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Author Topic: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT  (Read 116266 times)

Alex C

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Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
« Reply #50 on: 17 Jan 2009, 19:14 »

I'm just using the good randoms option, nothing fancy.
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Trollstormur

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Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
« Reply #51 on: 18 Jan 2009, 01:46 »

I made something:

It's a Ecumenical Temple file that contains the following: 200 scrolls of Enchant Weapon III, 200 Scrolls of Identify, 200 Scrolls of Enchant Armor and 800 Scrolls of Acquirement.


http://www.mediafire.com/?yox2z2bmxiq
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Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
« Reply #52 on: 18 Jan 2009, 07:16 »

A new version is out;  decided to try it and it's version 0.4.5 now.
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Vendetagainst

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Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
« Reply #53 on: 18 Jan 2009, 10:20 »

Holy shit, trollstormur, I'm really looking forward to trying this. Is the temple around level four like it generally is? Do we need to put the Name.01b place in any specific location or anything?
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I think it's because your 'age' is really only determined by how exasperated you seem when you have to stand up.

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Trollstormur

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Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
« Reply #54 on: 18 Jan 2009, 16:02 »

dungeoncrawlfolder/saves

it should have your character save files just in it. they don't have specific folders for each of your characters.


I'm also working on one that also includes 100x each Potions of Increase Strength, Intelligence and Dexterity. (unless they aren't permanent/cannot increase beyond a certain amount. we'll see.)
« Last Edit: 18 Jan 2009, 16:08 by Trollstormur »
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Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
« Reply #55 on: 18 Jan 2009, 16:10 »

I should probably treat it like the mediaf!re thread as far as requesting goes, but could you try potions of mutations too? I love those things.
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Quote from: Sox
I think it's because your 'age' is really only determined by how exasperated you seem when you have to stand up.

Quote from: KharBevNor
PEW PEW PEW FUCK OFF SPACE

Trollstormur

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Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
« Reply #56 on: 18 Jan 2009, 16:19 »

yeah, I'll include some cure mutation too so you don't wind up with 7 frails.
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el_loco_avs

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Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
« Reply #57 on: 19 Jan 2009, 02:43 »

You can't use the numpad for those commands, you have to use the six above the "t" and "y".

I did.  :-P
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Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
« Reply #58 on: 19 Jan 2009, 09:48 »

This is rather fun!

The controls takes a bit of time to get around, but it's still fun. I keep dying because I run into douches ganking me (no, I cannot fight the 3 gnolls in front of me and the 4 that popped out behind me at the same time) and I can't figure out how to switch easily between hand weapon and ranged weapon. Still damn fun, though.

And I was born before after the era of dungeon crawlers, so it's not just sentimentality.
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Trollstormur

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Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
« Reply #59 on: 19 Jan 2009, 14:40 »

if possible, i always run to an area with a corridor so you only have to fight one of them at a time.
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Alex C

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Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
« Reply #60 on: 19 Jan 2009, 15:58 »

Yeah, honestly, even if the opponents aren't much of a threat, it's a good habit to fall into. Plus, never forget that in the long run attrition can lead to starvation. Any time that you can avoid a rest session you're saving food.
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Vendetagainst

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Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
« Reply #61 on: 19 Jan 2009, 20:43 »

Found a couple of temples so far, but not the gift temples. There's only one Ecumenical Temple per game, right?

Also, how do you learn to use spells when a non-spellcaster finds a spellbook?
« Last Edit: 19 Jan 2009, 21:18 by Vendetagainst »
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I think it's because your 'age' is really only determined by how exasperated you seem when you have to stand up.

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Trollstormur

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Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
« Reply #62 on: 20 Jan 2009, 00:15 »

scrolls, when you use them, will train the Spellcasting Skill (only if you have some XP in your pool)

later in the game, you'll gain it and can start reading books.


here's how leveling skills works:

when you use a skill, if you have XP in your EXP Pool, some of that XP will go to the training of that skill. The higher the number in your racial aptitude, the more XP it takes to level up that skill. So, a troll can become a caster, but will level that applicable skill twice as slowly as a human, and therefore be half as effective, because your skill level determines how effective you are with a skill/weapon.
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Alex C

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Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
« Reply #63 on: 20 Jan 2009, 00:47 »

Yeah, it often takes a while to acquire the spellcasting and evocation skills, but that's just another good reason to favor only a few primary skills early on in the game; it lets you progress faster in those all important skills AND you end up with more points laying around for Evoc/Spellcasting later on. After all, having a level 3 Throwing isn't all that great anymore once your Gladiator is level 15+ with killer melee skills and a few powerful wands tucked away for special occasions.
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el_loco_avs

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Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
« Reply #64 on: 20 Jan 2009, 03:31 »

You can't use the numpad for those commands, you have to use the six above the "t" and "y".

