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D&D Campaign setting help
ackblom12:
Agreed. There's no reason to unless you feel it's needed, otherwise it just bogs things down. It's like having the players declare they are taking a shit in the campaign.
Not that my players won't require it at some point (food and rest, not taking a shit), but it's something that really should just be ignored unless the circumstances call for it.
Alex C:
Yeah, what Narr and ackblom said; the hunger rules are a joke unless you plan on putting your players in situations where they may have to turn back to try and find supplies or deciding whether it's really worth getting in a fight with the dire bear that wandered into the camp and is eating the rations.
My GMing improved immensely once I discovered the All-Important Question You Always Need To Ask Yourself: Will this lead to meaningful decisions being made? I know it sounds ridiculously self-evident, but if you really keep asking yourself that question over and over again as you GM or do anything else related to game design, you might end up being alarmed when you find out just how much you can pare out of a game without hurting anything, and things like the hunger rules are a great example.
bryanthelion:
I know, I agree with all your opinions.
But the thing is. One of my PC's (her name is Bethany) is a Ranger. I also have Hilary, who is a barbarian. And I dont want them to feel like they've thrown away points on the survival skill. Also, the feat "endurance".
Narr:
If you know you won't really be utilizing those skills, then tell the players they are better off putting those points elsewhere. It's perfectly acceptable with PNP D&D for the DM to do such things.
If they are adamant about it, then try to think of a few situations where Wilderness Survival could be used in some strange way that would benefit the campaign rather than make it seem like you're putting those characters in the spotlight.
There are so many useless feats in D&D, it's okay to let your players know about them. Some of them were basically written specifically for special campaign situations, such as Endurance. Besides, your ranger gets that feat for free anyway. It's not like you NEED to make use of it in order for that person to feel like they are taking full advantage of their class as most people go ranger for it's BAB, light spellcasting, and free ranged or two-weapon fighting feats.
KvP:
For Wilderness Survival (is Tracking still in 3.5, or did they get rid of it?) IWD2's system is quite good. You use it to sort of "investigate" what's been through the area you're in.
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