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Author Topic: The Mann-Conomy Update  (Read 135050 times)

JD

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Re: Mentlegen
« Reply #350 on: 25 Dec 2009, 02:21 »

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Re: Mentlegen
« Reply #351 on: 25 Dec 2009, 04:07 »

I will never understand what drives people to do things like that.
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Re: Mentlegen
« Reply #352 on: 25 Dec 2009, 07:19 »

Meth.
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JD

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Re: Dammit dammit dammit dammit!
« Reply #353 on: 02 Mar 2010, 21:53 »

Engineer update is officially on! 
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Re: Dammit dammit dammit dammit!
« Reply #354 on: 03 Mar 2010, 02:29 »

when I first saw your post I half didn't believe it.

I'm really kinda curious as to how they handle this one. I've been thinking for a while that an engi update might be the most difficult to balance, and have wondered if they would bother with one at all. The opening post they put up agrees with that, so I'm really interested to see where they go with it.
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Re: Dammit dammit dammit dammit!
« Reply #356 on: 06 May 2010, 01:09 »

I've been thinking for a while that an engi update might be the most difficult to balance, and have wondered if they would bother with one at all.
Don't worry, they haven't really bothered with balance for a while now.

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JD

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Re: Dammit dammit dammit dammit!
« Reply #357 on: 06 May 2010, 08:07 »

I dig the Pyro buff they did a while back though.
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Re: Move that gear up!
« Reply #358 on: 07 May 2010, 00:38 »

Didn't they just nerf it into the ground like last week?
« Last Edit: 07 May 2010, 00:42 by McTaggart »
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Re: Move that gear up!
« Reply #359 on: 07 May 2010, 04:00 »

Minus fire damage ain't all bad, you can just stick with the old, fire-blast-axe combo.
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JD

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Re: Move that gear up!
« Reply #360 on: 07 May 2010, 11:07 »

Didn't they just nerf it into the ground like last week?

yes but now reflects mincrit.
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Re: Move that gear up!
« Reply #361 on: 08 May 2010, 08:45 »

And now the Homewrecker (Pyro's useless sledgehammer) can remove sappers from friendly buildings with one swing.

Valve is trying to make the Pyro into an Engineer Buddy. :\ I want to kill stuff with fire! If I wanted to babysit a sentry nest I'd just play Engineer!

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Re: Move that gear up!
« Reply #362 on: 26 Jun 2010, 18:56 »

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Re: Move that gear up!
« Reply #363 on: 29 Jun 2010, 12:28 »

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Re: Move that gear up!
« Reply #364 on: 29 Jun 2010, 19:25 »

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Ozymandias

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Re: Move that gear up!
« Reply #365 on: 02 Jul 2010, 10:26 »

Brand new comic!

The more they post TF2 comics, the more brilliant the TF2 world becomes. This comic is no exception at all.
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Alex C

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Re: Move that gear up!
« Reply #366 on: 02 Jul 2010, 10:44 »

I feel kinda guilty for enjoying their depiction of Australian culture so much.
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Ozymandias

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Re: Move that gear up!
« Reply #367 on: 02 Jul 2010, 10:53 »

Just consider it a reverse of the real Australia: all Australians here are intelligent, pleasant, civilized people, but Australia is a place where technology is shunned and distrusted by the government forcing the people into a Luddite nightmare.

(Or it's just ****ing hilarious. Also of note: look on the last page. Radigan Conagher built three immortality machines but the last name is obscured. What's going on?)
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Re: Move that gear up!
« Reply #368 on: 02 Jul 2010, 11:10 »

Maybe it's the announcer?  I especially like the depictions of the civil war era teams, especially that the Pyros look like Abraham Lincoln
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Ozymandias

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Re: Move that gear up!
« Reply #369 on: 02 Jul 2010, 12:21 »

I'm 99% certain that in the TF2 universe, Civil War Pyro was Abraham Lincoln.

