So one of the Youtube channels I follow just uploaded a
brief showcase on
Project Zomboid and it's piqued my interest - downloaded the demo now and it's pretty fun!
Briefly, it's a zombie survival game with an isometric perspective reminiscent of early X-Com games in which you do what you can to survive a zombie outbreak - foraging for food, maintaining shelter and generally keeping yourself alive. The demo itself is what appears to be the tutorial level in the currently available product but gives a good idea of what to expect - despite being a 'scripted' level I've so far played through in three different outcomes, all of which have been properly scripted and catered for.
The game starts you off with a "This is how you died" tagline and as such the game is essentially a failure simulator. There's no way to win, and as the undead start to build up as you stay alive longer it's somewhat inevitable you'll eventually be brought down. The dev diaries state they're looking to build in certain conditions whereby as you play longer and the outbreak worsens, your environment will be similarly affected, such as regional power stations being forced to shut down, cutting off your power supply etc.
It's currently available through alpha funding - as popularised by Minecraft - and it looks interesting, with mod support being pledged as well as a promise to include co-operative multiplayer.
Has anybody else played this yet? Any thoughts or impressions?