There's been a few times in WSG where I've personally managed to salvage a battle just by yelling at people. If you can get three people to mount a proper defence in the flag room and get everyone else attacking properly as a group then it's almost impossible to lose. BGs are lost by people who just want to run around trying to rack up their HKs. Also people who have no sticking power. One of the main reasons AV is always unabalanced on my server group is because at the start horde players turn up, see the alliance have a 5 man lead on us, and quit, meaning the alliance has a six man lead on us. From then on it just steamrollers, as the games desperate attempts to balance the sides can hardly keep up with the horde wussing out en masse, and within 5 minutes the allies outnumber us 2:1 or more. Given that AV can be won with a steady, grim defence, especially if people take the time to do the battle quests to buff up the NPCs, the initial imbalance is by no means fatal. Have these people never heard of force multipliers? Unfortunately, the general attitude seems to be that it is preferable to lose three ten minute games to the Alliance to get your three AV marks, rather than grind them down in one epic 45 minute battle. I think this is a fundamentally wrong and anti-fun attitude, but what can I do? Normally, get ganked by hunters whilst trying desperately to defend Drek'thar from the raid-strength force camped outside, whilst the rest of my side fights unrelentingly for strategically unimportant graveyards* whilst the alliance methodically destroy our towers one by one.
I would just stop playing AV, but I REALLY want that wolf.
*All except the two level 76 DKs who are inexplicably under the impression they can solo Belinda.