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Oh Look X-COM is "coming back"

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Johnny C:
A BLOO BLOO BLOO THEY'RE TURNING MY TURN-BASED TACTICAL EXPERIENCE INTO A FIRST PERSON SHOOTER *completely forgets about fallout 3*

Storm Rider:
No, these are pretty much the same people who bitched and moaned about Fallout 3 as soon as it was announced, bought it as soon as it came out, and then went on the internet and bitched about how they were right all along and FALLOUT IS RUINED FOREVER BROTHERHOOD OF STEEL WHAT'S THAT BLOO BLOO

KvP:
Fallout wasn't really a tactical experience. Unless you consider "shoot the eyes" to be tactical. I don't consider the transition from F1/2 to F3 to be terribly comparable to the transition from X:Com to XCOM. Fallout had a very distinctive setting and sensibility that allowed the transplant to be more or less successful despite the shift in gameplay. It was still a pretty unique experience. X:COM's setting and sensibility are really no different from a thousand other shitty FPSes. At this point even setting the game in the American ideal of the '50s is old hat.

Really the big thing is that there has yet to be a single TPS / FPS with squad control that is any good at all.

Coward:
Rainbow Six?

Old, I know, but a decent first-person game with a solid tactical/team-based element.

Alex C:
I fucking hated Rainbow Six.


I had to type this twice because the thought of Rainbow Six makes me type bad.

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