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Gaming sins

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KvP:

--- Quote from: Narr on 27 Mar 2008, 13:43 ---Worthless NPCs:  This one is especially true in Baldur's Gate, but quite a few JRPGs suffer this.  Do not give me a character who I am never, ever, ever going to use.  Don't give me a guy who doesn't have the correct stats for a class combination, don't give me a character that's incapable of scoring any significant damage with the attack button.

--- End quote ---
Honestly, this wasn't so much an oversight on Bioware's part as it was a conscious decision to make Baldur's Gate adhere as closely to orthodox AD&D as possible. If you weren't allowed to reroll stats indefinitely or add / subtract from rolls (as in Temple of Elemental Evil, for example) when you created characters you'd have PCs with similar stats to those of Khalid or Xzar. In AD&D an 18 stat (let alone 18/97 strength like Minsc's) is supposed to be considered exceptional and rare. Of course, us powergaming tabletop players would always fudge our rolls anyway, and it's practically unthinkable to have characters whose primary stat with less than 17. Honestly, I consider 3rd ed point buy to be even worse. Min-maxing really sucks.

Some things I can think of:
 - In racing games, oftentimes there will be "rubber band AI" implemented, meaning that if you are ahead of computer opponents, they will get an extra, improbable burst of speed allowing them to catch up with you. Other times, this manifests in computer opponents actually slowing down when a player has fallen behind.

 - Grind levels in normally grind-averse games. Example - Baator in Planescape: Torment. All fighting none of the character interaction or attention to environment detail that the rest of the game benefits from.

 - Level scaling. This is a pretty rare thing, but it plagued Oblivion something fierce.

frullic:
He who uses the n00b tube must be slain!

Ikrik:
Grinding:  Final Fantasy is BY FAR the worst offender of this. That's all the game is.  I have NEVER been killed in that game by anything other than a ridiculous boss.  I get to spend another 2-3 hours levelling up and getting ready, fighting the boss, and then getting to the next place.

Bad Voice Acting:  Euuuuuuuugh, boring voices bug the hell out of me.  Overacting is a common occurence in a lot of games and should be shot.

FPS's:  I have played a fair number of FPS's and honestly, there are SO many out there that are TOO similar and just boring.  There have been some good ones recently, but the rate that they're pumped out is insane.

Non-Skippable Videos:  Ever hate having that in a game, where you sit through a 5-10 minute video before a boss, fight the boss, die, and then have to watch the same video again because the makers of the game didn't think of allowing you the option of skipping videos?  There were a fair number of PS2 games I had where I would get owned by a bass 4-6 times and be forced to watch the video again...and again....and again.

Racing Games: Nascar is not fun....GT is not fun either....really.

Narr:

--- Quote from: Ikrik on 27 Mar 2008, 22:47 ---Grinding:  Final Fantasy is BY FAR the worst offender of this. That's all the game is.  I have NEVER been killed in that game by anything other than a ridiculous boss.  I get to spend another 2-3 hours levelling up and getting ready, fighting the boss, and then getting to the next place.
--- End quote ---
A few people have mentioned this so far, and I have to say I disagree.  Of course, back when I was a kid, this was the solution but now that I'm older and have a much better grasp of what I'm doing, I can beat most JRPGs without resorting to a level grind.  I think I was like level 34 or something when I beat FF4 last time I played it because I actually ran away from most random encounters in XP-heavy zones like the tower of babel.  Zeromus was a bitch but I got him in the end.


--- Quote ---Bad Voice Acting:  Euuuuuuuugh, boring voices bug the hell out of me.  Overacting is a common occurence in a lot of games and should be shot.
--- End quote ---
Oh god, yes.  I wish more companies would invest in worthwhile voice actors because it makes or breaks a lot of games.  The Namco Tales series, for example, all have wonderful voice acting, which makes it so it's not a tedious grind through all character interactions.  Then you've got Star Ocean 3.  OH GOD.  OH GOD MAKE HIM SHUT UP.


--- Quote ---FPS's:

Racing Games:

--- End quote ---
That's just personal opinion there.  You can't call an ENTIRE GENRE a gaming sin.  I agree that there's far too many FPS games coming out too frequently with little to no innovation, but that doesn't make the GENRE worthless.

Racing games can be quite fun.  I enjoyed the hell out of all the Gran Turismo games so far, although I never really did care for the endurance races.  Granted, I think the Nascar ones are pointless and silly, but that's because I think Nascar in general is pointless and silly.  YOU GO IN AN OVAL TRACK FOR 500 LAPS.  GEE WHIZ.  YOU ARE A DRIVING ACE THERE, BUCKO.

teh pwn queen:
This is great guys... keep it coming!!!

And to answer Narr's questions...
I'm not looking for anything specific... I'm just curious as to what the masses believe are bad, stupid, horrible, dumb, etc. things done by or done to gamers... no matter what type of game.

As said before, please keep posting.

Thank you.

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