Fun Stuff > CLIKC
Starcraft 2 to be three games, internet to explode
Catfish_Man:
--- Quote from: Boro_Bandito on 14 Oct 2008, 15:21 ---Anyone have any idea what their plans are on the unit cap for this? That's a piece of information I'd like to know.
--- End quote ---
If memory serves they said (a while ago, so it may have changed, of course) that it'll be the same as starcraft.
est:
I don't need the controls simplified, I need the game to be more interesting. I have had awesome running battles over multiple strategic points in DoW. In SC you are rewarded for knowing the maps, claiming the most resources, then turtling up until you've built more shit than the other guy. There's all kinds of strategies to break that kind of thing, but the guy with the most resources has a pretty strong position and the other guys are mostly working against the clock/their own casualties. In smaller maps where everyone was on more or less even footing and strategy was more important I would kick ass, but in the larger maps it became more like a competition of who could remember the best build queue and click buttons the fastest. It just wasn't all that fun.
imagist42:
So, uh.
http://www.starcraft2.com/faq.xml
--- Quote ---The StarCraft II Trilogy consists of the base StarCraft II game and two subsequent expansion sets.
--- End quote ---
--- Quote ---base StarCraft II game and two subsequent expansion sets.
--- End quote ---
--- Quote ---base StarCraft II game
--- End quote ---
So much for "three standalone games, pick and choose which campaigns you want to play."
satsugaikaze:
Well, it just means that the article on the front page was wrong.
The biggest problem I have with this move is that the multiplayer games will be played on separate lobbies and ladders according to whichever expansion pack (or base game) you have. Personally, I think it's kinda unneccessary, but that's just my opinion. I still think it would have been more convenient if it was all smashed into one DVD.
imagist42:
Yeah, I was really hoping they would try to keep multiplayer together, but then I was hoping they were serious about each game being standalone instead of requiring everyone to buy at least the "core" Terran game. The question is still, how will it work with both the Zerg and Protoss expansions in place? I mean, will you only be able to play with people who have your exact combination of expansions? Would you have to sign on with either the Zerg or Protoss expansion in order to play? Or might they follow the Roller Coaster Tycoon (1) model and have the second expansion include first expansion content (at least in terms of online multiplayer)?
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