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Vault 101 (Fallout Thread)

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94ssd:
I've recently started playing Fallout 4 in Survival Mode. Shit is hard, progress is slow. In the regular game mode I could grind out 3 or 4 quests in a 4 hour playsession. Now I'm lucky if I get one done in that timeframe. This might go on forever, but I don't mind too much.

Thrillho:
Hardcore mode on Vegas was one of my very favourite things, it added a whole extra layer to what was already my favourite game. But as soon as I heard that in Survival Mode you had to walk everywhere, I knew that Survival Mode was not for me at all.

Neko_Ali:
I was never that impressed with Hardcore Mode in NV. All it really seemed to do was add extra resource management with food/water/sleep. But those things were never in short supply. So it just meant I had to pack along a little extra supplies so I could eat/drink when I needed. Ammo having weight was trivial because you could still carry plenty, just not all of it. All it really did was leaving behind some loot I would otherwise carry away to sell. Playing the game with the Dust mod was more like what I was hoping, if it took things over far into the deadly. It was a total revamp of the game. Supplies were much more limited. Carry weight was tiny. Enemies and danger were drastically more deadly. And there was almost nobody who wanted to kill you. Forget questing, survival was difficult enough and you were going to die, a lot.

I'm not interested in Survival mode in FO4 for two reasons. Lack of fast travel is just plain annoying. I get wanting to walk everywhere when it's new, and for realism sake. I would be fine with that, except that my time playing games is limited, and there are way to many games calling for my attention for me to want to spend hours travelling back and forth. If I were to do survival, I would want a mod where fast travel was turned back on to save back-tracking. Or I would just play a nomad. Never setting up a base, only keeping what I could carry so I never had to back track.

A bigger problem though is not being able to save whenever. As unstable as the game can be at times, this is just unforgivably stupid. Even at base levels with nothing else installed the game can just randomly crash. With mods it can be worse. I have my game in a state now where crashes are very rare... But there was times in the past I remember even without mods I had to save before going in or out of any building or crossing a zone border because there was at least even odds my game would crash to desktop. I would have to restart the game a dozen or more times per hour of play. Having to spend that hour re-playing the same bit because I can't leave a building would have me deleting the game in frustration.

Welu:
The first time I finished New Vegas, the game got itself into a state where in a certain area, I would take a step, game would freeze and crash. I could literally do one step, which was incredibly slow and stuttering, then crash. I tried going back save files but once I reached this area it would stutter and crash. I'm guessing it was more to do with the amount of stuff happening on screen making it slow down so much. Once I got to the next loaded area, the stuttering stopped and I could smoothly finish the game but it really kills the momentum and shits-giving to spend forty-five plus minutes taking one step, save, exit, load, take one step, save, exit, load, repeat.

TheEvilDog:
Yeah, Bethesda games really do have a problem with file bloat. Its to do with the game engine, which hasn't changed in years, and how it interacts with every item. Changed where a cup was? Game is going to make a not of where the cup was, where it is and keep it, which contributes to file bloat.

It isn't helped by the fact that the game takes an inordinately long time to get rid of bodies.

There's a couple of things you try to help reduce file bloat.

1 - Let the game reset after 30 in-games day. Yes, you're going to have to let the game go by for 30 days (or more), but that's more like using the wait button.
2 - Use a mod to get rid of excessive clutter, like dead bodies. Morrowind used to let players dispose of bodies to help with the game's limitations.

There's no guarantee that these will help, but its better than nothing.

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