I did.  :-P

Hurr. for some reason i have to press spacebar after doing ^
Oh well.

I've been having trouble getting further lately. I think I'm playing too fast and not thinking things through a lot. Playing too offensively.
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Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
« Reply #65 on: 21 Jan 2009, 01:51 »

I think I have about 6 ghosts on level 5 by now. Eep.  :-(
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Trollstormur

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Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
« Reply #66 on: 22 Jan 2009, 05:03 »

yeah ghosts are really fuckin' nasty. the absolute worst thing is coming back up and starving on like level 5 after getting the Orb and runes and you're like level 35 and now you have a super powerful ghost hanging out in the easier levels of the dungeons. Running into that motherfucker is instant game over no matter what.

fun fact: ghosts cannot follow you up and down stairs, so there's that at least.


:3
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Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
« Reply #67 on: 22 Jan 2009, 16:33 »

Does the Ecumenical temple you made replace the original? Does it always generate? Has anyone found it yet? I feel like I'm doing something wrong.
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Quote from: Sox
I think it's because your 'age' is really only determined by how exasperated you seem when you have to stand up.

Quote from: KharBevNor
PEW PEW PEW FUCK OFF SPACE

Trollstormur

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Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
« Reply #68 on: 22 Jan 2009, 18:57 »

okay here's how you do it:

find the ecumenical temple. it ALWAYS occurs on level 4, 5, 6 or 7 of the main dungeon. It is in every game you make. Once you find it, go down, then back up. The file will then be created in your saves folder. replace this one with the one provided and you're good to go. Run back down into the Ecumenical Temple and presto.

if you drop the file into the saves folder before you get to the temple, it appears that the file will get saved over the first time you enter it, so just try again.


this is what the (an?) ecumenical temple may look like. It has a few different set-ups, but basically it's an area with many different altars devoted to gods. It's where you get your character's god if he or she does not start with one.

« Last Edit: 22 Jan 2009, 19:01 by Trollstormur »
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Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
« Reply #69 on: 23 Jan 2009, 03:56 »

Man. Now that I've tried to do a simpler character again I'm doing much better.

My Troll Monk is alive and kicking.




and clawing.




and om nom nom everything. EXcept kobolds. and Yaks. For some reason.
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Trollstormur

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Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
« Reply #70 on: 23 Jan 2009, 14:20 »

they must have poisonous blood. If you grab an item of poison resist, you can eat them just fine.
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Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
« Reply #71 on: 23 Jan 2009, 19:40 »

Thanks, I was making the mistake of putting the file in my save file at the start of the game and not after I had already entered it. This thing is awesome, I abused it tremendously.
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I think it's because your 'age' is really only determined by how exasperated you seem when you have to stand up.

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PEW PEW PEW FUCK OFF SPACE

Vendetagainst

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Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
« Reply #72 on: 24 Jan 2009, 18:45 »

So I've come across a few books from your acquirement scrolls that I can't read because they're above my level of comprehension. I assume, therefore, that they're ridiculously awesome and that I need to make a point of reading them when I can. Do you know how to get to that point? I have books of Demonology and Annihilations, and a Necronomicon.
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Quote from: Sox
I think it's because your 'age' is really only determined by how exasperated you seem when you have to stand up.

Quote from: KharBevNor
PEW PEW PEW FUCK OFF SPACE

Trollstormur

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Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
« Reply #73 on: 25 Jan 2009, 02:51 »

"beyond your level of comprehension" means you don't have the necessary spellcrafting skill to read it. you have to have points in necromancy to read the necronomicon, probably summoning for the demond one.
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Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
« Reply #74 on: 25 Jan 2009, 17:50 »

So I just identified a bone long sword from a scroll of acquirement. It's a "+9 +9 Sword of Zonguldrok" and doesn't list any other effects besides the high stats. It comes with the label "This dreadful weapon is used athe user's peril"
I found out why!

Everything you kill comes back as a zombie. But! You earn half of the original XP of the original kill when you kill the zombie.

Also, look out for a Tukima's spell book. There are only three spells, but the second and third spells are unique to the spell book. Tukima's Dance makes your weapons behave like allies:

But it only lasts for ten or so rounds and then you have to pick your weapons up off of the ground. The other Tukima spell is Tukima's Vorpal Blade, every time you cast it succesfully it says that the spell fizzles, but I can't tell a difference.
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Quote from: Sox
I think it's because your 'age' is really only determined by how exasperated you seem when you have to stand up.

