting the achievement, and both of the other members of my party pop up revived in a room right next to me, and I let them out. The three of us race back up, I toss the pipe bomb that I have (if I'd had a molotov it would've been so much easier) and rush the safe room, dodging a hunter and a boomer.

Only slightly less fun was when I got All 4 Dead on versus mode. mwuahahaha.
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Yeah, I mean, "I won't kill and eat you if you won't kill and eat me" is typically a ground rule for social groups.

Fatstrings

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Re: Have we talked about Left 4 Dead yet?
« Reply #272 on: 21 Feb 2009, 11:21 »

my man vs tank was actually kind of funny

I burned a tank in expert and my team started booking it away to let him die in peace, he comes after me and I fire one shot, hit him and run

got the achievement and at the end of the level it showed I did like 60 dmg and killed him, the nades don't count on your damage I thought it was hilarious
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Re: Have we talked about Left 4 Dead yet?
« Reply #273 on: 21 Feb 2009, 13:00 »

I cheated like hell on the Man vs Tank achievement. Single player, expert mode, shoot all teammates stone dead. Change difficulty to Normal (otherwise tank spawns are super rare), and change again to Easy the moment you see him. Pieceacake!

That's how my friend was bragging he did it, though he had a friend with him just in case.

The one I can't seem to get is the "Smoker drag them 100 feet" one.  I'm usually the Smoker on the roof top or around the corner so I can feel some measure of safety.
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Boro_Bandito

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Re: Have we talked about Left 4 Dead yet?
« Reply #274 on: 21 Feb 2009, 14:08 »

I got that one by dragging a character across the street while on the opposite rooftop in No Mercy stage 1
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Yeah, I mean, "I won't kill and eat you if you won't kill and eat me" is typically a ground rule for social groups.

Fatstrings

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Re: Have we talked about Left 4 Dead yet?
« Reply #275 on: 21 Feb 2009, 21:38 »

corn field, snagged him from behind the fence to the left of the bluff, just went for the last one, was surprised at the achievement myself though
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Re: Have we talked about Left 4 Dead yet?
« Reply #276 on: 17 Apr 2009, 13:48 »

The free DLC hits next week with the new Survival Mode.  Here's a spawn graph detailing how things will go in Survival the longer you and your teammates are playing:
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Melodic

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Re: Have we talked about Left 4 Dead yet?
« Reply #277 on: 17 Apr 2009, 15:42 »

I can appreciate a system wherein I can kill a new tank every 7 seconds.
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Re: Have we talked about Left 4 Dead yet?
« Reply #278 on: 17 Apr 2009, 15:55 »

I can safely say that anyone surviving past 20 minutes is probably using rocket launchers.
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Re: Have we talked about Left 4 Dead yet?
« Reply #279 on: 17 Apr 2009, 21:40 »

I can appreciate a system wherein I can kill fight a new tank every 7 seconds.

Fixed that for ya.
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Re: Have we talked about Left 4 Dead yet?
« Reply #280 on: 18 Apr 2009, 00:42 »

From what I hear (got no source on this one) the record for the people who designed the game is 9 minutes before death. No doubt there are people out there who could last longer, but still.
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Re: Have we talked about Left 4 Dead yet?
« Reply #281 on: 18 Apr 2009, 01:07 »

From what I hear (got no source on this one) the record for the people who designed the game is 9 minutes before death. No doubt there are people out there who could last longer, but still.

lol
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Re: Have we talked about Left 4 Dead yet?
« Reply #282 on: 21 Apr 2009, 19:57 »

C'mon guys, why aren't you chatting it up about our best times?
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Re: Have we talked about Left 4 Dead yet?
« Reply #283 on: 21 Apr 2009, 20:14 »

School.
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Re: Have we talked about Left 4 Dead yet?
« Reply #284 on: 21 Apr 2009, 20:22 »

Yeah, dude, I have two papers due in a week from now that I've not really started on.
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Re: Have we talked about Left 4 Dead yet?
« Reply #285 on: 21 Apr 2009, 21:14 »

You all sicken me, and this game mode is kicking my ass.
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Re: Have we talked about Left 4 Dead yet?
« Reply #286 on: 21 Apr 2009, 21:27 »

So I played once and lasted 3 minutes.  Unfortunately, my system does not seem to like this game very much.  Most of the time it'll run at great framerates, but then it'll chug for up to 8 seconds or so at random intervals.  I don't know, I'm gonna have to tinker with settings or something until I can play this game decently.
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Re: Have we talked about Left 4 Dead yet?
« Reply #287 on: 21 Apr 2009, 21:33 »

I had the same problem, there's an easy fix. If you're running with a dual core you need to ctrl+alt+delete and find the system task for L4D. Right click on it and set the core affinity to just one of the cores. Your problems should end.

