Fun Stuff > CLIKC
Starcraft 2 to be three games, internet to explode
KvP:
The random textual affectations don't really help you. Imagine somebody talking like you're typing.
ArcAirbender:
--- Quote from: KvP on 14 Oct 2008, 00:21 ---The random textual affectations don't really help you. Imagine somebody talking like you're typing.
--- End quote ---
Noted.
satsugaikaze:
None of us have argued that Blizzard can't deliver on good goods. =P
It's just that sometimes their method of delivering these good goods has been questionable.
But really, it all comes down to when the first game is released, and the buyers decide whether splitting it up was really worth it or not. Fears are it isn't and it's just a money whoring technique, hopes are it is and it was a good move.
Statik:
--- Quote from: ArcAirbender on 14 Oct 2008, 00:10 ---IT AR FACT, BLIZ HATES US ALL, BLAH BLAH BLOO BLOO
--- End quote ---
You didn't read the article.
You didn't read the thread.
You made an illogical poorly thought through post.
Because seriously... did Blizz employees come over to your house and shit in your living room or something? Also how did you get shafted by Blizz canceling games? You were looking forward to them? Whoopdy-fucking-do.
supersheep:
--- Quote from: ArcAirbender on 14 Oct 2008, 00:10 ---Who can remember "this MMO will be like no other you'll ever experience, with one, continuos, organic and moldable world" .... and then they spammed a gazillion identical, non canonical, non deformable worlds, on top of that, they charge you if you want to change from server to server.
--- End quote ---
Seriously? This is pretty much impossible. To provide a world that is mouldable by players' actions beyond a certain level would require ridiculous things. Sure, I want a MMORPG where my actions have a lasting effect on the world, but unless you're talking about PvP content, can you imagine how hard this would be? They'd need to be adding new content every day, or something similar. The only MMO I can think of where player actions have serious effects is EVE, and that's such a completely different model to any othe MMO I can think of. Even then, players can only have certain effects on how the world is - generally in the 0.0 security zones, and really only with regard to other players. I've been bouncing around in my head ideas as to how this mouldable MMO would work, and it's so complex as to be nigh-on impossible. Imagine the balancing!
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