Quote from: KharBevNor
PEW PEW PEW FUCK OFF SPACE

Trollstormur

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Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
« Reply #75 on: 25 Jan 2009, 20:21 »

it's like Scroll of Vorpalization, but has a duration. you're probably using it on an artifact weapon or a weapon that already has a brand (crushing, slicing, piercing, holy wrath etc)

it gives a weapon without a brand it's applicable extra-damage brand, (crushing, piercing, slicing)
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Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
« Reply #76 on: 26 Jan 2009, 01:52 »

I keep falling for the cursed weapons. It's not fun getting a spriggan assassin chased around wielding a blowgun thingy.
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Trollstormur

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Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
« Reply #77 on: 26 Jan 2009, 04:46 »

I once had over 10 cursed items in my inventory. When you kill a mummy, they usually curse one of your items.

that was shitty to reverse.
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Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
« Reply #78 on: 26 Jan 2009, 05:30 »

I once had over 10 cursed items in my inventory. When you kill a mummy, they usually curse one of your items.

that was shitty to reverse.

I just kept whacking a jelly hoping the acid might destroy the cursed item.  :-D

Didn't work.
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Trollstormur

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Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
« Reply #79 on: 26 Jan 2009, 07:16 »

haha unfortunately, jellies only completely destroy items if you throw them at them. (or if they walk over them.) this also heals the jellies. What you're doing will just keep adding negative modifiers to the weapon in question, sticking you with an even worse item!

not a very good solution in my case, considering all of the items were all my motherfucking resist items! I need that shit to get through the hells >:C
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Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
« Reply #80 on: 26 Jan 2009, 10:47 »

haha unfortunately, jellies only completely destroy items if you throw them at them. (or if they walk over them.) this also heals the jellies. What you're doing will just keep adding negative modifiers to the weapon in question, sticking you with an even worse item!

not a very good solution in my case, considering all of the items were all my motherfucking resist items! I need that shit to get through the hells >:C

Aah okay. Well.. I only wish I could throw it. Darts were completely ineffective.
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Alex C

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Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
« Reply #81 on: 26 Jan 2009, 12:55 »

Hey, Trollstormur, guess what? Your digital doppelganger died today! On level 2, to the first monsters you encountered. It was the worst luck I had ever had with crawl. Dungeon floor 1 was a 2x1 room, with one staircase going up and one trapdoor going down. The trapdoor led to a wide open room with 2 snakes and a giant worm between the PC and a tunnel out. The character was a caster, so I actually damn near made it since I was able to create distance once I managed to maneuver into the tunnel via summoning a rat with my last point of magic. Sadly the character died from poison 2 steps away from a staircase back up to the first floor despite my best efforts. Of course, the way things were going god knows Sigmund and three ogres would have somehow been chilling up there anyway.


BTW, anyone know if Siggy can spawn on level 1? Earliest I've seen him is level 2, thankfully.
« Last Edit: 26 Jan 2009, 13:03 by Alex C »
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Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
« Reply #82 on: 26 Jan 2009, 16:02 »

2 was the highest for me too. but I was once killed by a kobold with a short sword of distortion* on level one.

Or whatever they're called, I've read about them under google searches. Where you get the message "space bends horribly around you!"
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I think it's because your 'age' is really only determined by how exasperated you seem when you have to stand up.

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Trollstormur

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Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
« Reply #83 on: 26 Jan 2009, 16:31 »

weapons of distortion are bad fucking news. just make sure if you get one, it's bladed so if you have to chop something up to eat him, you don't have to unequip it. if you unequip a weapon of distortion (for any reason) it has a high chance of doing major damage to you and can even send you to the abyss
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Alex C

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Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
« Reply #84 on: 26 Jan 2009, 16:37 »

Gah, that sucks. Particularly since I've gotten into the habit of using Detect Curse and going through and equipping all the unidentified weapons in my inventory to check out if they have a special enchantment or not. After all, weapons of protection are pretty ace at low levels, particularly if you're a caster and have nothing better to hold onto yet.
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Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
« Reply #85 on: 26 Jan 2009, 19:28 »

Man. I play this at work (poorly) when I'm bored.

Last game I got a little wooden ring. My last two rings gave me +4int and +2dex so I was like "Woo! Ring!"