Note that you'll probably have to do this every time you start up the game.
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Re: Have we talked about Left 4 Dead yet?
« Reply #288 on: 21 Apr 2009, 22:37 »

or you could just play it on the Xbox.

Anyway yeah, survived for 8:49 in the Generator room. There were epic moments of bravery that I have not yet witnessed in a game. At one point there was only one person standing, and the three of us were covering him as he healed us one at a time, the horde ends and we all heal up just as another tank spawns.
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Yeah, I mean, "I won't kill and eat you if you won't kill and eat me" is typically a ground rule for social groups.

Melodic

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Re: Have we talked about Left 4 Dead yet?
« Reply #289 on: 21 Apr 2009, 23:07 »

My best so far is 12:32 on Death Toll: Streets. I think the best Valve record is somewhere in the 14 minute range.
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And if you played too hard it'd flop out and dangle around by the wire and that is just super ugly

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Re: Have we talked about Left 4 Dead yet?
« Reply #290 on: 22 Apr 2009, 08:01 »

I had the same problem, there's an easy fix. If you're running with a dual core you need to ctrl+alt+delete and find the system task for L4D. Right click on it and set the core affinity to just one of the cores. Your problems should end.

Note that you'll probably have to do this every time you start up the game.

Why include an option for multi-core processing, then?  Gah...I have a dual-core that I can't use.
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Re: Have we talked about Left 4 Dead yet?
« Reply #291 on: 22 Apr 2009, 11:08 »

L4D isn't terribly processor-intensive so it shouldn't matter! I have a 2 Ghz dual core system and a 2.4 Ghz dual core system and they both run without a hitch on a single core.
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Re: Have we talked about Left 4 Dead yet?
« Reply #292 on: 22 Apr 2009, 12:51 »

Dual-core processing is sort of new, and some older hardware might not like playing with it. Switching to single-core isn't so much a move to counter the game engine than it is to counter faults due to any old equipment or drivers.
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And if you played too hard it'd flop out and dangle around by the wire and that is just super ugly

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Re: Have we talked about Left 4 Dead yet?
« Reply #293 on: 22 Apr 2009, 13:02 »

Yeah, it must be my processor...it's an FX-74, which was discontinued 3 months after I bought it.  Which sucks, cuz I paid about 270 for it.  And it was a unique socket. 
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Re: Have we talked about Left 4 Dead yet?
« Reply #294 on: 22 Apr 2009, 13:12 »

Gosh dang I wish I wasn't a bad person.
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And if you played too hard it'd flop out and dangle around by the wire and that is just super ugly

Johnny C

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Re: Have we talked about Left 4 Dead yet?
« Reply #295 on: 22 Apr 2009, 15:14 »

yo xbox people let's set up a run through i never got to do one before my xbox took a shit
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Re: Have we talked about Left 4 Dead yet?
« Reply #296 on: 22 Apr 2009, 19:41 »

I have noticed L4D players on the PC are still twats.
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Re: Have we talked about Left 4 Dead yet?
« Reply #297 on: 22 Apr 2009, 21:15 »

oh god guys, I made 12 minutes dead even on the Bridge in Blood harvest today. My other highs are 8:45 on the church in death toll and 8:29 on the generator room in no mercy
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Yeah, I mean, "I won't kill and eat you if you won't kill and eat me" is typically a ground rule for social groups.

Melodic

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Re: Have we talked about Left 4 Dead yet?
« Reply #298 on: 22 Apr 2009, 22:04 »

It's really too bad that there aren't more levels specifically adapted to Survival, because the level of micromanaging you can do in Last Stand is actually quite entertaining.
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And if you played too hard it'd flop out and dangle around by the wire and that is just super ugly

Darke

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Re: Have we talked about Left 4 Dead yet?
« Reply #299 on: 23 Apr 2009, 06:53 »

I have noticed L4D players on the PC are still twats.
Seriously. It's impressive that after this long people still don't quite understand "There's a witch, turn your lights off."
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