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Neko_Ali:
Some interesting things in Legion, especially in regards to classes is that they are lifting a lot of abilities from Heroes of the Storm as class abilities. Not to mention straight up featuring characters from both games, putting them in prominent positions. For example, for the Shaman elemental spec artifact weapon I had to engage in a mini tournament in Pandaria. One of my fights was a team match. Rehgar and myself vs Chen and Lil Li. Chen even kept using his barrel roll ability constantly. And Reghar hangs out in the shaman class hall now, bearing the title "Hero of the Storm'. In case the point wasn't driven home enough...

As far as abilities go, a lot, if not all classes have picked up abilities that straight up pull from HotS. My shaman has Sundering. Which is... a lot less impressive than Thall's version. Only hitting a small area in front of me, instead of a long line. Death Knights get to summon Sindragosa like Arthas, and use Leoric's wraith walk ability. Warriors  have a Heroic Leap much like Sonya's ultimate. The fire mage's artifact allows you to summon pheonixes like Kael'thas... The list goes on and I'm sure I haven't seen them all yet. There is even a quest where you play as Murky for a while, using his abilities straight out of HotS. I wouldn't call it heavy cross promotion, it feels more like easter eggs for people who play both games. Albeit really obvious easter eggs.

The new Demon Hunter class is a lot of fun. They feel a lot more action oriented. With Fel Dash on charges and a rapid cool down, plus defensive mechanics largely based on dodges and more area affects.. It feels like WoW is becoming more of an action MMO. It is still tab target and throw abilities for the vast majority. But with the more melee classes like Demon Hunter and Monk postilion feels more important. The Demon Hunter is a lot of fun... It's seriously challenging Shaman as my top spot.. Who are only holding on because they can heal, while Demon Hunters can't.

TheEvilDog:
Yeah, Havoc spec Demon Hunters gain access to a talent called Demonic Appetite, which lets them create soul fragments with one of their attacks, they can run into these fragments which add Fury and restore some health.

Tova:
So, sorry for the continued dumb questions, but what are professions like in legion?

LeeC:

--- Quote from: Tova on 16 Sep 2016, 03:27 ---So, sorry for the continued dumb questions, but what are professions like in legion?

--- End quote ---
So far in my experience:
Professions get their own quest lines/chains as well that help you learn new recipes and improved versions of those recipes (protip for smiths, don't buy the level 2 leysteel armor recipes, just follow the quest lines!).  Each recipe has 3 levels with each level of that item being better than the last (leysteel bracers lvl 1 is weaker than layseteel bracers lvl 2).  For mining I had to just mine anything I found and it started a quest for that specific type of mining I was doing (1 for mining a node, 1 for mining a dead elemental body, 1 for mining a wall vein, etc) and for each type of new mineral.  You can still mine without doing the quests but doing the quests gives higher yields of minerals when you mine that object.  It seems way more involved than in previous games where you just learn a recipe and start mass producing it until you get no increased in profession level.

Neko_Ali:
It is also slightly more difficult and annoying to get new recipes. You go out and do quests to lean to make new things. Then  you can buy the plans to improve what you can build. But you can't just go to a trainer and buy a brand new recipe like you could before. So far I'm finding it more annoying than anything else.

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