Fun Stuff > CLIKC
I suck at video games
Alex C:
--- Quote from: Bastardous Bassist on 04 Sep 2009, 14:51 --- By "pretty avidly," I mean I spent most of my free time playing video games (but apparently not honing my skills...).
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It's crazy how much attitude and approach can actually affect these things. I tend to learn games faster in a multiplayer environment than say, putzing around on my own. Part of it is the simple fact that I can observe or compete against players who do things that I may not have discovered on my own (Fighters being the most obvious example), but I think the bigger issue is that I feel more accountable for my performance, particularly if the game is cooperative. For example, I'm a raider in WoW and I don't really like the idea that my slacking could negatively affect the game experience of 24 other people, so I tend to do a lot less risk taking than I do in single player or competitive games (in which I tend to be a notorious gambler. Zerg rushes are second nature to me).
Aurjay:
--- Quote from: KickThatBathProf on 04 Sep 2009, 07:49 ---
--- Quote from: Aurjay on 03 Sep 2009, 21:53 ---I absolutely hate RPG (yet love WoW) only because of items. I will hold onto some random item throughout the whole damn game until i get tired of seeing it in my bags and then throw it away cuz hey its just a random item im not gonna need it anyway. Just to find out that said item is crucial in the end game and therefore im either screwed or have to backtrack and do it all over again which is still basically being screwed. I love the strategy and levelling my players up, but seriously items piss me off.
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You know, usually that item would be in the "Key Items" area
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Fallout 2 is what pissed me off. I needed a generator or something to be able to get into the Brotherhood of Steel area and i had this freakin thing the whole game till its weight just started pissing me off. So i dropped in some town not knowing i might actually need it and i of course forgot where I dropped it at. So i couldnt go any furthur and then my time ran out so I died. Never loved/hated a game so much.
Alex C:
Man, what really annoyed me in fallout 2 was blowing open the damned entrance to the ruins of the old military base from Fallout 1. First I tried blowing up the entrance by, you know, setting explosives the exact same fuckin' way I had always set them. For whatever reason, this doesn't open the entrance. So, instead, I tried using the dynamite I found in the area instead of plastic explosives, but that didn't work either. Out of other ideas, I try rigging the dynamite to the mine cart and then seeing if I can push the mine cart or something. You know, because video games sometimes you need to do some completely arbitrary shit like petting the cat or spawning more overlords before your plan is allowed to work; I know better than to try to fight it. Unfortunately, this plan took me quite a while because you can't just select the cart as a container and put set explosives in and have that "count." I found it really unintuitive since in the Fallout universe you can set explosives on tiny children that way, so you'd think the same trick would work on a mine cart. After all, mine carts don't wriggle around so much. All told, it probably took me a half an hour to figure out how to get my man-portable explosives onto a cart so I could roll the explosives to the entrance rather than, you know, use a fuse or otherwise leverage my 95% demo skill.
Bastardous Bassist:
Dude, that's my problem with a lot of puzzle games. Not only do I have to solve the puzzle, but I have to solve the puzzle in the exact way that the game designers want me to solve the puzzle. Sometimes there's a more elegant solution out there!
satsugaikaze:
THE ADVENTURES OF SELF-CONSCIOUS TIRADE
I consider myself the best videogame player in my social group. Best average videogame player.
A lot of my friends like to specialise when it comes to playing video games - as in, you know, the sort of "specialisation" someone would have to shoot a clay pigeon a few hundred metres away to compensate for lack of social skills when not holding a rifle. Because for a lot of people I know, there just isn't any time to get every single fucking 100% Clear or Perfect 10 Hit Combo or 3 Stock or AAAA or Fox Rank in every single game they'll encounter.
There are people who play for the good numbers or the ranks, and people who play for the fun of it. And obviously "for the fun of it" can mean anything between bitch-smacking some random 13-year-old halfway across the multiplayer world to jerking off to wierd porn rewards by yourself. Pretty much everyone I game with seems to fit in-between that spectrum regardless of whatever FPS or TPS or RPG or MMO or RTS or MMOFPRPSreallylongacronym.
I usually end up being an average player in general; I'll play absolutely every single genre of game there is and I'll get my passes. I'll clear the game. I mean, sure, I won't unlock every single meaningless conversation or achieve all the achievements on the thick encyclopaedia of shit passing off as the strategy guide, get every item that I need to deal my 8-figure damage to whatever Motherfucking Satanic End-Boss there is or have my male character fellated whenever possible by all the chicks.
On a multiplayer standard, I'm not the "OriginalAbstractUsernameGuyWithWierdSymbolsThatWerePulledFromTheFuckingCharacterMap" who consistently comes first on the scoreboard 50 kills above the next guy, or even the Dude Who Gets To The Semis In Fighting Game Tournaments. (And by god some of the multiplayer players I see out in shooters have really wierd names)
I mean, sure, there are the talents and the naturals and the people with too much money and time to give a damn about anything else, but usually the better you are at a bunch of videogames, the more likely you'll be shittier with a different bunch. Obviously not a definitive rule.
Personally, I play to succeed, but I usually set that apart from playing to "win", if you guys know what I mean. Starcraft isn't a game I could be earning prize money in South Korea from, but it's a game I can win against people on a semi-regular basis using a solid zealot rush. I don't clear Final Fantasy VIII in 5 hours (it took me a month's worth of game time because I was dicking around with random encounters) but I finish it fast enough to be able to not get bored by grinding. I don't get my paladin to level 99 just so I can kill Diablo in 3 hits but I do work for the numbers enough to be able to survive and see the final cutscenes. I'm not an untouchable when it comes to playing Unreal Tournaments or Counterstrikes but I get my fair share of frags. Same goes for Halo. Lei Wulong is my favourite Tekken character and I can certainly beat the arcade mode and other people by using him, but I haven't memorised every single twitch of my fingers to get constant perfect 2-round KO wins (and to be honest, on a professional scale I haven't seen anyone do that with Lei). And I don't know every single nook and cranny of Rainbow Road, but I can wrestle out a fairly decent position at the end.
Personal prejudices aside, I don't have any real preference for game genres. I do have specific gripes with each type of game, but that's like saying PETA have specific gripes with people who eat animals (seriously, it makes you go durrrr). Anything I pick up, depending on the learning curve, I'll usually get a firm grasp of the mechanics and leave it at that for the rest of the game.
The only thing I won't play are Fisher-Price-Games. In other words, the games designed for 8-year-olds to go "ohh mummy mummy my dalmation just did a doo doo and now I'm going to pick it up wif my stylus" or "my Wii made me a do-re-mi and it sounds really cuuul". That doesn't feel like gaming. I'm more of the "hey I think it's cool that my SimCity isn't the pit of crime or garbage" at the very least.
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