Also of note: 1890 Engineer is Nikola Tesla, Sniper is Davy Crockett, Medic might be Louis Pasteur, Scout might be Billy the Kid, and I'm sure everyone else is someone too, but I can't identify them.

If they threw in fictional people, I'm sure Heavy is John Henry.
« Last Edit: 02 Jul 2010, 12:29 by Ozymandias »
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Alex C

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Re: Move that gear up!
« Reply #370 on: 02 Jul 2010, 12:52 »

The doctor is a toughie, since there's a number of big names from that era. I figured it was Robert Koch, a Nobel Prize winner who isolated tuberculosis and cholera. It's tough get more 1890s than cholera and tuberculosis.

And look at 'im!

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Alex C

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Re: Move that gear up!
« Reply #371 on: 02 Jul 2010, 13:01 »

I guess era and age probably doesn't matter that much though, now that I think about it, since Crockett had already led a pretty damn full life by the Alamo, so even assuming he lived through that he'd have been hella old by 1890. At the very least he's inspired by 'im though.
« Last Edit: 02 Jul 2010, 13:05 by Alex C »
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JD

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Re: Move that gear up!
« Reply #372 on: 02 Jul 2010, 15:38 »

Just consider it a reverse of the real Australia: all Australians here are intelligent, pleasant, civilized people, but Australia is a place where technology is shunned and distrusted by the government forcing the people into a Luddite nightmare.

(Or it's just ****ing hilarious. Also of note: look on the last page. Radigan Conagher built three immortality machines but the last name is obscured. What's going on?)

third one is the announcer?
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Ozymandias

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Re: Move that gear up!
« Reply #373 on: 02 Jul 2010, 16:42 »

I'm guessing no.

I'm thinking it's a reference to the last person mentioned in Zepheniah Mann's will and cut out of the side of this picture of them.

The Announcer seems to have either independently come across some other form of immortality to still be the same age in 1890 or is Elizabeth's descendant.

The nerdy conspiracy theorist in me really wants this mystery person to end up being Cave Johnson, founder of Aperture Science.

EDIT: Meanwhile, preparation for the Engie update has begun with this being snuck into the game with the last update.
« Last Edit: 02 Jul 2010, 17:09 by Ozymandias »
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JD

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Re: Move that gear up!
« Reply #374 on: 04 Jul 2010, 21:39 »

I seems like they started dropping today
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SirJuggles

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Re: Move that gear up!
« Reply #375 on: 05 Jul 2010, 15:53 »

I thought this day would never come...

Take it like a man, shorty.
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JD

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Re: Move that gear up!
« Reply #376 on: 05 Jul 2010, 21:25 »

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Ozymandias

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Re: Move that gear up!
« Reply #377 on: 05 Jul 2010, 22:33 »

There's also two versions of the engineer update page, one without the shotgun revealing some additional jokes underneath:

(I thought the picture of another old TF team was pretty cute)
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snalin

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Re: Move that gear up!
« Reply #378 on: 06 Jul 2010, 14:29 »

I was on a server with a guy who got that wrench. It was pretty cool.
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Ozymandias

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Re: Move that gear up!
« Reply #379 on: 06 Jul 2010, 15:06 »

I was too.

I also just converted every last weapon I've ever earned into metal to try to get it.

...

I hate you Valve.
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JD

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Re: Move that gear up!
« Reply #380 on: 06 Jul 2010, 15:11 »

3 more wrenches!
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Ozymandias

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Re: Move that gear up!
« Reply #381 on: 06 Jul 2010, 17:30 »

Day 2 is up!

