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Vault 101 (Fallout Thread)

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94ssd:

--- Quote from: LeeC on 07 Jul 2015, 20:00 ---For me
NV had better:
Companions
Characters
Side Stories\quests
Exploration of the Waste
Weapons and Armour
Wild Wasteland Perk

Fo3 had better:
Main story
1950s vibe
Random Encounters
Antagonists (come act 2)
Songs/Diverse Radio Stations
Intro/Tutorial stage

Once I finish FO3 I think I'll try FO1 again.

--- End quote ---

I agree except I found the Capital Wasteland more fun to explore, precisely because there were more interesting random encounters.

LeeC:
Well, I've done everything I've wanted to up to this point in FO3.  Time to hit the main story again. Got the GECK and just woke up in Raven Rock.



Time to fuck shit up!

LeeC:
So Pete Hines says it is 200 years after the bombs dropped.

Basically FO3 you leave 101 August 17,2277, FO4 you leave 111 October 23,2277.

BenRG:
I just wanted to share this - It's an amalgam (and a good one) of the two parts we've heard so far of the game's theme tune.

//www.youtube.com/watch?v=RfIjxhs-p0Q

Thrillho:
So while doing Still In The Dark, I completed the unmarked quest in Vault 11. I've been checking my notes a lot lately to make sure I don't miss anything, I'm wanting to bleed the game absolutely dry on this playthrough.

That was... some dark shit. Darkly comic, but dark. I mean wow. I did not see coming what it ended on!

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