There is nothing in the world more annoying than a cursed ring of teleportation.
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Trollstormur

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Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
« Reply #86 on: 26 Jan 2009, 20:34 »

yeah those are pretty damn irritating.
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Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
« Reply #87 on: 27 Jan 2009, 02:00 »

Man. I play this at work (poorly) when I'm bored.

Last game I got a little wooden ring. My last two rings gave me +4int and +2dex so I was like "Woo! Ring!"

There is nothing in the world more annoying than a cursed ring of teleportation.

lol. Do you get randomly teleported every now and then?
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Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
« Reply #88 on: 27 Jan 2009, 15:39 »

No, I'm pretty sure the teleports are fairly specific.
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Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
« Reply #89 on: 27 Jan 2009, 17:41 »

oh man, i don't know why i haven't read this thread until now. this game sounds pretty sweet.

that said, however, the last thing i need right now is another game to occupy my time.


*ahem* THAT said, i will probably download it when i get home godddamnit
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Trollstormur

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Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
« Reply #90 on: 27 Jan 2009, 18:45 »

No, I'm pretty sure the teleports are fairly specific.

no, a ring of teleportation while you wear it has a slight chance of randomly teleporting you every round. you don't get a "you feel suddenly unstable" or a Tele buff warning, it just happens.

you can activate it to teleport like a scroll or the spell though.
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Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
« Reply #91 on: 28 Jan 2009, 02:30 »

No, I'm pretty sure the teleports are fairly specific.

no, a ring of teleportation while you wear it has a slight chance of randomly teleporting you every round. you don't get a "you feel suddenly unstable" or a Tele buff warning, it just happens.

you can activate it to teleport like a scroll or the spell though.

Hah, that's awful. I hate those teleport traps too.

So mummy casters are pretty nifty. And get WTFPWNED all too easily as well.
Ghouls are cool though.
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Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
« Reply #92 on: 28 Jan 2009, 04:41 »

Mummy casters are own. Clear out 1st floor, camp a big room by pressing "5", and shoot everything that gets into sight until you are level 5. Proceed to next level, rinse, repeat.

And you do not need to eat! How great isn't that, huh?
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Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
« Reply #93 on: 28 Jan 2009, 05:24 »

Not eating is the best. I'm just usually too offensive to survive long as a caster. I'm usually oom so quickly.
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Trollstormur

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Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
« Reply #94 on: 28 Jan 2009, 07:35 »

just make sure you don't play a fire caster, and hope you get yourself a couple rings of fire resist.
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Alex C

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Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
« Reply #95 on: 28 Jan 2009, 10:50 »

I like Deep Elf Wizards w/ the summoning Minor Magic book a lot better than mummies, but that's largely because I'm not a very aggressive player. A bunch of spells that don't cost any spell hunger is pretty damn nice, even if they are low powered spells that need to be cast in combinations to get anything done. Besides, being able to Blink and summon minor critters to get yourself some room to make a break for it is always nice. The only scary bit is the undead and poison resistant mobs since you end up being pretty stupidly dependent on Mephitic Cloud until you find another book to play with or some decent wands. Still, that's not terribly hard to get a hold of such goodies since deep elves are such sneaky bastards. Too bad about the frighteningly low health though.


P.S. I'mna beat this game without no fancy scroll filled temple, dammit. Of course, it doesn't hurt that I'm playing a level 7 Deep Elf Wizard right now and have already managed to get my hands on a Book of Wizardry (via acquirement scroll) and thus can already cast Identify.
« Last Edit: 28 Jan 2009, 15:32 by Alex C »
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Trollstormur

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Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
« Reply #96 on: 28 Jan 2009, 20:03 »

I beat this game wivout them scrolls. shit was so cash.
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Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
« Reply #97 on: 29 Jan 2009, 20:48 »

man this game is addictive. hard, confusing, frustrating as hell, but surprisingly fun.

the farthest i've made it so far was level four with a Kenku Stalker.
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Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
« Reply #98 on: 29 Jan 2009, 21:03 »

you should try as an enchanter, once you learn confuse you can kick so much ass, especially if your character's a centaur or spriggan and has a decent Strength or Dexterity. Before just outright cheating with Trollstormur's Temple, I was able to get to Dungeon 11 with a Spriggan Enchanter... and he ended up starving to death. If you ran across the hive or just a small group of killer bees, however...
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Re: Sigmund hits you. You die... DUNGEON CRAWL STONE SOUP ITT
« Reply #99 on: 06 Feb 2009, 03:04 »

Pretty sure Sigmund turned invisible and killed me. Something that I couldn't see killed me and it sucked.
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