They're removing d20 from Dungeons and Dragons?
I'm not sure how you got that out of it. I'm pretty certain it just means you'll no longer require a license when producing you're own system that involves similar mechanics.
I also strongly suspect there will be a free version of the online component made available through 3rd parties relatively soon.
Also, if you want to get into the subscription cost of the online component, you're also getting access to the new Dungeons and the Dragons magazine both, as well as the online board and atever else they're going to be using. Wel, worth it if you want something a little more made for the occasion when you have gaming buddies no longer at home.
Scribbles hit it right on the head for me, in that my main enjoyment from this is that they are simplifying combat from the piece of shit clunky ass goliath that 3.0 and 3.5 made out of it. Just like with 3rd and 4th, if you choose to move on to it you can always home rule things, it just looks like I won't be home ruling in combat anywhere near as much if it does half the things it claims.
Also, Narr, Feats alone changed the entire face of D&D into a munchkin gaming wet dream. 3rd Ed was a
huge change from 2nd Ed. This seems to be more streamlining and making the campaign settings their own.
I also think people are tossing the online portion way too far. Wizards is not going to force anyone online if that's what people are thinking. I'm probably not going to be using it much, but I don't se why anyone wouold be weary of having the option of a officially supported online game session room.