New 'pistol': the Wrangler. Take control of your turret! Double its firing speed! 66% damage reduction!  3 second shutdown if yous top using the Wrangler.
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JD

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Re: Move that gear up!
« Reply #382 on: 06 Jul 2010, 17:51 »

also a new map and achievements
« Last Edit: 06 Jul 2010, 17:53 by Zombiedude »
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Re: Move that gear up!
« Reply #383 on: 07 Jul 2010, 10:16 »

So, you get the wrench randomly from making scrap metal?
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Ozymandias

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Re: Move that gear up!
« Reply #384 on: 07 Jul 2010, 10:22 »

You get the wrench randomly from crafting anything.
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JD

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Re: Move that gear up!
« Reply #385 on: 08 Jul 2010, 16:53 »

achievements look easy
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JD

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Re: Move that gear up!
« Reply #386 on: 08 Jul 2010, 18:49 »

holy shit we can move buildings now
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Re: Move that gear up!
« Reply #387 on: 09 Jul 2010, 08:02 »

You can make the new Engineer wrench by crafting an Ambassador with scrap metal. It doesn't swing any faster or get random crits, but it does have a bleed effect like the wood Sniper kukri.

Moving buildings is awesome as long as you have a bodyguard. When you're carrying a building, you slow down and can't switch from the toolbox, so you're completely vulnerable. Also if you die while you're moving a building, your building is destroyed along with the toolbox it's in.

I can't wait for the inevitable "Uber engineer carries a L3 sentry behind enemy lines" flanking maneuvers!

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Re: Move that gear up!
« Reply #388 on: 10 Jul 2010, 02:45 »

More importantly, engineers can rocket jump now.
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Re: Move that gear up!
« Reply #389 on: 11 Jul 2010, 05:02 »

I can see that coming in handy, yes.
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JD

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Re: Move that gear up!
« Reply #390 on: 12 Aug 2010, 00:19 »

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JD

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Re: The Mann-Conomy Update
« Reply #391 on: 30 Sep 2010, 15:35 »

So anyone gotten into the new update yet?
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Alex C

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Re: The Mann-Conomy Update
« Reply #392 on: 30 Sep 2010, 17:13 »

Nope. I'm getting sort of tired of public servers sucking because people think it's "humiliating" to get killed with the fish, leading to 3 or 4 scouts per side whether it makes sense or not. The first time I got fish killed I was playing a Medic and was on fire at the time and two scouts were chasing me. That's not humiliating; that's just Team Fortress.
« Last Edit: 30 Sep 2010, 17:15 by Alex C »
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Ozymandias

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Re: The Mann-Conomy Update
« Reply #393 on: 30 Sep 2010, 18:37 »

I am so pissed about this update.

Because they made everything you had before it went live 'Vintage'. Which is cool.

But I smelted everything I owned to try to get a golden wrench.

And I am furious with rage. I want to punch a hippie.
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Alex C

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Re: The Mann-Conomy Update
« Reply #394 on: 30 Sep 2010, 19:03 »

Me too. Late last night I smelted my last Natascha too. I don't use Natascha but this still bothers me.
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Re: The Mann-Conomy Update
« Reply #395 on: 30 Sep 2010, 19:19 »

Vintage Sandvich does not sound very delicious.
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Re: The Mann-Conomy Update
« Reply #396 on: 30 Sep 2010, 20:20 »

What distresses me is that out there some people have vintage vintage tyroleans and merriweathers and those people are not me.
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Re: The Mann-Conomy Update
« Reply #397 on: 30 Sep 2010, 21:48 »

Sometimes I think I'm the only person who genuinely enjoys playing medic. It's the improvising moments to be unusually aggressive that makes it worthwhile. Just now, my uber target got blown off the tower by a sticky bomb so I charged the enemy demoman while still uber and sawed his ass before switching back to my medigun (with a bit of uber left to spare) again in order to make back it to the point and finish capping it. I just don't think it occurred to him that I might do that.
« Last Edit: 30 Sep 2010, 21:55 by Alex C »
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Re: The Mann-Conomy Update
« Reply #398 on: 01 Oct 2010, 06:57 »

This game is such a bloated mess.
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JD

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Re: The Mann-Conomy Update
« Reply #399 on: 01 Oct 2010, 08:03 »

What distresses me is that out there some people have vintage vintage tyroleans and merriweathers and those people are not me.

Like me.
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