Fun Stuff > CLIKC
Gaming sins
Siert:
Noticed in Lost Odyssey Xbox 360 RPG.
Save points, you will come across one every building for the first hour of playing, then you will fail to come across another for 4 hours.
This length in-between savepoints is quite disturbing for me, especially when I have a life :oops:. Also, does anyone know any cooperative games for the PC (Lately, online works and isn't MMORPG). Just lately i've nto really found any that are satisfying.
Dimmukane:
Nothing new, I think. I'm pretty sure the mentality is that the PC community thinks Co-op = MMO, and the console community thinks co-op = co-op. I can't even remember the last PC co-op game I played. Odds are you're not gonna find any, unfortunately.
That's another sin. What's the deal, PC devs? Why the lack of 2-4 person co-op?
Jimmy the Squid:
While we're on multiplayer type things, I've noticed that a lot of Xbox 360 games being released don't have multiplayer options OR are only multiplayer online over the Xbox Live thing. I don't use that so much because then I have huge wires hanging from my ceiling and people will trip up on them. I just want to play games with my brother, not some halfwit on the other side of the planet!
Dimmukane:
I remember you talking about this earlier, and I have to agree. There needs to be more splitscreen co-op console games that aren't necessarily shooters.
Edit: I do understand there are technical limitations, but they could always do what Halo 3 did for their multiplayer (lower graphical quality just a little bit, like turning off the HDR and the anti-aliasing). Just a thought.
Narr:
I feel like game devs aren't making use of good opportunities for co-op games.
For example, how BADASS would Oblivion have been with a 2-player mode? A game like that would be so fantastic with 2 people.
It's like they make it so it's MMO, or that there's one other person who can sort of tag along with you that's slightly retarded.
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