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Starcraft 2 to be three games, internet to explode

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SirJuggles:
Certainly a good look at how things are coming along anyways. That looked like a nigh-finished product on the multiplayer side, bar some light balancing.

Still, that whole video struck me as surprisingly... familiar. Gameplay-wise, it looked almost exactly like some other competition videos I saw from the original SC. I can't decide if that's a good thing or a bad thing. Part of me is disappointed to not see some giant miraculous leap of gameplay. But I have to stop and consider what it is that I expect. I mean, Starcraft was great as it was. Perhaps that is how it should stay. After all, it's the story I played the original for.

On a personal note: Banelings seem to be the Scourge of the the ground units. I hated Scourges  :-( And did anyone else notice the Queen attacking? That is not something I'm used to.

/excuse to post in this thread

Surgoshan:
It looked there was a ridiculous amount of micromanagement of troops.

scarred:
Knowing Blizzard, this is well more than warranted. Seeing as how they have not come out with a shitty game yet, I'm fucking pumped. For Aiur!

KvP:

--- Quote from: KvP on 11 Oct 2008, 20:21 ---
--- Quote ---Blizzard has, so far, produced nothing but quality.
--- End quote ---
Warcraft Threeeeeeeee.

--- End quote ---

est:
I dunno.  It looks shiny & all but I still think their decision to keep direct resource gathering is a mistake.  It looks like an expansion pack for StarCraft that updates the graphics and adds new units.  There's nothing really new or compelling about it at all, it still looks just like the same 10 year old design principle.  The level of micromanagement and fucking around still involved with the game turns me off it.

Oh also, the bit where the guy starts building a bunker next to the zerg guy's expansion and is able to get it up and a marine into it is just bullshit.

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