Fun Stuff > CLIKC
D&D Campaign setting help
Narr:
http://www.dandwiki.com/wiki/Track
Track is alive and well.
I agree with IWD's system. That's pretty much how it works in Pen and Paper, too, to be honest.
ackblom12:
Yeah, telling them that their isn't much use for certain feats and skills is perfectly acceptable, but I would also kinda feel like I'm partially punishing them for roleplaying feat and skill picks.
I would put situations in occasionally that make use of it, but otherwise, forcing situations in is just going to make things feel awkward for the game.
Also, you might be surprised how many creative ways your players can find uses for it. Things like using Survival in a Urban setting certainly isn't unheard of, and makes perfect sense.
Endurance... well, there isn't much you can do for that except in very specific areas. In a desert land, that character is going to be very very happy to have taken the feat assuming they never had the oppurtunity to get a magical item that does the equivalent. Otherwise, it's a pure RP feat.
KvP:
It's something like 1,200 gold for a ring that allows you to survive on no food and water and 1 hour of sleep a day. In PnP terms, that's a good price for the sheer convenience, but if you're in a monty haul campaign you can accrue that amount of gold in a few hours time, if less.
ackblom12:
Of course, that's why I'm mostly lumping it into RP/Prestige choice only. Though you do have to consider that a good chunk of players don't bother with items such as that until a DM has taught them a lesson concerning the importance of such things.
Alex C:
2,500 gold and 2 hours of sleep, last I checked, actually. Still, I love that damn Ring of Sustenance. It's on my list of stupidly useful things along with Rope Trick and a Wand of Cure Light Wounds.
Navigation
[0] Message Index
[#] Next page
[*] Previous page
Go to full version